I'm using Three20's TTPhotoViewController class within my tab based application and the image controls on the bottom don't show up.
Anyone know why the lower buttons dont show up?
I also get this bogus warning but I have no idea where it's coming from. -[<CALayer: 0x5cb79a0> display]: Ignoring bogus layer size (320.000000, 1110441984.000000)
This is how I put the TTPhotoViewController into my view stack.
PhotosViewController *vc = [[[PhotosViewController alloc] init] autorelease];
[self.navigationController pushViewController:vc animated:YES];
There was a little bug with the photoviewcontroller. (https://github.com/facebook/three20/issues/604)
Try to redownload three20 v1.0.6.2, it should be fixed in that release
Related
I have a popover menulet and it's contentViewController is some NSViewController. Everything fine here. The problem that I have is that I really don't understand how to change the View. I wanna load another view, and this is what I tried:
popover = [[NextViewController alloc]initWithNibName:#"NextViewController" bundle:nil];
[self.view addSubview:[popover view]];
And this works, new view is shown - but if I click on any button on that view I get error: unrecognized selector sent to instance. Why am I getting this error? Why this new view is not responding?
Please help me understand what I need to do, how to change the view on NSPopover?
I've managed to solve my problem, It turn out to be quite easy:
[self.view setSubviews:[NSArray array]]; //remove all previous subviews
[self.view addSubview:[popover view]];
I'm using MWPhotoBrowser in a project and everything worked great until I implemented a custom tabbar (to make one of the tab items higher and wider). I used RXCustomTabBar as a starting point for my tabbar and only modified it a bit, no meaningful changes though.
After implementing the new tabbar and in the app open the MWPhotoBrowser I can only view the first photo. I can still scroll in the photobrowser but no other photos than the first is shown. Neither can I toggle the "fullScreenLayout" that is implemented in the MWPhotobrowser when I'm not viewing the first photo.
I'm simply confused since I have no idea what is causing this problem. I know it's a far fetched question since it's two custom made libraries I'm working with but perhaps someone has experienced a similar problem in the past. Would be very grateful for suggestions!
This is the code I use to push the MWPhotoBrowser:
MWPhotoBrowser *browser = [[MWPhotoBrowser alloc] initWithDelegate:self];
[self.navigationController pushViewController:browser animated:YES];
I tried presenting the browser modally with:
[self.navigationController presentModalViewController:browser animated:YES];
That way the photos are shown correctly but I have no navigation bar.
After hours of headache I came up with a solution:
MWPhotoBrowser *browser = [[MWPhotoBrowser alloc] initWithDelegate:self];
[browser setInitialPageIndex:indexPath.item];
UINavigationController *navBar = [[UINavigationController alloc] initWithRootViewController:browser];
[self.navigationController presentModalViewController:navBar animated:YES];
I.e. I create a UINavigationController in which I embed my MWPhotoBrowser and then present the navigationcontroller modally.
I have created an application that if the page cannot load, it gives an error message. However, after that, it just shows a blank white screen. How can I edit the code so that it will automatically go to the previous view?
Call popViewControllerAnimated:(BOOL)animated method of the UINavigationController if page cannot load.
My guess that what would work for you would be after the alert do something like:
if(butttonIndex == 1){
Previous_View *next=[[Previous_View alloc] initWithNibName:#"Previous_View" bundle:nil];
[self.navigationController pushViewController:next animated:YES];
}
You can do like this after your message:
[self.navigationController popViewControllerAnimated:YES];
or if you want to jump back to the root view:
[self.navigationController popToRootViewControllerAnimated:YES];
I've got a small project with two UIImageView-based nib files.
When the main view loads, it looks correct.
To switch between views, I'm using code like this (for example, this is to go to second view)
-(IBAction) secondClicked:(id)sender {
SecondViewController *second = [[SecondViewController alloc] initWithNibName:nil bundle:nil];
[self presentModalViewController:main animated:NO];
[second release];
}
When the new view is shown, it's shifted sideways about 10% of screen. Using similar code to go back to main results in the main view being shown similarly offset.
I'm in landscape mode, if that makes a difference.
How can I display the views so they're correctly aligned?
Ok it makes sense now that I looked more carefully. Why are you presening a view controller modally when you wish to go back? How did you showed this viewController initially? If it was through a navigation controller you should pop the view
[self.navigationController popViewControllerAnimated:YES];
If it was presented modally you should just dismiss it!
[self dismissViewControllerAnimated:YES];
I am currently using XCode 3.2.3 and iOS4. I'm working on an app that simply starts with one screen and on a button click moves to the next.
I have gone thorugh the ViewController programming guide and a post here.
What I am doing is very similar to whats happening on the post. So let me explain the steps, I followed:
In IB, drag and drop, a View from the library into the editor. I renamed the new UIView to myView.
In my AppControllerDelegate, I added the new view "myView" as a property of the view controller (File's Owner). I synthesized it as well in the implementation.
Now, in the implementation of the ViewController, within the button pressed action handler, I wrote the following lines of code:
[self.view addSubView: myView];
On clicking the button however, I do not see a new screen or my new view. However if I do this, I get a new screen or new view:
UIView *anotherView = [[UIView alloc] initWithFrame:self.view.frame];
[self.view addSubView: anotherView];
I do know that the best way is to do it with separate NIBs for each UIView. However, I am new to iPhone development and have not explored that path as yet.
My question: What am I missing upto step 3?
One way you could be able to do it is by trying it this way
myView = [[MyViewController alloc] initWithNibName:#"MyViewController" bundle: [NSBundle mainBundle]];
[self.view addSubview: myView.view];
Try that and see if it is working.. if yours is a view based project then instead of [self.view addSubview: myView.view], just give [self.view addSubview : myView];