This algorithm does not have a quadratic run time right? - algorithm

I recently had an interview and was given a small problem that I was to code up.
The problem was basically find duplicates in an array of length n, using constant space in O(n). Each element is in the range 1-(n-1) and guaranteed to be a duplicate. This is what I came up with:
public int findDuplicate(int[] vals) {
int indexSum=0;
int valSum=0;
for (int i=0; i< vals.length; i++) {
indexSum += i;
valSum += vals[i];
}
return valSum - indexSum;
}
Then we got into a discussion about the runtime of this algorithm. A sum of series from 0 -> n = (n^2 + n)/2 which is quadratic. However, isn't the algorithm O(n) time? The number of operations are bound by the length of the array right?
What am I missing? Is this algorithm O(n^2)?

The fact that the sum of the integers from 0 to n is O(n^2) is irrelevant here.
Yes you run through the loop exactly O(n) times.
The big question is, what order of complexity are you assuming on addition?
If O(1) then yeah, this is linear. Most people will assume that addition is O(1).
But iwhat if addition is actually O(b) (b is bits, and in our case b = log n)? If you are going to assume this, then this algorithm is actually O(n * log n) (adding n numbers, each needs log n bits to represent).
Again, most people assume that addition is O(1).

Algorithms researchers have standardized on the unit-cost RAM model, where words are Theta(log n) bits and operations on words are Theta(1) time. An alternative model where operations on words are Theta(log n) time is not used any more because it's ridiculous to have a RAM that can't recognize palindromes in linear time.
Your algorithm clearly runs in time O(n) and extra space O(1), since convention is for the default unit of space to be the word. Your interviewer may have been worried about overflow, but your algorithm works fine if addition and subtraction are performed modulo any number M ≥ n, as would be the case for two's complement.
tl;dr Whatever your interviewer's problem was is imaginary or rooted in an improper understanding of the conventions of theoretical computer science.

You work on each on n cells one time each. Linear time.

Yes the algorithm is linear*. The result of valSum doesn't affect the running time. Take it to extreme, the function
int f(int[] vals) {
return vals.length * vals.length;
}
gives n2 in 1 multiplication. Obviously this doesn't mean f is O(n2) ;)
(*: assuming addition is O(1))

The sum of i from i=0 to n is n*(n+1)/2 which is bounded by n^2 but that has nothing to do with running time... that's just the closed form of the summation.
The running time of your algorithm is linear, O(n), where n is the number of elements in your array (assuming the addition operation is a constant time operation, O(1)).
I hope this helps.
Hristo

Related

Understanding time complexity [duplicate]

I have gone through Google and Stack Overflow search, but nowhere I was able to find a clear and straightforward explanation for how to calculate time complexity.
What do I know already?
Say for code as simple as the one below:
char h = 'y'; // This will be executed 1 time
int abc = 0; // This will be executed 1 time
Say for a loop like the one below:
for (int i = 0; i < N; i++) {
Console.Write('Hello, World!!');
}
int i=0; This will be executed only once.
The time is actually calculated to i=0 and not the declaration.
i < N; This will be executed N+1 times
i++ This will be executed N times
So the number of operations required by this loop are {1+(N+1)+N} = 2N+2. (But this still may be wrong, as I am not confident about my understanding.)
OK, so these small basic calculations I think I know, but in most cases I have seen the time complexity as O(N), O(n^2), O(log n), O(n!), and many others.
How to find time complexity of an algorithm
You add up how many machine instructions it will execute as a function of the size of its input, and then simplify the expression to the largest (when N is very large) term and can include any simplifying constant factor.
For example, lets see how we simplify 2N + 2 machine instructions to describe this as just O(N).
Why do we remove the two 2s ?
We are interested in the performance of the algorithm as N becomes large.
Consider the two terms 2N and 2.
What is the relative influence of these two terms as N becomes large? Suppose N is a million.
Then the first term is 2 million and the second term is only 2.
For this reason, we drop all but the largest terms for large N.
So, now we have gone from 2N + 2 to 2N.
Traditionally, we are only interested in performance up to constant factors.
This means that we don't really care if there is some constant multiple of difference in performance when N is large. The unit of 2N is not well-defined in the first place anyway. So we can multiply or divide by a constant factor to get to the simplest expression.
So 2N becomes just N.
This is an excellent article: Time complexity of algorithm
The below answer is copied from above (in case the excellent link goes bust)
The most common metric for calculating time complexity is Big O notation. This removes all constant factors so that the running time can be estimated in relation to N as N approaches infinity. In general you can think of it like this:
statement;
Is constant. The running time of the statement will not change in relation to N.
for ( i = 0; i < N; i++ )
statement;
Is linear. The running time of the loop is directly proportional to N. When N doubles, so does the running time.
for ( i = 0; i < N; i++ ) {
for ( j = 0; j < N; j++ )
statement;
}
Is quadratic. The running time of the two loops is proportional to the square of N. When N doubles, the running time increases by N * N.
while ( low <= high ) {
mid = ( low + high ) / 2;
if ( target < list[mid] )
high = mid - 1;
else if ( target > list[mid] )
low = mid + 1;
else break;
}
Is logarithmic. The running time of the algorithm is proportional to the number of times N can be divided by 2. This is because the algorithm divides the working area in half with each iteration.
void quicksort (int list[], int left, int right)
{
int pivot = partition (list, left, right);
quicksort(list, left, pivot - 1);
quicksort(list, pivot + 1, right);
}
Is N * log (N). The running time consists of N loops (iterative or recursive) that are logarithmic, thus the algorithm is a combination of linear and logarithmic.
In general, doing something with every item in one dimension is linear, doing something with every item in two dimensions is quadratic, and dividing the working area in half is logarithmic. There are other Big O measures such as cubic, exponential, and square root, but they're not nearly as common. Big O notation is described as O ( <type> ) where <type> is the measure. The quicksort algorithm would be described as O (N * log(N )).
Note that none of this has taken into account best, average, and worst case measures. Each would have its own Big O notation. Also note that this is a VERY simplistic explanation. Big O is the most common, but it's also more complex that I've shown. There are also other notations such as big omega, little o, and big theta. You probably won't encounter them outside of an algorithm analysis course. ;)
Taken from here - Introduction to Time Complexity of an Algorithm
1. Introduction
In computer science, the time complexity of an algorithm quantifies the amount of time taken by an algorithm to run as a function of the length of the string representing the input.
2. Big O notation
The time complexity of an algorithm is commonly expressed using big O notation, which excludes coefficients and lower order terms. When expressed this way, the time complexity is said to be described asymptotically, i.e., as the input size goes to infinity.
For example, if the time required by an algorithm on all inputs of size n is at most 5n3 + 3n, the asymptotic time complexity is O(n3). More on that later.
A few more examples:
1 = O(n)
n = O(n2)
log(n) = O(n)
2 n + 1 = O(n)
3. O(1) constant time:
An algorithm is said to run in constant time if it requires the same amount of time regardless of the input size.
Examples:
array: accessing any element
fixed-size stack: push and pop methods
fixed-size queue: enqueue and dequeue methods
4. O(n) linear time
An algorithm is said to run in linear time if its time execution is directly proportional to the input size, i.e. time grows linearly as input size increases.
Consider the following examples. Below I am linearly searching for an element, and this has a time complexity of O(n).
int find = 66;
var numbers = new int[] { 33, 435, 36, 37, 43, 45, 66, 656, 2232 };
for (int i = 0; i < numbers.Length - 1; i++)
{
if(find == numbers[i])
{
return;
}
}
More Examples:
Array: Linear Search, Traversing, Find minimum etc
ArrayList: contains method
Queue: contains method
5. O(log n) logarithmic time:
An algorithm is said to run in logarithmic time if its time execution is proportional to the logarithm of the input size.
Example: Binary Search
Recall the "twenty questions" game - the task is to guess the value of a hidden number in an interval. Each time you make a guess, you are told whether your guess is too high or too low. Twenty questions game implies a strategy that uses your guess number to halve the interval size. This is an example of the general problem-solving method known as binary search.
6. O(n2) quadratic time
An algorithm is said to run in quadratic time if its time execution is proportional to the square of the input size.
Examples:
Bubble Sort
Selection Sort
Insertion Sort
7. Some useful links
Big-O Misconceptions
Determining The Complexity Of Algorithm
Big O Cheat Sheet
Several examples of loop.
O(n) time complexity of a loop is considered as O(n) if the loop variables is incremented / decremented by a constant amount. For example following functions have O(n) time complexity.
// Here c is a positive integer constant
for (int i = 1; i <= n; i += c) {
// some O(1) expressions
}
for (int i = n; i > 0; i -= c) {
// some O(1) expressions
}
O(nc) time complexity of nested loops is equal to the number of times the innermost statement is executed. For example, the following sample loops have O(n2) time complexity
for (int i = 1; i <=n; i += c) {
for (int j = 1; j <=n; j += c) {
// some O(1) expressions
}
}
for (int i = n; i > 0; i += c) {
for (int j = i+1; j <=n; j += c) {
// some O(1) expressions
}
For example, selection sort and insertion sort have O(n2) time complexity.
O(log n) time complexity of a loop is considered as O(log n) if the loop variables is divided / multiplied by a constant amount.
for (int i = 1; i <=n; i *= c) {
// some O(1) expressions
}
for (int i = n; i > 0; i /= c) {
// some O(1) expressions
}
For example, [binary search][3] has _O(log n)_ time complexity.
O(log log n) time complexity of a loop is considered as O(log log n) if the loop variables is reduced / increased exponentially by a constant amount.
// Here c is a constant greater than 1
for (int i = 2; i <=n; i = pow(i, c)) {
// some O(1) expressions
}
//Here fun is sqrt or cuberoot or any other constant root
for (int i = n; i > 0; i = fun(i)) {
// some O(1) expressions
}
One example of time complexity analysis
int fun(int n)
{
for (int i = 1; i <= n; i++)
{
for (int j = 1; j < n; j += i)
{
// Some O(1) task
}
}
}
Analysis:
For i = 1, the inner loop is executed n times.
For i = 2, the inner loop is executed approximately n/2 times.
For i = 3, the inner loop is executed approximately n/3 times.
For i = 4, the inner loop is executed approximately n/4 times.
…………………………………………………….
For i = n, the inner loop is executed approximately n/n times.
So the total time complexity of the above algorithm is (n + n/2 + n/3 + … + n/n), which becomes n * (1/1 + 1/2 + 1/3 + … + 1/n)
The important thing about series (1/1 + 1/2 + 1/3 + … + 1/n) is around to O(log n). So the time complexity of the above code is O(n·log n).
References:
1
2
3
Time complexity with examples
1 - Basic operations (arithmetic, comparisons, accessing array’s elements, assignment): The running time is always constant O(1)
Example:
read(x) // O(1)
a = 10; // O(1)
a = 1,000,000,000,000,000,000 // O(1)
2 - If then else statement: Only taking the maximum running time from two or more possible statements.
Example:
age = read(x) // (1+1) = 2
if age < 17 then begin // 1
status = "Not allowed!"; // 1
end else begin
status = "Welcome! Please come in"; // 1
visitors = visitors + 1; // 1+1 = 2
end;
So, the complexity of the above pseudo code is T(n) = 2 + 1 + max(1, 1+2) = 6. Thus, its big oh is still constant T(n) = O(1).
3 - Looping (for, while, repeat): Running time for this statement is the number of loops multiplied by the number of operations inside that looping.
Example:
total = 0; // 1
for i = 1 to n do begin // (1+1)*n = 2n
total = total + i; // (1+1)*n = 2n
end;
writeln(total); // 1
So, its complexity is T(n) = 1+4n+1 = 4n + 2. Thus, T(n) = O(n).
4 - Nested loop (looping inside looping): Since there is at least one looping inside the main looping, running time of this statement used O(n^2) or O(n^3).
Example:
for i = 1 to n do begin // (1+1)*n = 2n
for j = 1 to n do begin // (1+1)n*n = 2n^2
x = x + 1; // (1+1)n*n = 2n^2
print(x); // (n*n) = n^2
end;
end;
Common running time
There are some common running times when analyzing an algorithm:
O(1) – Constant time
Constant time means the running time is constant, it’s not affected by the input size.
O(n) – Linear time
When an algorithm accepts n input size, it would perform n operations as well.
O(log n) – Logarithmic time
Algorithm that has running time O(log n) is slight faster than O(n). Commonly, algorithm divides the problem into sub problems with the same size. Example: binary search algorithm, binary conversion algorithm.
O(n log n) – Linearithmic time
This running time is often found in "divide & conquer algorithms" which divide the problem into sub problems recursively and then merge them in n time. Example: Merge Sort algorithm.
O(n2) – Quadratic time
Look Bubble Sort algorithm!
O(n3) – Cubic time
It has the same principle with O(n2).
O(2n) – Exponential time
It is very slow as input get larger, if n = 1,000,000, T(n) would be 21,000,000. Brute Force algorithm has this running time.
O(n!) – Factorial time
The slowest!!! Example: Travelling salesman problem (TSP)
It is taken from this article. It is very well explained and you should give it a read.
When you're analyzing code, you have to analyse it line by line, counting every operation/recognizing time complexity. In the end, you have to sum it to get whole picture.
For example, you can have one simple loop with linear complexity, but later in that same program you can have a triple loop that has cubic complexity, so your program will have cubic complexity. Function order of growth comes into play right here.
Let's look at what are possibilities for time complexity of an algorithm, you can see order of growth I mentioned above:
Constant time has an order of growth 1, for example: a = b + c.
Logarithmic time has an order of growth log N. It usually occurs when you're dividing something in half (binary search, trees, and even loops), or multiplying something in same way.
Linear. The order of growth is N, for example
int p = 0;
for (int i = 1; i < N; i++)
p = p + 2;
Linearithmic. The order of growth is n·log N. It usually occurs in divide-and-conquer algorithms.
Cubic. The order of growth is N3. A classic example is a triple loop where you check all triplets:
int x = 0;
for (int i = 0; i < N; i++)
for (int j = 0; j < N; j++)
for (int k = 0; k < N; k++)
x = x + 2
Exponential. The order of growth is 2N. It usually occurs when you do exhaustive search, for example, check subsets of some set.
Loosely speaking, time complexity is a way of summarising how the number of operations or run-time of an algorithm grows as the input size increases.
Like most things in life, a cocktail party can help us understand.
O(N)
When you arrive at the party, you have to shake everyone's hand (do an operation on every item). As the number of attendees N increases, the time/work it will take you to shake everyone's hand increases as O(N).
Why O(N) and not cN?
There's variation in the amount of time it takes to shake hands with people. You could average this out and capture it in a constant c. But the fundamental operation here --- shaking hands with everyone --- would always be proportional to O(N), no matter what c was. When debating whether we should go to a cocktail party, we're often more interested in the fact that we'll have to meet everyone than in the minute details of what those meetings look like.
O(N^2)
The host of the cocktail party wants you to play a silly game where everyone meets everyone else. Therefore, you must meet N-1 other people and, because the next person has already met you, they must meet N-2 people, and so on. The sum of this series is x^2/2+x/2. As the number of attendees grows, the x^2 term gets big fast, so we just drop everything else.
O(N^3)
You have to meet everyone else and, during each meeting, you must talk about everyone else in the room.
O(1)
The host wants to announce something. They ding a wineglass and speak loudly. Everyone hears them. It turns out it doesn't matter how many attendees there are, this operation always takes the same amount of time.
O(log N)
The host has laid everyone out at the table in alphabetical order. Where is Dan? You reason that he must be somewhere between Adam and Mandy (certainly not between Mandy and Zach!). Given that, is he between George and Mandy? No. He must be between Adam and Fred, and between Cindy and Fred. And so on... we can efficiently locate Dan by looking at half the set and then half of that set. Ultimately, we look at O(log_2 N) individuals.
O(N log N)
You could find where to sit down at the table using the algorithm above. If a large number of people came to the table, one at a time, and all did this, that would take O(N log N) time. This turns out to be how long it takes to sort any collection of items when they must be compared.
Best/Worst Case
You arrive at the party and need to find Inigo - how long will it take? It depends on when you arrive. If everyone is milling around you've hit the worst-case: it will take O(N) time. However, if everyone is sitting down at the table, it will take only O(log N) time. Or maybe you can leverage the host's wineglass-shouting power and it will take only O(1) time.
Assuming the host is unavailable, we can say that the Inigo-finding algorithm has a lower-bound of O(log N) and an upper-bound of O(N), depending on the state of the party when you arrive.
Space & Communication
The same ideas can be applied to understanding how algorithms use space or communication.
Knuth has written a nice paper about the former entitled "The Complexity of Songs".
Theorem 2: There exist arbitrarily long songs of complexity O(1).
PROOF: (due to Casey and the Sunshine Band). Consider the songs Sk defined by (15), but with
V_k = 'That's the way,' U 'I like it, ' U
U = 'uh huh,' 'uh huh'
for all k.
For the mathematically-minded people: The master theorem is another useful thing to know when studying complexity.
O(n) is big O notation used for writing time complexity of an algorithm. When you add up the number of executions in an algorithm, you'll get an expression in result like 2N+2. In this expression, N is the dominating term (the term having largest effect on expression if its value increases or decreases). Now O(N) is the time complexity while N is dominating term.
Example
For i = 1 to n;
j = 0;
while(j <= n);
j = j + 1;
Here the total number of executions for the inner loop are n+1 and the total number of executions for the outer loop are n(n+1)/2, so the total number of executions for the whole algorithm are n + 1 + n(n+1/2) = (n2 + 3n)/2.
Here n^2 is the dominating term so the time complexity for this algorithm is O(n2).
Other answers concentrate on the big-O-notation and practical examples. I want to answer the question by emphasizing the theoretical view. The explanation below is necessarily lacking in details; an excellent source to learn computational complexity theory is Introduction to the Theory of Computation by Michael Sipser.
Turing Machines
The most widespread model to investigate any question about computation is a Turing machine. A Turing machine has a one dimensional tape consisting of symbols which is used as a memory device. It has a tapehead which is used to write and read from the tape. It has a transition table determining the machine's behaviour, which is a fixed hardware component that is decided when the machine is created. A Turing machine works at discrete time steps doing the following:
It reads the symbol under the tapehead.
Depending on the symbol and its internal state, which can only take finitely many values, it reads three values s, σ, and X from its transition table, where s is an internal state, σ is a symbol, and X is either Right or Left.
It changes its internal state to s.
It changes the symbol it has read to σ.
It moves the tapehead one step according to the direction in X.
Turing machines are powerful models of computation. They can do everything that your digital computer can do. They were introduced before the advent of digital modern computers by the father of theoretical computer science and mathematician: Alan Turing.
Time Complexity
It is hard to define the time complexity of a single problem like "Does white have a winning strategy in chess?" because there is a machine which runs for a single step giving the correct answer: Either the machine which says directly 'No' or directly 'Yes'. To make it work we instead define the time complexity of a family of problems L each of which has a size, usually the length of the problem description. Then we take a Turing machine M which correctly solves every problem in that family. When M is given a problem of this family of size n, it solves it in finitely many steps. Let us call f(n) the longest possible time it takes M to solve problems of size n. Then we say that the time complexity of L is O(f(n)), which means that there is a Turing machine which will solve an instance of it of size n in at most C.f(n) time where C is a constant independent of n.
Isn't it dependent on the machines? Can digital computers do it faster?
Yes! Some problems can be solved faster by other models of computation, for example two tape Turing machines solve some problems faster than those with a single tape. This is why theoreticians prefer to use robust complexity classes such as NL, P, NP, PSPACE, EXPTIME, etc. For example, P is the class of decision problems whose time complexity is O(p(n)) where p is a polynomial. The class P do not change even if you add ten thousand tapes to your Turing machine, or use other types of theoretical models such as random access machines.
A Difference in Theory and Practice
It is usually assumed that the time complexity of integer addition is O(1). This assumption makes sense in practice because computers use a fixed number of bits to store numbers for many applications. There is no reason to assume such a thing in theory, so time complexity of addition is O(k) where k is the number of bits needed to express the integer.
Finding The Time Complexity of a Class of Problems
The straightforward way to show the time complexity of a problem is O(f(n)) is to construct a Turing machine which solves it in O(f(n)) time. Creating Turing machines for complex problems is not trivial; one needs some familiarity with them. A transition table for a Turing machine is rarely given, and it is described in high level. It becomes easier to see how long it will take a machine to halt as one gets themselves familiar with them.
Showing that a problem is not O(f(n)) time complexity is another story... Even though there are some results like the time hierarchy theorem, there are many open problems here. For example whether problems in NP are in P, i.e. solvable in polynomial time, is one of the seven millennium prize problems in mathematics, whose solver will be awarded 1 million dollars.

How can I find the time complexity of an algorithm?

I have gone through Google and Stack Overflow search, but nowhere I was able to find a clear and straightforward explanation for how to calculate time complexity.
What do I know already?
Say for code as simple as the one below:
char h = 'y'; // This will be executed 1 time
int abc = 0; // This will be executed 1 time
Say for a loop like the one below:
for (int i = 0; i < N; i++) {
Console.Write('Hello, World!!');
}
int i=0; This will be executed only once.
The time is actually calculated to i=0 and not the declaration.
i < N; This will be executed N+1 times
i++ This will be executed N times
So the number of operations required by this loop are {1+(N+1)+N} = 2N+2. (But this still may be wrong, as I am not confident about my understanding.)
OK, so these small basic calculations I think I know, but in most cases I have seen the time complexity as O(N), O(n^2), O(log n), O(n!), and many others.
How to find time complexity of an algorithm
You add up how many machine instructions it will execute as a function of the size of its input, and then simplify the expression to the largest (when N is very large) term and can include any simplifying constant factor.
For example, lets see how we simplify 2N + 2 machine instructions to describe this as just O(N).
Why do we remove the two 2s ?
We are interested in the performance of the algorithm as N becomes large.
Consider the two terms 2N and 2.
What is the relative influence of these two terms as N becomes large? Suppose N is a million.
Then the first term is 2 million and the second term is only 2.
For this reason, we drop all but the largest terms for large N.
So, now we have gone from 2N + 2 to 2N.
Traditionally, we are only interested in performance up to constant factors.
This means that we don't really care if there is some constant multiple of difference in performance when N is large. The unit of 2N is not well-defined in the first place anyway. So we can multiply or divide by a constant factor to get to the simplest expression.
So 2N becomes just N.
This is an excellent article: Time complexity of algorithm
The below answer is copied from above (in case the excellent link goes bust)
The most common metric for calculating time complexity is Big O notation. This removes all constant factors so that the running time can be estimated in relation to N as N approaches infinity. In general you can think of it like this:
statement;
Is constant. The running time of the statement will not change in relation to N.
for ( i = 0; i < N; i++ )
statement;
Is linear. The running time of the loop is directly proportional to N. When N doubles, so does the running time.
for ( i = 0; i < N; i++ ) {
for ( j = 0; j < N; j++ )
statement;
}
Is quadratic. The running time of the two loops is proportional to the square of N. When N doubles, the running time increases by N * N.
while ( low <= high ) {
mid = ( low + high ) / 2;
if ( target < list[mid] )
high = mid - 1;
else if ( target > list[mid] )
low = mid + 1;
else break;
}
Is logarithmic. The running time of the algorithm is proportional to the number of times N can be divided by 2. This is because the algorithm divides the working area in half with each iteration.
void quicksort (int list[], int left, int right)
{
int pivot = partition (list, left, right);
quicksort(list, left, pivot - 1);
quicksort(list, pivot + 1, right);
}
Is N * log (N). The running time consists of N loops (iterative or recursive) that are logarithmic, thus the algorithm is a combination of linear and logarithmic.
In general, doing something with every item in one dimension is linear, doing something with every item in two dimensions is quadratic, and dividing the working area in half is logarithmic. There are other Big O measures such as cubic, exponential, and square root, but they're not nearly as common. Big O notation is described as O ( <type> ) where <type> is the measure. The quicksort algorithm would be described as O (N * log(N )).
Note that none of this has taken into account best, average, and worst case measures. Each would have its own Big O notation. Also note that this is a VERY simplistic explanation. Big O is the most common, but it's also more complex that I've shown. There are also other notations such as big omega, little o, and big theta. You probably won't encounter them outside of an algorithm analysis course. ;)
Taken from here - Introduction to Time Complexity of an Algorithm
1. Introduction
In computer science, the time complexity of an algorithm quantifies the amount of time taken by an algorithm to run as a function of the length of the string representing the input.
2. Big O notation
The time complexity of an algorithm is commonly expressed using big O notation, which excludes coefficients and lower order terms. When expressed this way, the time complexity is said to be described asymptotically, i.e., as the input size goes to infinity.
For example, if the time required by an algorithm on all inputs of size n is at most 5n3 + 3n, the asymptotic time complexity is O(n3). More on that later.
A few more examples:
1 = O(n)
n = O(n2)
log(n) = O(n)
2 n + 1 = O(n)
3. O(1) constant time:
An algorithm is said to run in constant time if it requires the same amount of time regardless of the input size.
Examples:
array: accessing any element
fixed-size stack: push and pop methods
fixed-size queue: enqueue and dequeue methods
4. O(n) linear time
An algorithm is said to run in linear time if its time execution is directly proportional to the input size, i.e. time grows linearly as input size increases.
Consider the following examples. Below I am linearly searching for an element, and this has a time complexity of O(n).
int find = 66;
var numbers = new int[] { 33, 435, 36, 37, 43, 45, 66, 656, 2232 };
for (int i = 0; i < numbers.Length - 1; i++)
{
if(find == numbers[i])
{
return;
}
}
More Examples:
Array: Linear Search, Traversing, Find minimum etc
ArrayList: contains method
Queue: contains method
5. O(log n) logarithmic time:
An algorithm is said to run in logarithmic time if its time execution is proportional to the logarithm of the input size.
Example: Binary Search
Recall the "twenty questions" game - the task is to guess the value of a hidden number in an interval. Each time you make a guess, you are told whether your guess is too high or too low. Twenty questions game implies a strategy that uses your guess number to halve the interval size. This is an example of the general problem-solving method known as binary search.
6. O(n2) quadratic time
An algorithm is said to run in quadratic time if its time execution is proportional to the square of the input size.
Examples:
Bubble Sort
Selection Sort
Insertion Sort
7. Some useful links
Big-O Misconceptions
Determining The Complexity Of Algorithm
Big O Cheat Sheet
Several examples of loop.
O(n) time complexity of a loop is considered as O(n) if the loop variables is incremented / decremented by a constant amount. For example following functions have O(n) time complexity.
// Here c is a positive integer constant
for (int i = 1; i <= n; i += c) {
// some O(1) expressions
}
for (int i = n; i > 0; i -= c) {
// some O(1) expressions
}
O(nc) time complexity of nested loops is equal to the number of times the innermost statement is executed. For example, the following sample loops have O(n2) time complexity
for (int i = 1; i <=n; i += c) {
for (int j = 1; j <=n; j += c) {
// some O(1) expressions
}
}
for (int i = n; i > 0; i += c) {
for (int j = i+1; j <=n; j += c) {
// some O(1) expressions
}
For example, selection sort and insertion sort have O(n2) time complexity.
O(log n) time complexity of a loop is considered as O(log n) if the loop variables is divided / multiplied by a constant amount.
for (int i = 1; i <=n; i *= c) {
// some O(1) expressions
}
for (int i = n; i > 0; i /= c) {
// some O(1) expressions
}
For example, [binary search][3] has _O(log n)_ time complexity.
O(log log n) time complexity of a loop is considered as O(log log n) if the loop variables is reduced / increased exponentially by a constant amount.
// Here c is a constant greater than 1
for (int i = 2; i <=n; i = pow(i, c)) {
// some O(1) expressions
}
//Here fun is sqrt or cuberoot or any other constant root
for (int i = n; i > 0; i = fun(i)) {
// some O(1) expressions
}
One example of time complexity analysis
int fun(int n)
{
for (int i = 1; i <= n; i++)
{
for (int j = 1; j < n; j += i)
{
// Some O(1) task
}
}
}
Analysis:
For i = 1, the inner loop is executed n times.
For i = 2, the inner loop is executed approximately n/2 times.
For i = 3, the inner loop is executed approximately n/3 times.
For i = 4, the inner loop is executed approximately n/4 times.
…………………………………………………….
For i = n, the inner loop is executed approximately n/n times.
So the total time complexity of the above algorithm is (n + n/2 + n/3 + … + n/n), which becomes n * (1/1 + 1/2 + 1/3 + … + 1/n)
The important thing about series (1/1 + 1/2 + 1/3 + … + 1/n) is around to O(log n). So the time complexity of the above code is O(n·log n).
References:
1
2
3
Time complexity with examples
1 - Basic operations (arithmetic, comparisons, accessing array’s elements, assignment): The running time is always constant O(1)
Example:
read(x) // O(1)
a = 10; // O(1)
a = 1,000,000,000,000,000,000 // O(1)
2 - If then else statement: Only taking the maximum running time from two or more possible statements.
Example:
age = read(x) // (1+1) = 2
if age < 17 then begin // 1
status = "Not allowed!"; // 1
end else begin
status = "Welcome! Please come in"; // 1
visitors = visitors + 1; // 1+1 = 2
end;
So, the complexity of the above pseudo code is T(n) = 2 + 1 + max(1, 1+2) = 6. Thus, its big oh is still constant T(n) = O(1).
3 - Looping (for, while, repeat): Running time for this statement is the number of loops multiplied by the number of operations inside that looping.
Example:
total = 0; // 1
for i = 1 to n do begin // (1+1)*n = 2n
total = total + i; // (1+1)*n = 2n
end;
writeln(total); // 1
So, its complexity is T(n) = 1+4n+1 = 4n + 2. Thus, T(n) = O(n).
4 - Nested loop (looping inside looping): Since there is at least one looping inside the main looping, running time of this statement used O(n^2) or O(n^3).
Example:
for i = 1 to n do begin // (1+1)*n = 2n
for j = 1 to n do begin // (1+1)n*n = 2n^2
x = x + 1; // (1+1)n*n = 2n^2
print(x); // (n*n) = n^2
end;
end;
Common running time
There are some common running times when analyzing an algorithm:
O(1) – Constant time
Constant time means the running time is constant, it’s not affected by the input size.
O(n) – Linear time
When an algorithm accepts n input size, it would perform n operations as well.
O(log n) – Logarithmic time
Algorithm that has running time O(log n) is slight faster than O(n). Commonly, algorithm divides the problem into sub problems with the same size. Example: binary search algorithm, binary conversion algorithm.
O(n log n) – Linearithmic time
This running time is often found in "divide & conquer algorithms" which divide the problem into sub problems recursively and then merge them in n time. Example: Merge Sort algorithm.
O(n2) – Quadratic time
Look Bubble Sort algorithm!
O(n3) – Cubic time
It has the same principle with O(n2).
O(2n) – Exponential time
It is very slow as input get larger, if n = 1,000,000, T(n) would be 21,000,000. Brute Force algorithm has this running time.
O(n!) – Factorial time
The slowest!!! Example: Travelling salesman problem (TSP)
It is taken from this article. It is very well explained and you should give it a read.
When you're analyzing code, you have to analyse it line by line, counting every operation/recognizing time complexity. In the end, you have to sum it to get whole picture.
For example, you can have one simple loop with linear complexity, but later in that same program you can have a triple loop that has cubic complexity, so your program will have cubic complexity. Function order of growth comes into play right here.
Let's look at what are possibilities for time complexity of an algorithm, you can see order of growth I mentioned above:
Constant time has an order of growth 1, for example: a = b + c.
Logarithmic time has an order of growth log N. It usually occurs when you're dividing something in half (binary search, trees, and even loops), or multiplying something in same way.
Linear. The order of growth is N, for example
int p = 0;
for (int i = 1; i < N; i++)
p = p + 2;
Linearithmic. The order of growth is n·log N. It usually occurs in divide-and-conquer algorithms.
Cubic. The order of growth is N3. A classic example is a triple loop where you check all triplets:
int x = 0;
for (int i = 0; i < N; i++)
for (int j = 0; j < N; j++)
for (int k = 0; k < N; k++)
x = x + 2
Exponential. The order of growth is 2N. It usually occurs when you do exhaustive search, for example, check subsets of some set.
Loosely speaking, time complexity is a way of summarising how the number of operations or run-time of an algorithm grows as the input size increases.
Like most things in life, a cocktail party can help us understand.
O(N)
When you arrive at the party, you have to shake everyone's hand (do an operation on every item). As the number of attendees N increases, the time/work it will take you to shake everyone's hand increases as O(N).
Why O(N) and not cN?
There's variation in the amount of time it takes to shake hands with people. You could average this out and capture it in a constant c. But the fundamental operation here --- shaking hands with everyone --- would always be proportional to O(N), no matter what c was. When debating whether we should go to a cocktail party, we're often more interested in the fact that we'll have to meet everyone than in the minute details of what those meetings look like.
O(N^2)
The host of the cocktail party wants you to play a silly game where everyone meets everyone else. Therefore, you must meet N-1 other people and, because the next person has already met you, they must meet N-2 people, and so on. The sum of this series is x^2/2+x/2. As the number of attendees grows, the x^2 term gets big fast, so we just drop everything else.
O(N^3)
You have to meet everyone else and, during each meeting, you must talk about everyone else in the room.
O(1)
The host wants to announce something. They ding a wineglass and speak loudly. Everyone hears them. It turns out it doesn't matter how many attendees there are, this operation always takes the same amount of time.
O(log N)
The host has laid everyone out at the table in alphabetical order. Where is Dan? You reason that he must be somewhere between Adam and Mandy (certainly not between Mandy and Zach!). Given that, is he between George and Mandy? No. He must be between Adam and Fred, and between Cindy and Fred. And so on... we can efficiently locate Dan by looking at half the set and then half of that set. Ultimately, we look at O(log_2 N) individuals.
O(N log N)
You could find where to sit down at the table using the algorithm above. If a large number of people came to the table, one at a time, and all did this, that would take O(N log N) time. This turns out to be how long it takes to sort any collection of items when they must be compared.
Best/Worst Case
You arrive at the party and need to find Inigo - how long will it take? It depends on when you arrive. If everyone is milling around you've hit the worst-case: it will take O(N) time. However, if everyone is sitting down at the table, it will take only O(log N) time. Or maybe you can leverage the host's wineglass-shouting power and it will take only O(1) time.
Assuming the host is unavailable, we can say that the Inigo-finding algorithm has a lower-bound of O(log N) and an upper-bound of O(N), depending on the state of the party when you arrive.
Space & Communication
The same ideas can be applied to understanding how algorithms use space or communication.
Knuth has written a nice paper about the former entitled "The Complexity of Songs".
Theorem 2: There exist arbitrarily long songs of complexity O(1).
PROOF: (due to Casey and the Sunshine Band). Consider the songs Sk defined by (15), but with
V_k = 'That's the way,' U 'I like it, ' U
U = 'uh huh,' 'uh huh'
for all k.
For the mathematically-minded people: The master theorem is another useful thing to know when studying complexity.
O(n) is big O notation used for writing time complexity of an algorithm. When you add up the number of executions in an algorithm, you'll get an expression in result like 2N+2. In this expression, N is the dominating term (the term having largest effect on expression if its value increases or decreases). Now O(N) is the time complexity while N is dominating term.
Example
For i = 1 to n;
j = 0;
while(j <= n);
j = j + 1;
Here the total number of executions for the inner loop are n+1 and the total number of executions for the outer loop are n(n+1)/2, so the total number of executions for the whole algorithm are n + 1 + n(n+1/2) = (n2 + 3n)/2.
Here n^2 is the dominating term so the time complexity for this algorithm is O(n2).
Other answers concentrate on the big-O-notation and practical examples. I want to answer the question by emphasizing the theoretical view. The explanation below is necessarily lacking in details; an excellent source to learn computational complexity theory is Introduction to the Theory of Computation by Michael Sipser.
Turing Machines
The most widespread model to investigate any question about computation is a Turing machine. A Turing machine has a one dimensional tape consisting of symbols which is used as a memory device. It has a tapehead which is used to write and read from the tape. It has a transition table determining the machine's behaviour, which is a fixed hardware component that is decided when the machine is created. A Turing machine works at discrete time steps doing the following:
It reads the symbol under the tapehead.
Depending on the symbol and its internal state, which can only take finitely many values, it reads three values s, σ, and X from its transition table, where s is an internal state, σ is a symbol, and X is either Right or Left.
It changes its internal state to s.
It changes the symbol it has read to σ.
It moves the tapehead one step according to the direction in X.
Turing machines are powerful models of computation. They can do everything that your digital computer can do. They were introduced before the advent of digital modern computers by the father of theoretical computer science and mathematician: Alan Turing.
Time Complexity
It is hard to define the time complexity of a single problem like "Does white have a winning strategy in chess?" because there is a machine which runs for a single step giving the correct answer: Either the machine which says directly 'No' or directly 'Yes'. To make it work we instead define the time complexity of a family of problems L each of which has a size, usually the length of the problem description. Then we take a Turing machine M which correctly solves every problem in that family. When M is given a problem of this family of size n, it solves it in finitely many steps. Let us call f(n) the longest possible time it takes M to solve problems of size n. Then we say that the time complexity of L is O(f(n)), which means that there is a Turing machine which will solve an instance of it of size n in at most C.f(n) time where C is a constant independent of n.
Isn't it dependent on the machines? Can digital computers do it faster?
Yes! Some problems can be solved faster by other models of computation, for example two tape Turing machines solve some problems faster than those with a single tape. This is why theoreticians prefer to use robust complexity classes such as NL, P, NP, PSPACE, EXPTIME, etc. For example, P is the class of decision problems whose time complexity is O(p(n)) where p is a polynomial. The class P do not change even if you add ten thousand tapes to your Turing machine, or use other types of theoretical models such as random access machines.
A Difference in Theory and Practice
It is usually assumed that the time complexity of integer addition is O(1). This assumption makes sense in practice because computers use a fixed number of bits to store numbers for many applications. There is no reason to assume such a thing in theory, so time complexity of addition is O(k) where k is the number of bits needed to express the integer.
Finding The Time Complexity of a Class of Problems
The straightforward way to show the time complexity of a problem is O(f(n)) is to construct a Turing machine which solves it in O(f(n)) time. Creating Turing machines for complex problems is not trivial; one needs some familiarity with them. A transition table for a Turing machine is rarely given, and it is described in high level. It becomes easier to see how long it will take a machine to halt as one gets themselves familiar with them.
Showing that a problem is not O(f(n)) time complexity is another story... Even though there are some results like the time hierarchy theorem, there are many open problems here. For example whether problems in NP are in P, i.e. solvable in polynomial time, is one of the seven millennium prize problems in mathematics, whose solver will be awarded 1 million dollars.

Big O, what is the complexity of summing a series of n numbers?

I always thought the complexity of:
1 + 2 + 3 + ... + n is O(n), and summing two n by n matrices would be O(n^2).
But today I read from a textbook, "by the formula for the sum of the first n integers, this is n(n+1)/2" and then thus: (1/2)n^2 + (1/2)n, and thus O(n^2).
What am I missing here?
The big O notation can be used to determine the growth rate of any function.
In this case, it seems the book is not talking about the time complexity of computing the value, but about the value itself. And n(n+1)/2 is O(n^2).
You are confusing complexity of runtime and the size (complexity) of the result.
The running time of summing, one after the other, the first n consecutive numbers is indeed O(n).1
But the complexity of the result, that is the size of “sum from 1 to n” = n(n – 1) / 2 is O(n ^ 2).
1 But for arbitrarily large numbers this is simplistic since adding large numbers takes longer than adding small numbers. For a precise runtime analysis, you indeed have to consider the size of the result. However, this isn’t usually relevant in programming, nor even in purely theoretical computer science. In both domains, summing numbers is usually considered an O(1) operation unless explicitly required otherwise by the domain (i.e. when implementing an operation for a bignum library).
n(n+1)/2 is the quick way to sum a consecutive sequence of N integers (starting from 1). I think you're confusing an algorithm with big-oh notation!
If you thought of it as a function, then the big-oh complexity of this function is O(1):
public int sum_of_first_n_integers(int n) {
return (n * (n+1))/2;
}
The naive implementation would have big-oh complexity of O(n).
public int sum_of_first_n_integers(int n) {
int sum = 0;
for (int i = 1; i <= n; i++) {
sum += n;
}
return sum;
}
Even just looking at each cell of a single n-by-n matrix is O(n^2), since the matrix has n^2 cells.
There really isn't a complexity of a problem, but rather a complexity of an algorithm.
In your case, if you choose to iterate through all the numbers, the the complexity is, indeed, O(n).
But that's not the most efficient algorithm. A more efficient one is to apply the formula - n*(n+1)/2, which is constant, and thus the complexity is O(1).
So my guess is that this is actually a reference to Cracking the Coding Interview, which has this paragraph on a StringBuffer implementation:
On each concatenation, a new copy of the string is created, and the
two strings are copied over, character by character. The first
iteration requires us to copy x characters. The second iteration
requires copying 2x characters. The third iteration requires 3x, and
so on. The total time therefore is O(x + 2x + ... + nx). This reduces
to O(xn²). (Why isn't it O(xnⁿ)? Because 1 + 2 + ... n equals n(n+1)/2
or, O(n²).)
For whatever reason I found this a little confusing on my first read-through, too. The important bit to see is that n is multiplying n, or in other words that n² is happening, and that dominates. This is why ultimately O(xn²) is just O(n²) -- the x is sort of a red herring.
You have a formula that doesn't depend on the number of numbers being added, so it's a constant-time algorithm, or O(1).
If you add each number one at a time, then it's indeed O(n). The formula is a shortcut; it's a different, more efficient algorithm. The shortcut works when the numbers being added are all 1..n. If you have a non-contiguous sequence of numbers, then the shortcut formula doesn't work and you'll have to go back to the one-by-one algorithm.
None of this applies to the matrix of numbers, though. To add two matrices, it's still O(n^2) because you're adding n^2 distinct pairs of numbers to get a matrix of n^2 results.
There's a difference between summing N arbitrary integers and summing N that are all in a row. For 1+2+3+4+...+N, you can take advantage of the fact that they can be divided into pairs with a common sum, e.g. 1+N = 2+(N-1) = 3+(N-2) = ... = N + 1. So that's N+1, N/2 times. (If there's an odd number, one of them will be unpaired, but with a little effort you can see that the same formula holds in that case.)
That is not O(N^2), though. It's just a formula that uses N^2, actually O(1). O(N^2) would mean (roughly) that the number of steps to calculate it grows like N^2, for large N. In this case, the number of steps is the same regardless of N.
Adding the first n numbers:
Consider the algorithm:
Series_Add(n)
return n*(n+1)/2
this algorithm indeed runs in O(|n|^2), where |n| is the length (the bits) of n and not the magnitude, simply because multiplication of 2 numbers, one of k bits and the other of l bits runs in O(k*l) time.
Careful
Considering this algorithm:
Series_Add_pseudo(n):
sum=0
for i= 1 to n:
sum += i
return sum
which is the naive approach, you can assume that this algorithm runs in linear time or generally in polynomial time. This is not the case.
The input representation(length) of n is O(logn) bits (any n-ary coding except unary), and the algorithm (although it is running linearly in the magnitude) it runs exponentially (2^logn) in the length of the input.
This is actually the pseudo-polynomial algorithm case. It appears to be polynomial but it is not.
You could even try it in python (or any programming language), for a medium length number like 200 bits.
Applying the first algorithm the result comes in a split second, and applying the second, you have to wait a century...
1+2+3+...+n is always less than n+n+n...+n n times. you can rewrite this n+n+..+n as n*n.
f(n) = O(g(n)) if there exists a positive integer n0 and a positive
constant c, such that f(n) ≤ c * g(n) ∀ n ≥ n0
since Big-Oh represents the upper bound of the function, where the function f(n) is the sum of natural numbers up to n.
now, talking about time complexity, for small numbers, the addition should be of a constant amount of work. but the size of n could be humongous; you can't deny that probability.
adding integers can take linear amount of time when n is really large.. So you can say that addition is O(n) operation and you're adding n items. so that alone would make it O(n^2). of course, it will not always take n^2 time, but it's the worst-case when n is really large. (upper bound, remember?)
Now, let's say you directly try to achieve it using n(n+1)/2. Just one multiplication and one division, this should be a constant operation, no?
No.
using a natural size metric of number of digits, the time complexity of multiplying two n-digit numbers using long multiplication is Θ(n^2). When implemented in software, long multiplication algorithms must deal with overflow during additions, which can be expensive. Wikipedia
That again leaves us to O(n^2).
It's equivalent to BigO(n^2), because it is equivalent to (n^2 + n) / 2 and in BigO you ignore constants, so even though the squared n is divided by 2, you still have exponential growth at the rate of square.
Think about O(n) and O(n/2) ? We similarly don't distinguish the two, O(n/2) is just O(n) for a smaller n, but the growth rate is still linear.
What that means is that as n increase, if you were to plot the number of operations on a graph, you would see a n^2 curve appear.
You can see that already:
when n = 2 you get 3
when n = 3 you get 6
when n = 4 you get 10
when n = 5 you get 15
when n = 6 you get 21
And if you plot it like I did here:
You see that the curve is similar to that of n^2, you will have a smaller number at each y, but the curve is similar to it. Thus we say that the magnitude is the same, because it will grow in time complexity similarly to n^2 as n grows bigger.
answer of sum of series of n natural can be found using two ways. first way is by adding all the numbers in loop. in this case algorithm is linear and code will be like this
int sum = 0;
for (int i = 1; i <= n; i++) {
sum += n;
}
return sum;
it is analogous to 1+2+3+4+......+n. in this case complexity of algorithm is calculated as number of times addition operation is performed which is O(n).
second way of finding answer of sum of series of n natural number is direst formula n*(n+1)/2. this formula use multiplication instead of repetitive addition. multiplication operation has not linear time complexity. there are various algorithm available for multiplication which has time complexity ranging from O(N^1.45) to O (N^2). therefore in case of multiplication time complexity depends on the processor's architecture. but for the analysis purpose time complexity of multiplication is considered as O(N^2). therefore when one use second way to find the sum then time complexity will be O(N^2).
here multiplication operation is not same as the addition operation. if anybody has knowledge of computer organisation subject then he can easily understand the internal working of multiplication and addition operation. multiplication circuit is more complex than the adder circuit and require much higher time than the adder circuit to compute the result. so time complexity of sum of series can't be constant.

Determining complexity of an integer factorization algorithm

I'm starting to study computational complexity, BigOh notation and the likes, and I was tasked to do an integer factorization algorithm and determine its complexity. I've written the algorithm and it is working, but I'm having trouble calculating the complexity. The pseudo code is as follows:
DEF fact (INT n)
BEGIN
INT i
FOR (i -> 2 TO i <= n / i STEP 1)
DO
WHILE ((n MOD i) = 0)
DO
PRINT("%int X", i)
n -> n / i
DONE
DONE
IF (n > 1)
THEN
PRINT("%int", n)
END
What I attempted to do, I think, is extremely wrong:
f(x) = n-1 + n-1 + 1 + 1 = 2n
so
f(n) = O(n)
Which I think it's wrong because factorization algorithms are supposed to be computationally hard, they can't even be polynomial. So what do you suggest to help me? Maybe I'm just too tired at this time of the night and I'm screwing this all up :(
Thank you in advance.
This phenomenon is called pseudopolynomiality: a complexity that seems to be polynomial, but really isn't. If you ask whether a certain complexity (here, n) is polynomial or not, you must look at how the complexity relates to the size of the input. In most cases, such as sorting (which e.g. merge sort can solve in O(n lg n)), n describes the size of the input (the number of elements). In this case, however, n does not describe the size of the input; it is the input value. What, then, is the size of n? A natural choice would be the number of bits in n, which is approximately lg n. So let w = lg n be the size of n. Now we see that O(n) = O(2^(lg n)) = O(2^w) - in other words, exponential in the input size w.
(Note that O(n) = O(2^(lg n)) = O(2^w) is always true; the question is whether the input size is described by n or by w = lg n. Also, if n describes the number of elements in a list, one should strictly speaking count the bits of every single element in the list in order to get the total input size; however, one usually assumes that in lists, all numbers are bounded in size (to e.g. 32 bits)).
Use the fact that your algorithm is recursive. If f(x) is the number of operations take to factor, if n is the first factor that is found, then f(x)=(n-1)+f(x/n). The worst case for any factoring algorithm is a prime number, for which the complexity of your algorithm is O(n).
Factoring algorithms are 'hard' mainly because they are used on obscenely large numbers.
In big-O notation, n is the size of input, not the input itself (as in your case). The size of the input is lg(n) bits. So basically your algorithm is exponential.

Simple while loop Big-O complexity

int a = 3;
while (a <= n) {
a = a * a;
}
My version is that its complexity is:http://www.mmoprophet.com/stuff/big-o.jpg
Is there such a thing?
That's not right. a can't be a part of the big-O formula since it's just a temporary variable.
Off the top of my head, if we take multiplication to be a constant-time operation, then the number of multiplications performed will be O(log log n). If you were multiplying by a constant every iteration then it would be O(log n). Because you're multiplying by a growing number each iteration then there's another log.
Think of it as the number of digits doubling each iteration. How many times can you double the number of digits before you exceed the limit? The number of digits is log n and you can double the starting digits log2 log n times.
As for the other aspect of the question, yes, O(a-th root of n) could be a valid complexity class for some constant a. It would more familiarly be written as O(n1/a).
Well, you could actually go into an infinite loop!
Assume 32 bit integers:
Try this:
int a = 3 ;
int n = 2099150850;
while (a <= n)
{
a = a*a;
}
But assuming there are no integer overflows about, other posters are right, it is O(log logn) if you assume O(1) multiplication.
An easy way to see this is:
xn+1 = xn2.
Take x1 = a.
Taking logs.
tn = log xn
Then
tn+1 = 2tn
I will leave the rest to you.
It becomes more interesting if you consider the complexity of multiplication of two k digits numbers.
The number of loop iterations is Ο(log log n). The loop body itself does an assignment (which we can consider to be constant) and a multiplication. The best known multiplication algorithm so far has a step complexity of Ο(n log n×2Ο(log* n)), so, all together, the complexity is something like:
Ο(log log n × n log n×2Ο(log* n))
In more readable form:
Ο(log log n × n log n×2^Ο(log* n)) http://TeXHub.Com/b/TyhcbG9nXGxvZyBuXCxcdGltZXNcLG4gXGxvZyBuXCxcdGltZXNcLDJee08oXGxvZ14qIG4pfSk=
After i-th iteration (i=0,1,...) value of a is 32i. There will be O(log log n) iterations, and assuming arithmetic operations in O(1) this is time complexity.

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