How can my Cocoa app receive global keyboard events even if it doesn't have focus? - cocoa

I'm building a little app which needs to recognize if certain keys on the keyboard were pressed. In this case the arrow keys. The app must take action when these keys get pressed, even if it's not the frontmost and has no focus.
Is this possible to do? What would I have to do to receive these keyboard events no matter where they happen?

You do this by registering a hotkey using Carbon's RegisterEventHotKey function. There are also open source libraries available that make this easier, for example SGHotKeysLib.

Related

Global Keyboard Hook for OSX 10.10.3

I am trying to get a global keyboard hook for OSX 10.10.3. It would ideally be neatly packaged in a Java library, but at this point I just want something that works.
I've tried two routes, and both produce the same results: I am able to read touchpad activity, external mouse activity, and keypresses of the "control", "option", "command", and "shift" keys. Keypresses on all other keys do not trigger any activity.
Both JNativeHook and a native application using quartz event taps produce that result, so I assume at some level they hit the same API. Is there somewhere else I should be looking?
Another way is the Cocoa method +[NSEvent addGlobalMonitorForEventsMatchingMask:handler:]. For either this or event taps to see keyboard events, your app must be "trusted for accessibility access". For instance look up AXIsProcessTrustedWithOptions.

How to detect KeyPress while program is running in background in Win32 C++

I got a program that whenever I minimize it, it goes to the system tray.
i want to know is this:
a) how could i detect a key press while my program is in the system tray.
b) how could I know what they press in the keyboard specifically the function buttons.
You need to set up a keyboard hook using SetWindowsHookEx(). Look at the WH_KEYBOARD and WH_KEYBOARD_LL hooks.
If you know exactly what keystroke you're expecting, you can use RegisterHotkey and Windows will send you a message when that key is pressed.
If you want to detect all keystrokes, #OJ's answer will work.

Cocoa accessibility API, can I click a window in the background without activating it?

I've been searching forever for a solution to this, so I thought I'd seek out the brainpower of greater minds than mine. I'm developing a Cocoa app that uses the Accessibility API to manipulate another program (it's a hotkey app). The app I'm controlling typically has multiple windows open, with some hidden behind others. What I would like to do, if it's possible, is to send mouse events to windows using the Accessibility API in a way that presses a button in the window without bringing it to the foreground (interact with the window but don't activate it). The reason I'm trying to do this is that sending the mouse event to this other window will force it to the foreground and disrupt the user's interaction with the foremost window.
This is possible on Windows - apparently, because apps similar to mine do it there - but I'm getting the feeling that this isn't possible with Cocoa, given the way the window manager works. Am I mistaken?
Accessibility is higher-level than that. You send, for example, AXPress actions to AXButton objects, but “press” is not necessarily a click—pressing the space bar while a view is focused, for example, is also a “press”. AXPress is a high-level action that means “do your thing”, which obviously has meaning for some views (such as buttons) and not others (such as fields).
Accessibility activating the application does make sense when you look at it from its intended purpose: Assistive devices for disabled users. If the user “presses” something by whatever means, they probably intend to activate the application and work in it.
Quartz Event Services will get you almost there: You can create an event tap for the process you want to control, and you can forge events and send them to a tap. The catch is that you can only send events to a tap when the tap fires—i.e., when the application already has an event to deal with. When it doesn't, you're stuck.

How to programmatically detect a system hotkey?

I'm looking for a way to programmatically detect hotkeys in the system. My app supports configurable hotkeys to do different things, and I'd like to be able to tell if another app has snagged one already or it's a built-in Windows hotkey (like Win-L to lock the workstation).
And if it is another app that owns the hotkey, I'd like to be able to show that to the user. At least the name of the exe.
I'm aware of three ways to do hotkeys:
System hook using standard API's
Using the hotkey feature in the properties dialog for a shortcut
Polling async key state and responding
I doubt I can detect the third type, but what about the other two? And are there any other situations I need to know about?
I can think of three ways to do it with Standard API:
RegisterHotkey
SetWindowsHookEx(WH_KEYBOARD)
SetWindowsHookEx(WH_LL_KEYBOARD)
With the first approach, you will get in the return value whether another application already registered the very same hotkey (or whether a shortcut uses this hotkey, or Explorer.exe registered the hotkey because it is Win+E or win+R). You don't get the application name this way, though.
Using Windows Hooks or async key states for "hotkeys": I don't think it is possible to detect hotkeys there, since you might use hotkeys in a context (like replace "t" by "irst" if the last four keystrokes were "Fris") that way. You could inject the hotkey using keybd_event (with your window focused) and test if the event "gets through"; on the other hands, some cases of "hotkeys" that are implemented via hooks do not consume the keystroke so it will still get through.
The approach I would use: First make sure that for entering a shortcut, you have to type that exact shortcut into your shortcut box (if that fails, the user will see which application uses it). Then use RegisterHotkey, so you will notice (in future sessions) if another "well-behaving" application tried to steal this shortcut from you.

How do I get keyboard events in an NSStatusWindowLevel window while my application is not frontmost?

After creating a translucent window (based on example code by Matt Gemmell) I want to get keyboard events in this window. It seems that there are only keyboard events when my application is the active application while I want keyboard events even when my application isn't active but the window is visible.
Basically I want behavior like that provided by the Quicksilver application (by blacktree).
Does anybody have any hints on how to do this?
There are two options:
Use GetEventMonitorTarget() with a tacked-on Carbon run loop to grab keyboard events. Sample code is available on this page at CocoaDev.
Register an event trap with CGEventTapCreate. Sample code can be found in this thread from the Apple developer mailing list.
Edit: Note that these methods only work if you check off “Enable access for assistive devices” in the Universal Access preference pane.
A simpler route that may work better for you is to make your app background-only. The discussion on CocoaDev of the LSUIElement plist key explains how to set it up. Basically, your application will not appear in the dock or the app switcher, and will not replace the current application's menu bar when activated. From a user perspective it's never the 'active' application, but any windows you open can get activated and respond to events normally. The only caveat is that you'll never get to show your menu bar, so you'll probably have to set up an NSStatusItem (one of those icon menus that show up on the right side of the menu bar) to control (i.e. quit, bring up prefs, etc.) your application.
Edit: I completely forgot about the Non-Activating Panel checkbox in Interface Builder. You need to use an NSPanel instead of an NSWindow to get this choice. This setting lets your panel accept clicks and keyboard input without activating your application. I'm betting that some mix of this setting and the Carbon Hot Keys API is what QuickSilver is using for their UI.
Update:
Apple actually seems to have changed everything again starting with 10.5 BTW (I recently upgraded and my sample code did not work as before).
Now you can indeed only capture keydown events setting up an event tap if you are either root or assistive devices are enabled, regardless on which level you plan to capture and regardless if you selected to capture (which allows you to modify and even discard events) or to be listen only. You can still get information when flags have changed (actually even change these) and other events, but keydown under no other circumstances.
However, using the carbon event handler and the method RegisterEventHotKey() allows you to register a hotkey and you'll get notified when it is pressed, you neither need to be root for that nor do you need anything like assistive devices enabled. I think Quicksilver is probably doing it that way.

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