route-me image overlay in iPhone - image

I'm using route-me in my project. Library is quite good. Adding markers, drawing polygone work fine. How about placing single image as overlay in given location (latitude, longitude)? This funcionality is missing I think. Has anyone done placing the image overlay without overloading the tiles source?

I've found the solution...
CLLocationCoordinate2D lcA = CLLocationCoordinate2DMake(oSector.f_overlay_lat_min,oSector.f_overlay_long_min);
CLLocationCoordinate2D lcB = CLLocationCoordinate2DMake(oSector.f_overlay_lat_max,oSector.f_overlay_long_max);
CGPoint cgA = [mvMap latLongToPixel:lcA];
CGPoint cgB = [mvMap latLongToPixel:lcB];
float fLatMin = MIN(cgA.x,cgB.x);
float fLongMin = MIN(cgA.y,cgB.y);
float fWidth = sqrt((cgA.x - cgB.x)*(cgA.x - cgB.x));
float fHeight = sqrt((cgA.y - cgB.y)*(cgA.y - cgB.y));
RMMapLayer *mlLayer = [[RMMapLayer alloc] init];
mlLayer.contents = (id) oSector.im_overlay.CGImage;
mlLayer.frame = CGRectMake(fLatMin,fLongMin,fWidth,fHeight);
[[mvMap.contents overlay] addSublayer:mlLayer];
the mvMap is IBOutlet RMMapView *mvMap somewhere in your h file
the oSector.im_overlay.CGImage can be
UIImage *i = [UIImage imageNamed:<something>];
lmLayer.contents = i.CGImage

Why not just use an RMMarker? You can apply any image you want to it and place it as needed. Even make it draggable if you want to:
UIImage *imgLocation = [UIImage imageWithContentsOfFile :
[[NSBundle mainBundle] pathForResource:#"location_ind"
ofType:#"png"]];
markerCurrentLocation = [[RMMarker alloc] initWithUIImage:imgLocation];
// make sure it is always above everything else.
markerCurrentLocation.zPosition = -1.0;
[mapView.markerManager addMarker:markerCurrentLocation
AtLatLong:startingPoint];
Ciao!
-- Randy

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