I have a menubar application, which open a popover. That popover contains NSTextField and few buttons. The problem is that the NSTextField is non-selectable, it's impossible to type anything in it. However, it's possible to click on it with mouse right button and paste something. Well, that's definitely odd behavior. Buttons works without any problems in that popover, btw.
Here's the code i use:
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
[NSApp activateIgnoringOtherApps:YES];
statusItem = [[[NSStatusBar systemStatusBar] statusItemWithLength:NSVariableStatusItemLength] retain];
[statusItem setAction:#selector(showPopOver:)];
[statusItem setImage:[[NSImage alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:#"icon" ofType:#"png"]]];
[statusItem setHighlightMode:YES];
}
and:
- (IBAction)showPopOver:(id)sender {
popover = [[NSPopover alloc] init];
[popover setContentViewController:popOverController];
popover.animates = YES;
popover.delegate = self;
[popover showRelativeToRect:[sender bounds]
ofView:sender
preferredEdge:NSMaxYEdge];
}
}
Any ideas what the problem exactly and how to fix it?
Seems is a bug.
http://openradar.appspot.com/9722231
Related
My DetailView of a SplitView has a Map with Annotations. Upon clicking an Annotation the entire window (and not just the DetailView) should go to another view. Unfortunately that doesn't work.
This is how I'm creating my NavigationController in my AppDelegate
UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:self.viewController];
[self.window addSubview:navigationController.view];
This is how I'm creating the SplitView
left = [[MapSplitViewLeft alloc] initWithStyle:UITableViewStylePlain];
right = [[MapViewController alloc] init];
splitViewController = [[UISplitViewController alloc] init];
splitViewController.viewControllers = [NSArray arrayWithObjects:left,right, nil];
self.view = splitViewController.view;
left.right = right;
[left release];
[right release];
And that's what's being called when clicked on an Annotation:
- (void)showDetails:(id)sender {
NSLog(#"Yes it works");
VenueViewController *vviewcontroller = [[VenueViewController alloc]
initWithNibName:#"VenueViewController" bundle:[NSBundle mainBundle]];
AppDelegate *del = (AppDelegate *)[UIApplication sharedApplication].delegate;
[del.navigationController pushViewController:vviewcontroller animated:YES];
}
When I click on the Annotation I only get "Yes it works" but nothing else is happening.
Thanks so much for any advise.
Every UIViewController has the property "navigationController". Try with your current ViewController to push the new Viewcontroller.
[self.navigationController pushViewController:vviewcontroller animated:YES];
edit: Sorry, you mean the entire window! I think that would not work.
edit2: Maybe this answer can help you how to add a view over window in uiviewcontroller But i think thats that view is not on your navigationController-Stack
I would like to create a status bar application which has non-menu style. same as FaceTab for facebook (I mean only interface, not functional)... this is my codes:
-(void)awakeFromNib{
statusItem = [[[NSStatusBar systemStatusBar] statusItemWithLength:NSVariableStatusItemLength] retain];
[statusItem setView:customView];
//[statusItem setMenu:menu];
[statusItem setTitle:#"Status"];
[statusItem setHighlightMode:YES];
}
.....
so once I Use NSMenu everything works fine but when I use NSView and CustomView outlet nothing appear on menu bar. Help plz!
There are several moving parts involved, so the best advice I can give is to check out this excellent example project from Vadim Shpakovski.
At the end of your awakeFromNib method, you may need to call retain on the statusItem so that it doesn't go out of scope. I was struggling with this same problem, and adding [statusItem retain]; fixed it so that I now see my Status menu in the Mac OS status bar.
-(void)awakeFromNib{
statusItem = [[[NSStatusBar systemStatusBar] statusItemWithLength:NSVariableStatusItemLength] retain];
[statusItem setView:customView];
// in my code, this is uncommented, and menu is an instance variable.
//[statusItem setMenu:menu];
[statusItem setTitle:#"Status"];
[statusItem setHighlightMode:YES];
// this was needed to get the icon to display in the status bar.
[statusItem retain];
}
I am creating a custom class which is inherited from NSPanel and this panel is my landing screen of the application.
I am adding a NSTextField on it, which is visible on the screen. Problem is that the textfield is not editable.
However, if i create a new cocoa project and run the same addSubview code for textfield, all is good, i am able to edit the textfield.
It seems to me like problem is with my custom panel, but i am not able to hunt it down.
Here is my code:
NSTextField *infoTextField = [[NSTextField alloc] initWithFrame:rect];
[[window contentView] addSubview:infoTextField];
[infoTextField setDelegate:self];
[[infoTextField window] becomeFirstResponder];
[infoTextField setTextColor:[NSColor blackColor]];
[infoTextField setDrawsBackground:YES];
[infoTextField setBordered:YES];
[infoTextField setSelectable:YES];
[infoTextField setEditable:YES];
[infoTextField setEnabled:YES];
[infoTextField setAlignment:NSLeftTextAlignment];
[infoTextField setStringValue:#"What are you doing?"];
[infoTextField release];
I need your help...
Override the method in NSPanel subclass,
- (BOOL)canBecomeKeyWindow {
return YES;
}
I created a menu resource in a separate xib file, made it to be a subclass NSMenu like the following, and the file's owner to be the StatusMenu
#interface StatusMenu : NSMenu
{
#private
IBOutlet NSMenuItem *menuitem1;
IBOutlet NSMenuItem *menuitem2;
}
- (IBAction)action1:(id)sender;
- (IBAction)action2:(id)sender;
- (void)show;
#end
where show method is implemented in the following way
- (void)show
{
NSImage *menuImage = [[NSImage alloc] initWithContentsOfFile: [[NSBundle mainBundle] pathForResource:#"myicon" ofType:#"png"]];
statusItem = [[[NSStatusBar systemStatusBar] statusItemWithLength:NSVariableStatusItemLength] retain];
[statusItem setImage:menuImage];
[statusItem setMenu:self];
[statusItem setHighlightMode:YES];
}
Then I created and launched the StatusMenu instance in the app delegate like the following
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
statusMenu = [[StatusMenu alloc] init];
statusMenu.user = self.user;
[statusMenu show];
}
Now, I can see the icon on the status bar. But when I click on the icon, no responding is happening. What could be wrong?
You don't usually subclass NSMenu to do what you're trying to do.
You can simply create another class (call It MenuController or something), put It in your storyboard/xib and have an outlet to It in your AppDelegate.
Here`s a sample project for you to check out.
I'm working on NSStatusItem. I've managed to use the setImage and setAlternateImage to work.
When user selects something, it takes a while for it to accomplish whatever it is doing. While it is doing something, I tried changing from the usual Image to a spinner. The way that I am doing it now is that I created a view, set the NSProgressIndicator to it, and then use
[statusItem setView: viewWithSpinner];
It seems to work until I try to remove it and display the original image. The only way I can hide it is to do
[statusItem setView: nil];
but that breaks everything, the original images don't come back. I guess cause there's no more view. I can't seem to save the original view before setting the viewWithSpinner.
Can someone advise me of a way of accomplishing this?
So...
NSStatusItem *myStatusItem;
- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
[myStatusItem setImage:statusImage];
[myStatusItem setHighlightMode:YES];
[myStatusItem setAlternateImage:statusImageSel];
[myStatusItem setMenu:myStatusMenu];
etc...
[self createSpinner];
}
-(void)createSpinner
{
//to overcome the white border problem
NSView *progressIndicatorHolder = [[NSView alloc] init];
NSProgressIndicator *progressIndicator = [[NSProgressIndicator alloc] init];
[progressIndicator setBezeled: NO];
[progressIndicator setStyle: NSProgressIndicatorSpinningStyle];
[progressIndicator setControlSize: NSSmallControlSize];
[progressIndicator sizeToFit];
[progressIndicator setUsesThreadedAnimation:YES];
[progressIndicatorHolder addSubview:progressIndicator];
[progressIndicator startAnimation:self];
//for testing purposes
[[myStatusItem view] addSubview:progressIndicatorHolder];
spinnerView = progressIndicatorHolder;
}
I suggest save old view using [statusItem view] before setting to any other view. Before coming back to normal menu, set old saved view to statusItem using setView method.
If you're looking to just hide the NSStatusItem view, just call [yourStatusItem setLength:0].