How to set the file in rename mode in apple script? - applescript

I know this question is a little bit crazy, but I do want to know the solution. Is there any way to run an apple script to set any given file or folder in rename mode so that the user can type in the new name? I know I can do the rename easily in script but I am just wondering whether it is doable or not.
Thanks in advance!

Well, you can sort of hack it together with System Events
tell application "Finder"
activate
select file "test.png" of desktop
tell application "System Events" to keystroke return
end tell
It's kind of a hack, though, but I don't know if there's another way to do it

It is possible using UI scripting. First select whichever item you're interested in---presumably through AppleScript in practice, but by hand is fine for trying it out. Then:
tell application "Finder" to activate
tell application "System Events" to keystroke return

Related

Applescript to change shortcut to be able to clear lines in iTerm2

I am trying to make an applescript to be able to cmd+L to get ctrl+L to clear lines in iTerm as suggested by this answer.
After copying a working, example applescript from here shown below,
tell application "System Events" to keystroke "l" using control down
I am trying to change the application to "iTerm2" as shown below,
tell application "iTerm2" to keystroke "l" using control down
so the shortcut in not global, but I get a Syntax error:
A identifier can’t go after this “"”.
Removing the quotes (this also works in the working example) brings up a different Syntax error:
"A identifier can’t go after this identifier."
What am I doing wrong?
Thanks to #gurkensaas's comment for the correct answer. I post the complete working script below for other people.
tell application "iTerm" to activate
delay 0.1
tell application "System Events"
try
keystroke "l" using control down
end try
end tell
Edit: I ended up using Better Touch Tool for this shortcut since it was much more responsive and fast.

Dynamic Slideshow using Applescript

I have a folder of images that gets updated from a camera taking pictures periodically throughout the day. I'm trying to write some applescript that will create a slideshow from a folder of images but also update as more are added without having to rerun the script. I started out trying to do quick look but couldn't get that working. Any ideas on how best to tackle this?
UPDATE
this is what I have hacked together so far:
tell application "Finder" to set the_folder to get folder (choose folder)
tell application "Finder" to open the_folder
tell application "System Events"
tell process "Finder"
key code 124
keystroke "a" using command down
keystroke " " using option down
end tell
end tell
I don't believe this works if I add photos behind the scenes though.
This is what I came up with and it works perfectly for what I need.
tell application "Finder" to set the_folder to get folder (choose folder)
tell application "Finder" to open the_folder
tell application "System Events"
tell process "Finder"
key code 124
keystroke "a" using command down
keystroke " " using option down
end tell
end tell
repeat while true
delay 60
tell application "System Events"
tell process "Finder"
keystroke "a" using command down
end tell
end tell
end repeat
A few caveats... since it is using quick look, you can't really do anything on the computer while this is running since it can't have any other app activate while it is running (quick look closes when this happens). Also the repeat section is required to get quick look to pickup the new additions to the directory without losing focus. Pretty nasty stuff, but I couldn't really find another easy way to do it!

Expected end of line but found “"”. is showing up on apple script editor

tell application "Finder" to say "this is a test"
tell aplication"finder"
activate
repeat 5 times
make new Finder window
end repeat
end tell
I am just learning different coding and know quite a bit about html, css, and javascript. I am completely new to apple script editor.
Since you're new to applescript I'll give you a basic tip to learn. Only tell an application to do something that it knows how to do. Each application knows how to do specific things and applescript knows how to do things by itself too.
I tell you this because the "say" command is an applescript command, not a Finder command. So there's no reason to tell the Finder to say anything. As you get more complex in your scripts you will find errors if you tell the wrong application to do something. As such you can run the say command by itself. Try this and it will work by itself...
say "this is a test"
The easiest way to know what each application understands is to look in the dictionaries. In Script Editor, under the file menu choose "open dictionary". You can choose any application but for this example open the Finder dictionary. You can search through it to find what the Finder knows how to do. You'll notice it doesn't have the "say" command thus you know not to tell the Finder to use the say command. You can type "say" into the search field and you'll see it doesn't return any results.
If you open the dictionary for "StandardAdditions" you'll find say in there. That's additional things applescript knows by itself.
Good luck.
The part tell aplication"finder" has two typos and is missing a space. It should be tell application "Finder"
The whole think should look like this which builds for me.
tell application "Finder" to say "this is a test"
tell application "Finder"
activate
repeat 5 times
make new Finder window
end repeat
end tell

Applescript keystroke not behaving as expected

I'm experimenting with Applescript for the first time, and am trying to build a script to setup my default layout of applications for developing at work. This involves placing applications across multiple Mission Control spaces. My problem at hand is simply moving about the spaces. I found in many posts similar to this that such action could be achieved with
tell application "System Events"
tell process "Finder"
keystroke "1" using control down
end tell
end tell
if the appropriate key binding was in place. I made the Preferences change so I could use control+1 to move to the first MC space. However, running the script doesn't do anything. This is the event log output:
tell application "System Events"
keystroke "1" using control down
end tell
No errors that I can see, but again: new to Applescript. I've tried many variations of this command including wrapping control down in curly braces and wrapping the call to "System Events" inside a call to "Finder" like this
tell application "Finder"
tell application "System Events"
keystroke "1" using control down
end tell
end tell
but the output is exactly the same with no shift in view. I think I'm missing something here...
According to this question's responses, I tried adding in a delay to make sure I wasn't stepping on my own feet with running the script with CMD-r but nothing happens. I hear the sound effect when you try to click out of an important focus window (if that makes any sense), it's a short beep. Am I talking to the applications improperly?
EDIT
Ok I got something working, but I'm a little confused why this is the case.
tell application "Finder"
activate
delay 0.2
tell application "System Events" to keystroke "a" using control down
end tell
This accomplishes what I need, but I have to change the key binding to a letter. I can replicate the error tone by pressing control+1 when Applescript Editor is active. I guess there's a shortcut for AE that uses the key combo. But why is that running when Finder is supposed to be active?
To answer your question, in your working code the difference is that you activate the Finder before you issue the keystroke command. Keystroke commands are always sent to the frontmost application so you must always make sure to activate an application first as you have done.
If control-1 didn't work then I suspect either some Finder command uses that combo or some other application uses that in a global context meaning it intercepts that command no matter which application is frontmost. Otherwise it should work for you.
Finally, I would remove your system events line of code from the Finder tell block of code. There's no reason the tell the Finder to tell system events to perform a command. Just put that line on its own after the "end tell" line.
Good luck.
I've just been working with this - I don't want to activate finder before triggering what should be a global shortcut. Keystroke was not working, however I tried key code and that indeed works:
on run {}
tell application "System Events"
key code {18} using {command down}
end tell
return "success"
end run
There is a list of key codes at this question: https://apple.stackexchange.com/questions/36943/how-do-i-automate-a-key-press-in-applescript
This should work:
tell application "Finder"
activate
end tell
delay 0.2
tell application "System Events"
key code 18 using {control down}
end tell
I found this tool to be a good alternative that does not have that issue.
Installation is as simple as:
brew install socsieng/tap/sendkeys
Usage:
sendkeys send --initial-delay 0 --delay 0.001 --characters 'Hello'
https://github.com/socsieng/sendkeys

How to check in AppleScript if an app is running, without launching it - via osascript utility

Consider the following AppleScript:
on is_running(appName)
tell application "System Events" to (name of processes) contains appName
end is_running
set safRunning to is_running("Safari")
if safRunning then
tell application "Safari"
-- Stuff I only want executed if Safari is running goes here.
end tell
return "Running"
else
return "Not running"
end if
The problem: when I run this via the osascript command line utility, if Safari is not running, it gets launched and the script reports "Running". This is not the behaviour I desire or would expect. Note that it works as desired/expected when run within AppleScript Editor.
Is this an osascript bug / known issue? Or is it somehow intended behaviour for reasons I'm missing? Can anyone get it to work as desired? (BTW I'm running OSX 10.7.5; I can't see how to get osascript to report a version number).
If you comment out the tell / end tell lines, it behaves as I'd expect: if Safari is not running, it doesn't launch it, and prints "Not running". So it seems to me like the tell is what's causing Safari to be launched, but it doesn't need to be actually executed, just present in the script...? For a while I wondered if maybe this was just how tell is supposed to work, but since it doesn't work like this in AppleScript Editor, I guess not...
In fact, here's another, madder, version with similar behaviour:
on is_running(appName)
tell application "System Events" to (name of processes) contains appName
end is_running
set safRunning to is_running("Safari")
return safRunning
if false then
tell application "Safari"
end tell
end if
This still always launches Safari, even though tell is inside an if false block after the return statement! (But again, this is fine in AppleScript Editor.)
BTW, this behaviour isn't limited to Safari, but it also isn't universal:
Affected apps include: Safari, TextEdit, iPhoto, AppleScript Editor, iTerm, ...
Non-affected apps include: Google Chrome, iTunes, Preview, Mail, Terminal, Address Book, Echofon, ...
So, does anyone have any ideas about how I might fix or route around this? Is it an osascript bug? Or am I missing something about AppleScript's semantics?
For context: I'm trying to write a script (to be embedded/called from some python) which queries open browsers for the URLs of any tabs they have open; I've got it all working fine except that it always launches Safari, whether it's open or not. I've boiled down that undesirable behaviour to the simple test case shown above. I'm not aware of any way to run this script from python without using osascript, other than appscript, which I don't want to use because it's no longer developed/supported/recommended.
Many thanks for all inputs / insights!
I suspect the reason you are getting this is because each time you call the script from the command line with osascript the script is being compiled.
The act of compiling on a tell application will afaik make the app launch.
Calling the script from the command line with osascript from a pre-compiled file i.e .scpt does not cause this behaviour because the is no compiling to be done.
But calling it from a plain text (.txt,.sh ) file will so the app will launch.
If you do not want to use a .scpt file and want to use a plain text file then you could try the trick of putting a run script command in the applescript.
on is_running(appName)
tell application "System Events" to (name of processes) contains appName
end is_running
set safRunning to is_running("Safari")
if safRunning then
run script "tell application \"Safari\"
open location \"http://google.com\"
end tell"
return "Running"
else
return "Not running"
end if
The script in the run script is only compiled when needed. You will need to escape any characters like quotes as in my example.
It will be easier if you write the script in a normal applescript document first and compiled it to check for errors.
Then copy it to the plain text file.
UPDATE **
The method I used above was from a old script I had used to solved this issue a while before I answered here.
The answer works and is not trying to be elegant. ;-)
I actually like user1804762 method below. As it does work but feel the Answer is not clear enough so I will give an example on using it.
set appName to "Safari"
if application appName is running then
tell application id (id of application appName)
open location "http://google.com"
end tell
return "Running"
else
return "Not running"
end if
This script can be run from the command line with osascript
example:
osascript /Users/USERNAME/Desktop/foo.scpt
Notice that the script is saved as a compiled script. This will work ok and you can also save and use it as a plain text script.
i.e.
osascript /Users/USERNAME/Desktop/foo.applescript
Some Info:
"Enhanced Application Object Model":
tell application "iTunes"
if it is running then
pause
end if
end tell
You can also do it that way:
if application "iTunes" is running then
tell application "iTunes" to quit
end if
You can also do this:
get name of application "iTunes"
get version of application "iTunes"
And to complete the journey:
get id of application "TextEdit" --> "com.apple.TextEdit"
tell application id "com.apple.TextEdit"
make new document
end tell
That was the "Enhanced Application Object Model". If an app still launches (for example, the first time you compile & execute the script) I assume it is because AS has to get some info from the app which it did not found in the dictionary (or something like that...?).
OK, I know this question is really old, but I stumbled on it looking for a different issue and had to pipe in considering how complicated some of these responses are.
The simple code to achieve what you want(ed) is:
tell application "System Events"
if application process "Safari" exists then
-- do stuff you want to do only if Safari exists
end if
end tell
On older systems, the syntax used to be:
tell application "System Events"
if exists of application process "Safari" is true then
-- do stuff you want to do only if Safari exists
end if
end tell
One of these should definitely work for you, intrepid searcher of Applescript solutions for action only when an app is running.
Oh! Bonus tip: And if you're not sure what the application process name is exactly (it is usually but not always the app name), before coding your final script run…
tell application "System Events"
get every application process
end tell
And find your app process name in the results.
Here's a screen grab of running that command. (Note the zillions of Google Chrome Helper instances. Thanks Google!)
HTH!
tell application "Finder"
set applicationsnames to get the name of every process whose visible is true
end tell
set appName to "Safari"
if applicationsnames does not contain appName then
say (appName & " is not running")
--add here what you want to happen
end if
return applicationsnames
This is returning {"Finder", "JavaAppLauncher", "firefox", "Microsoft Word", "iTunes", "AppleScript Editor"} for me
Hope this helps
All the previously made answers suffer from the same issue, though:
They look for the app by its name. However, the user may rename the app, and then the script will believe the app does not run, when in fact it does.
To properly check for a running app, it should be found by its bundle ID, which the user cannot change.
The bundle ID can be inquired with this command, for instance, when the app is already running:
tell application "System Events"
get bundle identifier of application process "Safari"
end tell
Or like this for any installed app:
get id of application "Safari"
To check whether an app with a particular bundle ID is running, use this code:
tell application "System Events"
set ids to bundle identifier of every application process
if ids contains "com.apple.safari" then
return "Running"
else
return "Not running"
end if
end tell
Furthermore, here's an example to check if an app is running, then quit it, then relaunch it, ensuring that the very same app is relaunched that was running before, and not some other copy that may also exist:
set bundleID to "com.apple.safari"
set apps to runningApps(bundleID)
set appCount to length of apps
if appCount is not 0 then
quit application id bundleID
repeat while length of runningApps(bundleID) = appCount
-- wait for the app to quit
end repeat
open first item of apps
end if
on runningApps(bundleID)
-- The try block is to catch the rare case of having more than one
-- copy of an app running at the same time. Unfortunately, in that
-- case this code will not run as expected, because we don't get the
-- correct list of multiple items back then. But at least the script
-- will not crash from it but handle it gracefully.
tell application "System Events"
try
return application file of (every application process whose bundle identifier = bundleID)
end try
end tell
return {}
end runningApps
I had the same problem as described here trying to set up an AppleScript (triggered by a BetterTouchTool gesture) that plays/pauses VLC or iTunes, but only iTunes if VLC is not running (due to my workflow) and, naturally, only VLC while it's running. (I use the automatic pause/play trigger for iTunes in VLC's settings, for launch and quit of the app.)
VLC was always launched on the first use of the BetterTouchTool-trigger after every relaunch of BTT as the dictionary-cache is deleted at that point and the AppleScript handler has to launch every scripted application if a tell is aimed at it in order to call its dictionary.
I didn't find anything that avoided this anywhere; there were some attempts, but none worked for me as the dictionary-call by the script handler is nothing we can influence. I came up with this dirty workaround:
Create a separate AppleScript file only containing the line that includes the tell for VLC
Save it at some place where it won't annoy you
Replace the line containing the tell in the original AppleScript with a line that runs that script
This will lead to the first compilation of the script not calling the application (VLC, in my case) directly, only the script, which means that the application will not need to launch.
VLC will need to launch once that separate file is called, but, well, if you call that file in order to tell VLC something, you will have VLC already opened (or will want it open) anyway.
The AppleScript I call through my BetterTouchTool-trigger (a specific tap on the trackpad, in my case) looks like this:
if application "iTunes" is running and not application "VLC" is running then
tell application "iTunes" to playpause
end if
if application "VLC" is running then
run script "/Users/jannis/bin/PlayVLC.scpt"
end if
The separate AppleScript file ("PLayVLC.scpt, saved in a folder called "bin" in my user folder which I created manually ages ago for such purposes) is just this:
tell application "VLC" to play
If you open that script manually, it will of course also launch VLC. But that hopefully won't be necessary often, or ever.
I actually have no idea if this creates any deeper problems I don't know of as I'm not a pro coder; if so, please notify me. I hope this helps anyone!

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