Visual Studio 2010 library problem - visual-studio-2010

Ok so I just installed Visual Studio 2010 and DirectX SDK (DirectX Software Development Kit June 2010 9.29.1962), and I tried to make a simple program to test everything out. I've put in a source which works well on Dev C++, but somehow VS keeps giving me this error:
error LNK2019: unresolved external symbol _Direct3DCreate9#4 referenced in function _WinMain#16
I know I have to link a library to fix it but it simply cannot be done!! I googled a lot and didn't find anything useful so far. Tried to #pragma coment it, tried to link it in project properties, tried and tried and failed...
So my question is: How to link libraries in Visual Studio 2010??

Hmm. try going to the Output category of the Link tab in the Project Settings dialog box, set the Entry Point Symbol to wWinMainCRTStartup.

Related

Why Visual Studio 2015 can't run exe file (ucrtbased.dll)?

I have installed the Visual Studio 2015 and created Win32 project with some code. I compiled it successfully, but I can't launch exe file, because I don't have some ucrtbased.dll...So how can I solve it?
Edit:
The English equivalent message is:
"The program can't start because ucrtbased.dll is missing from your computer. Try reinstalling the program to fix this problem. "
This problem is from VS 2015 silently failing to copy ucrtbased.dll (debug) and ucrtbase.dll (release) into the appropriate system folders during the installation of Visual Studio. (Or you did not select "Common Tools for Visual C++ 2015" during installation.) This is why reinstalling may help. However, reinstalling is an extreme measure... this can be fixed without a complete reinstall.
First, if you don't really care about the underlying problem and just want to get this one project working quickly, then here is a fast solution: just copy ucrtbased.dll from C:\Program Files (x86)\Windows Kits\10\bin\x86\ucrt\ucrtbased.dll (for 32bit debug) into your application's \debug directory alongside the executable. Then it WILL be found and the error will go away. But, this will only work for this one project.
A more permanent solution is to get ucrtbased.dll and ucrtbase.dll into the correct system folders. Now we could start copying these files into \Windows\System32 and \SysWOW64, and it might fix the problem. However, this isn't the best solution. There was a reason this failed in the first place, and forcing the use of specific .dll's this way could cause major problems.
The best solution is to open up the control panel --> Programs and Features --> Microsoft Visual Studio 2015 --> Modify. Then uncheck "Visual C++ --> Common Tools for Visual C++ 2015". Click Next, then and click Update, and after a few minutes, Common Tools should be uninstalled. Then repeat, but this time install the Common Tools. Make sure anti-virus is disabled, no other tasks are open, etc. and it should work. This is the best way to ensure that these files are copied exactly where they should be.
Error Codes: Note that if the installer returns a cryptic error number such as -2147023293, you can convert this to hex using any of the free online decimal-to-hex converters. For this error it is 0xFFFFFFFF80070643 which, dropping the FF's and googling for "0x80070643", means `0x80070643 - Installation cache or ISO is corrupted'.
Why is ucrtbased.dll even needed?: Any DLL named "crt" is a "C-Run-Time" module or library. Microsoft explains them best. There are many variants of CRT today. They contain essential helper-code used by all Microsoft compiled executables, to "shim" or help your executable operate on the ever-growing number of OS versions and hardware. If the MSVC compiler is used, the relevant CRT DLL is linked automatically at compile-time. (If the DLL cannot be found at compile-time, then a linking error is generated.)
One way to not require the DLL, is to "statically-link" it to your project. This means that you essentially take the contents of ucrtbased.dll, and include it in your executable. Your file size will grow by approximately the size of ucrtbased.dll.
Incidentally, if you've ever run a MSVC program (usually from another individual, one of your old compiled programs from a previous OS version, or yours from a different machine) and it does not start, giving an error message of needing "Microsoft Visual C++ 20xx Redistributable" or "run-time" - then it means it can't find the needed *crt*.dll file. Installing that particular redistributable package (if known) will install the DLL, and allow the program to run... or at least get past that error and alert you of another missing DLL.
If you find yourself in this "DLL Hell" predicament, google "dependency walker" for an advanced tool to show which DLLs are still missing. This usually doesn't happen with professional software, simply because their (large, bundled) installers check for any missing dependent libraries (including CRT) and installs them first.
The problem was solved by reinstalling Visual Studio 2015.
rdtsc solution did not work for me.
Firstly, I use Visual Studio 2015 Express, for which installer "modify" query does not propose any "Common Tools for Visual C++ 2015" option you could uncheck.
Secondly, even after 2 uninstall/reinstall (many hours waiting for them to complete...), the problem still remains.
I finally fixed the issue by reinstalling the whole Windows SDK from a standalone installer (independently from Visual C++ 2015 install):
https://developer.microsoft.com/fr-fr/windows/downloads/windows-8-1-sdk
or
https://developer.microsoft.com/fr-fr/windows/downloads/windows-10-sdk
This fixed the issue for me.
An easy way to fix this issue is to do the following (click on images to zoom):
Make sure to close Visual Studio, then go to your Windows Start -> Control Panel -> Programs and Features. Now do this:
A Visual Studio window will open up. Here go on doing this:
Select the checkbox for Common Tools for Visual C++ 2015 and install the update.
The update may takes some time (~5-10 minutes). After Visual Studio was successfully updated, reopen your project and hit Ctrl + F5. Your project should now compile and run without any problems.
I would like to suggest additional solution to fix this issue. So, I recommend to reinstall/install the latest Windows SDK. In my case it has helped me to fix the issue when using Qt with MSVC compiler to debug a program.
I am not sure it will help but you can try this.This worked for me
Start -> Visual Studio Installer -> Repair
after this enable the Microsoft Symbols Server under
TOOLS->Options->Debugging->Symbols
This will automatically set all the issues.
You can refer this link as well
https://social.msdn.microsoft.com/Forums/vstudio/en-US/6aa917e5-a51c-4399-9712-4b9c5d65fabf/ucrtbasedpdb-not-loaded-using-visual-studio?forum=visualstudiogeneral

Debugging into C++ DLL in VS 2013 Express Web

I'm developing a C# MVC project in Visual Studio 2013 Express for Web. An external C++ DLL is imported into the project and a function which is exported from the DLL is consumed.
I would like to be able to debug into the C++ DLL. However at the moment when I try to step into the function call the debugger steps over instead. The C++ DLL is one I created myself in Visual Studio 2013 Express for Windows Desktop. I have generated the .pdb debug symbols for the DLL and they are in the same folder as the DLL.
I have read in similar posts that suggest perhaps there is a properties setting to enable debugging into external an DLL. However in the MVC 5 project properties I can't find this option. In fact there doesn't even appear to be a debugging tab.
Is debugging into an external C++ DLL possible in Visual Studio 2013 Express for Web? If it is how do I enable this feature? If it is not possible, is there another Visual Studio Express where this is possible?
Thanks for your help!
I don't have VS Express, but the following applies to VS Professional and should apply to Express as well. You need to set your Debugger Type to Native Only (best, but then you have to break in the native code to debug it) or Mixed (may or may not work, I don't use it, so not sure it's limitations), and make sure the DLL is freshly build and matches the source code you have available. I suspect the setting you refer to is called 'Just My Code' (in Options->Debugging), but I don't think it matters in this case.
I'm not sure about VS2013 but with VS2015 you need to set "Enable Native Code Debugging". Right click on your C# project. In the right pane, click Debug. Under Enable Debuggers click the check box on Enable Native Code Debugging.

Debugging VB6 Code From Visual Studio 2012

We have a .NET application using a lot of legacy components written in VB6. We were able to debug the VB6 code using native code debugger and generated pdb files in Visual Studio 2010. After upgrading to the VS 2012 (including Update 2) we cannot do this.
The module window shows following message:
Binary was not built with debug information.
You can also find following message in the output window:
Module was built without symbols.
When I try to load symbols manually, I get following message:
A matching symbol file was not found in this folder.
Debugging the very same dll or exe from VS 2010 works fine.
Is there any option to enable it?
I found a solution that works on my machine (per Microsoft's comments on ScottG's paid support request - thanks, Scott). Apparently Visual Studio's default debugger after 2010 doesn't handle VB6 DLLs, but there's a checkbox to use the old debug engine, which does:
I didn't need to enable Native Edit and Continue.
I have finally found how to enable debugging VB6 components using Visual Studio 2012. In short, you have to enable the old pdb format first by setting Options | Debugging | Edit and Continue | Enable native Edit and Continue and then you can attach to the dllhost.exe as usually.
In VS 2015 Tools->Options->Debugging->General, select 'Use Native Compatibility Mode'. It sucks that I still need to debug VB6, but I am thankful that I am still able to.
it seems that VS 2012 use msdia110.dll to decode symbol files, there's a DIA SDK sample in VS folder, you can test whether it can parse those VB pdb files. if it can't, i guess the new version DIA does not support old version pdb any more.

How do I build Notepad++ with Visual C++ 2010 Express?

Windows SDK is installed. I built N++ successfully with Visual C++ 2008 Express before. But now with 2010 I have a lot of error messages about sprintf_s:
1>C:\Program Files\Microsoft Visual Studio 10.0\VC\include\string(676): error C2039: 'sprintf_s' : is not a member of '`global namespace''
1>C:\Program Files\Microsoft Visual Studio 10.0\VC\include\string(676): error C3861: 'sprintf_s': identifier not found
Please help.
There's a property sheet included with the project named no_ms_shit.props (after conversion). There's a fair amount of hate expressed in that sheet for what MS has been trying to do for the past 5 years.
They went a little too over-board with turning everything off, they even disabled linking to sprintf_s(). Which is the source of your error, the stdio.h header omits the declaration but the string header uses it. Not sure if the Express edition supports editing project property sheets, but the step in the retail edition are:
View + Property Manager
Open one of the nodes and locate "no ms shit"
Right-click it, Properties
C/C++, Preprocessor, Preprocessor Definitions
Change __STDC_WANT_SECURELIB__=0 to 1
Add _CRT_SECURE_NO_WARNINGS to those definitions
The project compiles clean now. I do get a build error for copying files, it is a post-build event. Start another question if you can't figure out how to fix it.
Strange. I have Visual Studio 2010 Ultimate, and it even doesn't allow me to access the View->Property Pages menu item. It is disabled for me.
But I just went to the file no_ms_shit.props and edited that in Notepad++ only :). Then went to Project->Properties->Configuration Properties->General, and selected 'No' for treat warnings as Errors, and added _CRT_SECURE_NO_WARNINGS in the preprocessor definitions.
Don Ho should go with the flow than cursing the ms shit when he is developing in Windows and Visual Studio.
This worked for me when using Visual Studio 2012 Professional:
You have to edit no_ms_shit.vsprops (*.vsprops, not only *.props!):
Replace __STDC_WANT_SECURE_LIB__=0 by __STDC_WANT_SECURE_LIB__=1
Add _CRT_SECURE_NO_WARNINGS to the preprocessor definitions.
A closer look at the source would show that most of the library calls that cause endless noise unless you use this property sheet come from the SciLexer.dll project. Scintilla is cross platform, so it doesn't need all the Windows specific cruft.As you mentioned, Microsoft went overboard with their replacing the standard string library, as legitimate as their attempt to avoid buffer overruns may be.
So you may direct this criticism to Neil Hodgson (main developer of Scintilla) rather than Don Ho.
CChris

No IntelliSense for C++/CLI in Visual Studio 2010?

I just moved from Visual Studio 2008 to Visual Studio 2010 (final) and noticed one major flaw:
When I try to use AutoComplete in a C++ source file for managed C++, a small note in the footer appears:
IntelliSense for C++/CLI is not available
Uh, has IntelliSense for C++/CLI been dropped from Visual Studio 2010? Is there any way to get this back? It is rather useful...
You are correct. Unfortunately it has been dropped. You can check this opened issue on Microsoft's Connect website.
I'll just quote them for the sake of the answer:
Unfortunately in this release we had to cut the intellisense support for C++/CLI due to time constraints. If you want to get some intellisense like quick info and memberlist on the native classes you can get it by choosing no /clr support in the project properties.
About getting back intellisense, your best chances for now are using third-party tools like VA Assist for example. I've tried it with Visual Studio 2008 and its IntelliSense is a whole lot better than the default one.
It is available again in Visual Studio 2012.
If you want to get IntelliSense back, install Visual Assist X from Whole Tomato Software. Here you can get a 30-days trial to check the intellisense.
According to the Visual C++ Team Blog, C++/CLI Intellisense will be in the next version of Visual Studio, but not in a service pack for VS2010. That blog post also gives some detail as to what went wrong and led to this sad state.
I don't know if you can use this settings but it work for me. I only check the Common Language RunTime Support for the cpp files that use it. I do not check it for the whole project and I've got intellisense for all the files that don't use the CLI.
Yes! you can enable the IntelliSence, but in a tricky way. Follow these instructions:
Go to your project properties. (Right click on your project name in
Project Explorer, and select Properties. or simply Alt + Enter)
From Configuration Properties, select General
In the right-hand section, find "Common Language Runtime Support"
and change it to "No Common Language Runtime Support".
Click the OK Button.
Now the IntelliSence is working. But a problem is an error when you compile your code! (The error is: error LNK1123: failure during conversion to COFF: file invalid or corrupt)
You can simply go back to Project Properties an change Common Language Runtime Support to "Common Language Runtime Support, Old Syntax (/clr:oldSyntax)".
Good luck.
This solution is only if you don't want Common Language Runtime
It worked for me in VS2010
Go to Project Propreties > Configuration Properties > General > Common Language Runtime Support and set it to No Common Language Runtime Support.
This will work fine just after hitting Apply button.
As mentioned you could install some paid software such as "Visual Assist X from Whole Tomato Software".
or
You could use open source tools that contain intellisense*, one such tool is Qt Creator 3.3.1 (opensource). You have two options, either setup your entire project with Qt to compile using VS2010 compiler, or use Qt to link to your source files and compile with VS2010. You write your code in Qt, save, flip windows to vs2010 and compile and debug.
When changes are saved in Qt, vs2010 will automatically reload the source file in the project and you can compile.

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