Construct a minimum spanning tree covering a specific subset of the vertices - algorithm

I have an undirected, positive-edge-weight graph (V,E) for which I want a minimum spanning tree covering a subset k of vertices V (the Steiner tree problem).
I'm not limiting the size of the spanning tree to k vertices; rather I know exactly which k vertices must be included in the MST.
Starting from the entire MST I could pare down edges/nodes until I get the smallest MST that contains all k.
I can use Prim's algorithm to get the entire MST, and start deleting edges/nodes while the MST of subset k is not destroyed; alternatively I can use Floyd-Warshall to get all-pairs shortest paths and somehow union the paths. Are there better ways to approach this?

There's a lot of confusion going on here. Based on what the OP says:
I'm not limiting the size of the spanning tree to k vertices; rather I know exactly which k vertices must be included in the MST.
This is the Steiner tree problem on graphs. This is not the k-MST problem. The Steiner tree problem is defined as such:
Given a weighted graph G = (V, E), a subset S ⊆ V of the vertices,
and a root r ∈ V , we want to find a minimum weight tree which connects all the vertices in S to
r. 1
As others have mentionned, this problem is NP-hard. Therefore, you can use an approximation algorithm.
Early/Simple Approximation Algorithms
Two famous methods are Takahashi's method and Kruskal's method (both of which have been extended/improved by Rayward-Smith):
Takahashi H, Matsuyama A: An approximate solution for the Steiner problem in graphs. Math. Jap 1980, 24:573–577.
Kruskal JB: On the Shortest Spanning Subtree of a Graph and the Traveling Salesman Problem. In Proceedings of the American Mathematical Society, Volume 7. ; 1956:48–50.
Rayward-Smith VJ, Clare A: On finding Steiner vertices. Networks 1986, 16:283–294.
Shortest path approximation by Takahashi (with modification by Rayward-Smith)
Kruskal's approximation algorithm (with modification by Rayward-Smith)
Modern/More Advanced Approximation Algorithms
In biology, more recent approaches have treated the problem using the cavity method, which has led to a "modified belief propagation" method that has shown good accuracy on large data sets:
Bayati, M., Borgs, C., Braunstein, A., Chayes, J., Ramezanpour, A., Zecchina, R.: Statistical mechanics of steiner trees. Phys. Rev. Lett. 101(3), 037208 (2008) 15.
For an application: Steiner tree methods for optimal sub-network identification: an empirical study. BMC Bioinformatics. BMC Bioinformatics 2013 30;14:144. Epub 2013 Apr 30.
In the context of search engine problems, approaches have focused on efficiency for very large data sets that can be pre-processed to some degree.
G. Bhalotia, A. Hulgeri, C. Nakhe, S. Chakrabarti, and S. Sudarshan. Keyword Searching and Browsing in Databases using BANKS. In ICDE, pages 431–440.
G. Kasneci, M. Ramanath, M. Sozio, F. M. Suchanek, and G. Weikum. STAR: Steiner-tree approximation in relationship graphs. In ICDE’09, pages 868–879, 2009

The problem you stated is a famous NP-hard problem, called Steiner tree in graphs. There are no known solutions in polynomial time and many believe no such solutions exist.

Run Prim's algorithm on the restricted graph (k, E') where E' = {(x, y) ∈ V : x ∈ k and y ∈ k}). Constructing that graph takes O(|E|).

Related

Difference between prims and boruvka's Algorithm

I am studying about MST algorithms. I am curious to find the key differences between prims and boruvka's algorithm but the resources online don't have much to say about them other than their implementation and algorithm. If someone can explain, it would be great help. Thanks!
Both algorithms use the facts that
For every vertex v, there exists a minimum spanning tree T such that the cheapest edge incident to v belongs to T.
For every edge e, the (minimum) spanning trees that contain e are in natural one-to-one correspondence with the (minimum) spanning trees of the graph where e is contracted.
Prim and Borůvka exploit these facts in different ways. Prim chooses a root vertex r and repeatedly contracts the cheapest edge incident to r (the usual description avoids graph contraction but is equivalent to this) until only r remains. Borůvka repeatedly contracts all of the cheapest incident edges "in parallel" until there is exactly one vertex remaining.
You can create a variety of minimum spanning tree algorithms by mixing and matching contraction strategies.

Whats the difference between Minimum Spanning Tree and Dijkstra's algorithm? [duplicate]

What is the exact difference between Dijkstra's and Prim's algorithms? I know Prim's will give a MST but the tree generated by Dijkstra will also be a MST. Then what is the exact difference?
Prim's algorithm constructs a minimum spanning tree for the graph, which is a tree that connects all nodes in the graph and has the least total cost among all trees that connect all the nodes. However, the length of a path between any two nodes in the MST might not be the shortest path between those two nodes in the original graph. MSTs are useful, for example, if you wanted to physically wire up the nodes in the graph to provide electricity to them at the least total cost. It doesn't matter that the path length between two nodes might not be optimal, since all you care about is the fact that they're connected.
Dijkstra's algorithm constructs a shortest path tree starting from some source node. A shortest path tree is a tree that connects all nodes in the graph back to the source node and has the property that the length of any path from the source node to any other node in the graph is minimized. This is useful, for example, if you wanted to build a road network that made it as efficient as possible for everyone to get to some major important landmark. However, the shortest path tree is not guaranteed to be a minimum spanning tree, and the sum of the costs on the edges of a shortest-path tree can be much larger than the cost of an MST.
Another important difference concerns what types of graphs the algorithms work on. Prim's algorithm works on undirected graphs only, since the concept of an MST assumes that graphs are inherently undirected. (There is something called a "minimum spanning arborescence" for directed graphs, but algorithms to find them are much more complicated). Dijkstra's algorithm will work fine on directed graphs, since shortest path trees can indeed be directed. Additionally, Dijkstra's algorithm does not necessarily yield the correct solution in graphs containing negative edge weights, while Prim's algorithm can handle this.
Dijkstra's algorithm doesn't create a MST, it finds the shortest path.
Consider this graph
5 5
s *-----*-----* t
\ /
-------
9
The shortest path is 9, while the MST is a different 'path' at 10.
Prim and Dijkstra algorithms are almost the same, except for the "relax function".
Prim:
MST-PRIM (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
Dijkstra:
Dijkstra (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) + u.key <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
The only difference is pointed out by the arrow, which is the relax function.
The Prim, which searches for the minimum spanning tree, only cares about the minimum of the total edges cover all the vertices. The relax function is alt = w(u,v)
The Dijkstra, which searches for the minimum path length, so it cares about the edge accumulation. The relax function is alt = w(u,v) + u.key
Dijsktra's algorithm finds the minimum distance from node i to all nodes (you specify i). So in return you get the minimum distance tree from node i.
Prims algorithm gets you the minimum spaning tree for a given graph. A tree that connects all nodes while the sum of all costs is the minimum possible.
So with Dijkstra you can go from the selected node to any other with the minimum cost, you don't get this with Prim's
The only difference I see is that Prim's algorithm stores a minimum cost edge whereas Dijkstra's algorithm stores the total cost from a source vertex to the current vertex.
Dijkstra gives you a way from the source node to the destination node such that the cost is minimum. However Prim's algorithm gives you a minimum spanning tree such that all nodes are connected and the total cost is minimum.
In simple words:
So, if you want to deploy a train to connecte several cities, you would use Prim's algo. But if you want to go from one city to other saving as much time as possible, you'd use Dijkstra's algo.
Both can be implemented using exactly same generic algorithm as follows:
Inputs:
G: Graph
s: Starting vertex (any for Prim, source for Dijkstra)
f: a function that takes vertices u and v, returns a number
Generic(G, s, f)
Q = Enqueue all V with key = infinity, parent = null
s.key = 0
While Q is not empty
u = dequeue Q
For each v in adj(u)
if v is in Q and v.key > f(u,v)
v.key = f(u,v)
v.parent = u
For Prim, pass f = w(u, v) and for Dijkstra pass f = u.key + w(u, v).
Another interesting thing is that above Generic can also implement Breadth First Search (BFS) although it would be overkill because expensive priority queue is not really required. To turn above Generic algorithm in to BFS, pass f = u.key + 1 which is same as enforcing all weights to 1 (i.e. BFS gives minimum number of edges required to traverse from point A to B).
Intuition
Here's one good way to think about above generic algorithm: We start with two buckets A and B. Initially, put all your vertices in B so the bucket A is empty. Then we move one vertex from B to A. Now look at all the edges from vertices in A that crosses over to the vertices in B. We chose the one edge using some criteria from these cross-over edges and move corresponding vertex from B to A. Repeat this process until B is empty.
A brute force way to implement this idea would be to maintain a priority queue of the edges for the vertices in A that crosses over to B. Obviously that would be troublesome if graph was not sparse. So question would be can we instead maintain priority queue of vertices? This in fact we can as our decision finally is which vertex to pick from B.
Historical Context
It's interesting that the generic version of the technique behind both algorithms is conceptually as old as 1930 even when electronic computers weren't around.
The story starts with Otakar Borůvka who needed an algorithm for a family friend trying to figure out how to connect cities in the country of Moravia (now part of the Czech Republic) with minimal cost electric lines. He published his algorithm in 1926 in a mathematics related journal, as Computer Science didn't existed then. This came to the attention to Vojtěch Jarník who thought of an improvement on Borůvka's algorithm and published it in 1930. He in fact discovered the same algorithm that we now know as Prim's algorithm who re-discovered it in 1957.
Independent of all these, in 1956 Dijkstra needed to write a program to demonstrate the capabilities of a new computer his institute had developed. He thought it would be cool to have computer find connections to travel between two cities of the Netherlands. He designed the algorithm in 20 minutes. He created a graph of 64 cities with some simplifications (because his computer was 6-bit) and wrote code for this 1956 computer. However he didn't published his algorithm because primarily there were no computer science journals and he thought this may not be very important. The next year he learned about the problem of connecting terminals of new computers such that the length of wires was minimized. He thought about this problem and re-discovered Jarník/Prim's algorithm which again uses the same technique as the shortest path algorithm he had discovered a year before. He mentioned that both of his algorithms were designed without using pen or paper. In 1959 he published both algorithms in a paper that is just 2 and a half page long.
Dijkstra finds the shortest path between it's beginning node
and every other node. So in return you get the minimum distance tree from beginning node i.e. you can reach every other node as efficiently as possible.
Prims algorithm gets you the MST for a given graph i.e. a tree that connects all nodes while the sum of all costs is the minimum possible.
To make a story short with a realistic example:
Dijkstra wants to know the shortest path to each destination point by saving traveling time and fuel.
Prim wants to know how to efficiently deploy a train rail system i.e. saving material costs.
Directly from Dijkstra's Algorithm's wikipedia article:
The process that underlies Dijkstra's algorithm is similar to the greedy process used in Prim's algorithm. Prim's purpose is to find a minimum spanning tree that connects all nodes in the graph; Dijkstra is concerned with only two nodes. Prim's does not evaluate the total weight of the path from the starting node, only the individual path.
Here's what clicked for me: think about which vertex the algorithm takes next:
Prim's algorithm takes next the vertex that's closest to the tree, i.e. closest to some vertex anywhere on the tree.
Dijkstra's algorithm takes next the vertex that is closest to the source.
Source: R. Sedgewick's lecture on Dijkstra's algorithm, Algorithms, Part II: https://coursera.org/share/a551af98e24292b6445c82a2a5f16b18
I was bothered with the same question lately, and I think I might share my understanding...
I think the key difference between these two algorithms (Dijkstra and Prim) roots in the problem they are designed to solve, namely, shortest path between two nodes and minimal spanning tree (MST). The formal is to find the shortest path between say, node s and t, and a rational requirement is to visit each edge of the graph at most once. However, it does NOT require us to visit all the node. The latter (MST) is to get us visit ALL the node (at most once), and with the same rational requirement of visiting each edge at most once too.
That being said, Dijkstra allows us to "take shortcut" so long I can get from s to t, without worrying the consequence - once I get to t, I am done! Although there is also a path from s to t in the MST, but this s-t path is created with considerations of all the rest nodes, therefore, this path can be longer than the s-t path found by the Dijstra's algorithm. Below is a quick example with 3 nodes:
2 2
(s) o ----- o ----- o (t)
| |
-----------------
3
Let's say each of the top edges has the cost of 2, and the bottom edge has cost of 3, then Dijktra will tell us to the take the bottom path, since we don't care about the middle node. On the other hand, Prim will return us a MST with the top 2 edges, discarding the bottom edge.
Such difference is also reflected from the subtle difference in the implementations: in Dijkstra's algorithm, one needs to have a book keeping step (for every node) to update the shortest path from s, after absorbing a new node, whereas in Prim's algorithm, there is no such need.
The simplest explanation is in Prims you don't specify the Starting Node, but in dijsktra you (Need to have a starting node) have to find shortest path from the given node to all other nodes.
The key difference between the basic algorithms lies in their different edge-selection criteria. Generally, they both use a priority queue for selecting next nodes, but have different criteria to select the adjacent nodes of current processing nodes: Prim's Algorithm requires the next adjacent nodes must be also kept in the queue, while Dijkstra's Algorithm does not:
def dijkstra(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
...
def prim(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
if v in q and weight(u, v) < v.distance:// <-------selection--------
...
The calculations of vertex.distance are the second different point.
Dijkstras algorithm is used only to find shortest path.
In Minimum Spanning tree(Prim's or Kruskal's algorithm) you get minimum egdes with minimum edge value.
For example:- Consider a situation where you wan't to create a huge network for which u will be requiring a large number of wires so these counting of wire can be done using Minimum Spanning Tree(Prim's or Kruskal's algorithm) (i.e it will give you minimum number of wires to create huge wired network connection with minimum cost).
Whereas "Dijkstras algorithm" will be used to get the shortest path between two nodes while connecting any nodes with each other.
Dijkstra's algorithm is a single source shortest path problem between node i and j, but Prim's algorithm a minimal spanning tree problem. These algorithm use programming concept named 'greedy algorithm'
If you check these notion, please visit
Greedy algorithm lecture note : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/07-greedy.pdf
Minimum spanning tree : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/20-mst.pdf
Single source shortest path : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/21-sssp.pdf
#templatetypedef has covered difference between MST and shortest path. I've covered the algorithm difference in another So answer by demonstrating that both can be implemented using same generic algorithm that takes one more parameter as input: function f(u,v). The difference between Prim and Dijkstra's algorithm is simply which f(u,v) you use.
At the code level, the other difference is the API.
You initialize Prim with a source vertex, s, i.e., Prim.new(s); s can be any vertex, and regardless of s, the end result, which are the edges of the minimum spanning tree (MST) are the same. To get the MST edges, we call the method edges().
You initialize Dijkstra with a source vertex, s, i.e., Dijkstra.new(s) that you want to get shortest path/distance to all other vertices. The end results, which are the shortest path/distance from s to all other vertices; are different depending on the s. To get the shortest paths/distances from s to any vertex, v, we call the methods distanceTo(v) and pathTo(v) respectively.
They both create trees with the greedy method.
With Prim's algorithm we find minimum cost spanning tree. The goal is to find minimum cost to cover all nodes.
with Dijkstra we find Single Source Shortest Path. The goal is find the shortest path from the source to every other node
Prim’s algorithm works exactly as Dijkstra’s, except
It does not keep track of the distance from the source.
Storing the edge that connected the front of the visited vertices to the next closest vertex.
The vertex used as “source” for Prim’s algorithm is
going to be the root of the MST.

Difference between Prim's and Dijkstra's algorithms?

What is the exact difference between Dijkstra's and Prim's algorithms? I know Prim's will give a MST but the tree generated by Dijkstra will also be a MST. Then what is the exact difference?
Prim's algorithm constructs a minimum spanning tree for the graph, which is a tree that connects all nodes in the graph and has the least total cost among all trees that connect all the nodes. However, the length of a path between any two nodes in the MST might not be the shortest path between those two nodes in the original graph. MSTs are useful, for example, if you wanted to physically wire up the nodes in the graph to provide electricity to them at the least total cost. It doesn't matter that the path length between two nodes might not be optimal, since all you care about is the fact that they're connected.
Dijkstra's algorithm constructs a shortest path tree starting from some source node. A shortest path tree is a tree that connects all nodes in the graph back to the source node and has the property that the length of any path from the source node to any other node in the graph is minimized. This is useful, for example, if you wanted to build a road network that made it as efficient as possible for everyone to get to some major important landmark. However, the shortest path tree is not guaranteed to be a minimum spanning tree, and the sum of the costs on the edges of a shortest-path tree can be much larger than the cost of an MST.
Another important difference concerns what types of graphs the algorithms work on. Prim's algorithm works on undirected graphs only, since the concept of an MST assumes that graphs are inherently undirected. (There is something called a "minimum spanning arborescence" for directed graphs, but algorithms to find them are much more complicated). Dijkstra's algorithm will work fine on directed graphs, since shortest path trees can indeed be directed. Additionally, Dijkstra's algorithm does not necessarily yield the correct solution in graphs containing negative edge weights, while Prim's algorithm can handle this.
Dijkstra's algorithm doesn't create a MST, it finds the shortest path.
Consider this graph
5 5
s *-----*-----* t
\ /
-------
9
The shortest path is 9, while the MST is a different 'path' at 10.
Prim and Dijkstra algorithms are almost the same, except for the "relax function".
Prim:
MST-PRIM (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
Dijkstra:
Dijkstra (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) + u.key <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
The only difference is pointed out by the arrow, which is the relax function.
The Prim, which searches for the minimum spanning tree, only cares about the minimum of the total edges cover all the vertices. The relax function is alt = w(u,v)
The Dijkstra, which searches for the minimum path length, so it cares about the edge accumulation. The relax function is alt = w(u,v) + u.key
Dijsktra's algorithm finds the minimum distance from node i to all nodes (you specify i). So in return you get the minimum distance tree from node i.
Prims algorithm gets you the minimum spaning tree for a given graph. A tree that connects all nodes while the sum of all costs is the minimum possible.
So with Dijkstra you can go from the selected node to any other with the minimum cost, you don't get this with Prim's
The only difference I see is that Prim's algorithm stores a minimum cost edge whereas Dijkstra's algorithm stores the total cost from a source vertex to the current vertex.
Dijkstra gives you a way from the source node to the destination node such that the cost is minimum. However Prim's algorithm gives you a minimum spanning tree such that all nodes are connected and the total cost is minimum.
In simple words:
So, if you want to deploy a train to connecte several cities, you would use Prim's algo. But if you want to go from one city to other saving as much time as possible, you'd use Dijkstra's algo.
Both can be implemented using exactly same generic algorithm as follows:
Inputs:
G: Graph
s: Starting vertex (any for Prim, source for Dijkstra)
f: a function that takes vertices u and v, returns a number
Generic(G, s, f)
Q = Enqueue all V with key = infinity, parent = null
s.key = 0
While Q is not empty
u = dequeue Q
For each v in adj(u)
if v is in Q and v.key > f(u,v)
v.key = f(u,v)
v.parent = u
For Prim, pass f = w(u, v) and for Dijkstra pass f = u.key + w(u, v).
Another interesting thing is that above Generic can also implement Breadth First Search (BFS) although it would be overkill because expensive priority queue is not really required. To turn above Generic algorithm in to BFS, pass f = u.key + 1 which is same as enforcing all weights to 1 (i.e. BFS gives minimum number of edges required to traverse from point A to B).
Intuition
Here's one good way to think about above generic algorithm: We start with two buckets A and B. Initially, put all your vertices in B so the bucket A is empty. Then we move one vertex from B to A. Now look at all the edges from vertices in A that crosses over to the vertices in B. We chose the one edge using some criteria from these cross-over edges and move corresponding vertex from B to A. Repeat this process until B is empty.
A brute force way to implement this idea would be to maintain a priority queue of the edges for the vertices in A that crosses over to B. Obviously that would be troublesome if graph was not sparse. So question would be can we instead maintain priority queue of vertices? This in fact we can as our decision finally is which vertex to pick from B.
Historical Context
It's interesting that the generic version of the technique behind both algorithms is conceptually as old as 1930 even when electronic computers weren't around.
The story starts with Otakar Borůvka who needed an algorithm for a family friend trying to figure out how to connect cities in the country of Moravia (now part of the Czech Republic) with minimal cost electric lines. He published his algorithm in 1926 in a mathematics related journal, as Computer Science didn't existed then. This came to the attention to Vojtěch Jarník who thought of an improvement on Borůvka's algorithm and published it in 1930. He in fact discovered the same algorithm that we now know as Prim's algorithm who re-discovered it in 1957.
Independent of all these, in 1956 Dijkstra needed to write a program to demonstrate the capabilities of a new computer his institute had developed. He thought it would be cool to have computer find connections to travel between two cities of the Netherlands. He designed the algorithm in 20 minutes. He created a graph of 64 cities with some simplifications (because his computer was 6-bit) and wrote code for this 1956 computer. However he didn't published his algorithm because primarily there were no computer science journals and he thought this may not be very important. The next year he learned about the problem of connecting terminals of new computers such that the length of wires was minimized. He thought about this problem and re-discovered Jarník/Prim's algorithm which again uses the same technique as the shortest path algorithm he had discovered a year before. He mentioned that both of his algorithms were designed without using pen or paper. In 1959 he published both algorithms in a paper that is just 2 and a half page long.
Dijkstra finds the shortest path between it's beginning node
and every other node. So in return you get the minimum distance tree from beginning node i.e. you can reach every other node as efficiently as possible.
Prims algorithm gets you the MST for a given graph i.e. a tree that connects all nodes while the sum of all costs is the minimum possible.
To make a story short with a realistic example:
Dijkstra wants to know the shortest path to each destination point by saving traveling time and fuel.
Prim wants to know how to efficiently deploy a train rail system i.e. saving material costs.
Directly from Dijkstra's Algorithm's wikipedia article:
The process that underlies Dijkstra's algorithm is similar to the greedy process used in Prim's algorithm. Prim's purpose is to find a minimum spanning tree that connects all nodes in the graph; Dijkstra is concerned with only two nodes. Prim's does not evaluate the total weight of the path from the starting node, only the individual path.
Here's what clicked for me: think about which vertex the algorithm takes next:
Prim's algorithm takes next the vertex that's closest to the tree, i.e. closest to some vertex anywhere on the tree.
Dijkstra's algorithm takes next the vertex that is closest to the source.
Source: R. Sedgewick's lecture on Dijkstra's algorithm, Algorithms, Part II: https://coursera.org/share/a551af98e24292b6445c82a2a5f16b18
I was bothered with the same question lately, and I think I might share my understanding...
I think the key difference between these two algorithms (Dijkstra and Prim) roots in the problem they are designed to solve, namely, shortest path between two nodes and minimal spanning tree (MST). The formal is to find the shortest path between say, node s and t, and a rational requirement is to visit each edge of the graph at most once. However, it does NOT require us to visit all the node. The latter (MST) is to get us visit ALL the node (at most once), and with the same rational requirement of visiting each edge at most once too.
That being said, Dijkstra allows us to "take shortcut" so long I can get from s to t, without worrying the consequence - once I get to t, I am done! Although there is also a path from s to t in the MST, but this s-t path is created with considerations of all the rest nodes, therefore, this path can be longer than the s-t path found by the Dijstra's algorithm. Below is a quick example with 3 nodes:
2 2
(s) o ----- o ----- o (t)
| |
-----------------
3
Let's say each of the top edges has the cost of 2, and the bottom edge has cost of 3, then Dijktra will tell us to the take the bottom path, since we don't care about the middle node. On the other hand, Prim will return us a MST with the top 2 edges, discarding the bottom edge.
Such difference is also reflected from the subtle difference in the implementations: in Dijkstra's algorithm, one needs to have a book keeping step (for every node) to update the shortest path from s, after absorbing a new node, whereas in Prim's algorithm, there is no such need.
The simplest explanation is in Prims you don't specify the Starting Node, but in dijsktra you (Need to have a starting node) have to find shortest path from the given node to all other nodes.
The key difference between the basic algorithms lies in their different edge-selection criteria. Generally, they both use a priority queue for selecting next nodes, but have different criteria to select the adjacent nodes of current processing nodes: Prim's Algorithm requires the next adjacent nodes must be also kept in the queue, while Dijkstra's Algorithm does not:
def dijkstra(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
...
def prim(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
if v in q and weight(u, v) < v.distance:// <-------selection--------
...
The calculations of vertex.distance are the second different point.
Dijkstras algorithm is used only to find shortest path.
In Minimum Spanning tree(Prim's or Kruskal's algorithm) you get minimum egdes with minimum edge value.
For example:- Consider a situation where you wan't to create a huge network for which u will be requiring a large number of wires so these counting of wire can be done using Minimum Spanning Tree(Prim's or Kruskal's algorithm) (i.e it will give you minimum number of wires to create huge wired network connection with minimum cost).
Whereas "Dijkstras algorithm" will be used to get the shortest path between two nodes while connecting any nodes with each other.
Dijkstra's algorithm is a single source shortest path problem between node i and j, but Prim's algorithm a minimal spanning tree problem. These algorithm use programming concept named 'greedy algorithm'
If you check these notion, please visit
Greedy algorithm lecture note : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/07-greedy.pdf
Minimum spanning tree : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/20-mst.pdf
Single source shortest path : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/21-sssp.pdf
#templatetypedef has covered difference between MST and shortest path. I've covered the algorithm difference in another So answer by demonstrating that both can be implemented using same generic algorithm that takes one more parameter as input: function f(u,v). The difference between Prim and Dijkstra's algorithm is simply which f(u,v) you use.
At the code level, the other difference is the API.
You initialize Prim with a source vertex, s, i.e., Prim.new(s); s can be any vertex, and regardless of s, the end result, which are the edges of the minimum spanning tree (MST) are the same. To get the MST edges, we call the method edges().
You initialize Dijkstra with a source vertex, s, i.e., Dijkstra.new(s) that you want to get shortest path/distance to all other vertices. The end results, which are the shortest path/distance from s to all other vertices; are different depending on the s. To get the shortest paths/distances from s to any vertex, v, we call the methods distanceTo(v) and pathTo(v) respectively.
They both create trees with the greedy method.
With Prim's algorithm we find minimum cost spanning tree. The goal is to find minimum cost to cover all nodes.
with Dijkstra we find Single Source Shortest Path. The goal is find the shortest path from the source to every other node
Prim’s algorithm works exactly as Dijkstra’s, except
It does not keep track of the distance from the source.
Storing the edge that connected the front of the visited vertices to the next closest vertex.
The vertex used as “source” for Prim’s algorithm is
going to be the root of the MST.

What is the difference between Dijkstra and Prim's algorithm? [duplicate]

What is the exact difference between Dijkstra's and Prim's algorithms? I know Prim's will give a MST but the tree generated by Dijkstra will also be a MST. Then what is the exact difference?
Prim's algorithm constructs a minimum spanning tree for the graph, which is a tree that connects all nodes in the graph and has the least total cost among all trees that connect all the nodes. However, the length of a path between any two nodes in the MST might not be the shortest path between those two nodes in the original graph. MSTs are useful, for example, if you wanted to physically wire up the nodes in the graph to provide electricity to them at the least total cost. It doesn't matter that the path length between two nodes might not be optimal, since all you care about is the fact that they're connected.
Dijkstra's algorithm constructs a shortest path tree starting from some source node. A shortest path tree is a tree that connects all nodes in the graph back to the source node and has the property that the length of any path from the source node to any other node in the graph is minimized. This is useful, for example, if you wanted to build a road network that made it as efficient as possible for everyone to get to some major important landmark. However, the shortest path tree is not guaranteed to be a minimum spanning tree, and the sum of the costs on the edges of a shortest-path tree can be much larger than the cost of an MST.
Another important difference concerns what types of graphs the algorithms work on. Prim's algorithm works on undirected graphs only, since the concept of an MST assumes that graphs are inherently undirected. (There is something called a "minimum spanning arborescence" for directed graphs, but algorithms to find them are much more complicated). Dijkstra's algorithm will work fine on directed graphs, since shortest path trees can indeed be directed. Additionally, Dijkstra's algorithm does not necessarily yield the correct solution in graphs containing negative edge weights, while Prim's algorithm can handle this.
Dijkstra's algorithm doesn't create a MST, it finds the shortest path.
Consider this graph
5 5
s *-----*-----* t
\ /
-------
9
The shortest path is 9, while the MST is a different 'path' at 10.
Prim and Dijkstra algorithms are almost the same, except for the "relax function".
Prim:
MST-PRIM (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
Dijkstra:
Dijkstra (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) + u.key <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
The only difference is pointed out by the arrow, which is the relax function.
The Prim, which searches for the minimum spanning tree, only cares about the minimum of the total edges cover all the vertices. The relax function is alt = w(u,v)
The Dijkstra, which searches for the minimum path length, so it cares about the edge accumulation. The relax function is alt = w(u,v) + u.key
Dijsktra's algorithm finds the minimum distance from node i to all nodes (you specify i). So in return you get the minimum distance tree from node i.
Prims algorithm gets you the minimum spaning tree for a given graph. A tree that connects all nodes while the sum of all costs is the minimum possible.
So with Dijkstra you can go from the selected node to any other with the minimum cost, you don't get this with Prim's
The only difference I see is that Prim's algorithm stores a minimum cost edge whereas Dijkstra's algorithm stores the total cost from a source vertex to the current vertex.
Dijkstra gives you a way from the source node to the destination node such that the cost is minimum. However Prim's algorithm gives you a minimum spanning tree such that all nodes are connected and the total cost is minimum.
In simple words:
So, if you want to deploy a train to connecte several cities, you would use Prim's algo. But if you want to go from one city to other saving as much time as possible, you'd use Dijkstra's algo.
Both can be implemented using exactly same generic algorithm as follows:
Inputs:
G: Graph
s: Starting vertex (any for Prim, source for Dijkstra)
f: a function that takes vertices u and v, returns a number
Generic(G, s, f)
Q = Enqueue all V with key = infinity, parent = null
s.key = 0
While Q is not empty
u = dequeue Q
For each v in adj(u)
if v is in Q and v.key > f(u,v)
v.key = f(u,v)
v.parent = u
For Prim, pass f = w(u, v) and for Dijkstra pass f = u.key + w(u, v).
Another interesting thing is that above Generic can also implement Breadth First Search (BFS) although it would be overkill because expensive priority queue is not really required. To turn above Generic algorithm in to BFS, pass f = u.key + 1 which is same as enforcing all weights to 1 (i.e. BFS gives minimum number of edges required to traverse from point A to B).
Intuition
Here's one good way to think about above generic algorithm: We start with two buckets A and B. Initially, put all your vertices in B so the bucket A is empty. Then we move one vertex from B to A. Now look at all the edges from vertices in A that crosses over to the vertices in B. We chose the one edge using some criteria from these cross-over edges and move corresponding vertex from B to A. Repeat this process until B is empty.
A brute force way to implement this idea would be to maintain a priority queue of the edges for the vertices in A that crosses over to B. Obviously that would be troublesome if graph was not sparse. So question would be can we instead maintain priority queue of vertices? This in fact we can as our decision finally is which vertex to pick from B.
Historical Context
It's interesting that the generic version of the technique behind both algorithms is conceptually as old as 1930 even when electronic computers weren't around.
The story starts with Otakar Borůvka who needed an algorithm for a family friend trying to figure out how to connect cities in the country of Moravia (now part of the Czech Republic) with minimal cost electric lines. He published his algorithm in 1926 in a mathematics related journal, as Computer Science didn't existed then. This came to the attention to Vojtěch Jarník who thought of an improvement on Borůvka's algorithm and published it in 1930. He in fact discovered the same algorithm that we now know as Prim's algorithm who re-discovered it in 1957.
Independent of all these, in 1956 Dijkstra needed to write a program to demonstrate the capabilities of a new computer his institute had developed. He thought it would be cool to have computer find connections to travel between two cities of the Netherlands. He designed the algorithm in 20 minutes. He created a graph of 64 cities with some simplifications (because his computer was 6-bit) and wrote code for this 1956 computer. However he didn't published his algorithm because primarily there were no computer science journals and he thought this may not be very important. The next year he learned about the problem of connecting terminals of new computers such that the length of wires was minimized. He thought about this problem and re-discovered Jarník/Prim's algorithm which again uses the same technique as the shortest path algorithm he had discovered a year before. He mentioned that both of his algorithms were designed without using pen or paper. In 1959 he published both algorithms in a paper that is just 2 and a half page long.
Dijkstra finds the shortest path between it's beginning node
and every other node. So in return you get the minimum distance tree from beginning node i.e. you can reach every other node as efficiently as possible.
Prims algorithm gets you the MST for a given graph i.e. a tree that connects all nodes while the sum of all costs is the minimum possible.
To make a story short with a realistic example:
Dijkstra wants to know the shortest path to each destination point by saving traveling time and fuel.
Prim wants to know how to efficiently deploy a train rail system i.e. saving material costs.
Directly from Dijkstra's Algorithm's wikipedia article:
The process that underlies Dijkstra's algorithm is similar to the greedy process used in Prim's algorithm. Prim's purpose is to find a minimum spanning tree that connects all nodes in the graph; Dijkstra is concerned with only two nodes. Prim's does not evaluate the total weight of the path from the starting node, only the individual path.
Here's what clicked for me: think about which vertex the algorithm takes next:
Prim's algorithm takes next the vertex that's closest to the tree, i.e. closest to some vertex anywhere on the tree.
Dijkstra's algorithm takes next the vertex that is closest to the source.
Source: R. Sedgewick's lecture on Dijkstra's algorithm, Algorithms, Part II: https://coursera.org/share/a551af98e24292b6445c82a2a5f16b18
I was bothered with the same question lately, and I think I might share my understanding...
I think the key difference between these two algorithms (Dijkstra and Prim) roots in the problem they are designed to solve, namely, shortest path between two nodes and minimal spanning tree (MST). The formal is to find the shortest path between say, node s and t, and a rational requirement is to visit each edge of the graph at most once. However, it does NOT require us to visit all the node. The latter (MST) is to get us visit ALL the node (at most once), and with the same rational requirement of visiting each edge at most once too.
That being said, Dijkstra allows us to "take shortcut" so long I can get from s to t, without worrying the consequence - once I get to t, I am done! Although there is also a path from s to t in the MST, but this s-t path is created with considerations of all the rest nodes, therefore, this path can be longer than the s-t path found by the Dijstra's algorithm. Below is a quick example with 3 nodes:
2 2
(s) o ----- o ----- o (t)
| |
-----------------
3
Let's say each of the top edges has the cost of 2, and the bottom edge has cost of 3, then Dijktra will tell us to the take the bottom path, since we don't care about the middle node. On the other hand, Prim will return us a MST with the top 2 edges, discarding the bottom edge.
Such difference is also reflected from the subtle difference in the implementations: in Dijkstra's algorithm, one needs to have a book keeping step (for every node) to update the shortest path from s, after absorbing a new node, whereas in Prim's algorithm, there is no such need.
The simplest explanation is in Prims you don't specify the Starting Node, but in dijsktra you (Need to have a starting node) have to find shortest path from the given node to all other nodes.
The key difference between the basic algorithms lies in their different edge-selection criteria. Generally, they both use a priority queue for selecting next nodes, but have different criteria to select the adjacent nodes of current processing nodes: Prim's Algorithm requires the next adjacent nodes must be also kept in the queue, while Dijkstra's Algorithm does not:
def dijkstra(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
...
def prim(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
if v in q and weight(u, v) < v.distance:// <-------selection--------
...
The calculations of vertex.distance are the second different point.
Dijkstras algorithm is used only to find shortest path.
In Minimum Spanning tree(Prim's or Kruskal's algorithm) you get minimum egdes with minimum edge value.
For example:- Consider a situation where you wan't to create a huge network for which u will be requiring a large number of wires so these counting of wire can be done using Minimum Spanning Tree(Prim's or Kruskal's algorithm) (i.e it will give you minimum number of wires to create huge wired network connection with minimum cost).
Whereas "Dijkstras algorithm" will be used to get the shortest path between two nodes while connecting any nodes with each other.
Dijkstra's algorithm is a single source shortest path problem between node i and j, but Prim's algorithm a minimal spanning tree problem. These algorithm use programming concept named 'greedy algorithm'
If you check these notion, please visit
Greedy algorithm lecture note : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/07-greedy.pdf
Minimum spanning tree : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/20-mst.pdf
Single source shortest path : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/21-sssp.pdf
#templatetypedef has covered difference between MST and shortest path. I've covered the algorithm difference in another So answer by demonstrating that both can be implemented using same generic algorithm that takes one more parameter as input: function f(u,v). The difference between Prim and Dijkstra's algorithm is simply which f(u,v) you use.
At the code level, the other difference is the API.
You initialize Prim with a source vertex, s, i.e., Prim.new(s); s can be any vertex, and regardless of s, the end result, which are the edges of the minimum spanning tree (MST) are the same. To get the MST edges, we call the method edges().
You initialize Dijkstra with a source vertex, s, i.e., Dijkstra.new(s) that you want to get shortest path/distance to all other vertices. The end results, which are the shortest path/distance from s to all other vertices; are different depending on the s. To get the shortest paths/distances from s to any vertex, v, we call the methods distanceTo(v) and pathTo(v) respectively.
They both create trees with the greedy method.
With Prim's algorithm we find minimum cost spanning tree. The goal is to find minimum cost to cover all nodes.
with Dijkstra we find Single Source Shortest Path. The goal is find the shortest path from the source to every other node
Prim’s algorithm works exactly as Dijkstra’s, except
It does not keep track of the distance from the source.
Storing the edge that connected the front of the visited vertices to the next closest vertex.
The vertex used as “source” for Prim’s algorithm is
going to be the root of the MST.

What's the difference between Minimmum Spanning Tree and Travelling Salesman Problems

Can we solve the Traveling Salesman Problem by finding the Minimum Spanning Tree?
The Minimum Spanning Tree problem asks you to build a tree that connects all cities and has minimum total weight, while the Travelling Salesman Problem asks you to find a trip that visits all cities with minimum total weight (and possibly coming back to your starting point).
If you're having trouble seeing the difference, in MST, you need to find a minimum weight tree in a weighted graph, while in TSP you need to find a minimum weight path (or cycle / circuit). Does that help?
It's the difference between
Finding an acyclic connected subgraph T of G with V(T) = V(G) and Weight(T) is minimal
and
Finding a cycle C in G such that V(C) = V(G) and Weight(C) is minimal
where Weight(X) = Sum of edges of X. As you can see these two problems are pretty different.
Yet, there is a relation between the two. If the graph weights satisfy the triangle inequality, one can use the MST to approximate the TSP within a factor of x2: compute the MST, then traverse it (from any root) and return the vertices in a pre-order. You can find the detailed analysis of this approximation (as well as other approximations) in The traveling salesman problem: An overview of exact and approximate algorithms by G Laporte - European Journal of Operational Research, 1992 - Elsevier.

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