Redirect all file IO in Windows - windows

I'm using a virtual file system (PhysFS) and I'd like the entire application to do file IO through this VFS (that includes third-party libraries).
How can I redirect all file IO operations (C FILE* objects and C++ streams) through this VFS in Windows?
Also, a related question. Is file IO redirection a common feature of OS APIs? Will it be easy for me to port my application?

API hooking is probably the only way to address the problem. Hooking can be done using third-party helper libraries such as Detours and some other. This method is both non-trivial and not portable. In theory you could use a filesystem filter driver, but this way is much more complicated and requires a kernel-mode driver (which is a PITA to develop).

Related

Using WinUSB within a DLL?

I'm working on a USB device that will talk to a single application. It looks like we may want to have a Windows driver that presents a nicer software interface to the application. (As opposed to having the application itself send lower-level commands to the device via WinUSB.)
Is it possible to use WinUSB from within a DLL? Choosing a driver model for developing a USB client driver doesn't address that specifically.
Are there reasons in this situation that I should instead consider writing a UMDF-based or KMDF-based driver, or a hybrid driver that calls WDM routines?
Using WinUSB is probably the right way to go. You can definitely use WinUSB within a DLL. In general, you can write a DLL that calls functions in another DLL, and there is nothing special about winusb.dll that prevents you from doing that. Also, it is already done in other projects like libusb and libusbp, which compile to a DLL that uses winusb.dll.
I would also encourage you to make your code cross-platform: don't call WinUSB directly from your DLL, but instead use a USB abstraction library such as libusb or libusbp. Even if you only want to support Windows, these libraries are lot easier to use than SetupAPI and WinUSB, so they should save development time. They will also save a lot of time if you ever want your code to work on different operating systems.
I think the only reason to write your own UMDF or KMDF driver in a situation like this is if you need advanced features of the Windows USB stack that are not supported by WinUSB. For instance, if you needed to switch your device to a different USB configuration, or do tricky stuff with power management, or allow multiple applications to use the device at once. If you just want to send some data back and forth, WinUSB is a fine choice.

Implementing a custom file namespace scheme in Windows?

Is it possible to create a new, arbitrary, file namespace scheme in Windows?
As best I understand, Windows currently understands two or three file system or file-system-like namespace schemes:
The namespace scheme we all know and love, eg, C:\path\to\file.
UNC paths, eg, \\server\path\to\file
One, perhaps uncommon scheme - the Windows NT Object Manager, eg, \\.\Device\COM1 - see WinObj on SysInternals, usually accessed by programs by calling CreateFile, though this is not really a file system.
Is it possible to implement a custom namespace scheme that would be universally, automatically used by the rest of the operating system? Perhaps a filter driver or some other specialized kernel-mode driver? I'm out of my league here, but I'm genuinely curious.
I don't have anything concrete, but lets say I wanted to implement a kernel driver that, not only understands how to read and write OpenVMS file systems, but also implements some sort of filter driver so that userland programs could use standard File-11 syntax to access such a filesystem.
For example, an existing program calls OpenFile("[DIR1.DIR2.DIR3]FILE.EXT;10"); and somehow a custom handler deals with it transparently, and lo, notepad can read and write VMS files. More importantly, perhaps, some ported program that expects OpenVMS File-11 path strings just works. Simply mapping the OpenVMS file system into the regular windows file system as D:\dir1\dir2\file.ext would be insufficient.
I should clarify that my OpenVMS reference is just an example; I'd be looking for a more generic solution. This could be for OpenVMS File-11, MVS, standard unix syntax ala /path/to/thing, or something I just cooked up myself.
I'm aware of shell-based namespace extensions, and compatibility layers like cygwin, but that's not what I'm looking for.
So SO, what do you think? Is this possible? Where do you start?

In Windows, should I use CreateFile or fopen, portability aside?

What are the differences, and in what cases one or the other would prove superior in some way?
First of all the function fopen can be used only for simple portable operations with files.
CreateFile on the other side can be used not only for operations with files, but also with directories (with use of corresponding options), pipes and various Windows devices.
CreateFile has a lot of additional useful switches, like FILE_FLAG_NO_BUFFERING, FILE_ATTRIBUTE_TEMPORARY and FILE_FLAG_SEQUENTIAL_SCAN, which can be very useful in different scenarios.
You can use CreateFile with a filename longer that MAX_PATH characters. It can be important for some server applications or ones which must be able to open any file (a virus scanner or a backup application for example). This is enabled by using namespace semantics, though this mode has its own concerns, like ability to actually create a file named ".." or L"\xfeff\x20\xd9ab" (good luck trying to delete them later).
You can use CreateFile in different security scenarios. I mean not only usage of security attributes. If current process has SE_BACKUP_NAME or SE_RESTORE_NAME privilege (like Administrators typically have) and enable this privilege, one can use CreateFile to open any file also a file to which you have no access through security descriptor.
If you only want to read the content of a file, you can use CreateFile, CreateFileMapping and MapViewOfFile to create file mapping. Then you can work with a file as with a block of memory, which can possibly increase your application's speed.
There are also other uses of the function, which are described in detail in the corresponding MSDN article.
So I can summarize: only if you have a hard portability requirements or if you need to pass a FILE* to some external library, then you have to use fopen. In all other cases I would recommend you to use CreateFile.
For best results, I would also advise to learn Windows API specifically, as there are many features that you can find a good use for.
UPDATED: Not directly related to your question, but I also recommend you to take a glance at transactional I/O functions which are supported starting with Windows Vista. Using this feature, you can commit a bunch of operation with files, directories or registry as one transaction that cannot be interrupted. It is a very powerful and interesting tool. If you are not ready now to use the transactional I/O functions, you can start with CreateFile and port your application to transactional I/O later.
That really depends on what type of program you are writing. If it is supposed to be portable, fopen will make your life easier. fopen will call CreateFile "behind the scenes".
Some more advanced options (cache control, file access control, etc) are only available if you are using the Win32 API (they depend on the Win32 file handle, as opposed to the FILE pointer in stdio), so if you are writing a pure Win32 application, you may want to use CreateFile.
CreateFile lets you
Open file for asynchronous I/O
Pass optimization hints like FILE_FLAG_SEQUENTIAL_SCAN
Set security and inherit settings without threading issues
They don't return the same handle type, with fopen/FILE object you can call other runtime functions such as fputs (as well as converting it to a "native" file handle)
Whenever possible, prefer object oriented wrappers that support RAII, like fstream or boost file IO objects.
You should, of course, care about the share mode, so fopen() and STL are insufficient.

Winsock and other network possibilities in Windows

on windows, is there any other option when programming network communication then using Winsock? There are many socket libraries for c++, are they all just winsock based?
You can consider using boost::asio. Boost is really great and well designed. Many parts of it have come already into C++0x. You will need to statically link to a lib or dll (it is not a header only template library)
Winsock are the sockets for Windows taken over from BSD (with actually exactly the same API excepting for closesocket vs close and the initialization/termination of the subsystem). Not the Win API itself has a more modern API the WSAxxx functions. C++ is socket unaware until now that means in order to do networking you MUST use the OS API, thus Winsock. There is no other low level API.
If you are trying to monitor traffic why don't you use WinPCAP?
There are other ways to program network communication, which don't use Winsock: for example, using the network file system (shared files), or using named pipes.
Software can also bypass Winsock (which is a Windows user-mode DLL) even for TCP/IP traffic, and instead interface directly with the kernel-mode drivers.

BSD socket compatible wrapper around winsock?

I'm attempting to port a Linux application to Windows. The application isn't too complex, using all fairly standard code, with few external dependencies. The main dependencies are libelf (which compiles fine under mingw), pthreads (there appears to be a win32 version available), and sockets. The main problem is with sockets...Windows provides WinSock, but this is not 100% compatible with BSD (Berkeley) sockets as used by all *nixes. What I'm wondering is, has anybody written a wrapper on windows that exposes a BSD socket API, but calls Winsock on the backend, to ease porting?
I would recommend using cygwin.dll . It's built for bringing over *nixes to windows including sockets, file IO, etc.
For the most part, you'll just have to make sure that WSAStartup() and WSACleanup() are called at start and end, otherwise, basic BSD sockets will translate pretty well. You could create some static global variable that gets checked for each call to the socket calls, and call WSAStartup() and WSACleanup() accordingly. As for poll() ... well, it translates quite easily to select().

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