I have a fresh installation of Lion. I need to install ImageMagick (IM) to use the "identify" command line tool to search for corrupt images in folders that have thousands of time lapse images.
I have installed IM from the Mac OS X Binary Release, word for word based on these directions.
I have Xcode 4.2 installed from the Mac App Store.
X11 appears to be installed default with Lion. X11 about shows: XQuartz 2.6.3 (xorg-server 1.10.3).
The problem is that IM's installation appears successful but every time I use the "identify" command it returns "identify: command not found".
I have searched and searched (within stack overflow, google, etc.) and found MANY MANY articles on both subjects (IM and detecting corrupt images), but I've found nothing that helps me out.
I have also tried installing MacPorts and that didn't work either. And it freaked me out as one of it's dependencies was downloaded from Facebook.net (WHAT?!). I did a fresh install of Lion after that happened.
Thanks for your time.
Installing ImageMagick with Homebrew worked for me:
brew install imagemagick
Related
I am using a MacBook Pro (early-2011) with macOS Sierra v10.12.6. I can not install and run Anaconda3. I have downloaded the pkg file from the Anaconda webpage. First day, it took overnight to finish installing. After which it said installation failed. I tried to delete all files and reinstall all over again serval times, but this hasn't worked. I made sure the /opt folder was empty before I reinstall again, but even like that didn't work.
Any ideas how to make it work?
Had a similiar problem with a geriatric iMac mid 2010 running OSX 10.13.16. The GUI installer for Anaconda 3 takes an age, then reports there was a problem.
I downloaded the install script and ran, "bash Anaconda3-2022.05-MacOSX-x86_64.sh" in a terminal.
Answered questions, and after some time, have Anaconda installed in my personal space. Now to figure out how to use the latest LTS Julia.
No Anaconda support. Current Anaconda (and likely Miniconda) distribution declares a minimum system requirement of macOS v10.13+. One could try scraping back through the archive to find an older distribution that will install, but I wouldn't recommend that.
Conda Forge supports macOS 10.9+. Conda Forge still builds all osx-64 packages with a macOS 10.9 target. Hence, you should be fine using instead a Miniforge variant for the base Conda installation. I strongly recommend Mambaforge, and using mamba instead of conda.
...I've looked pretty carefully (I believe), and have been unsuccessful at getting an installation of Git for my Mac.
For various reasons, I'm running 10.6.8 of Mac OS X and will not be changing that anytime soon.
I've already gathered and installed the bundle exposed here:
https://help.github.com/articles/set-up-git
The installation instructions are pretty clear, and it's obvious to me that the package installed. But any attempts to use the git client from the command line result in an "Illegal Instruction" error.
I've sifted pretty carefully through information available here:
http://git-scm.com/book/en/Getting-Started-Installing-Git
There is another bundle that seems to be available. It is called "GitHub for Mac 1.7.5, but it appears to require Mac OS X 10.7 or later.
Has anyone else encountered this difficulty? Must I build from source?
I'm a couple of hours of reading and hacking into this effort? Is there something obvious that I've not considered?
Yes, I've had the same exact problem, and what I did is installed an earlier build from here:
https://code.google.com/p/git-osx-installer/
I'm running 10.6.8 and installed the newest build there, 1.8.4.2
SourceForge only has 1.9.0 and 1.8.5.2
http://sourceforge.net/projects/git-osx-installer/reviews?source=navbar
Someone on the reviews said they had trouble with both and went back to 1.7. I would try that if 1.8.4.2 doesn't work.
I was able to run the config commands without an illegal instruction error, at least.
I had this problem and was able to install a working version using Homebrew.
# first uninstall the broken version
# mount the DMG for the broken version using Finder
# "type" this with the tab key! it saves typing and fixes the version number
cd /Volumes/Git\ 2.0.1\ Snow\ Leopard\ Intel\ Universal/
./uninstall.sh
# make bash forget about the uninstalled binary
hash -r
cd
# now install the working version
# assumes you have Homebrew installed
brew install git
git version
I had this today on Snow Leopard after running the suggested git installer from git-scm. Really horrible. Found that installing Macports using their old Snow Leopard package and then
sudo port install git +svn +doc +bash_completion +gitweb
installs git plus its dependencies and git now works fine; version 1.9.3 installed and working on 10.6.8.
I had the same problem. There are various methods for downloading and installing git - Try macports or homebrew. The thing that finally worked for me was having xcode 3.2.6 installed with the additional command line tools - version 3.2 that comes with the leopard install disk wasn't enough. You can install xcode etc. from the disk and then run software update to upgrade it to 3.2.6.
The latest build for Snow Leopard in the official git-osx-installer repo is Git 2.3.5 currently. You can download it from http://sourceforge.net/projects/git-osx-installer/files/git-2.3.5-intel-universal-snow-leopard.dmg/download using web browser. This installation works for me on OS X 10.6.8.
Or you can check yourself for a newer version: http://sourceforge.net/projects/git-osx-installer/files/
Yes - it seems that it does not support the older OS version (mine was 10.6.8). I upgraded to the newest Mac OS 10.9.4 (the installation will take a while), reinstalled the Git software (note that it will ask for xcode to be installed, which I proceeded), and everything works fine from there. Hope this helps.
Ref : https://help.github.com/articles/does-github-for-mac-run-on-os-x-10-6-snow-leopard
To quote:
Does GitHub for Mac run on OS X 10.6 Snow Leopard?
No, GitHub for Mac requires OS X 10.7 (Lion) or higher.
We made this decision because the app relies on a number of
technologies which are not available in Mac OS X 10.6 or earlier. We
want to provide the best experience possible for the app's users, so
we've made the choice to only support 10.7 and above, and not make
earlier versions available.
So I'm trying to install Inkscape onto my Mac, which is running on Mavericks. Upon trying to open, i'm told that I need to install X11 and am forwarded to this site http://xquartz.macosforge.org/trac/wiki/X112.7.5. Downloaded the file, when trying to open i'm told that the image can't be found. How can I get X11 + Inkscape running?! Thanks for your help in advance!
When Inkscape asks
Where is X11?
I had to go to Applications -> Utilities -> X11
The reason you think it did not work is because the first time Inkscape opens, it takes up to a minute and a half. It just seems to sit there, doing nothing, but it will open for sure. Once it opens, close it completely via XQuartz, then re-open it and it will open in 2-3 seconds. Use this direct link for the latest version of XQuartz 2.7.11.
https://www.xquartz.org
Works just fine for Mavericks 10.9.5, no worries. If not, update to OS X 10.9.5 via AppStore.
Install the X11 2.7.4 from here. I had to restart after this install, but it worked like a charm. MATLAB took forever to open the first round, but it eventually did and now everything seems OK.
For the record, I'm running 10.9.1 on a 2009 MacbookPro. Had the same problem after I upgraded to Mavricks and could not install X11, the 2.7.5 Package.
I tried several times to install almost everything from the website, http://www.kyngchaos.com/software/qgis
However, when I open QGIS, the initial image just got stuck on the sentence "starting python" and then just quit automatically.
My mac OS version is 10.8.5
Is such a problem due to my two versions of python in my system? The python in my system is 2.7.5, and perviously I also installed a standard version of python which is about 3.3. Then I realize that I could just use the 2.7 one instead, so I just dragged the whole fold named "python" from my application folder into trashcan and use the 2.7 from terminal instead. But I'm afraid that doesn't work either...
And how can I install the QGIS correctly now? the process seems to messy to me as a beginner...
I recently got a mac and have very little experience with macos.
*The OS is 10.7.3*a
I installed RVM , and noticed that while installing ruby it complained that gcc is not avail. [I dont have clang as well on the machine]
On the web, I found people asking to dnload xcode which has necessary lib bundled.
However I wasnt able to find a link to a compatible version of xcode for my OS.
Seems like I have managed to install xcode [an app comes up, which has archives, documentation, projects etc tab ..which are all empty].
Do I need to install 'xcode tools' instead ? is there a direct link avail somewhere , apples website is confusing and the one on app store cannot be installed on my OS.
This is probably a newbie question but I have seen many users trying to get a detailed procedure.
Thanks!
Installing Xcode should mean that gcc is now available, though you may need to install the "Command Line Tools". All Apple Developer downloads can be found here including "Command Line Tools" for 10.7.
installing osx-gcc-installer is enough to compile rubies in RVM
make sure that you read rvm requirements as it provides important information for installing rubies.