I'm working on a project that compiles with Visual Studio 2010. The build process for this project is outside of my control, and I can only modify source code, so there may be some setting that I'm not aware of that is causing this behavior.
However, I notice that the project that I'm working on, which has something on the order of a megabyte or two worth of source code, is being created with pdb several pdb files and some of them are larger than 100 MB.
I have a build-from source Linux system on another computer (Gentoo Linux) that has all of the debug symbols from all installed applications, automatically saved in /usr/lib/debug, and that entire directory is only 600MB. So, on Linux, 2GB of compressed source code turn out 600MB of debug information, but on Windows, 1-2MB turns out 100's of MB's of debug information?
Where does this huge difference in size come from?
By default Visual Studio will instruct to generate the PDB files with as much information as possible, you can configure it to generate smaller files through the settings of the project (the exact steps depend on the type of project, for C# you can find it under:
[ProjectProperties] -> build -> Advanced... -> Output / Debug Info.
Setting it to pdb-only will generate much smaller files, but will provide less help when debugging locally.
I have a problem with our executable. I'm running this C++ 32-bit executable on my Windows 7 64-bit development box that also has all those Microsoft applications (Visual Studio 2008 + 2010, TFS, SDK, Microsoft Office)...
And it's still running just fine.
Now I got the client installation of the very same program and was asked to test it with a clean Windows 7 installation. Thus I got one Windows 7 64-bit VMware and updated it to Windows 7 SP 1 (the very same version my developer box is tuning).
But while on my developer box everything is fine the program does not work with the VMware (30 days trial) box.
The x86 Dependency Walker is telling me that the following DLL files are missing:
API-MS-WIN-CORE-COM-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-ERROR-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-ROBUFFER-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-STRING-L1-1-0.DLL
API-MS-WIN-SHCORE-SCALING-L1-1-0.DLL
DCOMP.DLL
GPSVC.DLL
IESHIMS.DLL
I googled for those API-MS-WIN-... DLL files and found they should actually already be part of Windows 7 (some sites claiming the belong to Windows 8 and Windows Server 2012 though).
I already tried the suggested fixes I found, which are:
running 'sfc /scannow'
installing Visual Studio 2008 SP1 runtime executables
But that didn't solve anything. :-(
Side note: My development box does not have them either, and does not seem to need them. For example, the user32.dll on my box does not link against one of those, while the installation on the VMware does.
Any idea on how to fix this issue?
I tried to find a suitable download / fix on the Microsoft pages, but I failed.
After solving my issue I wanted to report what I found out, and I can't post this as an answer because the question has been closed.
Actually all the DLL files reported missing by the Dependency Walker tool, namely those
* API-MS-WIN-CORE-...
type DLL files were not part of the actual problem.
In my case the registration of three OCX files was missing and after that everything was just fine, BUT Dependency Walker tool still listed all the very same DLL files as before even when the program was just running fine now.
The gist of it: As someone elsewhere stated, the tool is a bit dated by now and does not always work properly with a newer OS. Thus keep an eye open and don't get mislead by missing 'API-MS-WIN-CORE-COM-L1-1-0.DLL', ... the problem probably lies entirely elsewhere.
This problem is related to missing the Visual Studio "redistributable package." It is not obvious which one is missing based on the dependency walk, but I would try the one that corresponds with your compiler version first and see if things run properly:
Visual Studio 2015
Visual Studio 2013
Visual Studio 2010
Visual Studio 2008
I ran into this problem because I am using the Visual Studio compilers, but not the full Visual Studio environment.
Going to dare to inject a new link here: The latest supported Visual C++ downloads. Stein Åsmul, 29.11.2018.
I just resolved the same problem with C++ Qt 5 and Windows 7 64 bits with MSCVC 2012.
In the beginning I thought it was a MSVC/Windows DLL file problem, but as BorisP said, the problem was in my project dependencies. The key is "How to know your project dependencies in Qt 5?".
As I didn't find any clear way to know it (Dependency Walker didn't help me a lot...), I followed next the "inverse procedure" that takes no more than 5 minutes and avoid a lot of headaches with DLL file dependencies:
Compile your project and take the executable file to an empty folder: myproject.exe
Try to execute it, It will retrieve an error (missing DLL files...).
Now, copy all the DLL files from Qt (in my case they were in C:\Qt\Qt5.1.1\5.1.1\msvc2012_64_opengl\bin) to this folder.
Try to execute again, it will probably works fine.
Start to delete progressively and try every time your executable still works, trying to leave the minimum necessary DLL files.
When you have all the DLL files in the same folder it is easier to find which of them are not valid (XML, WebKit, ... whatever..), and consequently this method doesn't take more than five minutes.
I just resolved the same problem.
Dependency Walker is misleading in this case and caused me to lose time. So, the list of "missing" DLL files from the first post is not helpful, and you can probably ignore it.
The solution is to find which references your project is calling and check if they are really installed on the server.
#Ben Brammer, it is not important which three .ocx files are missing, because they are missing only for Leo T Abraham's project. Your project probably calls other DLL files.
In my case, it was not three .ocx files, but missing MySQL connector DLL file. After installing of MySQL Connector for .NET on server, the problem disappeared.
So, in short, the solution is: check if all your project references are there.
As mentioned, DCOMP is part of the VC++ redistributables (implementing the OpenMP runtime) and is the only truly missing component. All the rest are false reports.
Specifically API-MS-WIN-XXXX.DLL are API-sets - essentially, an extra level of call indirection introduced gradually since Windows 7. Dependency Walker development seemingly halted long before that, and it can't handle API sets properly.
So there is nothing to worry about there. You're not missing anything more.
A better alternative to find the truly needed DLL files that are missing (if that is indeed the problem) is to run Process Monitor and step backwards from the failure, searching for sequences of failed probes for a specific DLL file in all the system path.
I also ran into this problem, but the solution that seems to be a common thread here, and I saw elsewhere on the web, is "[re]install the redistributable package". However, for me that does not work, as the problem arose when running the installer for our product (which installs the redistributable package) to test our shiny new Visual Studio 2015 builds.
The issue came up because the DLL files listed are not located in the Visual Studio install path (for example, C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\redist) and thus had not been added to the install. These api-ms-win-* dlls get installed to a Windows 10 SDK install path as part of the Visual Studio 2015 install (e.g. C:\Program Files (x86)\Windows Kits\10\Redist).
Installing on Windows 10 worked fine, but installing on Windows 7 required adding these DLL files to our product install. For more information, see Update for Universal C Runtime in Windows which describes the addition of these dependencies caused by Visual Studio 2015 and provides downloads for various Windows platforms; also see Introducing the Universal CRT which describes the redesign of the CRT libraries. Of particular interest is item 6 under the section titled Distributing Software that uses the Universal CRT:
Updated September 11, 2015: App-local deployment of the Universal CRT is supported. To obtain the binaries for app-local deployment, install the Windows Software Development Kit (SDK) for Windows 10. The binaries will be installed to C:\Program Files (x86)\Windows Kits\10\Redist\ucrt. You will need to copy all of the DLLs with your app (note that the set of DLL files are necessary is different on different versions of Windows, so you must include all of the DLL files in order for your program to run on all supported versions of Windows).
This contribution does not really answer the initial question, but taking into account the hit-rate of this thread I assume that there are quite a few people dealing with the problem that API-MS-WIN-CORE- libraries cannot be found.
I was able to solve a problem where my application refused to start with the error message that API-MS-WIN-CORE-WINRT-STRING-L1-1-0.DLL is not found by simply updating Visual Studio.
I don't think that my build environment (Windows 7 Pro SP1, Visual Studio Ultimate 2012) was messed up completely, it worked fine for most of my projects. But under some very specific circumstances I got the error message (see below).
After updating Visual Studio 11 from the initial CD-Version (I forgot to look up the version number) to version 11.0.61030.00 Update 4 also the broken project was running again.
This solved the issue for me:
Uninstall the Visual Studio 2010 redistributable package if you have it installed already, and then install Microsoft Windows 7 SDK.
I solved the problem. When I registered the OCX files, I ran it with the Command Window that had been executed as an administrator.
For anybody who came here, but with a Photoshop problem: my solution was to uninstall the MS VC++ redistributable first x86 and 64 both. Then install one appropriate to the Windows version and architecture (86 or 64).
Installation of SQL Server Management Studio 2014 on a freshly installed Windows 7 resolved this problem at our client after a two-day ridiculous battle.
I came here with this problem occurring, after trying a fresh Windows 7 OEM install, upgrading to Windows 10.
After some searching of Microsoft forums and such I found the following solution which worked for me:
Replace C:\Windows10Upgrade\wimgapi.dll with the one from C:\Windows\System32\wimgapi.dll
I suggest also checking how much memory is currently being used.
It turns out that the inability to find these DLL files was the first symptom exhibited when trying to run a program (either run or debug) in Visual Studio.
After over a half hour with much head scratching, searching the web, running Process Monitor, and Task Manager, and depends, a completely different program that had been running since the beginning of time reported that "memory is low; try stopping some programs" or some such. After killing Firefox, Thunderbird, Process Monitor, and depends, everything worked again.
I had the same problem. After spending hours searching on the web, I found a solution for me.
I copied the file combase.dll file (C:\Windows\System32) to the release folder, and it resolved the problem.
Just to confirm answers here, my resolution was to copy the DLL that was not loading AND the ocx file that accompanied it to the system32 folder, that resolved my issue.
I'm getting this error when building a setup project for an outlook 2007 addin from Visual Studio 2010.
There is nothing complicated to the setup project, just using the standard mechanism.
I know it is unable to find the file.
What is normnfc.nlp?
What does it do?
Where can I find it?
It is one of 5 external resource files for mscorlib.dll. It contains Unicode character mapping data, used by string.Normalize(). It is stored in the GAC in the same directory as mcorlib.dll. For .NET 4 that would be C:\Windows\Microsoft.NET\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089. GAC_64 for the 64-bit version.
Very unhealthy if this file is missing. First thoroughly check the disk drive. Reinstall .NET 4. Ask questions about drive health at superuser.com
I have a problem with a single C# project in a solution of 21 C# projects (ANY CPU).
Break points aren't hit - and when I force the debugger to attach (Debugger.Launch()), I can see that the call stack shows the correct functions however the line numbers are very wrong.
In a concrete example, I have a break point in line 346 of 1020 lines - but the debugger navigates to line 10745 which results in the debugger showing results from a totally different file. From log files I can see that the correct methods are being executed.
After much headache I therefore chose to try on 2 different machines with VS 2010 SP1 installed - and these showed the exact same behavior.
I have already tried to do a full clean of the solution, manually delete all PDB files, restart VS, restart the machine, emptied the VS Symbol Cache (Tools > Options > Debugging > Symbols), removed all "Symbol file (.pdb) locations" and delete the solution's ".SDF" database.
I am compiling the project in Debug mode, and have verified that "Optimize code" is not enabled on the project.
Break points in different projects in the solution does work - so it seems it is only this one project that for some reason generates a corrupt PDB file. However, I can't really see why this single project should differ from the other projects. The only real difference is that I have 2 web references in this particular project - and funny enough it is in these stub classes that the PDB file always instructs the debugger to end up.
The particular solution is being compiled and debugged on a fully patched Windows 2003 x86 machine.
I would appreciate if anyone could give me a hint how to solve this problem.
Try right click on the project, go to the build tab->click advanced button->check output area->select debug info to pbd-only. Sometimes it changes.
I am trying to configure our in house development code as a symbol server, with source control file access when debugging in Visual Studio 2008. We can use this on other projects that reference our core set of libraries.
Sadly, we use SourceGear Vault for our SCM system, which is currently unsupported when it comes to indexing our .PDB files with their source control references.
I wouldn't really need direct source control access, I'd be happy with just a network share access but I can't see how to update the references in the PDB files.
I have the symbol server configured and have added what would seem the right references to the original build source code, however, when I debug in Visual Studio and try and step into the code referenced, it does not load the PDBs from the source server and consequently no source code is available.
Also, where Visual Studio can download the core .NET PDB files via the Load Symbols command, I do not have that option when I click the module.
Does anyone have any personal experience of setting this sort of thing up?
Many thanks if anyone can help.
This issue has kind of been resolved at this other related question.
Source indexing was missing from the overall process so the PDB symbol server should work properly now.