UIImageView From Left to Right Animation on View - xcode

How can I call UIImageView animation from left to right scrolling.
Thank you

Please edit your question to clarify what you are looking for! If you are really talking about animation please clarify which kind of animation you want.
But I suppose you are talking about the UIScrollView paging mode where you use horizontal scrolling with images. It is something you can see for e.g. in the pictures app.
What you need is a scroll view wich has the paging mode property set to yes.
There is a need Apple example on doing that. It will demonstrate you best on how to accomplish something like horizontal scrolling.

Related

Animate UIView as flipboard in iOS

I tried to use MPFoldTransition for my UIView animation. But I want it like flipboard. That is, it should be animated as per the user touch.
Please help me that how can I achieve it. Also, is there any other library for UIView animation like flipboard.
If you want to use a library for this flip, MPFlipViewController uses MPFoldTransition and works with a pan gesture.
Also, take a look at https://github.com/ITechRoof/ITRFlipper
If you want to build this yourself and have a true flip like Flipboard (where it flips in the middle, with appropriate shadows), taking a snapshot of the view and using a simple matrix transform can do the trick. I'm not going to go into all the details as I could talk for hours about animation timing and shadows.

Uipagecontrol animation

I have customized the page control where I am using the scrollview , which consists of 3 pages. the dots has been customized.
but while swiping the page , can I change the animation to be quick dissolve animation. Does it look good for page control ?
please suggest which animation is good for paging ?
Scrolling the views left and right, the usual behaviour, is the best way to switch between views in a page control container.
Yes, you could change the animation, but don't. Using a dissolve is just going to confuse your users.

UI Like Youtube in Android (Tablet)

I've spent 2 hours looking for a solution. I need to make a design
like the Youtube UI (Tablet UI) where it shows a vertical scroll, but
in each row there are 4 videos (landscape view). I've tried to do
something similar, but i couldn't =(
Is there any place where i can get the source code of the youtube
application for Tablet? Or maybe some resource to solve this? :(
BTW, my try was designing UI with scrollView, LinearLayout and my_item.xml, i tried to inflate my_item.xml adding programmatically into the linearlayout (horizontal orientation), but it doesn't work in the way that i want. I need something like a linearlayout but with horizontal and vertical orientation at the same time (something like a div).
I was thinking to use a ListView and a custom adapter (with my_item.xml), but i'm not sure if this can be the best solution.
Thxs
You should create seperate resources for each layout.
For example if the user is in Portrait mode you would have the correct layout in.
layout-port: layout for portrait orientation
layout-land: layout for landscape orientation
Read more on providing alternative resources here
Also i would recommend to read more on Handling runtime changes
This will help you with recognizing when the user changes orientation. You could actually use this guide and when the user flips the devices orientation you could then change the layout. Keep in mind hard coding this can be dangerous though. I would recommend using the layout folders.
Good luck!
Finally i solve my problem.
It works with a linearLayout(vertical) and adding linearlayout(horizontal) for each row. And obviously managing my scrollview.
BTW, i still think android should have a layout like a "div".
Thxs all

Touch to move through images

I have an NSMutableArray of jpg images and I want to be able to touch and, moving my finger from right to left, move through the array of images in order. I've been reading about UIScrollView, but I'm not sure if this accomplishes what I am looking for. It seems to me that UIScrollView is more used for viewing an object that is too large to be displayed entirely on the screen and you need to be able to move to see every part of the object. I need to move to an entirely new image, the next image in my array. What is the best way to go about this?
You certainly can use a UIScrollView for what you want. A scroll view can be used, as you noted, to scroll an area that is too large for the screen. However, you can also use it to scroll through "pages". This is really the best way to do what you want, short of rolling your won scroll view.
There is a property of UIScrollView, called pagingEnabled, which you'll want to set to YES. I suggest that you give it a try. Also, have a look at the UIScrollView documentation and the Scroll View programming guide. It will tell you all that you need to know about UIScrollViews. Also, remember that for proper memory management, you'll want to only load three images at any given time. See this answer that I wrote for more information on that, and on UIScrollViews in general.

NSOpenGLView: NSWindow resizeIndicator is missing

I am currently creating a simple Cocoa Window programmatically with and NSOpenGLView attached to it. Anyways if I create the windows style mask with with NSResizableWindowMask and [m_window setShowsResizeIndicator: YES ]; I'd expect to see the resize indicator in the bottom right. The resizing works, but the indicator does not show at all. I also checked simple NSOpenGLView examples and they also have the same problem so I am pretty certain that it's not a bug in my code but rather a problem with a view that has 100% width and height. Is there any way to position the indicator ontop of the NSOpenGLView?
Short answer: NSOpenGLView will cover the resize indicator, no matter what you do. You can fake it positioning a custom texture at the bottom right corner of your View.
See this thread for detailed discussion and some example codes:
http://www.idevgames.com/forums/thread-6160.html

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