How to get control id from its handle? - winapi

How would one get an id of a control given its handle?
I want to set a tooltip on ListView control's header. As far as I figured out I need an id of the control to which I want to add this tooltip. As described in MSDN.

To answer your immediate question, GetDlgCtrlID().
Note that the sample you linked to immediately converts the toolID back to a handle again making your call redundant.

Here is a simple method I wrote for that:
// get identifier to a window
void showWindowID(HWND windowTarget) {
int theID = GetDlgCtrlID(windowTarget);
wchar_t text_buffer[100] = { 0 };
// convert
swprintf(text_buffer, _countof(text_buffer), L"%d", theID);
// print to console
//OutputDebugString(text_buffer);
// output result to a messagebox
MessageBox(nullptr, text_buffer, L"The ID", MB_OK);
}

Use ListView_GetHeader() to get the HWND of the ListView's Header control (which would be the replacement for the GetDlgItem() call in the sample you linked to). You do not need to get the Header's Control ID.

Related

Are there any Win32 functions I can use to get the count / itemdata from a CComboBoxEx control?

My parent dialog has a CComboBoxEx control (which is mapped to a derived class called CDatesComboBoxEx).
In one part of the application this dialog displays a popup modal dialog. And, inside the modal dialog, it needs access to information from the dates combo.
What I decided to do (which works fine) is pass the address of my combo in the constructor of the popup dialog. So I can now do things like:
m_pComboDates->GetCount()
m_pComboDates->GetItemDataPtr(i)
I was wondering if there was any way to use native Win32 code here instead?
We can get access to the parents handle (GetParent()->GetSafeHWnd()).
We know the ID of the control on the parent dialog (IDC_COMBOBOXEX_OCLM_WEEK_OF_MEETING).
So is it possible to somehow directly get the count and item data?
I know that there are these macros:
ComboBox_GetCount
ComboBox_GetItemData
But:
Can these be macros be used with CComboBoxEx control? And ...
How do we get the HWND on the combo given the context I previously described?
Actually, I think I missunderstood the purpose of those "macros". I can get the combo handle like this:
HWND hDatesCombo = ::GetDlgItem(
GetParent()->GetSafeHwnd(), IDC_COMBOBOXEX_OCLM_WEEK_OF_MEETING);
But, ComboBox_GetCount does not return a value. Nor the others. So I am somewhat confused.
Based on the answer, this bit is now fine:
HWND hDatesCombo = ::GetDlgItem(GetParent()->GetSafeHwnd(), IDC_COMBOBOXEX_OCLM_WEEK_OF_MEETING);
int iNumDates = static_cast<int>(::SendMessage(hDatesCombo, CB_GETCOUNT, 0, 0));
And inside my for loop I am doing this:
LRESULT itemData = ::SendMessage(hDatesCombo, CB_GETITEMDATA, static_cast<WPARAM>(i), 0);
auto* pEntry = static_cast<CChristianLifeMinistryEntry*>((LPVOID)itemData);
That is the only way I can find to cast it. If I try static_cast<LPVOID> it won't work either.
I was wondering if there was any way to use native Win32 code here instead?
Yes, there is. The SendMessage function (and its returned value) is what you need …
Once you have the HWND of your combo-box, you can send it the CB_GETCOUNT message to ask it how many items it contains:
HWND hDatesCombo = ::GetDlgItem(GetParent()->GetSafeHwnd(), IDC_COMBOBOXEX_OCLM_WEEK_OF_MEETING);
LRESULT nItems = ::SendMessage(hDatesCombo, CB_GETCOUNT, 0, 0);
And, to get the item data associated with a particular entry, send the CB_GETITEMDATA message, with the (zero-based) index of the item in question as the wParam argument:
//...
LRESULT *ItemData = new LRESULT[static_cast<size_t>(nItems)];
for (int i = 0; i < nItems; ++i) {
ItemData[i] = ::SendMessage(hDatesCombo, CB_GETITEMDATA, static_cast<WPARAM>(i), 0);
}
//...
delete[] ItemData; // When you're done with the data list
Of course, if your item data are pointers (such as if you have an owner-drawn combo with1 the CBS_HASSTRINGS style), you would need to modify the second code snippet accordingly, adding relevant the reinterpret_cast operations where necessary. (Note that both the LRESULT and WPARAM types are defined as being suitable for storing pointers.)
1 The linked M/S documentation page is a bit fuzzy on whether this applies to owner-drawn combos with or without the CBS_HASSTRINGS style.

Questions regarding GetWindowPlacement return data

I'm a bit unsure of the meaning of some of the return values from a call to the GetWindowPlacement() function, so I'd like your help, please.
I'll be calling this to obtain the normal dimensions of a hidden window.
First, where do the values of the showCmd field come from? In the Microsoft documentation of the return structure (WINDOWPLACEMENT structure, all the descriptions of the possible values use verbs/action words; e.g., "SW_MAXIMIZE: Maximizes the specified window", or "SW_SHOWNOACTIVATE: Displays a window in its most recent size and position."
I want to obtain the dimensions of the hidden window without unhiding/restoring it first, so with the verbs it seems that I would have to call SetWindowPlacement() with showCmd set to SW_SHOWNOACTIVATE before calling GetWindowPlacement. Is that correct?
So do I understand correctly that the primary (and perhaps only) way that field gets its various values is by an explicit call to SetWindowPlacement() somewhere?
My second question relates to the rcNormalPosition return values. Do those data include the window decorations, or are they client values?
Thank you for your time!
The meaning of the showCmd member of the WINDOWPLACEMENT struct is a bit confusing because Win32 is reusing the SW_* commands used by ShowWindow().
Luckily, the meaning is documented on the GetWindowPlacement() function.
If the window identified by the hWnd parameter is maximized, the
showCmd member is SW_SHOWMAXIMIZED. If the window is minimized,
showCmd is SW_SHOWMINIMIZED. Otherwise, it is SW_SHOWNORMAL.
So, based on which of those 3 values is returned, you can tell whether the window is currently maximized, minimized or, normal (restored). And if you'd like to know what the normal placement is, you can just use the rcNormalPosition member. You do not need to call SetWindowPlacement() at all.
However, heed the warning that GetWindowPlacement() returns workspace coordinates rather than screen coordinates, which differ based on taskbar position and size. This is not a problem if you are only using the coordinates returned by GetWindowPlacement() to call SetWindowPlacement(). Otherwise, you might have to find a way to convert from workspace to screen coordinates.
I found these 2 functions to work for me.
void MyDialog::LoadDialogPlacement()
{
static WINDOWPLACEMENT last_wp = {};
// Load last stored DB version
WINDOWPLACEMENT *wp = new WINDOWPLACEMENT;
GetStoredWindowPlacement(&wp);
if (memcmp((void *)&last_wp, (const void *)wp, sizeof(WINDOWPLACEMENT)) == 0) return;
memcpy((void *)&last_wp, (const void *)wp, sizeof(WINDOWPLACEMENT));
SetWindowPlacement(wp);
delete[] wp;
}
void MyDialog::SaveDialogPlacement()
{
static WINDOWPLACEMENT last_wp = {};
if (IsWindowVisible())
{
WINDOWPLACEMENT wp = {};
wp.length = sizeof(WINDOWPLACEMENT);
GetWindowPlacement(&wp);
if (memcmp((void *)&last_wp, (const void *)&wp, wp.length) == 0) return;
memcpy((void *)&last_wp, (const void *)&wp, wp.length);
StoreWindowPlacement(&wp);
}
}

Disable cursor changing to SizeWE for some items in Win32 header

I need to prevent resizing of some items in a Win32 header control. No problem to process the HDN_BEGINTRACK notification message and cancel it - the problem is in the cursor indicating that the item can be resized. For instance, if the first item can't be resized, I see this:
, but I'd prefer to see this:
I can ignore the cursor change by suppressing the WM_SETCURSOR message, but the problem is how to know the header item WM_SETCURSOR is generated for. I can detect the item under the mouse pointer in WM_MOUSEMOVE using the HDM_HITTEST message, but WM_MOUSEMOVE is sent to window procedure only after WM_SETCURSOR. I analyzed all notification messages for the Win32 header control, and it seems, it does not have an equivalent of the MouseEnter event that is sent to the window procedure before WM_SETCURSOR.
Any ideas how to solve this problem?
You need to sub-class the header control if you haven't already.
In the sub-class, intercept the WM_SETCURSOR message, and use GetMessagePos() to get the coordinates of the mouse. These are in screen coordinates, so you need to convert them to client coordinates for the header control hit test.
// in the window sub-class
if (uMsg == WM_SETCURSOR)
{
DWORD dwPos = GetMessagePos();
HDHITTESTINFO hti;
hti.pt.x = GET_X_LPARAM(dwPos);
hti.pt.y = GET_Y_LPARAM(dwPos);
ScreenToClient(hWnd, &hti.pt);
SendMessage(hWnd, HDM_HITTEST, 0, reinterpret_cast<LPARAM>(&hti));
if (...) // test for items we want to block
{
SetCursor(LoadCursor(0, IDC_ARROW));
return TRUE;
}
// pass through to regular WndProc
}

How to compute the actual height of the text in a static control

My simple Win32 DialogBox contains two static text controls (IDC_STATIC_TITLE and IDC_STATIC_SECONDARY), here's what it looks like in the resource editor:
At run time, the text first string is updated dynamically. Also, the font of the that text string is replaced such that it's bigger than the IDC_STATIC_SECONDARY string below it. The resulting text string might span a single line, two lines, or more.
I want the other static control holding the secondary text to be placed directly underneath the title string at run time. However, my resulting attempt to re-position this control in the WM_INITDIALOG callback isn't working very well. The second string is overlapping the first. I thought I could use DrawText with DT_CALCRECT to compute the height of the primary text string and then move the secondary text string based on the result. My code is coming up a bit short as seen here:
DrawText returns a RECT with coordinates {top=42 bottom=74 left=19 right=461} Subtracting bottom from top is "32". That seems a little short. I suspect I'm not invoking the API correctly and/or an issue with the different mappings between logical and pixel units.
Here's the relevant ATL code. The CMainWindow class just inherits from ATL's CDialogImpl class.
CMainWindow::CMainWindow():
_titleFont(NULL),
_secondaryFont(NULL)
{
LOGFONT logfont = {};
logfont.lfHeight = 30;
_titleFont = CreateFontIndirect(&logfont);
}
LRESULT CMainWindow::OnInitDialog(UINT uMsg, WPARAM wParam, LPARAM lParam, BOOL& bHandled)
{
CString strTitle;
RECT rectDrawText = {}, rectTitle={}, rectSecondary={};
CWindow wndTitle = GetDlgItem(IDC_STATIC_TITLE);
CWindow wndSecondary = GetDlgItem(IDC_STATIC_SECONDARY);
this->GetDlgItemText(IDC_STATIC_TITLE, strTitle);
wndTitle.SetFont(_titleFont); // font created with Create
wndTitle.GetWindowRect(&rectTitle);
wndSecondary.GetWindowRect(&rectSecondary);
ScreenToClient(&rectTitle);
ScreenToClient(&rectSecondary);
rectDrawText = rectTitle;
DrawText(wndTitle.GetDC(), strTitle, strTitle.GetLength(), &rectDrawText, DT_CALCRECT|DT_WORDBREAK); // compute the actual size of the text
UINT height = rectSecondary.bottom - rectSecondary.top; // get the original height of the secondary text control
rectSecondary.top = rectDrawText.bottom; // position it to be directly below the bottom of the title control
rectSecondary.bottom = rectSecondary.top + height; // add the height back
wndSecondary.MoveWindow(&rectSecondary);
return 0;
}
What am I doing wrong?
Despite what its name may make it sound like, wndTitle.GetDC() doesn't return some pointer/reference that's part of the CWindow and that's the same every call. Instead, it retrieves a brand new device context for the window each time. (It's basically a thin wrapper for the GetDC() Windows API call, right down to returning an HDC instead of the MFC equivalent.)
This device context, despite being associated with the window, is loaded with default parameters, including the default font (which IIRC is that old "System" font from the 16-bit days (most of this screenshot)).
So what you need to do is:
Call wndTitle.GetDC() to get the HDC.
Call SelectObject() to select the correct window font in (you can use WM_GETFONT to get this; not sure if MFC has a wrapper function for it), saving the return value, the previous font, for step 4
Call DrawText()
Call SelectObject() to select the previous font back in
Call wndTitle.ReleaseDC() to state that you are finished using the HDC
More details are on the MSDN page for CWindow::GetDC().

How to redirect a WM_KEYDOWN message to another control in MFC?

I'm on a roll today with MFC! :D
I have a text box and a list view control.
When the user presses the VK_UP and VK_DOWN keys in the text box, I would like this to happen:
Do some stuff.
Have the list view control also process the message (to highlight the previous/next item).
I want the list view to wrap around the current selection, if the key press is the first in its sequence.
Do some more stuff.
I tried subclassing my edit box in my dialog:
class MyEditBox : public CWnd
{
bool allowWrap;
afx_msg void OnKeyUp(UINT, UINT, UINT) { this->allowWrap = true; }
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
{
CListCtrl &listView = static_cast<CListView *>(
this->GetParent()->GetDlgItem(IDC_LIST_VIEW))->GetListCtrl();
if (nChar == VK_UP || nChar == VK_DOWN)
{
int iSelBefore = listView.GetNextItem(-1, LVNI_SELECTED);
this->GetParent()->GetDlgItem(IDC_LIST_VIEW)
->OnKeyDown(nChar, nRepCnt, nFlags); //Oops! Protected member :(
int iSelAfter = listView.GetNextItem(-1, LVNI_SELECTED);
if (iSelBefore == iSelAfter && // Did the selection reach an end?
this->allowWrap) // If so, can we wrap it around?
{
int i = a == 0 ? listView.GetItemCount() - 1 : 0;
listView.SetItemState(i, LVIS_SELECTED | LVIS_FOCUSED,
LVIS_SELECTED | LVIS_FOCUSED);
}
}
this->allowWrap = false;
}
}
but OnKeyDown() is a protected member, so I can't just call it on another control.
Is there a better way to solve this than manually sending the command with SendMessage? Should I change my design, e.g. subclass something else, etc.?
Your intention is to select previous or next item in list control, right? Then you should call the method to do that directly instaed of asking the CListCtrl to "process" your message.
You may call CListCtrl::SetSelectionMark and CListCtrl::SetItemState to select next or previous keystroke. Example:
cListCtrl.SetSelectionMark(nIndex);
cListCtrl.SetItemState(nIndex, LVIS_SELECTED | LVIS_FOCUSED, 0xFF);
You can handle Key Down, Key Up as well as Page Down, Page Up, End, Home or any any key from edit box. You need to do calculation, though.
Or you can just SendMessage. There is no need to call OnKeyDown directly. Let the framework call it for you when you send the message.
I am seeing also other ways to solve this:
Derive a class from CListCtrl called MyListCtrl and choose one of two things:
1.1 Declare MyEditBox as a friend and now you can call the protected methods on MyEditBox
1.2 Add public methods CallOnKeyDown(...) and CallOnKeyup(...) to it that only do what is needed.
And when creating the control, instance a MyListCtrl instead of a CListCtrl. Also replace the listView variable you have shown here to be a MyListCtrl and use the methods you have now available
Use PreTranslateMessage(...). I think this "hammer" solution is worse than sending a message.

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