Anagram generation - Isnt it kind of subset sum? - algorithm

Anagram:
An anagram is a type of word play, the result of rearranging the
letters of a word or phrase to produce a new word or phrase, using
all the original letters exactly once;
Subset Sum problem:
The problem is this: given a set of integers, is there a non-empty
subset whose sum is zero?
For example, given the set { −7, −3, −2, 5, 8}, the answer is yes
because the subset { −3, −2, 5} sums to zero. The problem is
NP-complete.
Now say we have a dictionary of n words. Now Anagram Generation problem can be stated as to find a set of words in dictionary(of n words) which use up all letters of the input. So does'nt it becomes a kind of subset sum problem.
Am I wrong?

The two problems are similar but are not isomorphic.
In an anagram the order of the letters matters. In a subset sum, the order does not matter.
In an anagram, all the letters must be used. In a subset sum, any subset will do.
In an anagram, the subgroups must form words taken from a comparatively small dictionary of allowable words (the dictionary). In a subset sum, the groups are unrestricted (no dictionary of allowable groupings).

If you'd prove that solving anagram finding (not more than polynomial number of times) solves subset sum problem - it would be a revolution in computer science (you'd prove P=NP).
Clearly finding anagrams is polynomial-time problem:
Checking if two records are anagrams of each other is as simple as sorting letters and compare the resulting strings (that is C*s*log(s) time, where s - number of letters in a record). You'll have at most n such checks, where n - number of records in a dictionary. So obviously the running time ~ C*s*log(s)*n is limited by a polynomial of input size - your input record and dictionary combined.
EDIT:
All the above is valid only if the anagram finding problem is defined as finding anagram of the input phrase in a dictionary of possible complete phrases.
While the wording of the anagram finding problem in the original question above...
Now say we have a dictionary of n words. Now Anagram Generation problem can be stated as to find a set of words in dictionary(of n words) which use up all letters of the input.
...seems to imply something different - e.g. a possibility that some sort of composition of more than one entry in a dictionary is also a valid choice for a possible anagram of the input.
This however seems immediately problematic and unclear because (1) usually phrase is not just sequence of random words (it should make sense as a whole phrase), (2) usually words in a phrase require separators that are also symbols - so it is not clear if the separators (whitespace characters) are required in the input to allow the separate entries in a dictionary and if separators are allowed in a single dictionary entry.
So in my initial answer above I applied a "semantic razor" by interpreting the problem definition the only way it is unambiguous and makes sense as an "anagram finding".
But also we might interpret the authors definition like this:
Given the dictionary of n letter sequences (separate dictionary entries may contain same sequences) and one target letter sequence - find any subset of the dictionary entries that if concatenated together would be exact rearrangement of the target letter sequence OR determine that such subset does not exist.
^^^- Even though this problem no longer really makes perfect sense as an "anagram finding problem" still it is interesting. It is very different problem to what I considered above.
One more thing remains unclear - the alphabet flexibility. To be specific the problem definition must also specify whether set of letters is fixed OR it is allowed to redefine it for each new solution of the problem when specifying dictionary and target sequence of said letters. That's important - capabilities and complexity depends on that.
The variant of this problem with the ability to define the alphabet (available number of letters) for each solution individually actually is equivalent to a subset sum problem. That makes it NP-complete.
I can prove the equivalence of our problem to a natural number variant of subset sum problem defined as
Given the collection (multiset) of natural numbers (repeated numbers allowed) and the target natural number - find any sub-collection that sums exactly to the target number OR determine that such sub-collection does not exist.
It is not hard to see that mostly linear number of steps is enough to translate one problem input to another and vice versa. So the solution of one problem translates to exactly one solution of another problem plus mostly linear overhead.
This positive-only variant of subset-sum is equivalent to zero-sum subset-sum variant given by the author (see e.g. Subset Sum Wikipedia article).

I think you are wrong.
Anagram Generation must be simpler than Subset Sum, because I can devise a trivial O(n) algorithm to solve it (as defined):
initialize the list of anagrams to an empty list
iterate the dictionary word by word
if all the input letters are used in the ith word
add the word to the list of anagrams
return the list of anagrams
Also, anagrams consist of valid words that are permutations of the input word (i.e. rearrangements) whereas subsets have no concept of order. They may actually include less elements than the input set (hence sub set) but an anagram must always be the same length as the input word.

It isn't NP-Complete because given a single set of letters, the set of anagrams remains identical regardless.
There is always a single mapping that transforms the letters of the input L to a set of anagrams A. so we can say that f(L) = A for any execution of f. I believe, if I understand correctly, that this makes the function deterministic. The order of a Set is irrelevant, so considering a differently ordered solution non-deterministic is invalid, it is also invalid because all entries in a dictionary are unique, and thus can be deterministically ordered.

Related

Look for a data structure to match words by letters

Given a list of lowercase radom words, each word with same length, and many patterns each with some letters at some positions are specified while other letters are unknown, find out all words that matches each pattern.
For example, words list is:
["ixlwnb","ivknmt","vvqnbl","qvhntl"]
And patterns are:
i-----
-v---l
-v-n-l
With a naive algorithm, one can do an O(NL) travel for each pattern, where N is the words count and L is the word length.
But since there may be a lot of patterns travel on the same words list, is there any good data structure to preprocess and store the words list, then give a sufficient matching for all patterns?
One simple idea is to use an inverted index. First, number your words -- you'll refer to them using these indices rather than the words themselves for speed and space efficiency. Probably the index fits in a 32-bit int.
Now your inverted index: for each letter in each position, construct a sorted list of IDs for words that have that letter in that location.
To do your search, you take the lists of IDs for each of the letters in the positions you're given, and take the intersection of the lists, using a an algorithm like the "merge" in merge-sort. All IDs in the intersection match the input.
Alternatively, if your words are short enough (12 characters or fewer), you could compress them into 64 bit words (using 5 bits per letter, with letters 1-26). Construct a bit-mask with binary 11111 in places where you have a letter, and 00000 in places where you have a blank. And a bit-test from your input with the 5-bit code for each letter in each place, using 00000 where you have blanks. For example, if your input is a-c then your bitmask will be binary 111110000011111 and your bittest binary 000010000000011. Go through your word-list, take this bitwise and of each word with the bit-mask and test to see if it's equal to the bit-test value. This is cache friendly and the inner loop is tight, so may be competitive with algorithms that look like they should be faster on paper.
I'll preface this with it's more of a comment and less of an answer (I don't have enough reputation to comment though). I can't think of any data structure that will satisfy the requirements of of the box. It was interesting to think about, and figured I'd share one potential solution that popped into my head.
I keyed in on the "same length" part, and figured I could come up with something based on that.
In theory we could have N(N being the length) maps of char -> set.
When strings are added, it goes through each character and adds the string to the corresponding set. psuedocode:
firstCharMap[s[0]].insert(s);
secondCharMap[s[1]].insert(s);
thirdCharMap[s[2]].insert(s);
fourthCharMap[s[3]].insert(s);
fifthCharMap[s[4]].insert(s);
sixthCharMap[s[5]].insert(s);
Then to determine which strings match the pattern, we take just do an intersection of the sets ex: "-v-n-l" would be:
intersection of sets: secondCharMap[v], fourthCharMap[n], sixthCharMap[l]
One edge case that jumps out is if I wanted to just get all of the strings, so if that's a requirement--we may also need an additional set of all of the strings.
This solution feels clunky, but I think it could work. Depending on the language, number of strings, etc--I wouldn't be surprised if it performed worse than just iterating over all strings and checking a predicate.

Minimum number of deletions for a given word to become a dictionary word

Given a dictionary as a hashtable. Find the minimum # of
deletions needed for a given word in order to make it match any word in the
dictionary.
Is there some clever trick to solve this problem in less than exponential complexity (trying all possible combinations)?
For starters, suppose that you have a single word w in the the hash table and that your word is x. You can delete letters from x to form w if and only if w is a subsequence of x, and in that case the number of letters you need to delete from x to form w is given by |x - w|. So certainly one option would be to just iterate over the hash table and, for each word, to see if x is a subsequence of that word, taking the best match you find across the table.
To analyze the runtime of this operation, let's suppose that there are n total words in your hash table and that their total length is L. Then the runtime of this operation is O(L), since you'll process each character across all the words at most once. The complexity of your initial approach is O(|x| · 2|x|) because there are 2|x| possible words you can make by deleting letters from x and you'll spend O(|x|) time processing each one. Depending on the size of your dictionary and the size of your word, one algorithm might be better than the other, but we can say that the runtime is O(min{L, |x|·2|x|) if you take the better of the two approaches.
You can build a trie and then see where your given word fits into it. The difference in the depth of your word and the closest existing parent is the number of deletions required.

scrabble solving with maximum score

I was asked a question
You are given a list of characters, a score associated with each character and a dictionary of valid words ( say normal English dictionary ). you have to form a word out of the character list such that the score is maximum and the word is valid.
I could think of a solution involving a trie made out of dictionary and backtracking with available characters, but could not formulate properly. Does anyone know the correct approach or come up with one?
First iterate over your letters and count how many times do you have each of the characters in the English alphabet. Store this in a static, say a char array of size 26 where first cell corresponds to a second to b and so on. Name this original array cnt. Now iterate over all words and for each word form a similar array of size 26. For each of the cells in this array check if you have at least as many occurrences in cnt. If that is the case, you can write the word otherwise you can't. If you can write the word you compute its score and maximize the score in a helper variable.
This approach will have linear complexity and this is also the best asymptotic complexity you can possibly have(after all the input you're given is of linear size).
Inspired by Programmer Person's answer (initially I thought that approach was O(n!) so I discarded it). It needs O(nr of words) setup and then O(2^(chars in query)) for each question. This is exponential, but in Scrabble you only have 7 letter tiles at a time; so you need to check only 128 possibilities!
First observation is that the order of characters in query or word doesn't matter, so you want to process your list into a set of bag of chars. A way to do that is to 'sort' the word so "bac", "cab" become "abc".
Now you take your query, and iterate all possible answers. All variants of keep/discard for each letter. It's easier to see in binary form: 1111 to keep all, 1110 to discard the last letter...
Then check if each possibility exists in your dictionary (hash map for simplicity), then return the one with the maximum score.
import nltk
from string import ascii_lowercase
from itertools import product
scores = {c:s for s, c in enumerate(ascii_lowercase)}
sanitize = lambda w: "".join(c for c in w.lower() if c in scores)
anagram = lambda w: "".join(sorted(w))
anagrams = {anagram(sanitize(w)):w for w in nltk.corpus.words.words()}
while True:
query = input("What do you have?")
if not query: break
# make it look like our preprocessed word list
query = anagram(sanitize(query))
results = {}
# all variants for our query
for mask in product((True, False), repeat=len(query)):
# get the variant given the mask
masked = "".join(c for i, c in enumerate(query) if mask[i])
# check if it's valid
if masked in anagrams:
# score it, also getting the word back would be nice
results[sum(scores[c] for c in masked)] = anagrams[masked]
print(*max(results.items()))
Build a lookup trie of just the sorted-anagram of each word of the dictionary. This is a one time cost.
By sorted anagram I mean: if the word is eat you represent it as aet. It the word is tea, you represent it as aet, bubble is represent as bbbelu etc
Since this is scrabble, assuming you have 8 tiles (say you want to use one from the board), you will need to maximum check 2^8 possibilities.
For any subset of the tiles from the set of 8, you sort the tiles, and lookup in the anagram trie.
There are at most 2^8 such subsets, and this could potentially be optimized (in case of repeating tiles) by doing a more clever subset generation.
If this is a more general problem, where 2^{number of tiles} could be much higher than the total number of anagram-words in the dictionary, it might be better to use frequency counts as in Ivaylo's answer, and the lookups potentially can be optimized using multi-dimensional range queries. (In this case 26 dimensions!)
Sorry, this might not help you as-is (I presume you are trying to do some exercise and have constraints), but I hope this will help the future readers who don't have those constraints.
If the number of dictionary entries is relatively small (up to a few million) you can use brute force: For each word, create a 32 bit mask. Preprocess the data: Set one bit if the letter a/b/c/.../z is used. For the six most common English characters etaoin set another bit if the letter is used twice.
Create a similar bitmap for the letters that you have. Then scan the dictionary for words where all bits that are needed for the word are set in the bitmap for the available letters. You have reduced the problem to words where you have all needed characters once, and the six most common characters twice if the are needed twice. You'll still have to check if a word can be formed in case you have a word like "bubble" and the first test only tells you that you have letters b,u,l,e but not necessarily 3 b's.
By also sorting the list of words by point values before doing the check, the first hit is the best one. This has another advantage: You can count the points that you have, and don't bother checking words with more points. For example, bubble has 12 points. If you have only 11 points, then there is no need to check this word at all (have a small table with the indexes of the first word with any given number of points).
To improve anagrams: In the table, only store different bitmasks with equal number of points (so we would have entries for bubble and blue because they have different point values, but not for team and mate). Then store all the possible words, possibly more than one, for each bit mask and check them all. This should reduce the number of bit masks to check.
Here is a brute force approach in python, using an english dictionary containing 58,109 words. This approach is actually quite fast timing at about .3 seconds on each run.
from random import shuffle
from string import ascii_lowercase
import time
def getValue(word):
return sum(map( lambda x: key[x], word))
if __name__ == '__main__':
v = range(26)
shuffle(v)
key = dict(zip(list(ascii_lowercase), v))
with open("/Users/james_gaddis/PycharmProjects/Unpack Sentance/hard/words.txt", 'r') as f:
wordDict = f.read().splitlines()
f.close()
valued = map(lambda x: (getValue(x), x), wordDict)
print max(valued)
Here is the dictionary I used, with one hyphenated entry removed for convenience.
Can we assume that the dictionary is fixed and the score are fixed and that only the letters available will change (as in scrabble) ? Otherwise, I think there is no better than looking up each word of the dictionnary as previously suggested.
So let's assume that we are in this setting. Pick an order < that respects the costs of letters. For instance Q > Z > J > X > K > .. > A >E >I .. > U.
Replace your dictionary D with a dictionary D' made of the anagrams of the words of D with letters ordered by the previous order (so the word buzz is mapped to zzbu, for instance), and also removing duplicates and words of length > 8 if you have at most 8 letters in your game.
Then construct a trie with the words of D' where the children nodes are ordered by the value of their letters (so the first child of the root would be Q, the second Z, .., the last child one U). On each node of the trie, also store the maximal value of a word going through this node.
Given a set of available characters, you can explore the trie in a depth first manner, going from left to right, and keeping in memory the current best value found. Only explore branches whose node's value is larger than you current best value. This way, you will explore only a few branches after the first ones (for instance, if you have a Z in your game, exploring any branch that start with a one point letter as A is discarded, because it will score at most 8x1 which is less than the value of Z). I bet that you will explore only a very few branches each time.

Algorithm to match sequential subset from a list

I am trying to remember the right algorithm to find a subset within a set that matches an element of a list of possible subsets. For example, given the input:
aehfaqptpzzy
and the subset list:
{ happy, sad, indifferent }
we can see that the word "happy" is a match because it is inside the input:
a e h f a q p t p z z y
I am pretty sure there is a specific algorithm to find all such matches, but I cannot remember what it is called.
UPDATE
The above example is not very good because it has letter repetitions, in fact in my problem both the dictionary entries and the input string are sortable sets. For example,
input: acegimnrqvy
dictionary:
{ cgn,
dfr,
lmr,
mnqv,
eg }
So in this example the algorithm would return cgn, mnqv and eg as matches. Also, I would like to find the best set of complementary matches where "best" means longest. So, in the example above the "best" answer would be "cgn mnqv", eg would not be a match because it conflicts with cgn which is a longer match.
I realize that the problem can be done by brute force scan, but that is undesirable because there could be thousands of entries in the dictionary and thousands of values in the input string. If we are trying to find the best set of matches, computability will become an issue.
You can use the Aho - Corrasick algorithm with more than one current states. For each of the input letters, you either stay (skip the letter) or move using the appropriate edge. If two or more "actors" meet at the same place, just merge them to one (if you're interested just in the presence and not counts).
About the complexity - this could be as slow as the naive O(MN) approach, because there can be up to size of dictionary actors. However, in practice, we can make a good use of the fact that many words are substrings of others, because there never won't be more than size of the trie actors, which - compared to the size of the dictionary - tends to be much smaller.

How would you write a program to find the shortest pangram in a list of words?

Given a list of words which contains the letters a-z at least once, how would you write a program to find the shortest pangram counted by number of characters (not counting spaces) as a combination of the words?
Since I am not sure whether short answers exist, this is not code golf, but rather just a discussion of how you would approach this. However, if you think you can manage to write a short program that would do this, then go ahead, and this might turn into code golf :)
I would approach this by proving that the problem is NP-hard, and by checking heuristics for the NP-hard problems that look similar.
We can reduce a Set Cover problem to our one. Set Cover is different in that not a number of letters used is minimized, but a number of words used is minimized instead. Assume we want to solve Set Cover problem, given N words, each of length less than M. Let's build another set of words by cloning the given set, but concatenating to each of them N*M non-english letters, say, Ж. If we could build a pangram (over a,b,c...x,y,z,ж alphabet) that requires minimum symbols, that would be a pangram with minimum words, if we remove all Ж letters.
This proves that the original problem is NP-hard, but, unfortunately we need a reduction to some NP-hard problem to reuse its (hopefully already known) heuristic. Set-Cover has a greedy heuristic with logarithmic approximation, but I don't think it applies to the original problem (nature of the Set-Cover problem requires taking letter-rich, long words; it's not the way to solve our problem).
So I'd search a list of related NP-hard problems, and check if there's something of interest. That's how I'd approach this one.
This is an variant of the set cover problem (a.k.a. hitting set problem):
As input you are given several sets. They may have some elements in common. You must select a minimum number of these sets so that the sets you have picked contain all the elements that are contained in any of the sets in the input. It was [...] shown to be NP-complete in 1972[,] and the optimization version of set cover is NP-hard.
It is a variant because we're looking for the minimum number of letters, not the minimum number of words. But I'd think it's still NP-hard, which means that you will not be able to do much better than brute force.
Here's an O(n) algorithm for a different problem for when you have a string instead of a list of words as input.. It was my oversight, but will leave the solution here cause I don't feel like deleting it :)
Since we are only interested in characters, it makes the problem a lot easier. Maintain a map of each character [a-z] to its position in the string. This map alone is sufficient do determine if we have a pangram and what's its length.
1. Initialize a map of all alphabets to null
2. Initialize shortest_pangram to { length: ∞, value: undefined }
3. Loop through each "character" in given string
3.1 Update the value of map[character] to current string index
3.2 If we have a pangram, and its the shortest so far, record its length/value
4. shortest_pangram should have our result
The map we created is enough to determine if we have a pangram - if all values in our map are non null, we have a pangram.
To find the length of the current pangram, subtract the max value from the min value in our map. Remember that before finding the length, we must check if it is a pangram.
Here's a naive non-optimized implementation in Ruby:
class Pangram
def initialize(string)
#input = string.downcase.split('')
#map = {}
('a'..'z').each { |c| #map[c] = nil }
infinity = 1.0/0.0
#best = { :length => infinity, :string => nil }
end
def shortest
#input.each_with_index do |c, index|
#map[c] = index if #map.key?(c)
if pangram? and length < #best[:length]
#best[:length] = length
#best[:string] = value
end
end
#best
end
def pangram?
#map.values.all? { |value| !value.nil? }
end
def length
#map.values.max - #map.values.min
end
def value
#input[#map.values.min..#map.values.max].join('')
end
end
To use, instantiate the class and pass it the entire string. Call .shortest to find the length of the shortest pangram and the matching substring.
pangram = Pangram.new("..")
print pangram.shortest
This is an old question, so probably you've found some heuristics you already like. I came across this question while exploring ways to generate perfect pangrams, which will be the fewest number of characters (since they are only allowed to use each letter in the alphabet once). Anyway, for future finders like myself:
I wrote a program which has some success. I treated this problem more like graph search than set cover and used A* as a starting point for the algorithm. You can explore the code on github.
The things that helped the most were:
Compress the State Space
I took a dictionary and transformed all the words into their sorted letter set. For example, this way "BAD" and "DAB" are both stored as "ABD". The compressed dictionary I used took ~250,000 words down to ~31,000 unique letter combos which is a massive win.
Heuristics
As mentioned other places, this is NP hard so I started using heuristics. The three I'm currently using are:
Vowel Ratio
When I examine the letters remaining after picking a word, I compute #vowels / #unusedLetters. The motivation for this is pretty simple - having more vowels remaining makes it more likely that I'll be able select words using those letters.
Letter Commonality
When I read in the initial word set, I create a dictionary for each letter in the alphabet and count the number of times each letter appears across all the words. I used this dictionary to prefer nodes where the remaining letters had more common letters. (I believe OP mentioned this one in one of the comments)
Shared 3-Letter Combos
This is similar to the letter commonality heuristic. Again, when processing the initial word set, I created a dictionary which contains all 3-letter combinations which can be made with that word. So for example the letter-set ABC has only one valid combo, but ABCD has [ABC, ABD, BCD]. Remember, I only care about sorted letter-sets after having compressed the initial wordset.
So in the end, must like the letter commonality measure, I have a dictionary mapping all 26 choose 3 possible letter sets mapped to the number of times those combos appear across my wordset. Then I use this to prefer searching nodes where the remaining letters have more valid 3-letter combos.

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