Using SNMP and InOctets counter to keep track of download usage - download

How would one calculate the download usage per month say by using the InOctets counter from a router accessed via SNMP.
Obviously it would have to keep a track of the value at say the 1st of the month, then do a subtraction on the end of the month, but how exactly do I convert Octet to Gigabytes ???
There would have to be precautions put in place also incase someone resets the counter on the router but this can be coded for no problems.

Just remember that SNMP InOctets is the total number of octets sent and received on an interface, including framing characters. Keep in mind that InOctet SNMP values cycle and restart at 0 when they get to the max value available for a 16-or-32-bit value, so you have to be polling the value at regular intervals and calculating the total number of octets by the difference in octets from the last poll.
You would multiply the total InOctets value collected over a timeframe by 8 to get the number of bits. There are 8,589,934,592 bits in a GigaByte.
(InOctets * 8) / 8,589,934,592 = Total GB transfer inbound
Also, I would recommend using something like MRTG, Cacti, RTG, or several other free tools that can do this for you.
Hope this helps.

Related

Labview fluid flow

This is a two part question:
I have a fluid flow sensor connected to an NI-9361 on my DAQ. For those that don't know, that's a pulse counter card. None the less, from the data read from the card, I'm able to calculate fluid flowing through the device in Gallons per hour, min, sec, etc. But what I need to do is the following:
Calculate total number of gallons of fluid that has flowed through the sensor since the loop began running
if possible, store that total so that it can be incremented next time the program runs
I know how to calculate it by hand, just not sure how to achieve the running summation required to calculate total amount of fluid that has passed through the sensor, or how to store the variable being incremented at the next program execution. I'm presuming the latter would involve writing a TDMS file, then opening and reading back the data, unless there's a better way?
Edit:
Below is the code used to determine GPM flow through my sensor. This setup is in accordance with the 9361 manual; it executes and yields proper results.
See this link for details:
http://zone.ni.com/reference/en-XX/help/373197L-01/criodevicehelp/crio-9361/
I can extrapolate how many gallons flow per second, or sample period, the 1526.99 scalar is the fluid flow manufacturer's constant - number of pulses per gallon passing through the sensor. The 9361 is set to frequency/period mode, so I'm calculating cycles per second, dividing by the constant for cycles per gallon to get gallons per second/min.
I suppose I could get a time reference by looking at the sample period, so I guess the better question is, how do I keep an incrementing sum?

What if values of members of MIB_IF_ROW2 structure exceeds the limit?

It is just a question out of curiosity. Windows function GetIfEntry2 returns the output in a MIB_IF_ROW2 structure. Some members of the structure like InOctets,OutOctets,etc are of type ULONG64. This microsoft page tells that max limit of ULONG64 is 18446744073709551615. Since these InOctets, OutOctets etc goes on increasing, what happens if the value exceeds the limit? Will it return or fail?
It would never happen. That many bytes is equal to ~17179869184 GiB, and to transfer that much data, you'd need to send or receive one full gigabyte per second for more than 540 years.
But if that did somehow happen, the overflow behavior would depend entirely on the network driver, since that's what reports the data (according to this NDIS summary). More than likely, it would just flip over to zero and start counting again. GetIfEntry2 just gives you whatever data it receives from the driver.

An algorithm to determine if a number belongs to a group or not

I'm not even sure if this is possible but I think it's worth asking anyway.
Say we have 100 devices in a network. Each device has a unique ID.
I want to tell a group of these devices to do something by broadcasting only one packet (A packet that all the devices receive).
For example, if I wanted to tell devices 2,5,75,116 and 530 to do something, I have to broadcast this : 2-5-75-116-530
But this packet can get pretty long if I wanted (for example) 95 of the devices to do something!!!
So I need a method to reduce the length of this packet.
After thinking for a while, I came up with an idea:
what if I used only prime numbers as device IDs? Then I could send the product of device IDs of the group I need, as the packet and every device will check if the remainder of the received number and its device ID is 0.
For example if I wanted devices 2,3,5 and 7 to do something, I would broadcast 2*3*5*7 = 210 and then each device will calculate "210 mod self ID" and only devices with IDs 2,3,5 and 7 will get 0 so they know that they should do something.
But this method is not efficient because the 100th prime numbers is 541 and the broadcasted number may get really big and the "mod" calculation may get really hard.(the devices have 8bit processors).
So I just need a method for the devices to determine if they should do something or ignore the received packet. And I need the packet to be as short as possible.
I tried my best to explain the question, If its still vague, please tell me to explain more.
You can just use a bit string in which every bit represents a device. Then, you just need a bitwise AND to tell if a given machine should react.
You'd need one bit per device, which would be, for example, 32 bytes for 256 devices. Admittedly, that's a little wasteful if you only need one machine to react, but it's pretty compact if you need, say, 95 devices to respond.
You mentioned that you need the device id to be <= 4 bytes, but that's no problem: 4 bytes = 32 bits = enough space to store 2^32 device ids. For example, the device id for the 101st machine (if you start at 0) could just be 100 (0b01100100) = 1 byte. You would just need to use that to figure out which byte of the packet to use (ceil(100 / 8) = the 13th) and bitwise AND that byte against 100 % 8 = 4 = 0b00000100.
As cobarzan said, you also can use a hybrid scheme allowing for individual addressing. In that scenario, you could use the first bit as a signal to indicate multiple- or single-machine addressing. As cobarzan said, that requires more processing, and it means the first byte can only store 7 machine signals, rather than 8.
Like Ed Cottrell suggested, a bit string would do the job. If the machines are labeled {1,..,n}, there are 2n-1 possible subsets (assuming you do not send requests with no intended target). So you need a data structure able to hold every possible signature of such a subset, whatever you decide the signature to be. And n bits (one for each machine) is the best one can do regarding the size of such a data structure. The evaluation performed on the machines takes constant time (on machine with label l just look at the lth bit).
But one could go for some hybrid scheme. Say you have a task for one device only, then it would be a pity to send n bits (all 0s, except one). So you can take one additional bit T which indicates the type of packet. The value of T is set to 0 if you are sending a bit string of length n as described above or set to 1 if you are using a more appropriate scheme (i.e. less bits). In the case of just one machine that needs to perform the task, you could send directly the label of the machine (which is O(log n) bits long). This approach reduces the size of the packet if you have less than O(n/log n) machines you need to perform the task. Evaluation on the machines is more expensive though.

How to calculate Storage when ftping to MainFrame

How can I calculate storage when FTPing to MainFrame? I was told LRECL will always remain '80'. Not sure how I can calculate PRI and SEC dynamically based on the file size...
QUOTE SITE LRECL=80 RECFM=FB CY PRI=100 SEC=100
If the site has SMS, you shouldn't need to, but if you need to calculate the number of tracks is the size of the file in bytes divided by 56,664, or the number of cylinders is the size of the file in bytes divided by 849,960. In either case, you would round up.
Unfortunately IBM's FTP server does not support the newer space allocation specifications in number of records (the JCL parameter AVGREC=U/M/K plus the record length as the first specification in the SPACE parameter).
However, there is an alternative, and that is to fall back on one of the lesser-used SPACE parameters - the blocksize specification. I will assume 3390 disk types for simplicity, and standard data sets.
For fixed-length records, you want to calculate the largest number that will fit in half a track (27994 bytes), because z/OS only supports block sizes up to 32760. Since you are dealing with 80-byte records, that number is 27290. Divide your file size by that number and that will give you the number of blocks. Then in a SITE server command, specify
SITE BLKSIZE=27920 LRECL=80 RECFM=FB BLOCKS=27920 PRI=calculated# SEC=a_little_extra
This is equivalent to SPACE=(27920,(calculated#,a_little_extra)).
z/OS space allocation calculates the number of tracks required and rounds up to the nearest track boundary.
For variable-length records, if your reading application can handle it, always use BLKSIZE=27994. The reason I have the warning about the reading application is that even today there are applications from ISVs that still have strange hard-coded maximum variable length blocks such as 12K.
If you are dealing with PDSEs, always use BLKSIZE=32760 for variable-length and the closest-to-32760 for fixed-length in your specification (32720 for FB/80), but calculate requirements based on BLKSIZE=4096. PDSEs are strange in their underlying layout; the physical records are 4096 bytes, which is because there is some linear data set VSAM code that handles the physical I/O.

Default for 0db sound level as an absolute float value

I'm currentyl building something like a tiny software audio synthesizer on Window 7 in c++. The core engine is running and upon receiving midi events it plays notes, changes programmes, etc. What puzzles me at the moment is where to put the 0 db reference sound pressure level of the output channels.
Let's say the synthesizer produces a sinewave with 440 Hz with an amplitude of |0.5f| . In order to calculate the sound level in db I need to set the reference level (0 db). Does anyone know something like a default for this?
When decibel relative to full scale is in question, AKA dBFS, zero dB is assigned to the maximum possible digital level. A quote from Wiki:
0 dBFS is assigned to the maximum possible digital level.[1] for
example, a signal that reaches 50% of the maximum level at any point
would peak at -6 dBFS i.e. 6 dB below full scale. All peak
measurements will be negative numbers, unless they reach the maximum
digital value.
First you need to be clear about units. dB on its own is a ratio, not an absolute value. As #Roman R. suggested, you can just use 0 dB to mean "full scale" and then your range will be 0 dB (max) to some negative dB value which corresponds to the minimum value that you are interested in (e.g. -120 dB). However this is just an arbitrary measurement which doesn't tell you anything about the absolute value of the signal.
In your question though you refer to dB SPL (SPL = Sound Pressure Level), which is an absolute unit. 0 dB SPL is typically defined as 20 µPa (RMS), which is around the threshold of human hearing, and in this case the range of interest might be say -20 dB SPL to say +120 dB SPL. However if you really do want to measure dB SPL and not just an arbitrary dB value then you will need to calibrate your system to take into account microphone gain, microphone frequency response, A-D sensitivity/gain, and various other factors. This is non-trivial, but essential if you actually want to implement some kind of SPL measuring system.

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