Getting gcc to work with Xcode - xcode

I am at a place where I don't have the installation CD or the bandwidth to do a full Xcode install (It would take well over a day) to get gcc. However I did install xcode and I notice in Developer/Xcodefiles/usr/bin/ that there is gcc. When I click on it, a terminal opens up and exits complaining no input file. Is there any way I can salvage this? man gcc says no manual entry for gcc.Thanks in advance for the help.

If you want only gcc on OS X go here: https://github.com/kennethreitz/osx-gcc-installer

Related

Fortran codes won't compile on Mac with gfortran

I recently moved from the SGI, Sun workstation environment to a Mac. SGI and Sun came with Fortran compilers so I have maybe 100 small f77 codes I wrote over the years for post-processing and analysis of simulated data. I was hoping to get these codes running on my iMac with gfortran. Most of these are very simple codes but I can't get them to compile and execute. I tried starting with the basics and wrote the Hello World code from a gfortran help page. My code, fortran.f is:
program helloworld
print *, "hello world"
end program helloworld
When I tried compiling this according to the example I typed:
gfortran fortran.f
But I keep getting the error message:
FATAL:/opt/local/bin/../libexec/as/x86_64/as: I don't understand 'm' flag!
This is the same error message I get on my other codes. Can someone tell me what I'm doing wrong? I can't think of a simpler example but I can't seem to get it to work.
When it comes to macOS, I think that building form sources is the best approach you can have. You can achieve that quite easily by downloading and compiling GFortran as part of GCC directly from: https://gcc.gnu.org/wiki/GFortran
However, there are few things you have to take care of:
make sure you have XCode installed, you can get it here
XCode
XCode is free of charge
Make sure you have command line tools
You can get them either from developer.apple.com
Command Line Tools
or directly from XCode. It might be that XCode will tell you to install Command Line Tools upon first execution
In the past, running command like "svn", when Command Line Tools were not installed, also triggered the installation.
Compile GCC
> ./configure --prefix=$HOME/opt/usr/local
> make all
> make install
Alternatively, you can install using macOS package from GFortran
gfortran-6.3-Sierra.dmg
Fully working sample with Fortran based MPI code:
http://www.owsiak.org/running-open-mpi-on-macos/
If your gfortran was installed a long time ago and you have updated macOS since installing, it may need re-installing to get correctly aligned and linked with the latest macOS tools and libraries.
My advice would be to:
uninstall gfortran,
check that Xcode and its command line tools are up-to-date,
re-install gfortran.
Hints for each of those steps follow:
Note that gfortran is a part of GCC - the "GNU Compiler Collection".
If you installed gfortran via homebrew, you can remove it with:
brew rm gcc
You can update Xcode by by going to AppStore and clicking Updates at top-right.
The Xcode Command Line tools include make and git and command-line versions of the compilers. You can install/update the Xcode command line tools with:
xcode-select --install
You can install gfortran with homebrew using:
brew install gcc
When you are finished, you should make sure that your PATH includes /usr/local/bin near the start and that there are no errors when you run:
brew doctor
which is a brilliant utility that checks your homebrew configuration is correct.
All I had to do was change the path.
Initially, my PATH was something like
/opt/local/bin:/opt/local/sbin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Library/TeX/texbin:/opt/X11/bin
Because of this reason, the default assembler (as) was not called which is in the /usr/bin directory.
To enable the call to the right assembler (as), I had to add /usr/bin to the PATH in front of (before) /opt/local/bin, i.e. on a Mac this can be added by editing ~/.bash_profile such that one's $PATH looks like
/usr/bin:/opt/local/bin:/opt/local/sbin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin:/Library/TeX/texbin:/opt/X11/bin
Once edited, execute at your command prompt:
source /etc/bash_profile
This worked for me.

How do I create projects on Xcode 7 using wxWidgets?

My specifications are up to date (OS X El Capitan, 10.11). Here are details on what I've tried so far.
I've followed the (Terminal) installation steps included in the wxWidgets download:
mkdir build-cocoa-debug
cd build-cocoa-debug
../configure --enable-debug
make
cd samples; make;cd ..
cd demos; make;cd ..
Then, I followed the wxWidgets wiki guide for creating Xcode projects.
Of course, there were plenty of compilation errors. After taking care of an incorrectly typed include, there were still issues. For the most part, they were undeclared identifiers and incomplete types, but my attention went to one in particular:
"No Target! You should use wx-config program for compilation flags!"
After researching, I believe I need to use wx-config to find what flags to input into the "Other Linker Flags" option in Xcode. However, I can't seem to utilize wx-config in Terminal.
I'm not sure if I'm dealing with the core issue. If I am, how do I use wx-config? And if I'm not, please steer me in the right direction.
Thank you.
*** EDIT: ***
I've used wx-config to find which flags I needed to input into "Other Linker Flags" and "Preprocessor Macros" in Xcode. This significantly reduced the amount of errors and warnings that I was facing.
Unfortunately, these new errors are esoteric to me:
Error/Warning Log
How do I remove these errors so I can run this project?
I'm finally able to compile and run wxWidgets programs using Xcode 7. I've found and followed this awesome guide (of which step 3 seems to now be irrelevant).
In case the link breaks, here is a summary of the steps that helped me:
* * * * * *
Open Terminal and install Homebrew by inputting:
ruby -e "$(curl -fsSkL raw.github.com/mxcl/homebrew/go)"
Then, input:
brew install wxmac
Open Xcode and create a Command Line Tool C++ project.
Back in Terminal, input:
wx-config --libs
Once inputted, copy everything outputted by the Terminal and place it into Other Linker Flags (found in Build Settings of your Xcode project).
At Terminal, input:
wx-config -–cxxflags
Again, copy everything outputted except this time place it into Other C++ Flags (do not erase what is currently in that section).
Then, of course don't forget to include wx/wx.h and don't forget to have at least an empty main function if you want it to run.
* * * * * *
I'm not at a place where I can create Cocoa projects/products, but that's totally fine. I simply wanted a canvas to familiarize myself with the wxWidgets library.
I hope this post will be helpful to others.
Arman,
First couple of questions:
What OS are you trying to compile?
What is your requirements for the minimal OSX version?
I presume you are trying to compile the latest Git HEAD. Please correct me if its not the case.
Now, couple of recommendations:
Try to run "../configure --help" and see at all the different options you can set.
Try to run "../configure --enable-debug --with-mac-osx-version-min=10.x --with-cocoa". This command has to be run after removing the build directory completely and pretending you are starting over.
Try to open the "minimal.xcode" project in the samples/minimnal directory, add the minimal.cpp file to it and compile. If it compiles and runs fine, then you made a mistake setting up the project of your own.
Let us know how it goes.

Can't upgrade gcc on Mac

So this is after having dropped $30 for Mac OS 10.7 and having downloaded XCode 4.3.2. After installing the command line tools, the installed version of gcc is still 4.2.4. I need 4.7. I've installed it and set the g++ link in /usr/bin to it. But when I try to compile any program via QtCreator, I get
unrecognized command line option -Xarch_x86_64
I found this discussed in a 3-year-old bug report here, but I really couldn't follow all the different shell commands etc. and my attempt to install liblastfm failed with the same error. The comment here,
The problem is that the GCC/G++ that is normally used to compile stuff
on Macs is actually just a wrapper.
And this wrapper has Mac-Only arguments like -Xarch_x86_64, which then
get converted into the correct args.
Seems like it might be hitting the nail on the head. Aaargh! Surely there has to be some way to get around this?
I created a custom makespec - in QtSDK/Desktop/Qt/4.8.1/gcc/mkspecs, I copied the macx-g++ folder to macx-g++47. I then removed the "include(../common/g++macx.conf)" from that and included it's contents, except for the part that generates the error (i.e. the -X... thing).
I also finished with
QMAKE_CC = gcc-mp-4.7
QMAKE_CXX = g++-mp-4.7
QMAKE_LINK = $$QMAKE_CXX
QMAKE_LINK_SHLIB = $$QMAKE_CXX
QMAKE_LINK_C = $$QMAKE_CC
QMAKE_LINK_C_SHLIB = $$QMAKE_CC
...which is similar to the spec for macx-g++42.
Now, if I add '-spec macx-g++47' to the qmake args, it works.
A lot of effort for something simple...would love to know a better way.
There are several sources for newer gcc versions for OSX. Here is a small selection:
http://hpc.sourceforge.net/ (currently gcc 4.8, previous versions might also be available)
http://gcc.gnu.org/wiki/GFortranBinaries (has gcc 4.7.0 binary installer)
I assume that you did install the command line tools from within Xcode. Apple/Xcode is not always up to date with gcc, stability is more important here than bleeding edge.

XCode: Where is GCC installed?

I've installed XCode v3.1.3 and am having difficulties using the rumored GCC that is installed along with it. -- I'm certainly able to use the XCode IDE to compile my programs but would like the flexibility of also using the command line...
Where's GCC?
Look in /Developer/usr/bin
The most likely explanation is that when you installed the Developer tools you unchecked "UNIX Development Support", so the command line tools were never installed. Delete your /Developer/ directory and do a clean install of the tools; make sure to select "configure" during the installation process and ensure that the appropriate items are checked.
In /usr/bin you should find gcc-4.0 and gcc-4.2 and then there will be a symbolic link gcc which points to one of these (usually gcc-4.2).
As always, you can find out where any available command in your PATH is located using which, e.g.
$ which gcc

Where is gcc on OSX? I have installed Xcode already

I have installed Xcode from the Tool cd, I thought that would let me use gcc from the command line but I can't find it.
What am I missing
EDIT
When I wrote I can't find it I meant "I look for it using which gcc"
If gcc would have been in the PATH in first place, which would have find it.
Since gcc is not in the PATH ( that's what brought me here in first place ) which won't find it!
I think that was obvious but I'm making the note here because it wasn't
As of version 4.3.1, XCode is now an application and the command line tools are now available through the Preferences (this is documented in the App Store for XCode under 'What's New in Version 4.3.1' if you click 'More...'). After installing XCode, open it, open the Preferences and click on the Download tab. Click on 'install' for the 'Command Line Tools' and then sign in with your computer's password. The code will then be downloaded and installed.
You didn't check the box that says "UNIX Development Support"[1] (or possibly you unchecked it; I can't remember if it's on by default or not) when you did the install, so it didn't install the necessary symlinks and drivers in /usr/bin/.
Reinstall, and make sure to read the descriptions of the configuration options and select the ones that you need.
1: "Optional content to allow command-line development from the boot volume. Installs a duplicate of the GCC compiler and command line tools blah blah blah..."
Something went wrong with your install.
gcc is installed under /usr/bin with a symlink to gcc-4.2:
cd diciu$ pkgutil --file-info /usr/bin/gcc-4.2
volume: /
path: /usr/bin/gcc-4.2
pkgid: com.apple.pkg.gcc4.2Leo
pkg-version: 4.2.0.9000000000.1.1249367152
[..]
pkgid: com.apple.pkg.Xcode3.2.1Update
pkg-version: 1.0.1.1249367152
[..]
pkgid: com.apple.pkg.Xcode3.2.1UpdateUNIXDevSupport
pkg-version: 1.0.1.1249367152
[..]
On my Mac $ which gcc displays /usr/bin/gcc.
Xcode 4.3+ you need to install 'Command Line Tools for Xcode' found here: https://developer.apple.com/downloads
Is it possible that rather than not having gcc installed, your $PATH variable is messed up? first check if gcc is in /usr/bin manually. Then echo $PATH...
The same thing happened to me. It worked for a while and then went away. Reinstall and it will be fixed.
You might want to download Xcode from Apple while you are at it. Almost guaranteed to be fresher / more up-to-date since Xcode is rapidly updated. Current Xcode is 3.2.1.10. You need an Apple ID to download, but that also gives you access to the development site. All free... .
It is 1/6/2014. Current Xcode is 5.0.1
It is 2016 -- Current Xcode is 8.0. I think this question should be closed now.
Yes, try to install 'command line tools' by clicking Preferences-Downloads-command line tools.

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