Applescript: make new folder structure if it doesn't exist - macos

I've been searching through message boards trying to figure out how to execute this script. Essentially the goal is to be able to run this script while inside a folder and if certain folders do not exist, these folders would then be created. If they do already exist, nothing happens. Here's what I've cobbled together so far:
property archivesFolder : "Archives"
property imagesFolder : "Images"
property proofreadFolder : "Proofreading"
property proofFolder : "Proofs"
property sourceFolder : "Source"
try
tell application "Finder" to set theLocation to (folder of the front window as alias)
end try
tell application "Finder"
if (exists folder archivesFolder) then
(* do nothing *)
else
make new folder at theLocation with properties {name:archivesFolder}
end if
if (exists folder imagesFolder) then
(* do nothing *)
else
make new folder at theLocation with properties {name:imagesFolder}
end if
if (exists folder proofreadFolder) then
(* do nothing *)
else
make new folder at theLocation with properties {name:proofreadFolder}
end if
if (exists folder proofFolder) then
(* do nothing *)
else
make new folder at theLocation with properties {name:proofFolder}
end if
if (exists folder sourceFolder) then
(* do nothing *)
else
make new folder at theLocation with properties {name:sourceFolder}
end if
end tell
What am I doing wrong ? (forgive my n00b code formatting, at work and can't figure out how to create code blocks) Also, is it possible to this not just on the front window, but on a folder that is just selected? Any help given would be awesome.

I suggest two options (to run the script):
Option 1: Take that code (assuming it does what you plan), and save it as an application (with Script Editor).
Then, just drag that application to your window toolbar (you need to have the toolbar visible). To do that, hold the command key while dragging.
Option 2: Use Butler: http://manytricks.com/butler/
(there is a free version, I don't know your OSX version).
It allows you to define system-wide shortcut keys for applescript scripts.
Create a smart item (applescript); paste the code there, and in the name of the script add the shortcut keys: example: create folder here ⇧⌥⌘N
EDIT:
According to your comment, I understand your problem and I can tell you that you were missing the path (the current folder, in your case theLocation)
So, in every case of if (exists folder archivesFolder) then you need to add the of theLocation like this: if not (exists folder archivesFolder of theLocation) then
Finally, knowing that you won't do any thing if the folder exists, just test the false case.
I tested this code and am posting it here:
property archivesFolder : "Archives"
property imagesFolder : "Images"
property proofreadFolder : "Proofreading"
property proofFolder : "Proofs"
property sourceFolder : "Source"
try
tell application "Finder" to set theLocation to (folder of the front window as alias)
end try
tell application "Finder"
if not (exists folder archivesFolder of theLocation) then
make new folder at theLocation with properties {name:archivesFolder}
end if
if not (exists folder imagesFolder of theLocation) then
make new folder at theLocation with properties {name:imagesFolder}
end if
if not (exists folder proofreadFolder of theLocation) then
make new folder at theLocation with properties {name:proofreadFolder}
end if
if not (exists folder proofFolder of theLocation) then
make new folder at theLocation with properties {name:proofFolder}
end if
if not (exists folder sourceFolder of theLocation) then
make new folder at theLocation with properties {name:sourceFolder}
end if
end tell

You can also use a shell script with mkdir, since the option to create intermediate folders won't error if the folder already exists.
# define a list of folders - items will need to be quoted if they contain spaces, etc.
property theFolders : {"Archives", "Images", "ProofReading", "Proofs", "Source"} -- can also nest, e.g. "Inside/One"
try
tell application "Finder" to set targetFolder to (target of the front window) as alias
on error -- no window
set targetFolder to (choose folder)
end try
# build a parameter string from the folder list
set {tempTID, AppleScript's text item delimiters} to {AppleScript's text item delimiters, space}
set {theFolders, AppleScript's text item delimiters} to {theFolders as text, tempTID}
do shell script "cd " & quoted form of POSIX path of targetFolder & "; mkdir -p " & theFolders

Try this:
tell application "Finder"
set theLocation to (target of front window) as string
set folderNames to {"archivesFolder", "imagesFolder", "proofreadFolder", "proofFolder", "sourceFolder"}
repeat with theFolder in folderNames
try
make new folder at theLocation with properties {name:"" & theFolder & ""}
end try
end repeat
end tell

This is a script I did to sort a bunch of medical files into subfolders based on the date of service (explaining the "text 5 thru 14" in the script; the files are named according to a pattern so the script can extract the date of service from the filename). Rather than check if the folder already exists, I just put the make folder instruction in a try block; if the folder already exists, the 'try' fails, but the script continues under the assumption that the folder already exists. Using the 'text' item instead of 'character' returns the extracted string as a single string and not as an array of characters that have to be converted back into a string.
tell application "Finder"
set theDirectory to "Internal Disk:Users:steven:Documents:Vondalee:Medical"
set theFiles to every file in folder theDirectory whose name extension is "pdf"
repeat with eachFile in theFiles
set theFileName to the name of eachFile
set theFolder to text 5 thru 14 of theFileName
try
make new folder at theDirectory with properties {name:theFolder}
end try
move eachFile to folder theFolder of folder theDirectory
end repeat
end tell

Related

AppleScript find folder with specific file

I have a folder with file /resources/video.mov. This folder with video can located in any place, like /Users/UserName/Desktop/resources/video.mov or /Applications/resources/video.mov and etc. I need to find this folder with video and copy to specific place. I can't find path of folder with video to copy it.
tell application "Finder"
duplicate items in folder "_locatedPath_" to folder "_destiontionPath_" with replacing
end tell
This works for me using the latest version of Sierra
Change the value of variable destinationFolder to the output folder of your choice
property theContainer : missing value
property containingFolder : "resources" -- change if needed
property theSearch : "video.mov" -- change if needed
property destinationFolder : (path to desktop as text) -- change if needed
set findFile to do shell script "mdfind -name " & theSearch
repeat with i from 1 to number of paragraphs in findFile
set this_item to POSIX file (paragraph i of findFile) as alias
tell application "Finder"
if name of this_item is theSearch then
set theContainer to the container of this_item as text
if theContainer contains containingFolder then
set resultObject to duplicate this_item ¬
to destinationFolder ¬
replacing true ¬
routing suppressed true ¬
with exact copy
end if
end if
end tell
end repeat

AppleScript : How to get files in folder without hidden files?

I actually have two questions.
How to exclude hidden files like .DS_STORE, Icon when I try to get files in folder ?
I've tried "without invisibles" but it seems not working.
How to set my var the_new_folder as an existing folder if already exists ?
Thanks for answers.
My code:
--
-- Get all files in a selected folder
-- For each file, create a folder with the same name and put the file in
--
tell application "Finder"
set the_path to choose folder with prompt "Choose your folder..."
my file_to_folder(the_path)
end tell
on file_to_folder(the_folder)
tell application "Finder"
-- HELP NEEDED HERE
-- HOW TO EXCLUDE HIDDEN FILES (Like Icon, .DS_STORE, etc)
set the_files to files of the_folder
repeat with the_file in the_files
-- Exclude folder in selection
if kind of the_file is not "Folder" then
set the_path to container of the_file
set the_file_ext to name extension of the_file
-- Remove extension of the file name
set the_file_name to name of the_file as string
set the_file_name to text 1 thru ((offset of the_file_ext in (the_file_name)) - 2) of the_file_name
-- Make the new folder with the file name
try
set the_new_folder to make new folder at the_path with properties {name:the_file_name}
on error
-- HELP NEEDED HERE
-- HOW TO SET the_new_folder AS THE EXISTING FOLDER
end try
-- Move the file in the new folder
move the_file to the_new_folder
end if
end repeat
end tell
end file_to_folder
tell application "Finder"
(display dialog ("It's done!") buttons {"Perfect!"})
end tell
Using the System Events context instead of Finder:
bypasses the problem with the AppleShowAllFiles preference[1]
is much faster in general.
Using the visible property of file / folder objects in the System Events context allows you to predictably determine either all items, including hidden ones (by default), or only the visible ones (with whose visible is true):
# Sample input path.
set the_path to POSIX path of (path to home folder)
tell application "System Events"
set allVisibleFiles to files of folder the_path whose visible is true
end tell
Simply omit whose visible is true to include hidden files too.
The code for either referencing a preexisting folder or creating it on demand is essentially the same as in the Finder context:
# Sample input path.
set the_path to POSIX path of (path to home folder)
# Sample subfolder name
set the_subfolder_name to "subfolder"
tell application "System Events"
if folder (the_path & the_subfolder_name) exists then
set subfolder to folder (the_path & the_subfolder_name)
else
set subfolder to make new folder at folder the_path ¬
with properties {name: the_subfolder_name}
end if
end tell
[1] In order to predictably exclude hidden items, a Finder-based solution is not only cumbersome but has massive side effects:
You need to determine the current state of the the AppleShowAllFiles preference (defaults read com.apple.Finder AppleShowAllFiles),
then turn it off.
then kill Finder to make the change take effect (it restarts automatically) - this will be visually disruptive
then, after your code has run, restore it to its previous value.
then kill Finder again so that the restored value takes effect again.
I believe that your first question is not a problem. Your code works fine for me.
As for the second issue, the simplest method is to use the text representation of the_path, and simply build the new folder, and see if it already exists:
set the_path_Text to (the_path as text)
set try_Path to the_path_Text & the_file_name
if (folder try_Path) exists then
set the_new_folder to (folder try_Path)
else
set the_new_folder to make new folder at the_path with properties {name:the_file_name}
end if
If you are truly having difficulty with the first code section, please post a new question with more details, such as a copy of the Result section of the Script.
Thank you to all of you ! #mklement0 #craig-smith
You will find below the corrected code with your help!
If I share this code, you want to be cited for thanks?
--
-- Get all files in a selected folder
-- For each file, create a folder with the same name and put the file in
--
-- Get user folder
set the_path to choose folder with prompt "Choose your folder..."
my file_to_folder(the_path)
on file_to_folder(the_folder)
tell application "System Events"
-- Get all files without hidden
set the_files to files of the_folder whose visible is true
repeat with the_file in the_files
-- Remove extension of the file name
set the_file_ext to name extension of the_file
set the_file_name to name of the_file as string
set the_file_name to text 1 thru ((offset of the_file_ext in (the_file_name)) - 2) of the_file_name
-- Make a new folder or get the existing
set the_path to POSIX path of the_folder
if folder (the_path & the_file_name) exists then
set the_new_folder to folder (the_path & the_file_name)
else
set the_new_folder to make new folder at folder the_path with properties {name:the_file_name}
end if
-- Move the file to the new folder
move the_file to the_new_folder
end repeat
end tell
end file_to_folder
-- Ending dialog
display dialog ("It's done!") buttons {"Perfect!"}

Automator/AppleScript to find same file name with different extension in same directory

I'd like to create an automator action to help manage DNG/XMP files. I'd like to be able to drag a DNG (or several) onto the action which will send the DNG and the matching XMP file to the trash. The files have the same name except for the extension, they are in the same directory. For example, IMGP1361.DNG and IMGP1361.xmp
This would be a simple task for a shell script, but is there an Automator way to do it (to learn more about Automator)? Is there a way to get at the file name of the input finder item, change it in a variable and use that as input to another action?
Thanks.
This script for Automator will delete all of the files that share the same prefix and whose name extension is listed in the grep command. You may add additional extensions as well. (xmp|DNG|pdf|xls)
on run {input, parameters}
try
repeat with anItem in input
tell (info for anItem) to set {theName, theExt} to {name, name extension}
set shortName to text 1 thru ((get offset of "." & theExt in theName) - 1) of theName
tell application "Finder"
set parentFolder to parent of anItem as alias
set matchList to every paragraph of (do shell script "ls " & POSIX path of parentFolder & " | grep -E '" & shortName & ".(xmp|DNG)'")
delete (every file of parentFolder whose name is in matchList)
end tell
end repeat
end try
end run
OK, got it. You can use the AppleScript given below inside an Automator workflow like this:
For every selected file in the Finder, if its extension is in ext_list, it will be moved to the Trash, and so will all other files of the same name in the same folder whose extension is one of those in also_these_extensions.
It can be useful, e.g. also for cleaning a folder with auxiliary LaTeX files: just put "tex" into ext_list and all the other extensions (such as "aux", "dvi", "log") into also_these_extensions.
The selected files don't need to be inside the same folder; you can also select several items in a Spotlight search results window.
on run {input, parameters}
-- for every item having one of these extensions:
set ext_list to {"dng"}
-- also process items with same name but these extensions:
set other_ext_list to {"xmp"}
tell application "Finder"
set the_delete_list to {}
set delete_list to a reference to the_delete_list
-- populate list of items to delete
repeat with the_item in input
set the_item to (the_item as alias)
if name extension of the_item is in ext_list then
copy the_item to the end of delete_list
set parent_folder to (container of the_item) as alias as text
set item_name to text 1 thru ((length of (the_item's name as text)) - (length of (the_item's name extension as text))) of (the_item's name as text)
repeat with ext in other_ext_list
try
copy ((parent_folder & item_name & ext) as alias) to the end of delete_list
end try
end repeat
end if
end repeat
-- delete the items, show info dialog
move the_delete_list to the trash
display dialog "Moved " & (length of the_delete_list) & " files to the Trash." buttons {"OK"}
end tell
end run

writing/reading a single variable in applescript

I'm just starting with applescript in xcode and currently have an app that asks for a folder location, then creates a folder structure.
on buttonClick_(sender)
set theLocation to choose folder with prompt "Where to save your project?"
tell application "Finder"
set newFolder to make new folder at theLocation with properties {name:(theTextField's stringValue() as string)}
set fontsFolder to make new folder at newFolder with properties {name:"fonts"}
set jpgFolder to make new folder at newFolder with properties {name:"jpg-pdf"}
set mainFolder to make new folder at newFolder with properties {name:"main"}
set printFolder to make new folder at mainFolder with properties {name:"• for printer"}
set refverFolder to make new folder at newFolder with properties {name:"ref_ver"}
set supportFolder to make new folder at newFolder with properties {name:"support"}
end tell
quit
end buttonClick_
Now I'm trying to have the app take "theLocation" folder alias and save it, so the next time the app launches it automatically chooses that folder as the save location without having to add it. I understand the logic that will go into it, but I can't figure out how to store/read information. I've tried tutorials on writing to the info.plist, but none of them have worked. Am I missing a basic piece of info on how applescript works?
Thanks
** Edit
script New_ProjectAppDelegate
property parent : class "NSObject"
property theTextField : missing value
property theLocation : ""
on applicationWillFinishLaunching_(aNotification)
tell standardUserDefaults() of current application's NSUserDefaults
registerDefaults_({theLocation:theLocation}) -- register the starting user default key:value items
set theLocation to objectForKey_("theLocation") as text -- read any previously saved items (which will update the values)
end tell
end applicationWillFinishLaunching_
on buttonClick_(sender)
if theLocation is "" then
set theLocation to choose folder with prompt "Where to save your project?"
tell standardUserDefaults() of current application's NSUserDefaults
setObject_forKey_(theLocation, "theLocation") -- update the default items
end tell
else
set theLocation to theLocation as text
--display dialog theLocation as text
end if
tell application "Finder"
set newFolder to make new folder at theLocation with properties {name:(theTextField's stringValue() as string)}
set fontsFolder to make new folder at newFolder with properties {name:"fonts"}
set jpgFolder to make new folder at newFolder with properties {name:"jpg-pdf"}
set mainFolder to make new folder at newFolder with properties {name:"main"}
set printFolder to make new folder at mainFolder with properties {name:"• for printer"}
set refverFolder to make new folder at newFolder with properties {name:"ref_ver"}
set supportFolder to make new folder at newFolder with properties {name:"support"}
end tell
quit
end buttonClick_
on applicationShouldTerminate_(sender)
tell standardUserDefaults() of current application's NSUserDefaults
setObject_forKey_(theLocation, "theLocation") -- update the default items
end tell
return current application's NSTerminateNow
end applicationShouldTerminate_
end script
Properties are not persistent in Xcode scripts, but you can utilize the user defaults system. To use the defaults, you register some initial values when your application starts up, then read from the defaults (which will overwrite the registered values if they have been saved before), and when your application quits save the new values - for example:
property theLocation : "" -- this will be the (text) folder path
on applicationWillFinishLaunching_(aNotification)
tell standardUserDefaults() of current application's NSUserDefaults
registerDefaults_({theLocation:theLocation}) -- register the starting user default key:value items
set theLocation to objectForKey_("theLocation") as text -- read any previously saved items (which will update the values)
end tell
-- other initialization stuff
end applicationWillFinishLaunching_
on buttonClick_(sender)
if theLocation is "" then
set theLocation to choose folder with prompt "Where to save your project?"
set theLocation to theLocation as text
end if
-- display dialog theLocation
tell application "Finder"
-- create folder structure
end tell
quit
end buttonClick_
on applicationShouldTerminate_(sender)
tell standardUserDefaults() of current application's NSUserDefaults
setObject_forKey_(theLocation, "theLocation") -- update the default items
end tell
return current application's NSTerminateNow
end applicationShouldTerminate_
You can define a property at the beginning of your script, which allows you to store information even after the script quits...
property theLocation : null
if theLocation is null then set theLocation to (choose folder with prompt "Where to save your project?"
...
The script will store the alias in "theLocation" for future use. However, saving or recompiling the script will reset the property back to its original value.

Automator/Applescript File Sorting and Moving

I was wondering if there was a way in Automator to use Applescript code to get the extension of a file, and if it equals a specific extension (e.g. .pdf or .rtf) move to a specific folder for that extension (e.g if (extension == pdf) { move to folder "~/PDF Files" } else if (extension == rtf) { move to folder "~/Rich Text Files" })
Here's an applescript. Since your request was simple I just wrote it for you. Note how I get the file extension with the subroutine "getNameAndExtension(F)". Normally you can get the file extension from the Finder (called name extension) but I've found that the Finder is not always reliable so I always use that subroutine. That subroutine has always been reliable.
set homeFolder to path to home folder as text
set rtfFolderName to "Rich Text Files"
set pdfFolderName to "PDF Files"
-- choose the files
set theFiles to choose file with prompt "Choose RTF or PDF files to move into your home folder" with multiple selections allowed
-- make sure the folders exist
tell application "Finder"
if not (exists folder (homeFolder & rtfFolderName)) then
make new folder at folder homeFolder with properties {name:rtfFolderName}
end if
if not (exists folder (homeFolder & pdfFolderName)) then
make new folder at folder homeFolder with properties {name:pdfFolderName}
end if
end tell
-- move the files
repeat with aFile in theFiles
set fileExtension to item 2 of getNameAndExtension(aFile)
if fileExtension is "rtf" then
tell application "Finder"
move aFile to folder (homeFolder & rtfFolderName)
end tell
else if fileExtension is "pdf" then
tell application "Finder"
move aFile to folder (homeFolder & pdfFolderName)
end tell
end if
end repeat
(*=============== SUBROUTINES ===============*)
on getNameAndExtension(F)
set F to F as Unicode text
set {name:Nm, name extension:Ex} to info for file F without size
if Ex is missing value then set Ex to ""
if Ex is not "" then
set Nm to text 1 thru ((count Nm) - (count Ex) - 1) of Nm
end if
return {Nm, Ex}
end getNameAndExtension
I'm not at my Apple right now, so I can't play around with Automator and figure it out. But if you could do this by switching finder to list view, sort by type, and then select blocks of files of the same type and drag them into the right folder.

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