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I am supporting a vb6 application. I am trying to transfer the executable and DLL to a new server and I am prompted with component not registered errors. I have got round this by manually registering the components on the new server.
I have found two files with file extensions of 000 and 001 that have registry commands in them (registering components) Can anyone explain how these files are generated? I have experience creating installation files in vb.net to a certain extent.
Repackaging and redeployment is not a developer issue and really doesn't belong here. Such issues are more appropriate for someplace like ServerFault.
It is one thing to have lost all of the source code of an application, but even worse in some ways to have lost the deployment package. Sadly some shops fail to archive either of these.
However it was also common enough for shops to see RAD tools like VB6, Delphi, PowerBuilder, etc. as things to shove off on the worst of the worst of their developers. These poor slobs seldom got official Microsoft training that should have emphasized the importance of creating proper installers. For that matter even those courses tended to marginalize the topic. It doesn't help that the Web is full of "Mort teaching Mort" half-baked development even today, or that the pioneers who wrote many of the early serious VB programming books tended to be loose cannons and contrarians who didn't really believe deployment was a serious concern.
The end result is that lots of shops have machines with VB6 programs shoehorned onto them in a half-baked way. Often when deadlines loomed they let Old Mort install VB6 right onto the production server and let him hack away right there! So it's no wonder people get into trouble once a server needs to be replaced or its OS updated.
Those REG files with .000, .001, etc. extensions aren't anything normal that I'm aware of. For all I know they've fallen out of REGMON runs or some 3rd party packaging tool. Manual registry exports created using REGEDIT would normally have .REG extensions.
If you are actually "supporting" this application it implies that you have the source code, VB6 compiler, developer install packages for any 3rd party controls, and a writeup describing any special packaging and installation requirements (target machine DCOM/COM+ configuration, system requirements such as IIS or MSMQ or 3rd party DBMS Providers and Drivers, special folder requirements, software firewall rules, etc.).
From those it ought to be possible to compile a clean new copy of the EXE, DLLs, etc. and create a clean deployment package - even if some configuration still needs to be done manually before and after running the installer.
Without those you are a computer janitor and your question belongs over at ServerFault. It is no fun, I know. I've had to take part in such janitorial services myself all too often.
i'm facing a challenge of rebrushing and updating an almost 10-years old Screenweaver project, and looking for a decent modern swf-exe convertor. Don't have much time to evaluate all the options, therefore i'd like to hear responses with actual working experience with such a tool.
Since WinAPI interaction is a must, the default projector is not an option.
Similar questions (no concrete answers there)
Package SWF into an EXE or APP
Create an EXE from a SWF using Flex 3 without requiring AIR?
Many thanks
UPD: 300 bounty for anyone who can help me with a practical answer.
I've been experimenting with different SWF projectors for a long time now, and so far I think I've tried most if not all of them. I've explained in more detail the best projectors I have used below.
MDM Zinc
http://www.multidmedia.com/software/zinc/
I remember back in when I had Vista that MDM had quite a few bugs running under that OS. It took a while for them to fix those bugs - the bugs didn't stop it from running, but really interfered with the functioning of some methods in the program. For this reason, I decided not to continue testing Zinc and moved on to another projector. Saying that though, I'm certain they have fixed those bugs now.
The program itself has a nice intuitive interface, and allows you create screensaver as well as EXEs (which is obviously good for you).
The product is pricey - currently at $349.99, so this put me off.
You can also generate Mac and Linux projectors which is very attractive, but requires an additional license for each which does cost a lot of money.
SWF Studio
http://www.northcode.com/
This was one of the projectors I really enjoyed working with. It's fully featured, has great community support and the developers are always on hand to help. The projectors it generates are compatible with all Windows operating systems, and I've never had any problems with bugs on this one.
Northcode also offer a student license for SWF Studio for $49. I nearly purchased a license with these guys but the only reason why I didn't was because I found another projector which was better for my scenario which I will come onto in a moment.
I can tell you that one of the reasons why I didn't use this projector (it does sound trivial) is because it had a large file size. SWF Studio allows you to select what size projector you want in terms of filesize - with options like tiny and compact I think but the smaller file types might have dependencies with other files in the directory. This means that you would have to bundle your application with some folders and additional files as well as the EXE itself.
SWF Studio also has the option to create screensavers.
mProjector
http://www.screentime.com/software/flash-projector
mProjector has gone up a version (from 3 to 4) since I last used it, so it may incorporate a lot more features in this version. I remember that the product is very good with transparency, and showcases some 'screen buddies' which use transparency to virtually walk about your screen. The reason why I didn't use this projector is because it didn't have as many Actionscript functions as I would have liked, but I believe it has a lot more nowadays. In your project this wouldn't be so much of a problem because you want a screensaver.
It is reasonably priced at $399 for both Windows and Mac compatibility, but you can buy just Windows or Mac if you wish for a cheaper price.
Janus Flash
I was going to explain this product in more detail but I have now realised that the website no longer exists! Janus is the projector I liked the most and ended up using because of the sheer amount of features available for use in your code.
Like all the projectors I have mentioned above, each one adds functionality to flash which you don't usually get with an SWF. Each product includes pre-built actionscript methods which can interface with the operating system itself to do things you can't do in the Flash sandbox. For example, each one of these projectors allows you to manipulate files (add, edit, delete e.t.c.) on the computer. Janus had the most methods available out of all the projectors I tried. This is partially because Janus used the .NET framework (which meant that .NET 2.0 was required on the system you were executing the projector on).
Also like MDM Zinc, this product allowed you to create applications for the Mac too. I managed to get a cheaper price too when I contacted them directly explaining that I was a student. I recently contacted Janus-Flash to ask about the future of the product, and they said that they may re-release Janus in the future, but for now it's off the market.
Some other products I have used which are worth a mention but I haven't explained in detail: SWFKit, Jugglor, F-IN-BOX (more developer releated as it required cutting code).
A quick search brings up these which might be worth a look: Flash2Me, Flash EXE Builder and SWF to Screensaver.
For your project I think the best option would be SWF Studio. It has lots of nice scripting features you can use to interface with the OS, and is nicely priced too at $299 for a full license.
I hope this helps in your decision for what projector to use, and will save you from trying out many different projectors like I did over several months!
We support a lot of Win32 functionality directly in our core API so chances are you may not even have to make a direct API call, but if you do...
SWF Studio has an advanced Plugin API that allows you to write custom plugins in C++, C# or VB.NET so you can call win32 or .NET functions. We created our own ummanaged to managed code shim so you can write a native .NET plugin and call it from SWF Studio just as easily as you can write a Win32 plugin.
There's no difference between how you call a SWF Studio function in AS2 or AS3. We have maintained 100% backward compatibility in our API. Whether you're using AS2 or AS3, your calls will just work. And they'll continue to work.
However, the place we really shine is support. I created SWF Studio and I'm still in the forums EVERY day answering questions and fixing bugs.
My experience here is from a year ago.
Having worked with mProjector I can tell you that the AS3 API is quite robust and easy to use. I was able to wrap a large swf-based project using external assets up into an EXE without a lot of problems. The UI for mProjector's project gui leaves something to be desired, but the actual hooks to the file system were easy to use.
The difficulty is that not all of it is documented. In fact there were as of a year ago a lot of undocumented packages.
My only real problem with mprojector was that in AS3 there wasn't any support for SharedObjects. Someone in their community worked around this and made their solution available. It does of course make use of storing a file on the local system.
This overall compared favorably against Zinc which was extraordinarily complex, slow to compile, and worse than having no documentation all the docs I needed were flat-out wrong.
I ruled out Jugglor almost immediately. It never successfuly compiled anything.
Since this is an old project you're talking about, and written in AS2, I can't speak to that side of it. I can say however that programs like Zinc and mProjector have been around a lot longer than AS3 has, and that the same hooks that are available in AS3 seemed to be available in AS2 also. The possibility exists that there may be more such hooks in AS2 since it's been supported for longer, but I cannot vouch for this at all.
I have used all of these applications, but most of all I liked theFlajector - a program that converts flash movies (swf) to exe files. You can include a flash player in generated applications and they will use it. In other words, the applications will work even if no flash player is installed. Also, Flajector can create windowless applications from flash movies. You can extend your applications using plugins. Using standard classes you can work with files and more.
I am searching for an easy webapp or windows application where i can design a system architecture. Creating boxes for different zones, e.g. demilitarized zone, adding servers, databases and protocols and also connecting them with each others. It should be more hardware orientied, with nice graphics of databases and computer – not like a screen mockup tool or a UML modeler. Is there something like this out there?
For this, I have to recommend both Dia and Microsoft Visio. I'm not sure what image sets the latest version of Visio comes with. I can state for sure that Dia offers image sets that contain the symbols that you most likely need to complete your task.
You can use inkscape which is a general purpose SVG editor that has, by default, a plugin that allows you get images from http://www.openclipart.org/. There are quite decent pictures of Computers and Hardware that you can use.
There's also the xfig program but it's got a very old school UI.
There are many more technologies and tools available to build the front end for an application.
Which is the best technology/tool/platform available using which I can build a better GUI, by which I'll be able to build a nice looking as well as an efficient GUI?
Definition of "better" includes factors such as efficiency,user friendliness,better content control mechanism, navigation and many more.
I know this is a question about which GUI toolkit you should use, but your first technology for producing a user-friendly UI is pen and paper. Sketch out some mock-ups. Draw buttons and menus on construction paper, cut them out, and glue them together. Then try your mockups on about a half-dozen people. You'll quickly find out what makes a good UI.
It doesn't matter how good the UI looks or whether it uses the latest snazzy effects -- if your users can't figure out how to use it, they'll go elsewhere. You need to learn what works for your target audience before you write a single line of code.
Read Don't Make Me Think to learn how to make mock-ups and do user testing.
If' you're tracking an IP address, you'll definitely want to create your GUI Interface in Visual Basic.
Use the .NET framework in Visual Studio 2005/2008/2010 Studio. I haven't developed in any other environment, but I have been able to create nice looking apps in this IDE / Framework.
"Best" depends on what your evaluation function is.
For ease of development, and high quality UI, in a non-web based app it's hard to beat C#/VB or any other .NET language and environment for a windows-based app. Depending on the quality of the UI, MPF will give you greater flexibility and control, whereas windows form will make it easier to develop.
Having used Windows Presentation Foundation for a while now i would highly recommend it. There is a pretty big learning curve and, to be honest, MSFT should have included some controls (the datagrid being the biggest one) that were not included by default (but will be in .NET 4.0). Where WPF and XAML exceed is providing a foundation from which you can build just about anything. You can style ANY part of ANY control and build your own composite controls from scratch. A lot of thought went into binding and value converters and once you get used to the declarative nature of XAML you wont want to turn back. The company I work for has been using it for a couple of years now and the difference between the GUIs we used to develop (mainly winforms and asp.net) and what we develop now are night and day in terms of both look-and-feel and functionality. My two cents anyway...
It depends.
What device will the GUI be used on, hand held, PC, Mac?
What platform Windows, Linux, Web?
What kind of application will it be, accounting, email client, web application?
What audience will be using the application (a GUI aimed at a child may be different than one aimed at an adult)?
All of these things must be taken into account before even starting to formulate an answer to your question.
You have several choices for developing a GUI.
first, if cross platform is an issue consider using Java or Python.
you can also use Adobe AIR and develop the gui in Flex.
If you direct the product to windows only users .NET WPF is the best solution, with a very rich set of control and examples.
You can also use .NET with mono for cross platform compatibility, but WPF isn't currently supported.
Desktop, Mobile, Windows, Linux, Database, OpenGL: Nokia Qt. Wiht Python - PyQt development process is shortest and easy. Application containing all required python & qt libraries and modules is around 30MB with Inno Setup installation is 8MB and will work on Windows 2000 and newer for Python 2.6.x, Python 2.5.x based application will run from Windows 95 to Windows 7.
I think all the attributes you list -- efficiency, user friendliness, etc -- are attributes of a good design rather than a good toolkit. Just about any toolkit can be used to meet those goals. I think the question might be different if you were asking about eye candy, fancy multi-media, etc. There are definitely some toolkits that do that better than others.
If you're interested in usability first (and it sounds like you are), focus on the design then pick whatever toolkit meets your current abilities and can handle your design. For example, if you require 3D images that might narrow your choices; likewise if you need to show videos, that will influence which toolkits you can choose from.
So, start with a good design. From that, create a list of requires for the toolkit -- rich editing controls, video, 3D, etc. And then look for a toolkit that provides what you need.
The best toolkit in the world won't make up for poor design.
Personally after having used Win32, Forms and WPF then going to Mac/iPhone GUI development, I very much prefer the flexibility and high quality of visuals in the Mac/iPhone GUI.
One of the most useful examples is the fact that in NSTable/UITable controls (ListViews or similar in Windows), every cell is a fully customisable View (a Control in Windows).
Where in a ListView you have very little customisation for each cell/item in the view since you only provide details, not an actual control, an NSTable/UITable asks you for a table cell which you can add anything to, such as buttons, switches and image views.
Mac OS GUI development to me is a LOT more flexible and more consistently flexible in that regard. Everything is a View so I can my own contents to anything.
Have you considered Silverlight?
It can be used to create internet applications, but it can also be run out of browser to create desktop applications. It's has significant overlap with WPF though there are differences which might catch you out when swapping from one to the other.
Expression Blend 3 is a very good visual designer and the code it produces is quite efficient.
Back in the old days, Help was not trivial but possible: generate some funky .rtf file with special tags, run it through a compiler, and you got a WinHelp file (.hlp) that actually works really well.
Then, Microsoft decided that WinHelp was not hip and cool anymore and switched to CHM, up to the point they actually axed WinHelp from Vista.
Now, CHM maybe nice, but everyone that tried to open a .chm file on the Network will know the nice "Navigation to the webpage was canceled" screen that is caused by security restrictions.
While there are ways to make CHM work off the network, this is hardly a good choice, because when a user presses the Help Button he wants help and not have to make some funky settings.
Bottom Line: I find CHM absolutely unusable. But with WinHelp not being an option anymore either, I wonder what the alternatives are, especially when it comes to integrate with my Application (i.e. for WinHelp and CHM there are functions that allow you to directly jump to a topic)?
PDF has the disadvantage of requiring the Adobe Reader (or one of the more lightweight ones that not many people use). I could live with that seeing as this is kind of standard nowadays, but can you tell it reliably to jump to a given page/anchor?
HTML files seem to be the best choice, you then just have to deal with different browsers (CSS and stuff).
Edit: I am looking to create my own Help Files. As I am a fan of the "No Setup, Just Extract and Run" Philosophy, i had that problem many times in the past because many of my users will run it off the network, which causes exactly this problem.
So i am looking for a more robust and future-proof way to provide help to my users without having to code a different help system for each application i make.
CHM is a really nice format, but that Security Stuff makes it unusable, as a Help system is supposed to provide help to the user, not to generate even more problems.
HTML would be the next best choice, ONLY IF you would serve them from a public web server. If you tried to bundle it with your app, all the files (and images (and stylesheets (and ...) ) ) would make CHM look like a gift from gods.
That said, when actually bundled in the installation package, (instead of being served over the network), I found the CHM files to work nicely.
OTOH, another pitfall about CHM files: Even if you try to open a CHM file on a local disk, you may bump into the security block if you initially downloaded it from somewhere, because the file could be marked as "came from external source" when it was obtained.
I don't like the html option, and actually moved from plain HTML to CHM by compressing and indexing them. Even use them on a handful of non-Windows customers even.
It simply solved the constant little breakage of people putting it on the network (nesting depth limited, strange locking effects), antivirus that died in directories with 30000 html files, and 20 minutes decompression time while installing on an older system, browser safety zones and features, miscalculations of needed space in the installer etc.
And then I don't even include the people that start "correcting" them, 3rd party product with faulty "integration" attempts etc, complaints about slowliness (browser start-up)
We all had waited years for the problems to go away as OSes and hardware improved, but the problems kept recurring in a bedazzling number of varieties and enough was enough. We found chmlib, and decided we could forever use something based on this as escape with a simple external reader, if the OS provided ones stopped working and switched.
Meanwhile we also have an own compiler, so we are MS free future-proof. That doesn't mean we never will change (solutions with local web-servers seem favourite nowadays), but at least we have a choice.
Our software is both distributed locally to the clients and served from a network share. We opted for generating both a CHM file and a set of HTML files for serving from the network. Users starting the program locally use the CHM file, and users getting their program served from a network share has to use the HTML files.
We use Help and Manual and can thus easily produce both types of output from the same source project. The HTML files also contain searching capabilities and doesn't require a web server, so though it isn't an optimal solution, works fine.
So far all the single-file types for Windows seems broken in one way or another:
WinHelp - obsoleted
HtmlHelp (CHM) - obsoleted on Vista, doesn't work from network share, other than that works really nice
Microsoft Help 2 (HXS) - this seems to work right up until the point when it doesn't, corrupted indexes or similar, this is used by Visual Studio 2005 and above, as an example
If you don't want to use an installer and you don't want the user to perform any extra steps to allow CHM files over the network, why not fall back to WinHelp? Vista does not include WinHlp32.exe out of the box, but it is freely available as a download for both Vista and Server 2008.
It depends on how import the online documentation is to your product, a good documentation infrastructure can be complex to establish but once done it pays off. Here is how we do it -
Help source DITA compilant XML, stored in SCC (ClearCase).
Help editing XMetal
Help compilation, customized Open DITA Toolkit, with custom Perl/Java preprocessing
Help source cross references applications resources at compile time, .RC files etc
Help deliverables from single source, PDF, CHM, Eclipse Help, HTML.
Single source repository produces help for multiple products 10+ with thousands of shared topics.
From what you describe I would look at Eclipse Help, its not simple to integrate into .NET or MFC applications, you basically have to do the help mapping to resolve the request to a URL then fire the URL to Eclipse Help wrapper or a browser.
Is the question how to generate your own help files, or what is the best help file format?
Personally, I find CHM to be excellent. One of the first things I do when setting up a machine is to download the PHP Manual in CHM format (http://www.php.net/download-docs.php) and add a hotkey to it in Crimson Editor. So when I press F1 it loads the CHM and performs a search for the word my cursor is on (great for quick function reference).
If you are doing "just extract and run", you are going to run in security issues. This is especially true if you are users are running Vista (or later). is there a reason why you wanted to avoid packaging your applications inside an installer? Using an installer would alleviate the "external source" problem. You would be able to use .chm files without any problems.
We use InstallAware to create our install packages. It's not cheap, but is very good. If cost is your concern, WIX is open source and pretty robust. WIX does have a learning curve, but it's easy to work with.
PDF has the disadvantage of requiring the Adobe Reader
I use Foxit Reader on Windows at home and at work. A lot smaller and very quick to open. Very handy when you are wondering what exactly a80000326.pdf is and why it is clogging up your documents folder.
I think the solution we're going to end up going with for our application is hosting the help files ourselves. This gives us immediate access to the files and the ability to keep them up to date.
What I plan is to have the content loaded into a huge series of XML files, each one containing help for a specific item. This XML would contain links to other XML files. We would use XSLT to display the contents as necessary.
Depending on the licensing, we may build a client-specific XSLT file in order to tailor the look and feel to what they need. We may need to be able to only show help for particular versions of our product as well and that can be done by filtering out stuff in the XSLT.
I use a commercial package called AuthorIT that can generate a number of different formats, such as chm, html, pdf, word, windows help, xml, xhtml, and some others I have never heard of (does dita ring a bell?).
It is a content management system oriented towards the needs of technical documentation writers.
The advantage is that you can use and re-use the same content to build a set of guides, and then generate them in different formats.
So the bottom line relative to the question of choosing chm or html or whatever is that if you are using this you are not locked into a given format, but you can provide several among which the user can choose, and you can even add more formats as you go along, at no extra cost.
If you just have one guide to create it won't be worth your while, but if you have a documentation set to manage then it is the best to my knowledge. Their support is very helpful also.