xmpp client with server ejabberd - client

I am using ejabberd as server and want to deploy it on a large scale. Can you suggest me the client best suited so that I can plug it in seamlessly. I am thinking of using wokkel or pidgin but not really sure of the best possibility. Any sort of guidance will be appreciated.
Actually my complete requirement is development of a chat engine - including server, clients etc. Currently I am working on things at my desktop only but once done, I have to host it; basically incorporate it with in a site for chatting purpose. So, now my problem is:
I am not clear about how the actual data flow is? I have googled and read about xmpp (a book by Peter Andre) also but I am not clear about the flow and what are the actual requirementsto do the above mentioned task. What I currently know is:
1) I need a server - so selected ejabberd
2) I need client - still not sure which one to use and one other doubt is how this client thing will work when deployed on some website for chatting purpose.
3) Some library - dont know which one and what is the purpose?

2) You can use a web client like Candy Chat (uses Strophe IIRC) http://candy-chat.github.io/candy/
3) Create your own webclient using javascript and the Strophe library which ggozad mentioned.

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PHP real time application

I have to create a little AJAX chat in my web application and I'm dealing with problem of real-time communication between JavaScript client and PHP server.
I want my js client to be able to catch new messages from the server as quick as possible. My first idea was to create AJAX request for example each 5 sec. to see whether there are new messages.
However, I'm not sure what happens if my application use for example 1000 people, it must be huge load to Apache httpd.
I also know about technique called 'long-polling' request, but when I tried that locally on my server, I've completely shooted down my Apache (I've read sth about problems with apache and long-polling). The next way I know about is WebSocket.
However, is it true that I have to be able to open port on webserver to use it? Because on regular web hosting, I thing it's not possible and I cant change any Apache/PHP settings on my hosting.
Do you have any suggestions how to solve it?
If you want to use websockets, you better have full control over your server as you may be facing the need to start and stop the websocket daemon whenever it's needed.
I wouldn't recommend using "regular web hosting" because of its restrictions.
I think that you are looking for "virtual server providers", that provides you full control over the server you manage. You should look at Amazon Web Services. There are many others that you may find.

Phalcon php vs node.js

We are going to develop rest server for our application (and all logic is on client javascript).
So we thought to use Phalcon php, but we also need to create realtime chat system, which is much more easy to do using node.js. This made us think about using node.js instead of phalcon
Unfortunatly, we are not good expirienced in node.js, we love phalcon for its performance and internal beauty.
The quiestion is, did anybody compare phalcon and node.js performance? May be it's better to use node.js only for long polling chat requests, but i dont like when project is connected with so different tools.
You are trying to compare two different things IMO.
node.js has a lot of power and flexibility but so does Phalcon. If you want to create a chat application with Phalcon, then you will need to implement some sort of polling mechanism in your browser that would refresh the chat window every X seconds. Getting/Inserting the data from the database will be Phalcon's job. Javascript will be used to do the polling i.e. refresh the chat page every X seconds.
The problem with this approach is that you might be hitting your web server every X seconds from every client that has the chat application open - and thus refreshing the chat contents, even when there are no messages. This can become very intensive very quickly.
node.js has the ability to send messages to the subscribed clients instantly. Web sockets can do the same thing I believe.
Check this video out, which will give you an idea of how this can be achieved easily:
https://www.youtube.com/watch?v=lW1vsKMUaKg
The idea is to use technologies that will not burden your hardware, rather collaborate with it. Having a "subscription" notification system (such as sockets or node.js) reduces the load on your application since only the subscribed clients receive the new messages and no full refresh is needed from the chat clients.
Phalcon is great for the back end with its speed and it can be used to construct the message which in turn will be passed to the transport layer and sent to the client. Depending on how you want to implement this, there are plenty of options around and you can easily mix and match technologies :)
as #Nikolaos Dimopoulos said, you're trying to compare two different things.
But here is my advice, while you're experienced with PhalconPHP framework, and you want to benefit from Phalcon speed and performance, you can implement the web app in Phalcon FW, and the chatting system in Node.JS as a service.
If your web application "The Phalcon app" needs to push messages from the backend, you can use http://elephant.io/ library for that, I have done this before with Yii framework and Node, and it's working perfectly.
My advice is to use what you already know, experimenting with nodejs just for the chat application.
Mainly because you said you do not have experience with it, so, because the chat app is something a lot of people made you'll find plenty of examples.
By doing so you will learn a lot from node and might even think about migrating from Phalcon if it suits your needs, using the features offered by expressjs for example.
I would not choose one over the other based on performance.

How to implement secure network message passing using Cocoa

I'm interested in having clients, on iOS/OS X platforms using Cocoa, having secure transaction with a dedicated server. I'm looking for the easiest and most 'proper' use of the fancy highly abstracted APIs that Apple has developed. An example of what I'm talking about with those "fancy" APIs is that https is implemented "for free" and could suit my purposes - except that I don't know how to implement the corresponding server portion of that?
The network messages basically need to be a secure session where a client can create an account, or log in with that account, can send a request to the server, and receive a response from the server. The traffic is low volume, latency is OK, most important thing is to implement confidentiality and to make my software effort as short as possible.
The server will be on FreeBSD and will either run Cocoa via Cocotron or can use some other technology you mention that would make development faster. The computation being done on the server is minimal, requires db intfc, etc.
On the client side, NSURLRequest and NSURLConection all support HTTPS mode. You could also try third party libraries such as ASIHTTPRequest.
On the server side, I'm not sure what you mean by "The server will be on FreeBSD and will either run Cocoa via Cocotron". Are you saying that your server will be written in Objective-C and using Cocoa API? I'm not really sure why you want to do something like that. If the code on server is minimal, why not use the Apache server combined with mod_ssl and perhaps PHP to get it done? PHP is excellent for quick and dirty server. You can also use django / rails and other established frameworks (all of which support HTTPS) if those suit your need better.

Options for Comet Servers with Codeigniter? [duplicate]

I'm new to comet, but I have read about it and I realize that PHP is bad for comet long polling.
All of my project is written in CodeIgniter PHP Framework, so all my code is PHP. But I need request data all seconds to update auctions products, and I'm looking for comet, but as PHP is a bad way to comet, how can I do it?
also it is possible to read from MySQL and send to listener?
Thanks.
One solution is Ajax Push Engine - they dish out their own server for handling the connections with clients, but you can use whatever backend to feed data to APE - including PHP. You can also work with MySQL directly - see example one and two. Note: the APE server can only be run on Linux, BSD or Mac OS X (though, it would seem that a port to Windows should be possible, since it's written in pure C, AFAICT).
The other one is NGiNX_HTTP_Push_Module - you use nginx as your push server (no need for an extra server running, like it's in APE's case) and the protocol is easy to work with/straightforward IMHO.
Another options would be a hosted comet SaaS solution, such as WebSync On-Demand. It's cheap, and because it's hosted doesn't have server requirements.
There's a PHP SDK for integrating your data push.
[Disclaimer: I work there]

Is there some way to PUSH data from web server to browser?

Of course I am aware of Ajax, but the problem with Ajax is that the browser should poll the server frequently to find whether there is new data. This increases server load.
Is there any better method (even using Ajax) other than polling the server frequently?
Yes, what you're looking for is COMET http://en.wikipedia.org/wiki/Comet_(programming). Other good Google terms to search for are AJAX-push and reverse-ajax.
Yes, it's called Reverse Ajax or Comet. Comet is basically an umbrella term for different ways of opening long-lived HTTP requests in order to push data in real-time to a web browser. I'd recommend StreamHub Push Server, they have some cool demos and it's much easier to get started with than any of the other servers. Check out the Getting Started with Comet and StreamHub Tutorial for a quick intro. You can use the Community Edition which is available to download for free but is limited to 20 concurrent users. The commercial version is well worth it for the support alone plus you get SSL and Desktop .NET & Java client adapters. Help is available via the Google Group, there's a good bunch of tutorials on the net and there's a GWT Comet adapter too.
Nowadays you should use WebSockets.
This is 2011 standard that allows to initiate connections with HTTP and then upgrade them to two-directional client-server message-based communication.
You can easily initiate the connection from javascript:
var ws = new WebSocket("ws://your.domain.com/somePathIfYouNeed?args=any");
ws.onmessage = function (evt)
{
var message = evt.data;
//decode message (with JSON or something) and do the needed
};
The sever-side handling depend on your tenchnology stack.
Look into Comet (a spoof on the fact that Ajax is a cleaning agent and so is Comet) which is basically "reverse Ajax." Be aware that this requires a long-lived server connection for each user to receive notifications so be aware of the performance implications when writing your app.
http://en.wikipedia.org/wiki/Comet_(programming)
Comet is definitely what you want. Depending on your language/framework requirements, there are different server libraries available. For example, WebSync is an IIS-integrated comet server for ASP.NET/C#/IIS developers, and there are a bunch of other standalone servers as well if you need tighter integration with other languages.
I would strongly suggest to invest some time on Comet, but I dont know an actual implementation or library you could use.
For an sort of "callcenter control panel" of a web app that involved updating agent and call-queue status for a live Callcenter we developed an in-house solution that works, but is far away from a library you could use.
What we did was to implement a small service on the server that talks to the phone-system, waits for new events and maintains a photograph of the situation. This service provides a small webserver.
Our web-clients connects over HTTP to this webserver and ask for the last photo (coded in XML), displays it and then goes again, asking for the new photo. The webserver at this point can:
Return the new photo, if there is one
Block the client for some seconds (30 in our setup) waiting for some event to ocurr and change the photograph. If no event was generated at that point, it returns the same photo, only to allow the connection to stay alive and not timeout the client.
This way, when clients polls, it get a response in 0 to 30 seconds max. If a new event was already generated it gets it immediately), otherwise it blocks until new event is generated.
It's basically polling, but it somewhat smart polling to not overheat the webserver. If Comet is not your answer, I'm sure this could be implemented using the same idea but using more extensively AJAX or coding in JSON for better results. This was designed pre-AJAX era, so there are lots of room for improvement.
If someone can provide a actual lightweight implementation of this, great!
An interesting alternative to Comet is to use sockets in Flash.
Yet another, standard, way is SSE (Server-Sent Events, also known as EventSource, after the JavaScript object).
Comet was actually coined by Alex Russell from Dojo Toolkit ( http://www.dojotoolkit.org ). Here is a link to more infomration http://cometdproject.dojotoolkit.org/
There are other methods. Not sure if they are "better" in your situation. You could have a Java applet that connects to the server on page load and waits for stuff to be sent by the server. It would be a quite a bit slower on start-up, but would allow the browser to receive data from the server on an infrequent basis, without polling.
You can use a Flash/Flex application on the client with BlazeDS or LiveCycle on the server side. Data can be pushed to the client using an RTMP connection. Be aware that RTMP uses a non standard port. But you can easily fall back to polling if the port is blocked.
It's possible to achive what you're aiming at through the use of persistent http connections.
Check out the Comet article over at wikipedia, that's a good place to start.
You're not providing much info but if you're looking at building some kind of event-driven site (a'la digg spy) or something along the lines of that you'll probably be looking at implementing a hidden IFRAME that connects to a url where the connection never closes and then you'll push script-tags from the server to the client in order to perform the updates.
Might be worth checking out Meteor Server which is a web server designed for COMET. Nice demo and it also is used by twitterfall.
Once a connection is opened to the server it can be kept open and the server can Push content a long while ago I did with using multipart/x-mixed-replace but this didn't work in IE.
I think you can do clever stuff with polling that makes it work more like push by not sending content unchanged headers but leaving the connection open but I've never done this.
You could try out our Comet Component - though it's extremely experimental...!
please check this library https://github.com/SignalR/SignalR to know how to push data to clients dynamically as it becomes available
You can also look into Java Pushlets if you are using jsp pages.
Might want to look at ReverseHTTP also.

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