DirectX 10 Screen Capture for Battlefield 3 - windows

I am having trouble getting a screen capture when i play Battlefield3. I know that i must capture usig DirectX, so i have made some search and found this :
Imports System.IO
Imports Microsoft.DirectX.Direct3D
Imports Microsoft.DirectX
Public Class form1
Public Shared Function CaptureScreenshot(ByVal Device As Direct3D.Device, ByVal Filename As String, ByVal ImageFormat As Direct3D.ImageFileFormat) As Boolean
Dim B As Direct3D.Surface
Try
B = Device.GetBackBuffer(0, 0, DirectX.Direct3D.BackBufferType.Mono)
Direct3D.SurfaceLoader.Save(Filename, ImageFormat, B)
B.Dispose()
Catch ex As Exception
Return False
End Try
Return True
End Function
Public Shared Function CaptureScreenshot(ByVal Device As Direct3D.Device, ByVal Filename As String) As Boolean
Return CaptureScreenshot(Device, Filename, Direct3D.ImageFileFormat.Bmp)
End Function
Private Sub Main_Load(ByVal sender As System.Object, ByVal e As System.Windows.Forms.KeyEventArgs) Handles MyBase.Load
CaptureScreenshot(Device, "capture.jpg", Direct3D.ImageFileFormat.Bmp)
End Sub
End Class
but it does not work. It says :
Error 2 'Device' is a type and cannot be used as an expression.
Error 1 'DirectX' is not declared. It may be inaccessible due to its protection level.
I know that the game uses DirectX 11 / DirectX 10.
I am a member of a clan in BF3 and we want the program to take screen shots at a time interval, the timers is not a problem, i can do that but i can't manage to resolve the 2 errors. Thanks in advance and i appreciate the time you are spending to view this thread. Sorry for my English.

Related

Vb6 Drag and Drop HTML data

In Visual basic 6, clipboard has various formats. To retrieve HTML data from the clipboard, this works great: https://support.microsoft.com/en-us/kb/274326
Now my question is, how can I get HTML information from dragged data and not the clipboard?
for example,
I'd like to have a multi-line textbox, that when I drag content from a webpage - into the textbox - the textbox will show the HTML retrieved from the OLE Dragging information, and not as vbCFtext.
I'v tried using the same technique as in the link above but instead of GetClipboardData - use Data.GetData(RegisterClipboardFormat("HTML Format")) [which is coming from Picture1_OLEDragDrop(...]
but I get an over flow error.
I have searched all over the web for a solution. anybody out there?
Edited: The above was answered, Thanks!
Adding:
Thank you very much! What would be the right way now to reverse that? meaning, to drag from a text box (that contains HTML) - and set it for dragging in HTML mode?
when I simply use this:
Private Sub Text1_OLEStartDrag(Data As DataObject, AllowedEffects As Long)
'Data.SetData StrConv(Text1.Text, vbFromUnicode), (CF_HTML)
Data.SetData Text1.Text, (CF_HTML)
End Sub
I get an error:
"Non-intrinsic OLE drag and drop formats used with SetData require Byte array data. GetData may return more bytes than were given to SetData (Error 675)"
What would be the accurate way to send back the data?
and note that in could have Unicode characters.
will I have to use memory copy and others to get this to work? I'l appreciate your help very much!
Your problem is that RegisterClipboardFormat returns a Long (actually a uint), but clipboard formats are ushort (unsigned integer) values. Since we have no such type in VB6, our DataObject types expect Integer values. Thus we have to play a few more games:
Option Explicit
Private Declare Function RegisterClipboardFormat Lib "user32" _
Alias "RegisterClipboardFormatW" ( _
ByVal lpString As Long) As Long
Private CF_HTML As Integer
Private Sub Form_Initialize()
Dim Temp As Long
Temp = RegisterClipboardFormat(StrPtr("HTML Format"))
CF_HTML = CInt(Temp And &H7FFF&) Or IIf(Temp And &H8000&, &H8000, 0)
End Sub
Private Sub Text1_OLEDragDrop( _
Data As DataObject, _
Effect As Long, _
Button As Integer, _
Shift As Integer, _
X As Single, _
Y As Single)
If Effect And vbDropEffectCopy Then
Text1.Text = StrConv(Data.GetData(CF_HTML), vbUnicode)
End If
End Sub
Private Sub Text1_OLEDragOver( _
Data As DataObject, _
Effect As Long, _
Button As Integer, _
Shift As Integer, _
X As Single, _
Y As Single, _
State As Integer)
If Data.GetFormat(CF_HTML) Then
Effect = vbDropEffectCopy
Else
Effect = vbDropEffectNone
End If
End Sub

Shutdown computer at specific time programmatically

I need an application with a feature that user should be able to set time of computer automatic shutdown (closing all opened applications) in visual basic 6.
I just need to know is this doable? if yes, what specific topics should I search? honestly, never did system programs in vb just m a db programmer that too of a primitive nature. (so gurus, thanks for understanding ;)
Option Explicit
Declare Function ExitWindowsEx Lib "user32" (ByVal uFlags As Long, ByVal dwReserved As Long) As Long
Public Const EWX_FORCE = 4
Public Const EWX_LOGOFF = 0
Public Const EWX_REBOOT = 2
Public Const EWX_SHUTDOWN = 1
Public Sub Main()
Dim Res As Long
MsgBox ("Your System Will Now Shutdown")
Res = ExitWindowsEx(EWX_SHUTDOWN, 0)
End Sub
source
this does the job as required by you.

Is there an easy event in .Net to detect a cd, dvd (or usb) insertion?

I know you can do it with an WMI event or overriding WndProc and looking for the right messages, but i was wondering if there wasn't something hidden in the net framework that makes this task easyer.
This free DriveDetector class provides this functionality (as least for USB drives, which is what I used it for). It uses the WndProc approach you describe.
I'm not aware of anything similar that is part of the standard .NET libraries.
In the following code, moDiskDetector will raise an EventArrived event when a new drive is detected.
To detect removal of a drive use "__InstanceDeletionEvent".
Private WithEvents moDiskAddWatcher As ManagementEventWatcher
Private Sub StartWatcher()
If moDiskAddWatcher Is Nothing Then
moDiskAddWatcher = CreateWatcher("__InstanceCreationEvent", "(TargetInstance ISA 'Win32_DiskDrive')")
End If
moDiskAddWatcher.Start()
End Sub
Private Sub StopWatcher()
If moDiskAddWatcher IsNot Nothing Then
moDiskAddWatcher.Stop()
moDiskAddWatcher.Dispose()
End If
End Sub
Private Function CreateWatcher(ByVal sClassName As String, ByVal sCondition As String) As ManagementEventWatcher
Dim oQuery As New WqlEventQuery()
oQuery.EventClassName = sClassName
oQuery.WithinInterval = New TimeSpan(0, 0, 5)
oQuery.Condition = sCondition
Return New ManagementEventWatcher(oQuery)
End Function

How to tell if system state is idle asleep etc in vb6

I'm attempting to make my own instant messenger and want the user to go into idle/away mode if the computer hasn't been used in so long. Does anyone have a great idea on how to do this?
Here's how I implemented this functionality a few years ago. Function fnIdleTime will tell you how many seconds it has been since the user touched the mouse or keyboard.
Public Declare Function timeGetTime Lib "WINMM.DLL" () As Long
Private Type LASTINPUTINFO
cbSize As Long
dwTime As Long
End Type
Public Declare Function GetLastInputInfo Lib "user32.dll" (plii As LASTINPUTINFO) As Long
Public Function fnIdleTime() As Long
Dim lii As LASTINPUTINFO
lii.cbSize = Len(lii)
If (GetLastInputInfo(lii) > 0) Then
fnIdleTime = (timeGetTime - lii.dwTime) \ 1000
End If
End Function

VB6, File Doesn't Exist, How do I handle Gracefully?

I am testing an application that checks if a file exists across a network. In my testing, I am purposefully pulling the network plug so the file will not be found. The problem is this causes my app to go unresponsive for at least 15 seconds. I have used both the FileExists() and GetAttr() functions in VB6. Does anyone know how to fix this problem? (No, I can't stop using VB6)
Thanks,
Charlie
Unfortunately, VB doesn't make this easy, but luckily the Win32 API does, and it's quite simple to call Win32 functions from within VB.
For the LAN/WAN, you can use a combination of the following Win32 API calls to tell you whether the remote connection exists without having to deal with a network time-out:
Private Declare Function WNetGetConnection Lib "mpr.dll" Alias _
"WNetGetConnectionA" (ByVal lpszLocalName As String, _
ByVal lpszRemoteName As String, ByRef cbRemoteName As Long) As Long
Private Declare Function PathIsNetworkPath Lib "shlwapi.dll" Alias _
"PathIsNetworkPathA" (ByVal pszPath As String) As Long
Private Declare Function PathIsUNC Lib "shlwapi.dll" Alias "PathIsUNCA" _
(ByVal pszPath As String) As Long
For the Internet, you can use the Win32 API call:
Private Declare Function InternetGetConnectedState Lib "wininet.dll" _
(ByRef lpdwFlags As Long, ByVal dwReserved As Long) As Long
Const INTERNET_CONNECTION_MODEM = 1
Const INTERNET_CONNECTION_LAN = 2
Const INTERNET_CONNECTION_PROXY = 4
Const INTERNET_CONNECTION_MODEM_BUSY = 8
This VB site has more discussion on path oriented functions you can call in the Win32 API through VB.
use this too
Dim FlSize as long
flsize=filelen("yourfilepath")
if err.number=53 then msgbox("file not found")
if err.number=78 then msgbox("Path Does no Exist")
I'm not sure you can handle this much more gracefully - if the network is having problems it can take a while for timeouts to indicate that the problem is severe enough that things aren't working.
If VB6 supports threading (I honestly don't recall) you could spin the file open into a background thread, and have the UI allow the user to cancel it (or perform other operations if that makes sense), but that introduces a pretty significant amount of additional complexity.
VB6 has some networking functions that can test to see if the network is connected. You should be able to add in under 'References' the 'NetCon 1.0 Type Library'. This adds for you the NETCONLib. Once implemented, you should be able to test for network connectivity first, then test for the FileExists and GetAttr.
Let me know if this helps!
VB is inherently single threaded, but you can divert work to a COM component to do an asynchronous file check and flag an event when it is done. This way the UI thread stays at responsive at least. Trouble is - this is all theory, I don't know such a component.
But wait! Google just turned up this: Visual Basic 6 Asynchronous File I/O Using the .NET Framework. Does that help, maybe?
Also, they have something similar over at CodeProject: Asynchronous processing - Basics and a walkthrough with VB6/ VB.NET
this code only used for check connection (maybe can help you) for one of your problems :
Private Declare Function InternetGetConnectedState Lib "wininet.dll" (ByRef dwFlags As Long, ByVal dwReserved As Long) As Long
Private Const CONNECT_LAN As Long = &H2
Private Const CONNECT_MODEM As Long = &H1
Private Const CONNECT_PROXY As Long = &H4
Private Const CONNECT_OFFLINE As Long = &H20
Private Const CONNECT_CONFIGURED As Long = &H40
Public Function checknet() As Boolean
Dim Msg As String
If IsWebConnected(Msg) Then
checknet = True
Else
If (Msg = "LAN") Or (Msg = "Offline") Or (Msg = "Configured") Or (Msg = "Proxy") Then
checknet = False
End If
End If
End Function
Private Function IsWebConnected(Optional ByRef ConnType As String) As Boolean
Dim dwFlags As Long
Dim WebTest As Boolean
ConnType = ""
WebTest = InternetGetConnectedState(dwFlags, 0&)
Select Case WebTest
Case dwFlags And CONNECT_LAN: ConnType = "LAN"
Case dwFlags And CONNECT_MODEM: ConnType = "Modem"
Case dwFlags And CONNECT_PROXY: ConnType = "Proxy"
Case dwFlags And CONNECT_OFFLINE: ConnType = "Offline"
Case dwFlags And CONNECT_CONFIGURED: ConnType = "Configured"
Case dwFlags And CONNECT_RAS: ConnType = "Remote"
End Select
IsWebConnected = WebTest
End Function
in your event :
If checknet = False Then
...
else
...
end if
I agree with Will. Something like this is simple to handle with Script.FileSystemObject:
Dim objFSO As New FileSystemObject
If objFSO.FileExists("C:\path\to\your_file.txt") Then
' Do some stuff with the file
Else
' File isn't here...be nice to the user.
EndIf
Accessing files over a network can cause these hangs.
It's been a while, but I remember multi-threading in VB6 being relatively painful to implement. A quick solution would be to have a small .exe (perhaps also coded in VB) that can handle this. You could use DDE for inter-app communication or the ever so easy but kludgey file-based pipe, by which I mean a file that both apps will mutually read/write to handle inter-app communication. Of course, using file-based pipes, depending on the details of this scenario, may simply exaggerate the File I/O lag.
If there's a reasonable degree with which you can predict where the user will be selecting files from, you may consider preemptively caching a directory listing and reading that rather than the file directly - assuming the directory contents aren't expected to change frequently. Note: getting a directory listing over a network will cause the same lag issues as individual file I/O over a network. Keep that in mind.

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