Use relative path in Firefox extension - firefox

I develop Firefox extension with bundled executable file which should be run on browser startup.
To run process I need get nsIFile or nsILocalFile instance which points to executable file.
I know one solution how to get it using directory service:
var file = Components.classes["#mozilla.org/file/directory_service;1"].getService(Components.interfaces.nsIProperties).get("ProfD", Components.interfaces.nsIFile);
file.append("extensions");
file.append("<extension id>");
file.append("<relative path>");
But this solution has two disadvantages:
It doesn't work in development mode, when instead of installed extension I have only text file with real extension path
I'm not sure that it will work on all Firefox configurations because of hardcoded "extensions" part of the path
So is there any nicer way to run executable file which comes with Firefox extension?
Thanks.

You are making way too many assumptions about the directory structure of the Firefox profile - don't. The Add-on Manager API lets you get the path of a file inside the extension, you should use it:
Components.utils.import("resource://gre/modules/AddonManager.jsm");
AddonManager.getAddonByID("<extension id>", function(addon)
{
var uri = addon.getResourceURI("<relative path>");
var file = uri.QueryInterface(Components.interfaces.nsIFileURL).file;
...
});

A restartless addon's startup function (in the bootstrap.js file) will receive, as its first parameter, the path where the addon is installed. You can then play various tricks to read files inside the .jar file, if any: see https://github.com/protz/GMail-Conversation-View/blob/master/bootstrap.js#L55 as an example.
In a non-restartless case, I must confess I don't have much of an idea :).

I found this thread looking for a way to reference a path to an image hosted in extension's directory from a content script. Here's a solution:
Include your files in web_accessible_resources in the extension's manifest.
"web_accessible_resources": [
"images/*"
]
Absolute paths to these resources contain randomly generated UUID, therefore we're using runtime.getUrl() giving it the path relative to manifest.json. Example:
let myImg = document.createElement('img');
myImg.src = browser.runtime.getURL("images/my-img.png")

Related

Workaround for an API not allowing require a specific library (luasocket) and not able to include it via moving DLL

I am using an API called Piepan, which allows me to write Lua scripts for Mumble bots. For context, it is written in Golang using an alternative mumble implementation called Gumble. Piepan scripts are executed via cmd prompt through a piepan.exe.
I can require most libraries, like inspect.lua, and I can easily require luasocket in non-piepan scripts (scripts executed via lua.exe), but if I try to require luasocket (or what I really want, a redis library that depends on luasocket), I get an error. This is less of an error and more of a missing feature from the API, which the creator acknowledges. The creator suggests to someone else with this problem that they simply use Gumble, but I cannot do that as I am only a Lua programmer.
Here's the code of me just trying to require luasocket:
local socket = require ("include-test.socket")
(I've also tried include-test.socket.core and just socket.core)
In accordance with this stackoverflow answer, I moved my files to resemble the user's own directory, so it looks like this:
Piepan folder
-piepan exe and dlls (not luasocket dlls)
-include-test (folder)
--Script for piepan
--socket.lua
--socket folder
---core.dll
Despite the directory looking how I imagine it should based on other users' Q/As, I get this error:
.\include-test\socket.lua:13: module socket.core not found:
no field package.preload['socket.core']
Lstat : The system cannot find the path specified.
GetFileAttributesEx .\socket\core.lua: The system cannot find the path specified.
GetFileAttributesEx C:\Users\Michael\piepan\lua\socket\core.lua: The system cannot find the path specified.
GetFileAttributesEx C:\Users\Michael\piepan\lua\socket\core\init.lua: The system cannot find the path specified.
GetFileAttributesEx C:\Program Files (x86)\Lua\5.1\lua\socket\core.luac: The system cannot find the path specified.,
I've also tried including the following line, inspired by this stackoverflow answer.
package.cpath = package.cpath .. ';include-test/?.dll'
to no avail.
I am looking for any available solution, whether that be moving around dlls or compiling the original Piepan w/ extra files as needed.
(To clarify, I need a workaround that allows me to require the redis library within the same script I run through piepan. Using an outside script with the redis library to then, say, launch piepan and do something there, is not helpful to me.)

How to reference script files in webpack deploy?

I am using webpack and electron and while I can reference my script files fine locally (app/scripts/scriptname.sh), when it comes to the production deploy, I get an error: Can't open app/components/scripts/scriptname.sh.
It's unclear to me if this is an electron-dependent issue or a webpack-issue.
I am running these using node child_process as:
var ls = spawn('sh', ['app/components/scripts/scriptname.sh']);
I don't necessarily need the scripts to be in their own folder it would just be helpful.
You need to provide the complete absolute path to the script. To do that you can use the app.getAppPath() API of electron
app.getAppPath()
Returns String - The current application directory.
So your code would be something like:
var scriptAbsolutePath = app.getAppPath() + '/app/components/scripts/scriptname.sh';
var ls = spawn('sh', [scriptAbsolutePath]);
You can also have a look at app.getPath(name) API if it satisfies your particular requirement.

Images Disappear in Running Status on Qt

Original design :
Setting in property :
When the program is running :
All the image inside the project folder "QuickRecorder/Images/MainWindow".
How to solve this problem?
Thank you for your help.
In cases like this the reason almost always is: You use relative path to the image, and the working directory is different when you run the application, and image is not found by the relative path.
To debug, add this to your main to print current working directory:
qDebug() << QDir::currentPath();
A few solutions:
Use absolute paths (preferably so that you construct them at runtime, for example using QCoreApplication::applicationDirPath(), instead of hard-coding).
Put images to Qt resources, so they are embedded to the executable.
Change working directory after application starts (might have unintended consequences if you for example launch child processes, or with file open/save dialogs).
Untested, moved from comment to answer: To automatically copy files from the source dir to the build dir, you could add a build step "Custom Process Step" in the Qt Creator project settings. The command you might want to use for the case of this question might be (again, untested):
cp -rv %{sourceDir}/QuickRecorder %{buildDir}

Tell selenium to look in my C:/Downloads folder (Ruby)

me again!!
I have a question based around the download of a file. I was helped with setting up a Firefox profile to set a download to save a file directly without a pop up window. Now I need to tell Selenium to confirm that the said downloaded file is in my downloads folder on C drive to complete the test. Is there a way to do this? I've trawled for answers and have gotten nothing.
I first tried by setting a path like so on my env.rb file but didn't get very far with it:
$download_location = 'C:/Users/User/Downloads'
def download_location(path)
$download_location + path
end
Then telling cucumber to visit this location and confirm the name of the file.
Any help on pointing selenium to the location and confirming the name of a csv file would be hugely appreciated
Thanks
If you want to use ruby instead of selenium, you can use the exists? method to check the downloads directory for a given file, and it will return a Boolean result. For example:
File.exists?('C:\Users\User\Downloads\foo.txt')
I have found a solution that worked for me:
puts Dir["C:/Users/OSAT TESTING/Downloads/**/fleet_#{export}_export_all_*.csv"]
This confirmed the download of the file by looking in my downloads folder and returning the file path + name of any file that contained "fleet_#{export}_export_all_*.csv" in cmd prompt.
Thank you all for your help
:-)

Can't find variable: StageWebViewBridge

I use the development tools:Adobe Flash Builder 4.6;
When I move the 'ExampleCallBackFuncions?.html' to an online server and try to load it using:
webView.loadURL("http://192.168.1.101/MapTest/ExampleBasic.html");
The html page appears but when I press the callAS3Function button I get the following error:
ReferenceError?: Can't find variable: StageWebViewBridge? callAs3Funciton at http://www.myserver.com/ExampleCallBackFuncions.html : 14
onclick at http://www.myserver.com/ExampleCallBackFuncions.html : 27
Create flex mobile project is how to interact with , and I can not always interact?
Thanks;
You need to include the project:
http://code.google.com/p/stagewebviewbridge/
It seems the file StageWebViewBridge.js is missing.
When we use stagewebviewbridge, we should include StageWebViewBridge.js file in our .html file, because, though the .js file we can make communication between as3 and js. So you could include the .js file location in your .html file.
You better to have the .js file as part of your [ MapTest ] directory, or refer .js from http://code.google.com/p/stagewebviewbridge/

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