How to delete polygon coordinate/vertex/node (Google Maps V3) - events

How to use the insert_at, remove_at & set_at events of the polygon.
Can someone provide some sample on how to use them and what is the event argument.
What i want to do now is when user draw the polygon, and double-click the node of the polygon, i want the node to be deleted from the polygon.
can it be done ?

If your Polygon is editable, you can add an event listener to the Polygon and then handle click or right clicks. For example:
poly = new google.maps.Polygon({
editable: true
});
poly.setMap(map);
google.maps.event.addListener(poly, 'rightclick', function(event) {
if (event.vertex == undefined) {
return;
} else {
removeVertex(event.vertex);
}
});
Above code would create a polygon and attach a event listener that catches right clicks on vertices (nodes) of the polygon and then call removeVertex function.
function removeVertex(vertex) {
var path = poly.getPath();
path.removeAt(vertex);
}
Similar solution can be applied for Polylines as well.

here are 2 links that might help:
For Events:
https://developers.google.com/maps/documentation/javascript/events
The Events Your Asking:
https://developers.google.com/maps/documentation/javascript/overlays#PolygonArrays
I just ended up using the remove_at event. Here is how I used it:
google.maps.event.addListener(this, 'click', function(event) {
path = this.getPath();
for(i=0;i<path.length;i++){
if( event.latLng == path.getAt(i)){
path.removeAt(i);
}
}
});
make sure you use them on the polygons actual path, not the polygon object.

Related

Hammer.js breaks vertical scroll when horizontal pan

I'm using Hammer.js to look for horizontal pan gestures, I've devised a simple function to clicks a button when panned left or right. It works okay, except the vertical scroll doesn't do anything on a touch device, or it's really glitchy and weird.
Here's the function:
var panelSliderPan = function() {
// Pan options
myOptions = {
// possible option
};
var myElement = document.querySelector('.scroll__inner'),
mc = new Hammer.Manager(myElement);
mc.add(new Hammer.Pan(myOptions));
// Pan control
var panIt = function(e) {
// I'm checking the direction here, my common sense says it shouldn't
// affect the vertical gestures, but it blocks them somehow
// 2 means it's left pan
if (e.direction === 2) {
$('.controls__btn--next').click();
// 4 == right
} else if (e.direction === 4) {
$('.controls__btn--prev').click();
}
};
// Call it
mc.on("panstart", function(e) {
panIt(e);
});
};
I've tried to add a horizontal direction to the recognizer but it didn't really help (not sure if I did it even right):
mc = new Hammer.Manager(myElement, {
recognizers: [
[Hammer.Pan,{ direction: Hammer.DIRECTION_HORIZONTAL }],
]
});
Thanks!
Try setting the touch-action property to auto.
mc = new Hammer.Manager(myElement, {
touchAction: 'auto',
recognizers: [
[Hammer.Pan,{ direction: Hammer.DIRECTION_HORIZONTAL }],
]
});
From the hammer.js docs:
When you set the touchAction to auto it doesnt prevent any defaults, and Hammer would probably break. You have to call preventDefault manually to fix this. You should only use this if you know what you're doing.
User patforna is correct. You need to adjust the touch-action property. This will fix scrolling not working when you have hammer bound on a big element in mobile.
You create a Hammer instance like so
var h = new Hammer(options.contentEl, {
touchAction : 'auto'
});
I was working on a pull to refresh feature, so I need the pan event.
Add the recognizers.
h.get( 'pan' ).set({
direction : Hammer.DIRECTION_VERTICAL,
});
h.on('panstart pandown panup panend', eventHandler);
Inside the eventhandler, you'd look at the event that was triggered and manually call on event.preventDefault() when you require it. This is applicable for hammer 2.0.6.
For anyone who's looking the pull to refresh code was taken from - https://github.com/apeatling/web-pull-to-refresh
My problem was that vertical scroll was toggling a sidebar that was supposed to show/hide on horizontal pan/swipe. After looking at the event details, I realized that Hammer probably triggers panleft and panright event based on X delta and doesn't consider Y delta, so my quick solution was to check the pan direction in my handler:
this.$data.$hammer.on('panleft', (e) => {
if (Math.abs(e.deltaY) > Math.abs(e.deltaX)) {
return;
}
this.isVisible = true;
});
I was stuck on this for several days. Hope this will fix your problem.
mc = new Hammer(myElement, {
inputClass: Hammer.SUPPORT_POINTER_EVENTS ? Hammer.PointerEventInput : Hammer.TouchInput,
touchAction: 'auto',
});
When the relevant gesture is triggered, we applied a css class to the element, that would set the touch-action to none.
mc.on('panmove panstart', event => {
mc.addClass('is-dragging');
}
);
.is-dragging {
touch-action: none !important;
}
Hammer 2.x does not support vertical swipe/pan. Documentation says:
Notes:
When calling Hammer() to create a simple instance, the pan and swipe recognizers are configured to only detect horizontal gestures
You can however use older 1.1.x version, which supports vertical gestures
——
Clarification: this refers to a ‘simple instance’ which is when you don’t pass in any recognizer configuration as the second parameter. In other words these are the defaults but can (and usually should) be overridden.

Erase method for raphael object

is there a way to implement a erase method for raphael objects. in this erase method I want to remove specific parts of a particular raphael object. It means that the erase method should work like a real eraser. In the raphael documentation there is a method call Paper.clear(). But we only can delete entire paper.
Any kind of help is appreciated.
The normal way to be to use the remove() method.
http://raphaeljs.com/reference.html#Element.remove
element.remove();
You could eventually create a function that draws shapes with the same color than your paper background-color, on click. Something like this code (jsfiddle at the end of the post). It would cover your content and not erase it, but it would look like it.
var timeoutId = 0;
var cursorX;
var cursorY;
var mouseStillDown = false;
paper = Raphael("paper1","100%","100%");
paper.rect(10,10,100,100).attr({
fill : "black"
});
$("#paper1").mousemove(function(event){
cursorY=event.pageY;
cursorX=event.pageX;
});
function erase() {
if (!mouseStillDown) { return; }
paper.rect(cursorX-25,cursorY-25,50,50).attr({
fill :"white",
stroke : "white"
});
if (mouseStillDown) { setInterval("erase", 100); }
}
$("#paper1").mousedown(function(event) {
mouseStillDown = true;
erase(event.pageX,event.pageY);
});
$("#paper1").mouseup(function(event) {
mouseStillDown = false;
});
Here, each time you click, it creates a white rectangle at your cursor position.
Here's a fiddle of the code : http://jsfiddle.net/c6Xs6/
With a few modifications you could create a menu allowing the user to choose the size and shape of the form you use to "erase".
Something more or less like this : http://jsfiddle.net/8ABe9/
You could also use a div following your cursor to show exactly where the "eraser" would be drawn.
Hope that helped you :)

Pinch zoom event in openlayers

I'm using openlayers on an image and looking to have it so that if I zoom all the way out and it's off to the side a bit, that it will be automatically centered. I have the following code, but it is not working. It doesn't look like 'zoomEnd' is called on pinch, but what event is fired?
Is there a list of all the possible events to listen for in Openayers? I can't find something like that anywhere in the documentation..
map = new OpenLayers.Map('detailsdiv', {
projection : 'EPSG:3785',
units : 'm',
fractionalZoom : true,
eventListeners: {
"zoomend": recenterMap
},
maxResolution: Math.pow(2, graphic.numberOfTiers - 1),
numZoomLevels : graphic.numberOfTiers,
controls: [
new OpenLayers.Control.TouchNavigation({
dragPanOptions: {
enableKinetic: true
}
})
]
});
==============================
function recenterMap(){
if (!map.centered){
if (map.getZoom() == 0){
map.centered = true;
map.zoomToMaxExtent();
map.zoomTo(0);
} else {
}
}
}
I believe you are better off using the moveend event. It gets fired when a drag, pan, or zoom ends...which is better. Also, here is a list of events:
http://dev.openlayers.org/releases/OpenLayers-2.12/doc/apidocs/files/OpenLayers/Map-js.html#OpenLayers.Map.events
You also might want to use map.setCenter() in your recenterMap() function

highcharts mark points after graph is drawn

I am using highcharts to graph multilple series (several lines with multiple points each on one chart). The user selects one or more points on multiple lines. Data about the selected points is shown in a gridview on my asp page. After some server side logic I would like to redraw the page and put an image, marker, flag or some other way of showing the user the redrawn graph with those points "marked".
I have been playing with jquery to add an image (small circle) to the div where the chart is rendered but not having much luck with the X/Y position of the image within the div.
Any advice or examples on how I might do this? Not married to image in DIV other suggestions appreciated.
I figured it out. I made a function that is called when the point is clicked passing the whole point object. An if statement toggles the marker of the ponit and using the acumulate = true it shows all the points on my curve that have been selected. Likewise if it is already selected it toggles the marker off. Much easier than what I was trying.
Here is my function to toggle point and make them all seleted
function ChartClicked(oPointObject) {
if (oPointObject.selected) {
oPointObject.select(false, true);
}
else {
oPointObject.select(true, true);
}
}
Here is a snipet of my graph. It is in the plotOptions I call the click event
plotOptions: {
series: {
cursor: 'pointer',
point: {
events: {
click: function () {
ChartClicked(this);
}
}
}
}
},
Hope this helps someone else.

How to trigger events on Leaflet map polygons?

I'm trying to figure out how to manually trigger events for Leaflet polygons (loaded via GeoJSON).
In a nutshell, I have a Leaflet map with numerous polygons. I also have a regular hyperlink outside of the map that when clicked, should trigger a mouseover event (or any event really) on a particular polygon.
How do I assign ID's to all of my polygons so that I can bind hyperlink(s) to a specific polygon's event? Or is that even the most logical way of doing this?
Ultimately, I'm trying to create a map with numerous polygons along with an HTML table of text labels that are associated to each polygon. When clicking on the HTML table text, I'd like to trigger events on the map polygons (and vice versa). I just don't know how to reference each polygon.
Here is my very simplified HTML:
<body>
<div id="map" style="height: 550px; width:940px"></div>
Click to trigger a specific polygon mouseover event
</body>
Here is my very simplified JS:
$(document).ready(function () {
// build the map and polygon layer
function buildMap(data) {
var map = new L.Map('map');
var cloudmadeUrl = 'http://{s}.tile.cloudmade.com/***yourkeyhere***/66267/256/{z}/{x}/{y}.png',
cloudmadeAttribution = '',
cloudmade = new L.TileLayer(cloudmadeUrl, {maxZoom: 18, attribution: cloudmadeAttribution});
var mapLoc = new L.LatLng(43.675198,-79.383287);
map.setView(mapLoc, 12).addLayer(cloudmade);
var geojsonLayer = new L.GeoJSON(null, {});
geojsonLayer.on("featureparse", function (e){
// apply the polygon style
e.layer.setStyle(polyStyle);
(function(layer, properties) {
layer.on("mouseover", function (e) {
// change the style to the hover version
layer.setStyle(polyHover);
});
});
layer.on("mouseout", function (e) {
// reverting the style back
layer.setStyle(polyStyle);
});
layer.on("click", function (e) {
// do something here like display a popup
console.log(e);
});
})(e.layer, e.properties);
});
map.addLayer(geojsonLayer);
geojsonLayer.addGeoJSON(myPolygons);
}
// bind the hyperlink to trigger event on specific polygon (by polygon ID?)
$('#testlink').click(function(){
// trigger a specific polygon mouseover event here
});
});
OK, I've figured it out.
You need to create a click event for each polygon that opens the popup, and assign a unique ID to each polygon so you can reference it later and manually trigger its popup.
The following accomplishes this:
var polyindex = 0;
popup = new L.Popup();
geojsonLayer = new L.GeoJSON(null, {});
geojsonLayer.on("featureparse", function (e){
(function(layer, properties) {
//click event that triggers the popup and centres it on the polygon
layer.on("click", function (e) {
var bounds = layer.getBounds();
var popupContent = "popup content here";
popup.setLatLng(bounds.getCenter());
popup.setContent(popupContent);
map.openPopup(popup);
});
})(e.layer, e.properties);
//assign polygon id so we can reference it later
e.layer._leaflet_id = 'polyindex'+polyindex+'';
//increment polyindex used for unique polygon id's
polyindex++;
});
//add the polygon layer
map.addLayer(geojsonLayer);
geojsonLayer.addGeoJSON(neighbourhood_polygons);
Then to manually trigger a specific layers click event, simply call it like this:
map._layers['polyindex0'].fire('click');
Everything between the square brackets is the unique ID of the layer you want to trigger. In this case, I'm firing the click event of layer ID polyindex0.
Hope this info helps somebody else out!
So, quick update.
Just call fireEvent (or its alias fire) on whatever layer you need.
You don't need to risk ._private[Vars], just get a reference to the target layer and fire away, e.g.
var vectorLayer = map.getLayer('myVectorLayer');
vectorLayer.fire('click');
function clickMarker(i){
var popupContent = "content here or html format",
popup = new L.Popup({offset:new L.Point(0,-28)});
popup.setLatLng(LatLng);
popup.setContent(popupContent);
map.panTo(LatLng);
map.openPopup(popup); }
i = got a corresponding coordinate which is LatLng

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