is there any app that support visual GUi interface for heroku cloud. I cant find all over the net...
the gitbush (command system) is so hard to work ...
So if you have any solution for this please send me. I need this for creating an facebook realtime game
There's plenty of GUIs for Git ranging from GitHub for Mac, Tower, Gitx and so on.
Heroku wise there's only one I know of - nezumi for iPhone. Generally speaking there's no Heroku GUIs because the CLI is so darn simple.
All of the above are assuming you're on a Mac.
Here is my solution:
1. create an app with heroku webpage, get its Git URL: git#heroku.com:your-app-name.git
2. use Gitbox (bought from mac app store) to upload (adding your local and set the remote giturl)
Github For Windows
You can use GitHub for Windows if you don't like the terminal / shell / cmd.exe
Related
I am on a windows 10 machine and trying to use the Shopify App CLI to create apps, but I am running into some errors.
First I installed ruby so I could use the gem command to install the Shopify App CLI, as explained here.
When running shopify version as explained in the above documentation, I get the following output:
bash: shopify: command not found
After googling for a bit I found a solution to this problem, by running shopify.bat version. With this command I can use the CLI.
Moving on, I tried following this tutorial to create my first Shopify App. I used shopify.bat create node to create my app, moved into the folder and ran shopify.bat serve to serve my app locally.
Now the following problem arises:
It starts promising by installing ngrok:
But after waiting for a bit, I get the following output (Sorry for the screenshot, I could not get it to look normal with inline code):
What I also notice is that it uses C:/Ruby27-x64/lib/ruby/gems/2.7.0/gems/shopify-cli-1.4.0/ as the path to the CLI, but when looking on Google, most people have /home/[USER]/.shopify-app-cli/ as the path to the CLI. This path does not exist on my machine.
So I would like to know why first of all the serving of the app won't work, because ngrok can't be found, and second why ~/home/user/.shopify-app-cli does not exist.
Thanks in advance,
Mike
I think modern Windows come with Linux now. Since the Internet runs on Linux, you might find development and following tutorials much easier if you use Linux, since all these inconveniences of Windows disappear. Unless you are already super handy with all the quirks of Windows to work around their results, it could be your ticket!
That being said, I mastered this development pattern using *nix and it remains pretty advanced to actually have a smooth workflow for both localhost and production development. Ngrok itself is painful without paying for the service and using puma-dev and puma-ngrok... I laugh when I think about how those essentials running under Windows will be for you.
I am using google-cloud-shell which is basically a shell that allows us to use online cloud shell (for developing apps etc.) and provides 5gb of free storage (only for home directory).
It is a very cool thing because i don't have PC but google-cloud-shell allows me to run gradle, java, python, etc. without any issues except one issue and i.e typing response. Although it is a very good platform for learning coding but typing is insane.
If i type a character it takes about a second to be displayed on screen and it really really sucks. Now what i want is to connect this shell to termux (which is an app just like terminal in linux) with ssh or any other thing that can connect it.
NOTE: I am not using paid version of google-cloud-storage I am just using it cloud shell which is free to use.
You can use the following gcloud command to SSH into your cloud-shell from local terminal.
gcloud alpha cloud-shell ssh
You can find more details here
I'm trying to run the setpriority command from my macOS app (objective-c). It never works and I'm assuming it is because the app is not being run as the root user.
I'm logged in to the admin account on my computer
I've tried opening the app with sudo
I've tried using chmod on the app
I've tried adding the app to the Accessibility list under Security and Privacy
Xcode version 9.2 (9C40b)
I would appreciate any help, thanks!
You want to run as root, or you want to run with sudo? There's a difference. Running as root is definitely not recommended, you will get strange behaviour from the system.
You wrote:
I've tried opening the app with sudo
That should work. How have you tried? You need to call the binary within the .app bundle. Running open against the bundle won't work.
e.g.
sudo ./Xcode.app/Contents/MacOS/Xcode
It's not recommended to run GUI apps on macOS as root. Instead, you should factor out the part of your application which needs root access into a separate helper tool, launch that tool as root using the SMJobBless() function, and then communicate with the tool using XPC.
Apple provides the EvenBetterAuthorizationSample example code to give a pretty good basic framework to work from.
EDIT: I decided to make my own authorization sample project a while ago that should be a little easier to use than the venerable EvenBetterAuthorizationSample. You can check it out at CSAuthSample.
I'm new to SVN so please be patient with my (maybe weird) question.
I have been working on a project with SVN on Windows 7 using Tortoise and WAMP for developing on my local machine.
As all the project is inside my Dropbox folder I'm wondering if there's a way to work on this even on my mac laptop with OSX Lion when I'm away from home (using xCode or whatever) and maintain consistency on both systems.
I read on the web about syncing xcode project with dropbox on several macs, but can it be done between windows and osx?
The idea with SVN is that you have a host where you push your code to. This host runs an svn server which manages your code and is able to distribute the code to multiple clients and accept changes from these clients. So if you have an SVN server somewhere, you don't need to use DropBox at all - just checkout your code from the server on your Mac and you can work on it and push changes to your server. On your Windows system, you can then just update your copy and get the latest changes that you pushed from your Mac.
If, however, you are using a local SVN server which stores your repository in your dropbox folder, things are a bit different. First thing to say: I would never do that. Second thing: You'd have to configure an SVN server on your OSX system to use the repository in your Dropbox folder the same way the server you configured on your Windows system does. If I ever needed to use a setup like that, I would never use SVN for it. A decentralized version control system like git or Mercurial is much better suited to handle this setup, because you don't need to have a server running - you can just sync between the DropBox folder and your local copy.
Why not use git? If you're new, don't bother learning something that's obsolete.
Be aware that different IDEs (XCode on OSX vs. whatever you're using on Win7) may mangle your line endings everytime you save from that computer.
Git has decent support for this sort of problem:
What's the best CRLF (carriage return, line feed) handling strategy with Git?
Finally, I'm not sure how you expect to "share" the project between two different build systems.
If you have a Makefile for your Windows build, you can make it a cross-platform one. See this:
makefile custom functions
I use git both for Mac and PC.
When pulling Mac's git from PC, it's easy as I can use ssh.
git clone smcho#prosseek:~/smcho/setup
The problem happens the other way round : to pull from Mac. I guess there are two ways to go.
Method 1 : Connect to server
By using 'connect to server' in Mac, I can make PC's directory like that of Mac. Even though, the file permission issue, it works pretty well.
Method 2 : ssh
I could run cygwin ssh server (cygrunsrv -S sshd) to be accessed from other computers, but for me, I have to wait quite a while to get connection as I explained here. It's almost impossible for to use it with git, as I don't want to wait for minutes to get clone.
Here comes my question.
Is there any better way other than the previous two methods?
Is there a (natural) way to support ssh server from Windows (windows 7 precisely) not using cygwin?
I've started using the philosophy of trying to stick in the native environment that something is designed for.
With that in mind, my windows box has an ubuntu server virtual machine that hosts my git repositories. The nice thing is the linux + virtual box + git is an awesome source repository that is completely free. No extra machine and you can give it very little memory so it isn't a resource hog.
There is even another option:
If you use both computers for developing and just want to keep the repositories in sync, you could create a bare repository and use something like Dropbox to synchronize it.
I see two other solutions :
using a third synchronisation server: GitHub, the most famous (if your program is OpenSource), but you can also find free online private Git repositories
on Windows, you can set up the Git server ('git daemon' command). On MAC, you'll access to the Windows repository using the URL git://ip_of_windows_machine/repository/
You might consider another approach entirely. If you're using git as a revision control system that you might consider a hosted account for mastering your repository, maintaining backups, etc. http://github.com/ is the leader in the space for git.