UCM Clearcase: Feature stream and Recommend Baseline - clearcase-ucm

I created a feature stream yesterday.
Mainstream(US Mastership)
|
|----FeatureStream(US Mastership)
|
|---FeatureStreamIndia(India Mastership)
|
|---FeatureStreamIndia(Germany Mastership)
I forgot to Recommend Baseline. I did not do it on any of the above streams.
Another, more experienced guy, told me that the structure created is useless(due to Recommend Baseline not being performed) and should be removed and new structure should be created.
What he failed to do is to properly transfer his knowledge or convince me of his logic.
What I want to know is:
Why can I not Recommend Baseline after creating the above structure?
Why do I need to create a new structure?

Unless ClearCase (multisite) comes up with an error message when you try and recommend a baseline on MainStream (in order to initialize automatically FeatureStream with the right baseline), you should be able to define one recommended baseline after creating those streams.
If it is really impossible, then deleting / recreating those stream is only possible if there is no view and no activity attached to said streams, so don't leave that situation unattended too long.
(and don't forget the CCRC alternative to multisite ;) you can recommend baseline with a remote client)

Related

Advice on resetting Mongock Changesets

We are using Mongock in our spring-boot/kotlin microservices as our main Mongo DB migration tool and it is working perfectly. We started with a simple json file to create a few collections and have been adding changesets for a while now.
By now we have so many changesets that it is becoming hard to see what 'the truth' is about our database. We do not have one single json file or a bunch of files which tells us what the state of the database is, it is an accumulation of the start json and all changesets.
I would like to create a new baseline script based on the current situation and start over.
What are some best-practices to achieve this? Of course without losing data etc.
I believe you are asking two different things. First How to know the current state of the Mongock migrations, and second, How to perform a baseline
How to know the current state
Mongock offers a cli(currently in beta, although is pretty stable) which offers this.
Simple running ./mongock state db -aj yourApp.jar
Currently it requires passing your application jar, but this dependency will be removed.
More information in the documentation.
CLI page
CLI operations page
State operation section
Springboot example readme
Baseline
Mongock currently doesn't provide this feature in the CLI, but it's one of the next items in our roadmap

Update SpringXD module count after deployment

I did not find a way to update a module count once a stream is deployed. I wonder if it is currently a supported feature?
I find it hard to believe that the only way to do it is by un-deploying and re-deploying the stream as it actually mean downtime in a production environment, when all I want is to scale-up.
Any help is very much appreciated!
Module count can not be modified once the stream is deployed. The obvious reason is not to override the stream partitioning that is established. If you want dynamic scaling, you can specify module.*.count=0 and any new container that matches the deployment criteria would have these modules deployed. Note that this works in case of direct binding when all the modules are co-located on the same container.

Create audio stream based on other audio streams

is it possible to create a live audio stream based on other audio streams? I'm thinking of a proxy that gets two audio streams (e.g. shoutcast stream), and based on time, switches to one of them. And, if its possible, to have some time for analysis, I would implement some kind of caching so that I can stream the newly created stream time-displaced.
I already had a look on the Shoutcast server but couldn't figure out, how to config the input source as another stream. Maybe there are other projects that can handle this through a interface.
Programming language don't really matters, but Ruby is prefered.
I made my own solution with javascript based on nodejs. You can clone the repo (a personal radio app) at https://github.com/23tux/personal_node_radio.

should images come from db or content\Images folder

I am developing a eCommerce website in ASP.NET MVC 3 in C#. Using SQL Server 2008R2. My question is if I have 5 images that I want to show in gridView with thumbnails (e.g. something like Amazon website that gives customers couple of pictures to show) would it be advisory if the images are coming from the database or should I reside in the Content\Images folder? There are quite a few sub-categories in sub-category in my db design. What is the most common suit for a professional developer to follow? Thanks. I know there are few options for third party tools like jquery & Telerik Extensions. So I will use them.
Thanks
From my experience and research it is better to put it in a folder/content structure. Yes, there are security things with opening directories to the public but if you instead upload a file via ftp dynamically the problems are solved. I have heard of horror stories about storing files in database and have seen the issues come up but have resolved them. Basically, it is easier to write to database and there are not the security issues of opening up a directory to public but just make sure to regularly check backups that the files are not corrupt or make sure the data is on a fail over cluster where that will never be a problem.
So summary: Database is fine just regularly check backups by restoring them that they are not corrupt or run as a fail over cluster. Otherwise just go with the typical folder/content structure but use ftp to upload the file so there are no open directories to the public.
For me, the best anwser to this question is this: To BLOB or Not To BLOB: Large Object Storage in a Database or a Filesystem
Sumary: Application designers often face the question of whether to store large objects in a filesystem or in a database. Often this decision is made for application design simplicity. Sometimes, performance measurements are also used. This paper looks at the question of fragmentation – one of the operational issues that can affect the performance and/or manageability of the system as deployed long term. As expected from the common wisdom, objects smaller than 256K are best stored in a database while objects larger than 1M are best stored in the filesystem. Between 256K and 1M, the read:write ratio and rate of object overwrite or replacement are important factors. We used the notion of “storage age” or number of object overwrites as way of normalizing wall clock time. Storage age allows our results or similar such results to be applied across a number of read:write ratios and object replacement rates.

Core Data cloud sync - need help with logic

I'm in the middle of brainstorming a cloud sync solution for a Core Data app that I am currently developing. I'm planning to open source the code for this once its done, for anyone to use with their Core Data apps, so input from the community on how this system should work is much appreciated :-) Here's what I'm thinking:
Server Side
Storage Provider
As with all cloud sync systems, storage is a major piece of the puzzle. There are many ways to handle this. I could set up my own server for storage, or use a service like Amazon S3, but because I'm starting out with $0 capital, at this moment, a paid storage solution isn't a viable option. After some thought, I decided to settle with Dropbox (an already well established cloud sync application and storage provider). The pros of using Dropbox are:
It's free (for a limited amount of space)
In addition to being a storage service, it also handles cloud sync
They recently released an Objective-C SDK which makes it much easier to interface with it in Mac and iPhone apps
In case I decide to switch to a different storage provider in the future, I intend to add "services" to this cloud sync framework, basically allowing anyone to create a service class to interface with their choice of storage provider, which can then simply be plugged into the framework.
Storage Structure
This is a really difficult part to figure out, so I need as much input as I can here. I've been thinking about a structure like this:
CloudSyncFramework
======> [app name]
==========> devices
=============> (device id)
================> deviceinfo
================> changeset
==========> entities
=============> (entity name)
================> (object id)
A quick explanation of this structure:
The master "CloudSyncFramework" (name undecided) folder will contain separate folders for each app that uses the framework
Each app folder contains a devices folder and an entities folder
The devices folder will contain a folder for each device that is registered with the account. The device folder will be named according to the device ID, obtained using something like [[UIDevice currentDevice] uniqueIdentifier] (on iOS) or a serial number (on Mac OS).
Each device folder contains two files: deviceinfo and changeset. deviceinfo contains information about the device (e.g. OS version, last sync date, model, etc.) and the changeset file contains information about objects that have changed since the device last synchronized. Both files will just be simple NSDictionaries archived into files using NSKeyedArchiver.
Each Core Data entity has a subfolder under the entities folder
Under each entity folder, every object that belongs to that entity will have a separate file. This file will contain a JSON dictionary with the key-value pairs.
Simultaneous Sync
This is one of the areas where I am almost completely clueless. How would I handle 2 devices connecting and syncing with the cloud at the same time? There seems to be a high risk of things getting out of sync here, or even data corruption.
Handling migrations
Once again, another clueless area here. How would I handle migrations of the Core Data managed object model? The easiest thing to do here seems to be just to wipe the cloud data store clean and upload a new copy of the data from a device which has undergone the migration process, but this seems somewhat risky, and there may be a better way.
Client Side
Converting NSManagedObjects into JSON
Converting attributes into JSON isn't a very hard task (theres lots of code for it floating around the web). Relationships are the key problem here. In this stackoverflow post, Marcus Zarra posts code in which the relationship objects themselves are added to the JSON dictionary. However, he mentions that this can cause an infinite loop depending on the structure of the model, and I'm not sure if this would work with my method, because I store each object as an individual file.
I've been trying to find a way to get an ID as a string for an NSManagedObject. Then I could save relationships in JSON as an array of IDs. The closest thing I found was [[managedObject objectID] URIRepresentation], but this isn't really an ID for an object, its more of a location for the object in the persistent store, and I don't know if its concrete enough to use as a reference for an object.
I suppose I could generate a UUID string for each object and save it as an attribute, but I'm open for suggestions.
Syncing changes to the cloud
The first (and still best) solution that popped into my head for this was to listen for the NSManagedObjectContextObjectsDidChangeNotification to get a list of changed objects, then update/delete/insert those objects in the cloud data store. After the changes have been saved, I would need to update the changeset file for every other registered device to reflect the newly changed objects.
One problem that comes up here is, how would I handle a failed or interrupted sync?. One idea I have is to first push changes to a temporary directory on the cloud, then once that has been confirmed as successful, to merge it with the master data on the cloud so that an interruption in the middle of the sync won't corrupt data. Then I would save records of the objects that need to be updated in the cloud into a plist file or something, to be pushed during the next time the app is connected to the internet.
Retrieving changed objects
This is fairly simple, the device downloads its changeset file, figures out which objects need to be updated/inserted/deleted, then acts accordingly.
And that sums up my thoughts for the logic that this system will use :-) Any insight, suggestions, answers to problems, etc. is greatly appreciated.
UPDATE
After lots of thinking, and reading TechZens suggestions, I have come up with some modifications to my concept.
The largest change I've thought up is to make each device have a separate data store in the cloud. Basically, every time the managed object context saves (thanks TechZen), it will upload the changes to that device's data store. After those changes are updated, it will create a "changeset" file with change details, and save it into the changeset folders of the OTHER devices that are using the application. When the other devices connect to sync, they will go through the changeset folder and apply each changeset to the local data store, then update their respective data stores in the cloud as well.
Now, if a new device is registered with the account, it will find the newest copy of the data out of all the devices and download that for use as its local storage. This solves the problem of simultaneous sync and reduces the chances for data corruption because there is no "central" data store, each devices touches only its data and just updates changes rather than every device accessing and modifying the same data at the same time.
There's some obvious conflict situations to deal with, mainly in relation to deleting objects. If a changeset is downloading instructing the app to delete an object that is currently being edited, etc. there needs to be ways to deal with this.
You want to look at this pessimistic take on cloud sync: Why Cloud Sync Will Never Work.
It covers a lot of the issues that you are wrestling with. Many of them are largely intractable.
It is very, very, very difficult to synchronize information period. Adding in different devices, different operating systems, different data structures, etc snowballs the complexity often fatally. People have been working on variants of this problem since the 70s and things really haven't improve much.
The fundamental problem is that if you leave the system flexible and customizable, then the complexity of synchronizing all the variations explodes exponentially as a function of the number of customization. If you make it rigid, you can sync but you are limited in what you can sync.
How would I handle 2 devices
connecting and syncing with the cloud
at the same time?
If you figure that out, you will be rich. It's a big issue for current cloud sync providers. They real problem here is that your not "syncing" your merging. Software sucks at merging because its very hard to establish a predefined rule set to describe all the possible merges.
The simplest system is to establish either a canonical device or a device hierarchy such that the system always knows which input to choose. This however, destroys flexibility.
How would I handle migrations of the
Core Data managed object model?
The migration of the Core Data model is largely irrelevant to the server. That's something that Core Data manages internally to itself. Model migration updates the model i.e. the entity graph, not the actual data.
Converting NSManagedObjects into JSON
Modeling relationships is hard especially with tools that don't support it as easily as Core Data does. However, the URI of a permanent managed object ID is supposed to serve as a UUID that nails the object down to a specific location in a specific store on a specific device. It's not technically guaranteed to be universally unique but its close enough for all practical purposes.
Syncing changes to the cloud
I think you're confusing implementation details of Core Data with the cloud itself. If you use NSManagedObjectContextObjectsDidChangeNotification you will evoke network traffic every time the observed context changes regardless of whether those changes are persisted or not. Depending on the app, this could drive connections thousands of times in a few minutes. Instead, you only want to sync when context is saved at the most.
One problem that comes up here is, how
would I handle a failed or interrupted
sync?
You don't commit changes until the sync completes. This is a big problem and leads to corrupt data. Again, you can have flexibility, complexity and fragility or inflexibility, simplicity and robustness.
Retrieving changed objects: This is
fairly simple, the device downloads
its changeset file, figures out which
objects need to be
updated/inserted/deleted, then acts
accordingly
It's only simple if you have an inflexible data structure. Describing changes to a flexible data structure is a nightmare.
Not sure if I have helped any. None of the problems have elegant solutions. Most designer end up with rigidity and/or slow, brute force iterative merging.
Take a serious look at RestKit.
It is an open source project that aims to help with integrating iOS apps with cloud data, including but not limited to the scenario where there is a core-data model for that data on the client.
I have recently started to use it in one of my projects, and found it to be quite useful. In the core-data scenario, you implement declarative mappings between your data model and the content you GET from and POST to the server, and it takes care of things like injecting objects from the cloud into your client model, posting new objects to the server and incorporating server-generated objects IDs into your client-side model, doing all of this in a background thread and taking care of all the core-data context threading issues and so on.
RestKit by no means is a mature product, but is has a fairly good foundation and quite a few things that can use help from other contributors. Especially, if your goal is to create an open source solution, it would be great to contribute and improve something like this rather than re-invent a new solution. Unless of course, your see serious differences between what you have in mind and other existing solutions :-)
Since this post was current, there are several new options available. It is possible to develop a solution, and there are apps shipping with these solutions.
Here is a short list of the main Core Data sync options:
Apple's native Core Data/iCloud sync. (Had a rocky start. Seems better now.)
TICDS
Wasabi Sync, a paid service.
Simperium (Seems abandoned.)
ParcelKit with Dropbox Datastore API
Ensembles, the most recent. (Disclosure: I am the founder of the project)
It's like Apple answered my question for me with the announcement of the iCloud SDKs, which come complete with Core Data integration. Win!

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