Visual Studio 2010 builds excluded files - visual-studio-2010

We have some excluded files in a web application project.
One developer's machine builds the project fine.
Another developer's machine sees the excluded files and decides to compile them, therefore throwing compilation errors related to those files.
Both are using VS2010 SP1.
I am not aware of any compilation options that could cause this difference. Any ideas?

Do they both share the same .sln and .csproj file? (assuming its a c# project).
There is a compile cs content flag which can be set on files (right click on the file and select properties). Possibly one has one set on one machine, and the other dev has it set differently on a different machine.
Another issue (assuming its not just standard .cs code) is that there's a custom tool which is used for compilation. For example DevArt Entity Designer uses .edml extensions. If the tool isn't installed it just treats these files as content, if the tool is installed treats them as compilable/generatable.

Related

Why is my project unloaded after being successfully converted?

In order to use the latest version of resharper on the much-maligend (by me) project I'm currently maintaining, I copied all the source to a separate folder and opened the project in VS 2010.
It converted successfully, so said the conversion report (after informing me it seemed to be under version control but would be unbound since it was missing needed info for that, which I accepted). Yet, although the conversion was nominally successful, in the Solution explorer, beneath the project name, it says "Project Unloaded"
Now for the nitty-gritty: The project has two related solutions, a "regular" (.exe) and a library (.dll) project; they both display in Solution Explorer, but both say "Project Unloaded."
Now for the strange part: When I realized that I had not even copied over the files from the .dll project, I started over and created two separate folders for them (as they have in the development setup), and copied each one's file into each folder.
But now, when I attempt to open the .exe project (the one which had previously claimed it had been converted successfully) from this new location, by selecting File | Open Project and selecting the .sln file, I get, "\.csdproj' cannot be opened because its project type (.csdproj) is not supported by this version of the application.
To open it, please use a version that supports this type of project.*
The dev environment is VS2003 in a XP Mode virtual machine; I'm trying to open the projects now in VS2010 in Windows 7.
Is there a way I can get this project to open and compile in VS2010, so that I can resharperize it (and carry over some of those fixes, albeit manually, one at a time) to the "real live" version of the project?
The best way would be to create a new project in Visual Studio 2010, like you've done. That will create the project folder and any necessary settings.
Next, copy files from your old project to this new folder. As you copy a file into the new folder, also "Drag-N-Drop" that file into your Visual Studio Solution.
The Visual Studio conversion wizard is good from going from the last version to the next version up, but going from VS2003 to VS2010 could be too big of a jump for it.
If I had to guess, this conversion is bombing because your old project targets the .NET Framework 1.0 and VS2010 doesn't do 1.0.
You will likely have to rebuild your project and fix numerous little bugs due to changes in the Framework, but none should be major.

How to prevent Visual Studio from adding generated files to source control

Here's my specific scenario: Using VS2010, Pex and TFS2008, generated moles files are getting automatically added to source-control (TFS).
Pex adds a "project_name.moles" file to your test project and then autogenerates 3 files at build time: project_name.Designer.cs, project_name.Moles.dll, and project_name.Moles.xml. I want to keep the *.moles files in TFS (it's source code) but I don't want the 3 generated files to be in TFS (they are still part of the project, but they are generated when first built on a new system).
There are two reasons I need this behavior:
1. It's not a good idea to store generated code in source-control (let's not debate the merits of that here).
2. Specially, the DLL file is BAD because every time someone builds, all moles files are regenerated and thus all files are checked-out and DLL files are checked-out EXCLUSIVELY (non-mergable) and so other people can no longer build on their local box.
The Pex/Moles team are working on this but the solution is still likely several months away.
Is there a csproj property that can be assigned to these project files so that they are in the project but not managed by version control? I don't mind hand-editing the csproj file.
Moles will not be adding any files to the project in the next version (v0.94). It will use MSBuild to generate the assemblies on demand.
I think it depends more on the version control tool than Visual Studio, as usually you can set up some kind of filters in your version control configuration in order to exclude some files/paths.
E.g. if you use Mercurial/Hg, you can (and should) edit your repository .hgignore file and specify e.g. to exclude all *.moles files and the whole sub-tree MolesAssemblies\*. I guess other version control systems have similar options.

Visual Studio 2005 not rebuilding when library header files change?

My dev environment at work consists of a Visual Studio 2005 Solution with many sub-projects (by "project" I always mean VS project). Some of the projects build libraries which are used by other projects. By convention, a fair amount of test-related code ends up in header files which end up getting modified frequently. I've noticed that when I hit F7 to Build the solution, Visual Studio does not detect changes to header files that are in library projects. It will report that everything is up to date when it's not. To force it to rebuild the libary, I have to change (touch) one of the .c files in that particular project, or do Rebuild All which is quite slow.
Is there something I can change in the Solution or project settings to change this behavior so Build works as expected? I've actually gone so far as to hack together a script that "touches" one of the library .c files in a library when it detects an .h file has been updated, but there has got to be a VS solution to this.
Are the header files actually members of the library project - not just in an include file search path?

Visual Studio 2008 project configuration changes by platform/configuration

I've got about two dozen projects here in one solution that need changes to the include paths. I can go through and change each one, but what's really annoying me right now is that it looks like I have to change each one four times (debug vs. release, win32 vs. x64). Is there an easier way to do this than changing the include paths about 96 times?
As it happens, there's nothing special about the x64 configuration in these projects. Would there be some way to copy the changes from the win32 configurations, preferably copying in multiple projects at once?
Open *.vcproj project files as text files in Visual Studio editor and execute "Find and replace in files" function. Visual Studio project is actually plain XML file.

Solution file vs. Project file in Visual Studio

Can someone briefly explain to me the difference between Visual Studio's solution file (.sln) and project file (.vcproj).
It seems to me opening either one open the correct solution/project in Visual Studio. Is one the super-set of the other?
Note: I am currently using Visual Studio 2008 working on a project that was brought forward from Visual Studio 2005 (I believe).
A solution is a set of projects. If you need more than one project in your software, then go with solutions. I.E.: A Class Library Project + A Web Application Project.
A project file typically corresponds to a single module: EXE or DLL or LIB. A solution manages a collection of project files.
A solution is a collection of projects. Visual Studio is made so that it cannot function without a solution, so if you open a bare project, it will generate the solution automatically (or try to find one).
One solution can contain zero or more projects. Everything is in projects, so a solution with zero projects doesn't contain anything at all besides the solution properties.
Visual studio keeps track of where the projects are used, so if you open a project file, it will open (IIRC) the last solution where it was used.
When you create a project from scratch, a solution is also created, but it's not shown until you add another project to it. It looks like you have only the project open, but it's actually a solution containing the project that is open.
Specifically project files are intended to contain the data required to build the files in the project into an exe or dll. This file is utilized by the local compilers or with systems such as Team Foundation system and server side build agents.
Solutions are a client (IDE) construct designed to manage collections of projects, which in effect is a collection of different build definitions and associated files.
Solution files are typically made up of multiple project files.

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