How to debug Google Apps Script (aka where does Logger.log log to?) - debugging

In Google Sheets, you can add some scripting functionality. I'm adding something for the onEdit event, but I can't tell if it's working. As far as I can tell, you can't debug a live event from Google Sheets, so you have to do it from the debugger, which is pointless since the event argument passed to my onEdit() function will always be undefined if I run it from the Script Editor.
So, I was trying to use the Logger.log method to log some data whenever the onEdit function gets called, but this too seems like it only works when run from the Script Editor. When I run it from the Script Editor, I can view the logs by going to View->Logs...
I was hoping I'd be able to see the logs from when the event actually gets executed, but I can't figure it out.
How do I debug this stuff?

UPDATE:
As written in this answer,
Stackdriver Logging is the preferred method of logging now.
Use console.log() to log to Stackdriver.
Logger.log will either send you an email (eventually) of errors that have happened in your scripts, or, if you are running things from the Script Editor, you can view the log from the last run function by going to View->Logs (still in script editor). Again, that will only show you anything that was logged from the last function you ran from inside Script Editor.
The script I was trying to get working had to do with spreadsheets - I made a spreadsheet todo-checklist type thing that sorted items by priorities and such.
The only triggers I installed for that script were the onOpen and onEdit triggers. Debugging the onEdit trigger was the hardest one to figure out, because I kept thinking that if I set a breakpoint in my onEdit function, opened the spreadsheet, edited a cell, that my breakpoint would be triggered. This is not the case.
To simulate having edited a cell, I did end up having to do something in the actual spreadsheet though. All I did was make sure the cell that I wanted it to treat as "edited" was selected, then in Script Editor, I would go to Run->onEdit. Then my breakpoint would be hit.
However, I did have to stop using the event argument that gets passed into the onEdit function - you can't simulate that by doing Run->onEdit. Any info I needed from the spreadsheet, like which cell was selected, etc, I had to figure out manually.
Anyways, long answer, but I figured it out eventually.
EDIT:
If you want to see the todo checklist I made, you can check it out here
(yes, I know anybody can edit it - that's the point of sharing it!)
I was hoping it'd let you see the script as well. Since you can't see it there, here it is:
function onOpen() {
setCheckboxes();
};
function setCheckboxes() {
var checklist = SpreadsheetApp.getActiveSpreadsheet().getSheetByName("checklist");
var checklist_data_range = checklist.getDataRange();
var checklist_num_rows = checklist_data_range.getNumRows();
Logger.log("checklist num rows: " + checklist_num_rows);
var coredata = SpreadsheetApp.getActiveSpreadsheet().getSheetByName("core_data");
var coredata_data_range = coredata.getDataRange();
for(var i = 0 ; i < checklist_num_rows-1; i++) {
var split = checklist_data_range.getCell(i+2, 3).getValue().split(" || ");
var item_id = split[split.length - 1];
if(item_id != "") {
item_id = parseInt(item_id);
Logger.log("setting value at ("+(i+2)+",2) to " + coredata_data_range.getCell(item_id+1, 3).getValue());
checklist_data_range.getCell(i+2,2).setValue(coredata_data_range.getCell(item_id+1, 3).getValue());
}
}
}
function onEdit() {
Logger.log("TESTING TESTING ON EDIT");
var active_sheet = SpreadsheetApp.getActiveSheet();
if(active_sheet.getName() == "checklist") {
var active_range = SpreadsheetApp.getActiveSheet().getActiveRange();
Logger.log("active_range: " + active_range);
Logger.log("active range col: " + active_range.getColumn() + "active range row: " + active_range.getRow());
Logger.log("active_range.value: " + active_range.getCell(1, 1).getValue());
Logger.log("active_range. colidx: " + active_range.getColumnIndex());
if(active_range.getCell(1,1).getValue() == "?" || active_range.getCell(1,1).getValue() == "?") {
Logger.log("made it!");
var next_cell = active_sheet.getRange(active_range.getRow(), active_range.getColumn()+1, 1, 1).getCell(1,1);
var val = next_cell.getValue();
Logger.log("val: " + val);
var splits = val.split(" || ");
var item_id = splits[splits.length-1];
Logger.log("item_id: " + item_id);
var core_data = SpreadsheetApp.getActiveSpreadsheet().getSheetByName("core_data");
var sheet_data_range = core_data.getDataRange();
var num_rows = sheet_data_range.getNumRows();
var sheet_values = sheet_data_range.getValues();
Logger.log("num_rows: " + num_rows);
for(var i = 0; i < num_rows; i++) {
Logger.log("sheet_values[" + (i) + "][" + (8) + "] = " + sheet_values[i][8]);
if(sheet_values[i][8] == item_id) {
Logger.log("found it! tyring to set it...");
sheet_data_range.getCell(i+1, 2+1).setValue(active_range.getCell(1,1).getValue());
}
}
}
}
setCheckboxes();
};

As far as I can tell, you can't debug a live event from google docs, so you have to do it from the debugger, which is pointless since the event argument passed to my onEdit() function will always be undefined if I run it from the Script Editor.
True - so define the event argument yourself for debugging. See How can I test a trigger function in GAS?
I was trying to use the Logger.log method to log some data whenever the onEdit function gets called, but this too seems like it only works when run from the Script Editor. When I run it from the Script Editor, I can view the logs by going to View->Logs...
True again, but there is help. Peter Hermann's BetterLog library will redirect all logs to a spreadsheet, enabling logging even from code that is not attached to an instance of the editor / debugger.
If you're coding in a spreadsheet-contained script, for example, you can add just this one line to the top of your script file, and all logs will go to a "Logs" sheet in the spreadsheet. No other code necessary, just use Logger.log() as you usually would:
Logger = BetterLog.useSpreadsheet();

2017 Update:
Stackdriver Logging is now available for Google Apps Script. From the menu bar in the script editor, goto:
View > Stackdriver Logging to view or stream the logs.
console.log() will write DEBUG level messages
Example onEdit() logging:
function onEdit (e) {
var debug_e = {
authMode: e.authMode,
range: e.range.getA1Notation(),
source: e.source.getId(),
user: e.user,
value: e.value,
oldValue: e. oldValue
}
console.log({message: 'onEdit() Event Object', eventObject: debug_e});
}
Then check the logs in the Stackdriver UI labeled onEdit() Event Object to see the output

I've gone through these posts and somehow ended up finding a simple answer, which I'm posting here for those how want short and sweet solutions:
Use console.log("Hello World") in your script.
Go to https://script.google.com/home/my and select your add-on.
Click on the ellipsis menu on Project Details, select Executions.
Click on the header of the latest execution and read the log.

A little hacky, but I created an array called "console", and anytime I wanted to output to console I pushed to the array. Then whenever I wanted to see the actual output, I just returned console instead of whatever I was returning before.
//return 'console' //uncomment to output console
return "actual output";
}

If you have the script editor open you will see the logs under View->Logs. If your script has an onedit trigger, make a change to the spreadsheet which should trigger the function with the script editor opened in a second tab. Then go to the script editor tab and open the log. You will see whatever your function passes to the logger.
Basically as long as the script editor is open, the event will write to the log and show it for you. It will not show if someone else is in the file elsewhere.

I am having the same problem, I found the below on the web somewhere....
Event handlers in Docs are a little tricky though. Because docs can handle multiple simultaneous edits by multiple users, the event handlers are handled server-side. The major issue with this structure is that when an event trigger script fails, it fails on the server. If you want to see the debug info you'll need to setup an explicit trigger under the triggers menu that emails you the debug info when the event fails or else it will fail silently.

It's far from elegant, but while debugging, I often log to the Logger, and then use getLog() to fetch its contents. Then, I either:
save the results to a variable (which can be inspected in the Google Scripts debugger—this works around cases where I can't set a breakpoint in some code, but I can set one in code that gets executed later)
write it to some temporary DOM element
display it in an alert
Essentially, it just becomes a JavaScript output issue.
It grossly lacks the functionality of modern console.log() implementations, but the Logger does still help debug Google Scripts.

Just as a notice. I made a test function for my spreadsheet. I use the variable google throws in the onEdit(e) function (I called it e). Then I made a test function like this:
function test(){
var testRange = SpreadsheetApp.getActiveSpreadsheet().getSheetByName(GetItemInfoSheetName).getRange(2,7)
var testObject = {
range:testRange,
value:"someValue"
}
onEdit(testObject)
SpreadsheetApp.getActiveSpreadsheet().getSheetByName(GetItemInfoSheetName).getRange(2,6).setValue(Logger.getLog())
}
Calling this test function makes all the code run as you had an event in the spreadsheet. I just put in the possision of the cell i edited whitch gave me an unexpected result, setting value as the value i put into the cell.
OBS! for more variables googles gives to the function go here: https://developers.google.com/apps-script/guides/triggers/events#google_sheets_events

Currently you are confined to the container bound nature of using scripts within docs. If you create a new script inside outside of docs then you will be able to export information to a google spreadsheet and use it like a logging tool.
For example in your first code block
function setCheckboxes() {
// Add your spreadsheet data
var errorSheet = SpreadsheetApp.openById('EnterSpreadSheetIDHere').getSheetByName('EnterSheetNameHere');
var cell = errorSheet.getRange('A1').offset(errorSheet.getLastRow(),0);
// existing code
var checklist = SpreadsheetApp.getActiveSpreadsheet().getSheetByName("checklist");
var checklist_data_range = checklist.getDataRange();
var checklist_num_rows = checklist_data_range.getNumRows();
// existing logger
Logger.log("checklist num rows: " + checklist_num_rows);
//We can pass the information to the sheet using cell.setValue()
cell.setValue(new Date() + "Checklist num rows: " + checklist_num_rows);
When I'm working with GAS I have two monitors ( you can use two windows ) set up with one containing the GAS environment and the other containing the SS so I can write information to and log.

The dev console will log errors thrown by the app script, so you can just throw an error to get it logged as a normal console.log. It will stop execution, but it might still be useful for step by step debugging.
throw Error('hello world!');
will show up in the console similarly to console.log('hello world')

For Apps Script projects that are tied to a single Sheet (or doc) — in 2022 — there is no View menu like other answers suggest. Instead you need to look in the Executions menu on the left sidebar to see the executions of your onSelectionChange function (or any other function), from there you can click REFRESH until your console.log messages appear.

just debug your spreadsheet code like this:
...
throw whatAmI;
...
shows like this:

Related

Does mixing javascript functions and Cypress commands contribute to test flakiness?

Among many, One of my test looks like
it("Admin is able to edit new group", () => {
cy.intercept("PUT", /\/api\/groups/).as("editGroupAPI");
cy.get("#groups").then(groups => {
const group = groups[0];
// go to edit page cancel and come back to groups page
app.groupsPage.card
.groupActionIcon(group.name, "modify")
.scrollIntoView()
.click();
app.commonElements
.toolBarTitle()
.should("have.text", "Edit Group");
app.groupsPage.groupDetailsForm.cancelButton().click();
app.commonElements.toolBarTitle().should("have.text", "Groups");
// edit group - 1
app.groupsPage.card
.groupActionIcon(group.name, "modify")
.scrollIntoView()
.click();
app.groupsPage.groupDetailsForm
.groupDescription()
.type(" edited");
app.groupsPage.groupDetailsForm.saveButton().click();
cy.wait("#editGroupAPI");
// validate that Groups page have loaded
app.commonElements.toolBarTitle().should("have.text", "Groups");
// validate whether group card description is reflected on card
app.groupsPage.card
.groupDescription(group.name)
.should("have.text", group.description + " edited");
});
});
app is top level parent obj, and this test uses Page Object Model.
One example of POM class is :
class CommonElements {
burgerMenu() {
return cy.get("#widgets-banner-appBanner-sideDrawerButton-content");
}
toolBarTitle() {
return cy.get("h1.app-toolbar__title__main-title");
}
toolBarTitleWithText(text) {
return cy.contains("h1.app-toolbar__title__main-title", text);
}
globalScopeButton() {
return cy.get("#global-scope-switch-toggleSwitch-button");
}
}
So as it is evident that, cy.wait() and then call to pageObjectModel function to grab title element:
cy.wait("#editGroupAPI");
// validate that Groups page have loaded
app.commonElements.toolBarTitle().should("have.text", "Groups");
Now sometimes this fails, so as I have seen in docs, plain js code get executed immediately, but since in this case whole test is wrapped in cy.get("alias"), will it still matter (or execute js immediately)?
This might sound very obvious, but I just want to confirm.
Final question: does mix usage of Page Object Model functions and cy.command contribute to test flakiness?
Short answer: no, mixing Cypress commands with Page Object model functions does not itself contribute to test flakiness.
Explanation: a Cypress command is never executed immediately. It does not matter if a Cypress command is called in any 'external' function (including a POM function) or directly in a test case function. Either way, Cypress commands are only enqueued when statements of a function are executed. And they later will be executed in the same order regardless whether they defined inside 'external' function or test case one.
This is also true for a command that was called inside a cypress synchronous block of code (in a then/should callback). Even in this case the command will not be executed immediately.
In a nutshell, using a POM function to call a Cypress command does not influence on how and when this command is executed and so using POM approach can not itself contribute to any test flakiness.
You can play and see the order of command execution using such a script:
You can either open Dev console to see the console output or use breakpoints to see the execution live.
The gif above shows the debugging directly from IDE (IntelliJ) using the Cypress Support Pro plugin

How do I disable firefox console from grouping duplicate output?

Anyone knows how to avoid firefox console to group log entries?
I have seen how to do it with firebug https://superuser.com/questions/645691/does-firebug-not-always-duplicate-repeated-identical-console-logs/646009#646009 but I haven't found any group log entry in about:config section.
I don't want use Firebug, because it's no longer supported or maintained and I really like firefox console.
I try to explain better, I want console to print all logs and not the red badge with number of occurences of one log string:
In the above picture I would like to have two rows of the first log row, two rows of the second and three of the third.
Is this possible?
Thanks in advance
Update [2022-01-24]
Seems like the below option doesn't work as expected. feel free to report it as a bug
Update [2020-01-28]
Firefox team added option to group similar messages, which is enabled by default.
You can access to this option via Console settings
Open up Firefox's dev tools
Select Console tab
Click on gear button (placed at the right of the toolbar)
Change the option as you wish
Original Answer
As I mentioned in comment section, There is no way to achieve this at the moment. maybe you should try to request this feature via Bugzilla#Mozilla
Also you can check Gaps between Firebug and the Firefox DevTools
As a workaround you can append a Math.random() to the log string. That should make all your output messages unique, which would cause them all to be printed. For example:
console.log(yourvariable+" "+Math.random());
There is a settings menu () at the right of the Web Console's toolbar now which contains ✓ Group Similar Messages:
To solve this for any browser, you could use this workaround: Override the console.log command in window to make every subsequent line distinct from the previous line.
This includes toggling between prepending an invisible zero-width whitespace, prepending a timestamp, prepending a linenumber. See below for a few examples:
(function()
{
var prefixconsole = function(key, fnc)
{
var c = window.console[key], i = 0;
window.console[key] = function(str){c.call(window.console, fnc(i++) + str);};
};
// zero padding for linenumber
var pad = function(s, n, c){s=s+'';while(s.length<n){s=c+s;}return s;};
// just choose any of these, or make your own:
var whitespace = function(i){return i%2 ? '\u200B' : ''};
var linenumber = function(i){return pad(i, 6, '0') + ' ';};
var timestamp = function(){return new Date().toISOString() + ' ';};
// apply custom console (maybe also add warn, error, info)
prefixconsole('log', whitespace); // or linenumber, timestamp, etc
})();
Be careful when you copy a log message with a zero-width whitespace.
Although you still cannot do this (as of August of 2018), I have a work-around that may or may not be to your liking.
You have to display something different/unique to a line in the console to avoid the little number and get an individual line.
I am debugging some JavaScript.
I was getting "Return false" with the little blue 3 in the console indicating three false results in a row. (I was not displaying the "true" results.)
I wanted to see all of the three "false" messages in case I was going to do a lot more testing.
I found that, if I inserted another console.log statement that displays something different each time (in my case, I just displayed the input data since it was relatively short), then I would get separate lines for each "Return false" instead of one with the little 3.
So, in the code below, if you uncomment this: "console.log(data);", you will get the data, followed by " Return false" instead of just "false" once with the little 3.
Another option, if you don't want the extra line in the console, is to include both statements in one: "console.log("Return false -- " + data);"
function(data){
...more code here...
// console.log(data);
console.log("Return false ");
return false;
}
threeWords("Hello World hello"); //== True
threeWords("He is 123 man"); //== False
threeWords("1 2 3 4"); //== False
threeWords("bla bla bla bla"); //== True
threeWords("Hi"); // == False

Need assistance with unfamiliar syntax, error - e is undefined - Google Apps Script(GAS)

I'm using a script exactly like the one on the tutorial here, https://developers.google.com/apps-script/reference/ui/file-upload
However, despite using the syntax I keep getting e is undefined in the statement:
var fileBlob = e.parameter.dsrFile;
I think that means my function doPost(e) is probably wrong somehow. Here is my entire script below.
// Create Menu to Locate .CSV
function doGet(e) {
var app = UiApp.createApplication().setTitle("Upload CSV");
var formContent = app.createVerticalPanel();
formContent.add(app.createFileUpload().setName("dsrFile"));
formContent.add(app.createSubmitButton("Start Upload"));
var form = app.createFormPanel();
form.add(formContent);
app.add(form);
return app;
}
// Upload .CSV file
function doPost(e)
{
// data returned is a blob for FileUpload widget
var fileBlob = e.parameter.dsrFile;
var doc = DocsList.createFile(fileBlob);
}
e is undefined because you are not passing anything to doPost. You have to pass the needed object to doPost. Check where you call the function and what parameters do you pass to it if any. Even if you pass a parameter to that function, it holds undefined value. Make sure that you are passing the correct objects to your functions.
Your script should work perfectly. e is defined by Google Apps Script, not need to pass anything in particular is contains the fields of your form, in particular in this case the file you uploaded.
I would suspect you may be falling foul to the dev url vs publish url syndrome, where you are executing an old scrip rather that the code you are currently working on.
Be sure you script end with 'dev' and not 'exec'
https://script.google.com/a/macros/appsscripttesting.com/s/AKfyck...EY7qzA7m6hFCnyKqg/dev
Let me know if you are still getting the error after running it from the /dev url

My FormIt hook gets cached and it's screwing up every run after the 1st

I have the following snippet code hooked up to a FormIt email form:
$tv = "taken" . (int)$hook->getValue('datetime');
$docID = $modx->resource->get('id'); //get the page id
$page = $modx->getObject('modResource', $docID);
$current = (int)$page->getTVValue($tv);
if (!$page->setTVValue($tv, $current + 1)) {
$modx->log(xPDO::LOG_LEVEL_ERROR, 'There was a problem saving your TV...');
}
$modx->setPlaceholder('successMessage','<h2 class="success">'.$current.'</h2>');
return true;`
It increments a template variable every time it is run and outputs a success message (although right now I'm using that functionality to output a debug message instead). The problem is, it only increments the TV once after saving the snippet, thereby refreshing the cache. Normally I would call the snippet without cache by appending ! to its name, but that doesn't appear to work for FormIt hooks. How can I get this code to work? Right now I'm running the entire page as uncacheable, but that is obviously suboptimal. Perhaps, there's a way to hook a snippet in an uncached manner? Call a snippet from within a snippet as uncached?
I'm doing something similar - but to count page loads, it looks to me like you are missing the last little bit: $current->save();
<?php
$docID = $modx->resource->get('id');
$tvIdm = 32;
$tvm = $modx->getObject('modTemplateVar',$tvIdm );
$tvm->setValue($docID, $tvm->getValue($docID) + 1 );
$tvm->save();
Try add this before you save $tv object
$tv->_processed = false;
It's derived from modElement's property it extends.

Selecting Ajax Dropdown suggestion list using Selenium for Firefox

How can i select Ajax Dropdown suggestion list item using selenium code for firefox??
My problem is :the Ajax dropdown list is visible but it is not selected and next steps gets stuck.
May be selenium is waiting for something.
the list that page populates is dynamic and in bla bla tags.
Please help with a example code.
How can i use waitfor* here.
Remember i am not using firefox ide but i am writing a code.
Please help.
I had a similar problem whereby, selenium was able to find the dropdown menu but was unable to click on the visible text. I later found out that there was an Ajax call that was populating the dropdown menu data and as a result selenium seemed to not be able to select the intended visible text because the list items had not been fully populated. That is, by the time the script was selecting my option value, Ajax had not completely loaded the menu options. Here's my solution:
public void nameOfCollegeList(String optionItem) {
// declare the dropdownMenu web element
WebElement dropDownMenu = driver.findElement(By.cssSelector("#CollegeNames"));
// click on the dropdownMenu element to initiate Ajax call
dropDownMenu.click();
// keep checking the drop down menu item list until you find the desired text that indicates that the menu has
// been fully loaded. In this example I always expect "Other (please specify)" to be the last item in the drop down menu.
// If I don't find the expected last item in the list in my if condition, execute the else condition by calling the
// same method(recursively). Please note that if the "if" statement is never satisfied then you'll end up with an
// infinite loop.
if (dropDownMenu.getText().contains("Other (please specify)")) {
new Select(dropDownMenu).selectByVisibleText(optionItem);
}
else {
nameOfCollegeList(optionItem);
}
}
i am little confused with your question at " :the Ajax dropdown list is visible but it is not selected "
this sounds like that the element is disabled. (Java coding)
if so selenium.isElementDisabled()
if not then,
1) programming laguage solution using while loop and isElementPresent() OR isElementDisabled()
//trigger the Ajax request and then
long initialTime = System.currentTimeMillis();
do{
thread.sleep(1000);
}while((!selenium.isElementPresent("AjaxElement")) && (System.getCurrentTimeMillis() - initialTime <= 5000)) ;
//some thing like above for client programming solution...but for,
2) selenium's inbuilt solution
we have a method called waitForCondition("java script to be executed", "time out value");
this method loops the javascript statement until it returns true or the supplied time out occurs
here the important thing is analyzing the application/Ajax element to find out which particular condition of the element changes.
from your explation my guess is this, display=none will be changed to display=block OR
disabled=true will be changed to disabled=false OR isReadOnly will be changed to no such attribute ect.....(you need to figure out this)
and then, use this attribute = value to build a javascript function as ,
selenium.waitForCondition("window.document.getElementById('AJAX ELEMENT').disabled == 'false'", "3000");
you can work out the above statement however you want in your programming language.
try {
//do the action which triggers the Ajax call
selenium.waitForCondition("window.document.getElementById('AJAX ELEMENT[drop down element]').disabled == 'false'", "3000");
//OR
selenium.waitForCondition("window.document.getElementById('AJAX ELEMENT').disabled == 'false'", "3000");
}
catch(SeleniumException se)
{
if((se.getMessage()).toLowerCase().contains("timed out")
throw //..some a custom exception however your organisation requires
}
selenium.select("drop down element id", "option id");
and so on.....

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