Sublimetext2 work with python console - sublimetext

I try to write two or more lines of code in python console in SublimeText2 editor and I get the following error when I press enter after ":"
>>> for i in dir():
File "<string>", line 1
for i in dir():
^
SyntaxError: unexpected EOF while parsing
Is this a bug or did I do something wrong? And another question is any way to use multiline methods in console?

The Sublime Text console is not meant to be used for coding. It is there mostly for troubleshooting and plugin output. Though you input multiple lines by using ;, I highly recommend against this. Will Bond does this to install Package Control, which if you have't downloaded already, I recommend you do. If you're looking for a python REPL, check out Wuub's excellent plugin SublimeREPL, which will give you a terminal/console like experience for quick python input.

Related

Debugging Bash Script: syntax error: unexpected end of file

Tried debugging this one a few different ways and bash -x and setting display lines was no help. I screened it for non-ascii chars and still no dice.
Went through and checked for logical errors and didn't see anything that unterminated or inf loops. I am thinking my getopt syntax is to blame but I followed the guidlines in manpage and couldn't find any issues.
It's a decently long setup script but so I hosted it here:
cdr.sh - deployment script
#cyrus spotted it.
The # without space next to closing brace on that function, thanks!
I'm surprised spellcheck didn't find that one and I guess i should change my synax colors in vim because the functions were same blue as comments.

Error when using lua filename.lua

I'm very new to lua, and I've been trying to create a lua file using TextWrangler, then execute the file in my terminal (using a Mac). I create the following in a textwrangler file:
for i=1,10 do
print ("Hello")
end
print ("That's all!")
and I save it as test.lua. I then move this file into the lua directory, ~/lua-5.2.3. I then start lua, and use the following command:
lua test.lua
and I get the following error:
stdin: 1: syntax error near 'test'
What am I doing wrong here? I've looked everywhere online for a solution to, what I assume, is a very simple oversight on my part, but I have found nothing. My first thought was that I was putting the file in the wrong place, but I have moved it everywhere with the same result.
You can execute script typing lua test.lua in terminal.
If you enter interpreter mode, you can use dofile "test.lua". There is no lua command(function ) there, unless you declare it somewhere.
There is a PIL section about stand-alone interpreter usage and more up-to date reference section.

Ruby - How to use -r switch with ruby command line tool

I was trying to figure out how to work the command line switch -r.
My understanding is that the code is typed out as follows:
ruby -r*nameOfRequired*
I am finding that this is not the case. When I type out the above and press enter, the terminal expects an "end of input syntax" and does not continue.
What am I missing? Does there need to be a space in between the switch and the name of the required file?
Please and thank you!
EDIT:
I am currently reading "The Well Grounded Rubyist" by David A. Black, and I came up with this question while reading the section on command line switches.
Having said that, I created a "test.rb" file, containing:
puts Date.today
Then, in the terminal, I typed out:
ruby -r date
I thought this would 'require' the date module, and then enable me to run the "test.rb" file, using ruby test.rb (given that I am in the correct directory).
Instead, the terminal cursor moves to a newline, expecting more input. Let me know if I need to clarify anything else. Thanks!
If you just type ruby -rmodule, then Ruby will load the module and wait for you to type the main program that requires that module.
If you just want to run the module and do nothing else, you can do do rubyfull-path-to-module without the -r, or ruby -rmodule -e exit, or ruby -rmodule </dev/null, or similar.
In general, the ruby command does not record any state from one run to the next, so you need to tell it every thing that it needs to know whenever you run it.
Whenever you run it, you need to tell it the main program to run or else it will expect you to type that program on the standard input. The -r does not specify the main program.
Try this:
ruby -rdate test.rb
According to ruby -h:
-rlibrary require the library, before executing your script
Without giving your script file path, it read the script from stdin.
Try following (You can omit script file path when you give -e command):
ruby -r**nameOfRequired** -e ""

How to highlight bash/shell commands in markdown?

How can I highlight the Bash/shell commands in Markdown files?
For example, to highlight js, I write:
```js
function () { return "This code is highlighted as Javascript!"}
```
To highlight HTML code I use ```html.
How can we highlight Bash/shell commands?
If you are looking to highlight a shell session command sequence as it looks to the user (with prompts, not just as contents of a hypothetical script file), then the right identifier to use at the moment is console:
```console
foo#bar:~$ whoami
foo
```
It depends on the Markdown rendering engine and the Markdown flavour. There is no standard for this. If you mean GitHub flavoured Markdown for example, shell should work fine. Aliases are sh, bash or zsh. You can find the list of available syntax lexers here.
I found a good description at Markdown Cheatsheet:
Code blocks are part of the Markdown spec, but syntax highlighting isn't.
However, many renderers -- like GitHub's and Markdown Here -- support syntax highlighting. Which languages are supported and how those language names should be written will vary from renderer to renderer. Markdown Here supports highlighting for dozens of languages (and not-really-languages, like diffs and HTTP headers); to see the complete list, and how to write the language names, see the highlight.js demo page.
Although I could not find any official GitHub documentation about using highlight.js, I've tested lots of languages and seemed to be working
To see list of languages I used https://github.com/highlightjs/highlight.js/blob/master/SUPPORTED_LANGUAGES.md
Some shell samples:
Shell: console, shell
Bash: bash, sh, zsh
PowerShell: powershell, ps
DOS: dos, bat, cmd
Example:
```bat
cd \
copy a b
ping 192.168.0.1
```
If I need only to highlight the first word as a command, I often use properties:
```properties
npm run build
```
I obtain something like:
npm run build
Per the documentation from GitHub regarding GFM syntax highlighted code blocks
We use Linguist to perform language detection and syntax highlighting. You can find out which keywords are valid in the languages YAML file.
Rendered on GitHub, console makes the lines after the console blue. bash, sh, or shell don't seem to "highlight" much ...and you can use posh for PowerShell or CMD.
Using the knitr package:
```{r, engine='bash', code_block_name} ...
E.g.:
```{r, engine='bash', count_lines}
wc -l en_US.twitter.txt
```
You can also use:
engine='sh' for shell
engine='python' for Python
engine='perl', engine='haskell' and a bunch of other C-like languages and even gawk, AWK, etc.
Bitbucket uses CodeMirror for syntax highlighting. For Bash or shell you can use sh, bash, or zsh. More information can be found at Configuring syntax highlighting for file extensions and Code mirror language modes.
In Obsidian, you can use sh-session
https://prismjs.com/

Is there a way to add to OS X's install.log from within a shell script?

Is there a way to add an entry to OS X's /var/log/install.log file from within a shell script?
Optimally the method wouldn't require root access as I don't think I'll have it.
The problem I'm having is I'm executing a shell script as part of an installation-check (p15 of Apple's Distribution Definition XML Schema) step from within an OS X installer package via the Javascript System.run() command (p30 of Apple's Installer Javascript Reference), but I can't see any output from that shell script.
I know the shell script is executing, because when I use the "logger" command from within the script, my log text appears inside /var/log/system.log. But in order to get a complete picture of what's going on, I'd need to merge it by hand with /var/log/install.log, which is where the general output of the installer, and any Javascript logging I do, ends up.
Any help would be appreciated. I've tried using the "logger" command's -f flag to use /var/log/install.log, e.g.
logger -f /var/log/install.log sometext
...but no dice; sometext still gets added to /var/log/system.log.
Read up on bash scripting.
You can add a line to a file like this
echo "My line here" >> /var/log/system.log
If it gives a Permission denied error, you need root access.
OK. Long time passed, and I found out the following.
In normal scenarios, anything written by pre and post install scripts (mine are python and bash) to stdout will be logged by the installer daemon to the /var/log/install.log. I experimented various tools to create my installer packages, and they usually did this.
However, in my own deployment installer, for some reason, only things written to stderr get logged to the /var/log/install.log - so you might want to try that too.
A little late, but just had the same problem and was able to add logs to install.log from AppleScript using logger with the LOG_INSTALL facility:
logger -p 'install.error' "My error message"
That's not an answer per se, but maybe a hint? Installer man pages mention a "LOG_INSTALL facility", whose output is the desired /var/log/install.log
But what is this "facility" and where is it available - I can't find. I really need to write my pre/post script failures and specific scenarios to that log.

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