Visual Studio 2012 usability bugs [closed] - visual-studio

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Closed 10 years ago.
Our team is thinking of upgrading to Visual Studio 2012, are there any common bugs that may cause hassle? Typically when a system is released, there are a few major bugs that were missed completely by the development team (eg. The entire Vista operating system)

I don't know of any "known" issues for VS 2012. There's usually a note or two in the readme; but, I cannot find one. You can view all the bugs (and other feedback) on Connect http://connect.microsoft.com/VisualStudio/SearchResults.aspx?FeedbackType=0&Status=1&Scope=0&SortOrder=5&TabView=0
Also, there's a UserVoice site for Visual Studio, so you can see what other people are suggesting to see if there is anything there that might be a show-stopper: http://visualstudio.uservoice.com/forums/121579-visual-studio

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Compare TFS 2012 and Subversion [closed]

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Closed 10 years ago.
NOTE: This question discusses TFS-2012 vs SVN. Similar (but not duplicate) questions compared earlier TFS versions.
From what I've found (on other questions and sites), Microsoft has fixed most of the earlier gripes (performance, features, etc) of the earlier versions of TFS (as compared to SVN).
What are the primary pros and cons between Team Foundation Server 2012 and a Subversion solution (TortoiseSVN, VisualSVN, AnkhSVN)? What TFS issues remain? What does svn provide that just isn't available in TFS?

64 bit windows assembler debugging [closed]

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Closed 10 years ago.
I am trying to debug some assembler code on windows. For 32 bit code I was using Ollydbg, but it is unable to open 64-bit exe files.
I also tried using the visual studio debugger but I think the stack is somehow getting corrupted and I can't figure out how to place a breakpoint at the program entry, so this doesn't work
So are there any free programs that work?
If it matters I am using nasm and then gcc to compile the exe's
why not give windbg a try, its made by MS and free, here's the 64bit version.
Visual studion has an excellent debugger for both 32 bit and 64 bit windows.
If you are using nasm or yasm assembler then use the option -gcv8 on the assembler. This produces debug info that works with visual studio. You have to make a project in VS that includes both C/C++ and asm files. The asm files need a custom build rule looking something like:
CommandLine="yasm -fwin64 -gcv8 -o$(InputName).obj [inputs]"
Outputs="$(InputName).obj"

Visual Studio 2010 Optimization & Tips? [closed]

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Closed 11 years ago.
I've noticed Visual Studio 2010 is a lot slower than my Visual Studio 2008 IDE, I've found several nice tips and optimization suggestions for VS2008, however I want to know if people have any tips for VS2010
Two parts to the answer:
First, I'd really appreciate if you could download this diagnostic tool to take traces. It isn't a fix, but it'll help us improve the product. If you send me an email (noahric at msft), I can send you instructions and find a place for you to upload these traces. Same goes for anyone else reading this question/answer; the more traces, the merrier.
Other than that, there are a few things you can try:
In Tools->Options->Environment->General, turn off "Automatically adjust visual experience based on client performance", and turn off the rich client visual experience.
You can also try turning off hardware graphics acceleration (from the same location). I've found plenty of cases where the performance is better with software rendering.
If you are working with really large solutions, try the solution load manager. It lets you disable auto-loading of projects within a solution.
Do you have any extensions installed? If you do, you can try disabling them.
Run fewer instances of VS at once. I personally run quite a few at a time, but I've heard plenty of reports where people run enough instances of VS to exhaust virtual memory.
I hate to be a contrarian, but I just turned ON "Automatically adjust visual experience based on client performance" and VS2010 Ultimate is now almost as fast as VS2008.
I previously had that setting clear and had "Use Hardware Graphics Acceleration if available" checked.
I've been seriously contemplating going back to 2008 because of the awful performance of 2010.
I have a Precision Workstation with:
Quad-Core Xeon # 3.40GHz
16Gig RAM
3x15K 300 Gig SAS drives
NVIDIA Quadro FX 1700
Running Server 2008 Standard SP2
The machine is not underpowered, and if I open a very large solution with VS2008 (it's also installed), with multiple instances of VS2010 open, it opens almost instantly.
I'm starting to think there is an incompatibility issue with the FX 1700 in VS2010.
Maybe this problem is very config. dependent.

Developer tools for Mac [closed]

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Closed 10 years ago.
Do you know of software like MS Visual Studio for Mac ?
There is a free suite of tools called Xcode which you can download from Apple's developer site. It gives you an IDE, all the different compilers, a bunch of tools, etc.
For mono development: http://monodevelop.com/. Assuming thats what you mean by visual studio and using .NET.
For native mac apps XCode: http://developer.apple.com/technologies/tools/xcode.html.

Visual Studio visualizer similar to Mole [closed]

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Closed 10 years ago.
Mole visualizer for WPF in Visual Studio is a great tool for debugging WPF apps. What I want to know is, is there a visualizer tool with Mole like functionality for general .Net debugging. I find the built in watch capabilities to be a little fidly.
Thanks
Since MOLE version 3.0, the tool has been able to work with all types of Visual Studio projects. See here for more information about the tool and how to get the latest version.
Mole 2010 works for all .net objects. I just used it for a winforms app and a WCF service and it works great.
They've got a free demo if you want to check it out http://www.molosoft.com
Cheers!

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