Xcode 4.3.3 and LevelHelper Template - xcode

I downloaded the Xcode 4 template for LevelHelper and installed it to /Library/Developer/Xcode/Templates/cocos2d v2.x/ and tried to run it through Xcode. When I try to create a project using the template, this happens. Can anybody help me?

Templates are no longer needed and they actually never where
Please follow the step by step guide from here
http://www.levelhelper.org/app/documentation/DocumentationCocos2d/index.htm
Why do you ask for help on stackoverflow when LevelHelper has a dedicated support forum? Next time you want support please use the levelhelper forum or contact form or you may find yourself waithing for an answer that will never come. You were lucky that i found out about your question

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How to add FirebaseUI to xcode (SwiftUI)

I am new in iOS development and trying to use firebaseUI in my project.
I read documentation here:https://firebase.google.com/docs/auth/ios/firebaseui?authuser=0
but I can find anywhere in xcode that I can add firebaseUI.
I did add firebase-ios-sdk, but they are no firebaseUI inside.
The only one soure in firebase document said we have to add :
pod 'FirebaseUI'
But I don't know where I can add this. Please help me deal with this issue. So much appreciate any help from anyone. Thank you !

How to setup and use a GitHub framework in Xcode without CocoaPods

I am trying to add in various github frameworks into my app. I am new to this and I am not sure exactly how to do this.
For example if I want to add the following from github https://github.com/Awalz/SwiftyCam
I do not want to use CocoaPods and I simply follow the section for manual, how do I incorporate this into my app and actually get using the camera.
So far I have dragged in the files from the source section and placed it into my Xcode project.
Now I have created a new viewcontroller in storyboard and made it fit to the custom class of swiftycam.
Here is where I get confused as to how I proceed, and I am not sure if I have done everything up to here correct.
If someone with experience in this can show a step-by-step it will be greatly appreciated for this and all future GitHub frameworks I wish to add.
Thank you!

nobody can get cocoadocs page for swift framework

Trying to post to CocoaPods, but when the project goes through it doesn’t generate docs (site + docs button, instead of expand). Alternatively, when I specify a docs url the docs button doesn’t work either. According to the guides, it seems like jazzy isn’t parsing, but when I run:
jazzy
or...
jazzy —podspec MagicCloud.podspec
…it throws no errors and generates 100% documentation (which is hosted here). At the 404 page, If I select the Alternatively, click… or Potential error info buttons no luck. I’ve tried with and without a .yaml file generated here. When I try to use the following…
http://api.cocoadocs.org:4567/redeploy/MagicCloud/2.9.x // x = 5,6,7,8,etc…
http://api.cocoadocs.org:4567/error/MagicCloud/2.9.x // x = 5,6,7,8,etc…
…safari can’t find the server. I’ve posted so many versions at this point, any help would be much appreciated. The project is here, along with it's podspec file. Thanks in advance.
So after contacting Orta (the developer) directly, I eventually found out that he had handed the project off to Buddy Build. With their acquisition by Apple, they're holding off on new clients and are no longer offering support to Cocoapods.
As far as I can tell, no new Cocoapods have been able to compile their docs (at least through jazzy / swift), since the announcement January 2018. If anyone knows different, or if things change, please post here. Thanks.

pydev download links don't work

I'm trying to download Pydev and having no luck at all. I'm told to click on the link for updates, (http://www.pydev.org/updates) but I'm then sent to a "dummy" site with other links that are no help at all. I've been at it for a couple of days now with no luck. I have Eclipse Neon so I'm ready to go as far as that's concerned. Anyone know what's happening and how to resolve this? Thanks.
Actually, that's not a link you're supposed to click... you should add it as an update site in Eclipse in Help > Install New Software.
See http://www.pydev.org/download.html for a better explanation.
in my eclipse it try to work with file content.xml that not exist on the link.
I try with
jar:https://dl.bintray.com/fabioz/pydev/5.4.0/content.jar!/
and it work to me

How to version an XCode project for open source project?

I'm preparing to open source an XCode project I've been working on privately, on Github.
I am planning on using Github's release feature and and tag the initial release as 0.1.0. This much I know.
But I have one question: What's the best practice for the version number and build id of the XCode project itself going forward?
Do I need to update the version/build-id every time raise a version on Github?
Should these numbers be synchronized?
p.s.
I know some people may try to close this saying this is "off topic" for Stackoverflow, but trust me I tried asking everywhere else and nobody answered. And I do think this type of question is relevant to Stackoverflow.
For the 2cd question, whether you need to update the version on GitHub depend on you. If you make huge changes for your code, maybe you can create a new release.

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