i have a little problem with javafx. i added a change listener like this:
private final ChangeListener<String> pageItemSelected = new ChangeListener<String>()
{
#Override
public void changed(ObservableValue<? extends String> observable, String oldValue, String newValue){
pageGotSelected(newValue);
}
};
now to the problem: if i change an page item like this:
guiPageList.setValue(model.getCurrentTargetPage());
the event gets also(as it get by selecting something with the mouse or key) fired. is there a way to disable the event firing or another way?
i need the event only, if the element got selected by the user and not if i change it with the setValue() function...
perhaps consuming the event, but i donĀ“t know what kind of event this would be.
thanks in advance!!!
You can temporarily remove the listener and add it again:
guiPageList.getSelectionModel().selectedItemProperty().removeListener(pageItemSelected);
guiPageList.setValue(model.getCurrentTargetPage());
guiPageList.getSelectionModel().selectedItemProperty().addListener(pageItemSelected);
Alternatively you could decorate the listener with another listener implementation, the code would be something like:
class InvalidationListenerEventBlocker implements InvalidationListener {
InvalidationListener decoratedListener;
boolean block;
public void invalidated(Observable observable) {
if(!block) {
decoratedListener.invalidated(observable);
}
}
}
Add a setter for the block boolean and send the listener in through the constructor. Set block to true to stop events.
This is very old question, but I came to some solution I personally use, that's reusable and does not require storing a reference to the listener (but it needs a reference to the exposing/muffling property thou).
So first the concept: we're going to create lambda (InvalidationListener), that is going to be called only if above mentioned exposing/muffling property is set to true/false. For that we are going to define another functional interface that provides described behavior:
#FunctionalInterface
private interface ManageableInvalidationListener
extends InvalidationListener {
public static InvalidationListener exposing(
BooleanProperty expose,
ManageableInvalidationListener listener) {
return ob -> {
if (expose.get()) {
listener.invalidate(ob);
}
};
}
public static InvalidationListener muffling(
BooleanProperty muffle,
ManageableInvalidationListener listener) {
return ob -> {
if (!muffle.get()) {
listener.invalidated(ob);
}
}
}
public abstract void invalidated(Observable ob);
}
This interface defines two static methods we're going to use in our code. We pass a steering property as first argument (it will tell if listener should be called) and actual implementation to be performed, when it will be called. Please note, that there is no need to extend InvalidationListener, but I'd like to keep ManageableInvalidationListener in sync with InvalidationListener.
So we would call exposing if we need to create a (manageabale) listener that would notify the (invalidation) listener if expose property has value of true. In other case we would create the listener with muffling, if true of the steering property would mean, well, to muffle the notification.
How to use it?
//- Let's make life easier and import expose method statically
import static ManageableInvalidationListener.exposing;
// ...
//- This is the steering property.
BooleanProperty notify = new SimpleBooleanProperty(true);
//- This is our main property with the listener.
ObjectProperty<Foobar> foobar = new SimpleObjectProperty<>();
//- Let's say we are going to notify the listener, if the
// notify property is set to true.
foobar.addListener(exposing(notify, ob -> {
//- Here comes the InvalidListener code.
}));
And then somewhere in the code:
//- Listener will be notified as usual.
foobar.set(new Foobar());
//- Now temporarily disable notifications.
notify.set(false);
//- The listener will not get the notification this time.
foobar.set(new Foobar());
//- Re-enable notifications.
notify.set(true);
Hope this somehow helps. You're free to use the code in this post as pleases you.
Related
I want to disable my toolbar handle directly after the execution. I saved in the past in e3, the IAction object via the "selectionChanged" method and so I set after the run logic the action.setEnabled(false).
public void selectionChanged(IAction action, ISelection selection) {
this.delegate = action;
}
Exist in e4 any possibility to do the same behavior?
You use the #CanExecute method of a handler to control the enablement.
#CanExecute
public boolean canExecute()
{
// TODO return enablement
}
This method is called when most things that could change the enablement run, or you can force it to be run by calling
#Inject
IEventBroker eventBroker;
eventBroker.send(UIEvents.REQUEST_ENABLEMENT_UPDATE_TOPIC, UIEvents.ALL_ELEMENT_ID);
using rxBindings im trying to slow down a click event but i would like to know what the parameter is need.
For example, here is a call i am doing on a imageview. So ImageView v;
RxView.clicks(v)
.throttleFirst(400, TimeUnit.MILLISECONDS, AndroidSchedulers.mainThread())
.subscribe(new Consumer<Object>() {
#Override
public void accept(#io.reactivex.annotations.NonNull Object v) throws Exception {
showBottomSheet(getAdapterPosition());
}
});
but im im not sure what the parameter in accept should be ?
I was expecting i would get the view here but when i try changing the type to View i get an error of no such method.
If you look at the source code of the Observable generate using RxView.clicks(), you will see that when the click happens, the following code is triggered:
observer.onNext(Notification.INSTANCE);
that is defined in the library, as:
public enum Notification {
INSTANCE
}
It is just a convenient way for indicating that the event happened, it doesn't carry any extra information.
Here i'm using following code for sending message. I added the callback listener to know message status but its not printing any log message.
gamesClient.sendReliableRealTimeMessage(new RealTimeReliableMessageSentListener() {
#Override
public void onRealTimeMessageSent(int statusCode, int tokenId, String recipientParticipantId) {
// TODO Auto-generated method stub
switch (statusCode) {
case GamesClient.STATUS_OK:
Log.e("status", "STATUS_OK");
break;
case GamesClient.STATUS_REAL_TIME_MESSAGE_SEND_FAILED:
Log.e("status", "STATUS_REAL_TIME_MESSAGE_SEND_FAILED");
break;
case GamesClient.STATUS_REAL_TIME_ROOM_NOT_JOINED:
Log.e("status", "STATUS_REAL_TIME_ROOM_NOT_JOINED");
break;
}
}
}, msgBuf, roomId, p.getParticipantId());
Don't use anonymous listeners like that. The API uses weak references to listeners, so it often happens that these listeners will get garbage-collected before they are called. Please try again using a non-anonymous listener, that is, a listener that you hold a reference to. One easy way to do that is make the Activity the listener (i.e. add "implements RealTimeReliableMessageSentListener" to the Activity class).
Another option is to hold an explicit reference to the listener as a member variable in your Activity.
I am looking for a way to subscribe to events like Storing a specific object type to ServiceStack.Redis.
For example I may
using (var redisClient = new RedisClient())
using (var redisMyObjects = redisClient.As<MyObject>())
{
redisMyObjects.Store(myObject);//<-- I want this to trigger an event somehow
}
Is there anything like a OnStore event which I can hook too, anything out of the box? if not, is there any recommendation about how this should be done?
I don't think there is anything you can hook into (could be wrong).
Two options that came to mind:
1 - Make an extension method
2 - Publish a message to store your object and have a handler that listens for a response and does something. This is probably overkill since it's heading into the publish/subscribe realm. But, I think, worth looking into. (Basic example here and see Pub/Sub here).
Extension Method
public static class RedisClientExtensions
{
public static void StoreWithTrigger<T>(this IRedisTypedClient<T> redisClient, T value, Action<T> trigger)
{
redisClient.Store(value);
trigger(value);
}
}
Using ExtensionMethod
public void MyMethod()
{
using (var redisClient = new RedisClient())
using (var redisMyObjects = redisClient.As<MyObject>())
{
redisMyObjects.StoreWithTrigger<MyObject>(new MyObject(), TriggerEvent);//<-- I want this to trigger an event somehow
}
}
private void TriggerEvent<T>(T value)
{
//dosomething
}
Hope this gives you some ideas.
Im am making an Java SWT program that is required to run on both Linux and Windows.
I use the following Code to listen for KeyUp events:
Control.addListener(SWT.KeyUp, new Listener() {
public void handleEvent(Event arg0) {
System.out.println("Event");
}
});
But this does not trigger when no control has focus.
Do anyone know of a place i can add a listener that acts as a Catch-all?
The only way of doing this that I'm aware of is by placing a filter on the Display. Take note that multiple Shells may operate on one Display, so you should be careful!
shell.getDisplay().addFilter(SWT.KeyDown, new Listener() {
public void handleEvent(final Event event) {
System.out.println(event);
}
});
try following method in Display class:
public void addListener ( int eventType, Listener listener )
I have not been able to find a solution to this. I suspect none exist