Shortest path through certain vertex in directed graph - algorithm

Say we have a strongly connected directed graph G (V,E) with positive edge weights and V0 belongs to V. Write an algorithm to find the shortest paths between all pairs of nodes through V0
An interview question. Clearly we could use Bellman-Ford which takes O(VE).
However there must exist a better solution. Any help please?

I think you could even use Dijkstra's algorithm. Run it once to find the shortest paths from V0 to all other vertices and then once more to find the shortest path from every other vertex to V0 (this is the same as running regular Dijkstra on the graph with reversed edges). Then for any pair (V1,V2) concatenate paths from V1 to V0 and from V0 to V2.

Related

Shortest path in an edge-weighted DAG with multiple source vertices?

Given an algorithm A that computes the longest path from a source vertex s in a DAG G with non-negative edge weights. What is the minimum number of times required to run the algorithm A to find the longest path in a DAG G?
One way is to figure out the multiple source vertices, this can be achieved in O(|Edges|). And then run Algorithm A with each of these vertices as a source vertex. This will require running algorithm A NumberOfSourceVertices times.
Can we do better ?
Yes, we can do better. Add a new node z to G. For every identified source vertex s, add an edge (z, s, 0) (zero edge weight) to G.
Run A once on the modified G.

How to set exactly one edge to zero in directed weighted graph in order to find shortest path?

The following is the question I am working on:
Consider a directed, weighted graph
G
where all edge weights are
positive. The goal of this problem is to find the shortest path
in
G
between two pre-specified vertices
s
and
t
, but with an added twist: you are allowed to change the weight
of
exactly
one edge (of your
choosing) to zero.
In other words, you must pick an edge in
G
to set to zero that minimizes the shortest
path between
s
and
t
.
Give an efficient algorithm to achieve this goal in
O
(
E
lg
V
) time and analyze your algorithm’s running
time. Sub-optimal solutions will receive less credit.
Hint:
You may have to reverse the edges, run a
familiar algorithm a number of times, plus do some extra work
So I have tried running Dijkstra's from s to all other nodes and then I have tried reversing the edges and running it again from s to all other nodes. However, I found out that we have to run Dijskstra's from s to all other nodes and then reverse the edges and then run Dijkstra's from all other nodes to t. I am not exactly sure how this helps us to find the edge to set to zero. By my intuition I thought that we would simply set the maximum weight edge to zero. What is the point of reversing the edges?
We need to run Dijkstra's algorithm twice - once for the original graph with s as the source vertex, and once with the reversed graph and t as the source vertex. We'll denote the distance we get between vertex s and i from the first run as D(i) and the distance we get between vertex t and i second run D_rev(i).
Note that we can go follow the reversed edges backwards (i.e., follow them in the original direction), thus D_rev(i) is actually the shortest distance from vertex i to t. Similarly, D(i) is the shortest distance from vertex s to i following Dijkstra's algorithm.
We can now loop through all the edges, and for each edge e which connects v1 and v2, add up D(v1) and D_rev(v2), which corresponds to the weight of the path s -> v1 -> v2 -> t with e being the zero edge, since we can go from s to v1 with a distance of D(v1), set e to 0, go from v1 to v2, and then go from v2 to t with a distance of D_rev(v2). The minimum over these is the answer.
A rough proof sketch (and also a restatement) : if we set an edge e to 0, but don't use it in the path, we can be better off setting an edge that's in the path to 0. Thus, we need only consider paths that includes the zeroed edge. The shortest path through a zeroed edge e is to first take the shortest path from s to v1, and then take the shortest path from v2 to t, which are exactly what were computed using the Dijkstra algorithm, i.e., D and D_rev.
Hope this answer helps!

Dijkstra's Single Source Shourtest Path with an extra edge with weight of 'w'

In an recent interview I was asked to implement single source shortest path algorithm(for undirected and positive weighted graph) with slight modification i.e. we're given an extra edge with weight 'w'. And we have to find if we can find a more shorter path, than the one calculated by SSSP algo, by connecting that extra edge, with weight 'w', between two nodes which are not already connected.
Here's an image. As according to SSSP the shortest path between A(source) & D(destination)is A-B-C-D i.e. total of 8.
But given the extra edge. It can be connected between A and D, which are not already connected, to minimize the shortest path yielded through SSSP algo.
Image of graph with extra edge contributing the shortest path
I tried thinking about the solution. But nothing struck so far. I've implemented the Dijkstra algorithm to find the shortest path. But this little modification has baffled me. So can you help a little bit.
There are two options:
We don't need an extra edge. This case is handled by a standard Dijkstra algorithm.
A shortest path with an extra edge looks like this: shortest_path(start, V) + (V, U) + shortest_path(U, target). That is, we go from the start to some vertex V by the shortest path in the original graph, then we go to U (again, an arbitrary vertex) by adding this extra edge (V and U mustn't be connected) and then we go from U to the target node by the shortest path in the original graph.
We can use the structure of the path to get an O(n ^ 2) solution: we can compute shortest paths from the start node to all the others (one run of the Dijkstra's algorithm) and all shortest paths from the target node to all other nodes (one more run). Now we can just iterate over all possible pairs (V, U) and pick the best one.
Bonus: we can solve it in O(m log n) for a sparse graph. The idea is as follows: instead of checking all (U, V) pairs, we can find such U that it has the minimal distance to the target among all vertices that are not connected to V in degree(V) * log V (or even linear) time (this problem is known as finding the smallest element not in the set).
i am not sure I ubderstand your question. You Have a weighted graph ,and can add a edge with w, add to where make shortest path.
I think we can use spfa + dp to solve the problem. Set all other edge to w and create boolean matrix m, m[i,j] =1 mean no edge between i,j, dp[u,0] mean shortest distance when we reach u without using an extra edge, dp[u,1]mean using an extra edge. I don’t write the dp transfer equation. So we can iterate in spfa, and we can also backtrack the best way of dp and get where to set an extra edge.
We do not use Dijkstra algorithm in above solution.
spfa is also a Single Source Shourtest Path algoritm, it can deal negative weighted edge, but not negative cycle.
It’s just my think,i have not try it.but I think it’s a idea to solve it.
If any wrong, tell me please.

How to construct a Hamilton path from a complete directed graph

Given a directed graph.
Any 2 vertices are adjacent. The edge connecting a pair of vertices may be uni-directional or bi-directional.
How do I find a Hamilton path?
Side notes:
Wikipedia says "A strongly connected simple directed graph with n vertices is Hamiltonian if every vertex has a full degree greater than or equal to n." Therefore, a solution must exist in my problem.
I understand that the general Hamilton path problem is NP-Complete. But it feels like this specific version should have a polynomial solution.
Use a variant of insertion sort to construct a path in quadratic time. Given a path
v1 v2 ... vn-1
on a subset of vertices, consider how to insert vn. If vn has an arc to v1, then prepend vn. If vn-1 has an arc to vn, then append vn. Otherwise, there exists by Sperner's lemma an index i such that vn has an arc from vi and an arc to vi+1. Insert it there.

Single shortest path of an acyclic undirected disconnected graph

Is there a graph algorithm that given a start(v) and an end(u) will find a shortest path through the given set of edges, but if u is a disconnected vertex, it will also determine the shortest path to add missing edges until u is no longer disconnected?
I have a pixel matrix where lines are made of 255's(black) and 0's(white). lines(255) can have breaks or spurs and I must get rid of both. I could have a pixel matrix forest with say 7 or so trees of black pixels. I need to find the true end points of each tree, find the single shortest path of each tree, then union all skew trees together to form 1 single line(ie, a single shortest path from the furthest 2 end points in the original matrix). all edge weights could be considered 1.
Thanks
How about running Dijkstra's algorithm and if disconnected, connect v and u? What's your criteria for "best place to add a missing edge?" Do edges have weights (like distance)?
Edit:
For one idea of "the best place," you could try the path that has minimal sum of shortest paths between all connected pairs. Floyd–Warshall algorithm can be used to find shortest paths between all pairs. So, run Floyd-Warshall for each node in v's tree and u.
Your problem isn't well defined for disconnected graphs. I can always add and edge between v and u.
If you meant that given an acyclic undirected disconnected graph, actually known as a forest, and given a subset of edges as a subgraph, can you find the shortest path between vertices, than this problem is trivial since if there is a path in the full graph, there is one path only.
If this is a general graph G, and you are talking about a forest subgraph G', than we need more info. Is this weighted? Is it only positive weights? If it is unweighted, do some variant of Dijksta. Define the diameter of a tree to be the length of the longest path between two leaves (this is well defined in a tree, since ther is only one such path). Let S be the sum of the diameters of all the trees in G', then set the weight all edges out of G' to 2S, then Dijkstra's algorithm will automatically prefer to step through G', stepping outside G' only when there is no choice, since walking through G' would always be cheaper.
Here you have following scenarios:
case:1. (all edges>0)
Negate all edges
find the longest path in graph using this:
https://www.geeksforgeeks.org/longest-path-undirected-tree/
negate the final result
case2: edges might be or might not be negative
Read Floyd–Warshall algorithm for this

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