Coordination between classes in Cocoa - cocoa

I have a program with a lot of controllers which need to co - ordinate with each other . I'm confused about which mechanism to use . What are the pro and con of using :
Delegate
Bindings
Notifications
Key Value observing
Specifically is there any problem with using notifications all over place ? I'm planning to do that as it allows a class to just put out some information and not bother about anything else.

Use delegates if you want your object to have knowledge of specific methods to call when it needs to inform an observer of a state change. Notifications are more appropriate when you have multiple observers. Both of these require manual intervention, i.e. you need to explicitly call the delegate methods or post notifications when state changes.
Bindings and KVO work hand-in-hand, and are automatic ways to update state in one object (e.g. UI) when state in another object changes.

Related

Use PropertyChanged or WeakSubscribe?

What is the best way to track a property change?
I have the following concerns why I can't make a decision.
- PropertyChanged can prevent garbage collection from collecting a ViewModel that uses its own PropertyChanged event?
- Could WeakSubscribe be gone at any moment in time when using to track ViewModels own property changes?
Did anyone test this or just know the answer ?
In general, you won't hit problems if you use PropertyChanged strong subscriptions.... However, there are some cases where this can lead to "leaks" - e.g. if you subscribe on a sub-object which has a longer lifetime than a "normal" ViewModel (e.g. a singleton service).
To be safe, though, you can use WeakSubscribe - as long as you store a reference to the returned token from the WeakSubscribe call in a member field in your view, then this will ensure that the subscription remains active for at least as long as your View is in memory.
Regardless of strong or weak, one additional thing to aim for ... is to try to release the event subscription (either strong or weak) as early as you can. This will help prevent event callbacks being fired after the View has disappeared.

How to avoid action chains

I'm trying to understand Flux pattern.
I believe that in any good design the app should consist of relatively independent and universal (and thus reusable) components glued together by specific application logic.
In Flux there are domain-specific Stores encapsulating data and domain logic. These could be possibly reused in another application for the same domain.
I assume there should also be application-specific Store(s) holding app state and logic. This is the glue.
Now, I try to apply this to imaginary "GPS Tracker" app:
...
When a user clicks [Stop Tracking] button, corresponding ViewController raises STOP_CLICK.
AppState.on(STOP_CLICK):
dispatch(STOP_GEOLOCATION)
dispatch(STOP_TRACKING)
GeolocationService.on(STOP_GEOLOCATION):
stopGPS(); this.on = false; emit('change')
TrackStore.on(STOP_TRACKING):
saveTrack(); calcStatistics(); this.tracking = false; emit('change')
dispatch(START_UPLOAD)
So, I've got an event snowball.
It is said that in Flux one Action should not raise another.
But I do not understand how this could be done.
I think user actions can't go directly to domain Stores as these should be UI-agnostic.
Rather, AppState (or wherever the app logic lives) should translate user actions into domain actions.
How to redesign this the Flux way?
Where should application logic go?
Is that correct to try to keep domain Stores independent of the app logic?
Where is the place for "services"?
Thank you.
All of the application logic should live in the stores. They decide how they should respond to a particular action, if at all.
Stores have no setters. The only way into the stores is via a dispatched action, through the callback the store registered with the dispatcher.
Actions are not setters. Try not to think of them as such. Actions should simply report on something that happened in the real world: the user interacted with the UI in a certain way, the server responded in a certain way, etc.
This looks a lot like setter-thinking to me:
dispatch(STOP_GEOLOCATION)
dispatch(STOP_TRACKING)
Instead, dispatch the thing that actually happened: STOP_TRACKING_BUTTON_CLICKED (or TRACKING_STOPPED, if you want to be UI-agnostic). And then let the stores figure out what to do about it. All the stores will receive that action, and they can all respond to it, if needed. The code you have responding to two different actions should be responding to the same action.
Often, when we find that we want dispatch within a dispatch, we simply need to back up to the original thing that happened and make the entire application respond to that.

what is the difference between event listerners and subscribers in symfony2 [duplicate]

I'm working in the Symfony2 framework and wondering when would one use a Doctrine subscriber versus a listener. Doctrine's documentation for listeners is very clear, however subscribers are rather glossed over. Symfony's cookbook entry is similar.
From my point of view, there is only one major difference:
The Listener is signed up specifying the events on which it listens.
The Subscriber has a method telling the dispatcher what events it is listening to
This might not seem like a big difference, but if you think about it, there are some cases when you want to use one over the other:
You can assign one listener to many dispatchers with different events, as they are set at registration time. You only need to make sure every method is in place in the listener
You can change the events a subscriber is registered for at runtime and even after registering the subscriber by changing the return value of getSubscribedEvents (Think about a time where you listen to a very noisy event and you only want to execute something one time)
There might be other differences I'm not aware of though!
Don't know whether it is done accidentally or intentionally.. But subscribers have higher priority that listeners - https://github.com/symfony/symfony/blob/master/src/Symfony/Bridge/Doctrine/DependencyInjection/CompilerPass/RegisterEventListenersAndSubscribersPass.php#L73-L98
From doctrine side, it doesn't care what it is (listener or subscriber), eventually both are registered as listeners - https://github.com/doctrine/common/blob/master/lib/Doctrine/Common/EventManager.php#L137-L140
This is what I spotted.
You should use event subscriber when you want to deal with multiple events in one class, for example in this symfony2 doc page article, one may notice that event listener can only manage one event, but lets say you want to deal with several events for one entity, prePersist, preUpdate, postPersist etc... if you use event listener you would have to code several event listener, one for each event, but if you go with event subscriber you just have to code one class the event susbcriber, look that with the event subscriber you can manage more than one event in one class, well thats the way i use it, i preffer to code focused in what the model business need, one example of this may be went you want to handle several lifecycle events globaly only for a group of your entities, to do that you can code a parent class and defined those global methods in it, then make your entities inherit that class and later in your event susbcriber you subscribe every event you want, prePersist, preUpdate, postPersist etc... and then ask for that parent class and execute those global methods.
Another important thing: Doctrine EventSubscribers do not allow you to set a priority.
Read more on this issue here
Both allow you to execute something on a particular event pre / post persist etc.
However listeners only allow you to execute behaviours encapsulated within your Entity. So an example might be updating a "date_edited" timestamp.
If you need to move outside the context of your Entity, then you'll need a subscriber. A good example might be for calling an external API, or if you need to use / inspect data not directly related to your Entity.
Here is what the doc is saying about that in 4.1.
As this is globally applied to events, I suppose it's also valid for Doctrine (not 100% sure).
Listeners or Subscribers
Listeners and subscribers can be used in the same application indistinctly. The decision to use either of them is usually a matter
of personal taste. However, there are some minor advantages for each
of them:
Subscribers are easier to reuse because the knowledge of the events is kept in the class rather than in the service definition.
This is
the reason why Symfony uses subscribers internally;
Listeners are more flexible because bundles can enable or disable each of them conditionally depending on some configuration value.
http://symfony.com/doc/master/event_dispatcher.html#listeners-or-subscribers
From the documentation :
The most common way to listen to an event is to register an event
listener with the dispatcher. This listener can listen to one or more
events and is notified each time those events are dispatched.
Another way to listen to events is via an event subscriber. An event
subscriber is a PHP class that's able to tell the dispatcher exactly
which events it should subscribe to. It implements the
EventSubscriberInterface interface, which requires a single static
method called getSubscribedEvents().
See the example here :
https://symfony.com/doc/3.3/components/event_dispatcher.html

Should I prefer NSNotificactionCenter or .NET events when using Monotouch?

When developing in Monotouch, is it "better" to us real .NET events or NSNotificationCenter?
Simple example: I have a UIViewController. It offers an event "CallbackWhenDisappeared". This event is triggred in ViewDidDisappear. Who ever is interested can register to the event.
I could as well post a "MyFancyControllerHasDisappeared" on the NSNotificationCenter and let interested objects subscribe there.
Which version is to be preferred?
The disadvantage with the .NET events I see: the disappearing controller might hold a reference to the subscribing controller (or the other way round?) and might not be garbage collected.
I also like the loose coupling when using NSNotificationCenter compared to the events where the classes really have to know each other.
Is there a wrong or a right way of doing it?
I actually prefer to use TinyMessenger. Unlike NSNotifications it handles the asynchronicity of the calls for you as part of the framework.
Managed objects also allow for better debuggability especially considering that these are usually cross container calls I find this to be very very useful.
var messageHub = new TinyMessengerHub();
// Publishing a message is as simple as calling the "Publish" method.
messageHub.Publish(new MyMessage());
// We can also publish asyncronously if necessary
messageHub.PublishAsync(new MyMessage());
// And we can get a callback when publishing is completed
messageHub.PublishAsync(new MyMessage(), MyCallback);
// MyCallback is executed on completion
https://github.com/grumpydev/TinyMessenger
There is no really right or wrong, but in my opinion it looks so:
NotificationCenter - You don't know which Objects are interested on the "Events", you send it out and any object can receive it
.Net Events - If there is a direct connection between two objects use this, for example like an UIViewController shows an other UIViewcontroller as Modal. The ModalUIViewcontroller fires an event, if it will hide and the UIViewController is Suscribed to it

Delegate not being called

I have a ContactsViewController which -whenever a row is selected- MessageViewController is opened (using pushViewController). Both the ContactsViewController and the MessageViewController 'register' to receive DatastoreDelegate messages. The weird thing is it all works fine upon loading of my application, but once I navigate to the MessageViewController the delegate methods on my ContactsViewController don't get called anymore. Both these controllers should handle the [messageAdded:(Message *)message] method, but only the MessageViewController keeps receiving the messages after it's been opened once.
Does anyone have any idea on how to make this work?
In Cocoa, every object with a delegate has only one delegate (at any given time). That delegate is the only object that gets the delegate messages. There's no real concept of having "both objects registered to receive delegate messages." My suspicion here is that when you push the MessageViewController, it sets itself as the Datastore's delegate, and then the ContactsViewController never sees those messages again, because it doesn't set itself back.
I don't know how your code is structured, but you could simply hand-off the delegate every time the controllers change view so whichever is active is the current delegate.
In Cocoa, the Notification pattern (see NSNotificationCenter) is used when an object needs to "broadcast" information to multiple other objects. Delegates are really what they sound like: an object that another object optionally relies on to "partner with" it and provide key functionality. It's a more intimate relationship than a notification observer.

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