i would like to write an algorithm that allows me to automatically identify an unlabeled object from an image on matlab. So came across a suggestion that involves calculating the bwperim and simply filling in holes, however i dont quite understand how this works. I would really appreciate a point in the right direction.
Regards
Well, for starters, here is bwperim reference.
It seems to return a b/w image, where the detected boundaries* are marked with white but it will not say which object is which (as it is quite tough decision), for that you need to come up with a representation.
As you may find "holes" in the boundary lines, 'growing' the lines could be necessary (see: "erode/dilate"). Then you could decide for a black area surrounded by white pixels, which you fill up with white, then again use erode to clear the other boundaries; labeling done.
(*) perimeter candidates of objects
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I don't know much about image processing so please bear with me if this is not possible to implement.
I have several sets of aerial images of the same area originating from different sources. The pictures have been taken during different seasons, under different lighting conditions etc. Unfortunately some images look patchy and suffer from discolorations or are partially obstructed by clouds or pix-elated, as par example picture1 and picture2
I would like to take as an input several images of the same area and (by some kind of averaging them) produce 1 picture of improved quality. I know some C/C++ so I could use some image processing library.
Can anybody propose any image processing algorithm to achieve it or knows any research done in this field?
I would try with a "color twist" transform, i.e. a 3x3 matrix applied to the RGB components. To implement it, you need to pick color samples in areas that are split by a border, on both sides. You should fing three significantly different reference colors (hence six samples). This will allow you to write the nine linear equations to determine the matrix coefficients.
Then you will correct the altered areas by means of this color twist. As the geometry of these areas is intertwined with the field patches, I don't see a better way than contouring the regions by hand.
In the case of the second picture, the limits of the regions are blurred so that you will need to blur the region mask as well and perform blending.
In any case, don't expect a perfect repair of those problems as the transform might be nonlinear, and completely erasing the edges will be difficult. I also think that colors are so washed out at places that restoring them might create ugly artifacts.
For the sake of illustration, a quick attempt with PhotoShop using manual HLS adjustment (less powerful than color twist).
The first thing I thought of was a kernel matrix of sorts.
Do a first pass of the photo and use an edge detection algorithm to determine the borders between the photos - this should be fairly trivial, however you will need to eliminate any overlap/fading (looks like there's a bit in picture 2), you'll see why in a minute.
Do a second pass right along each border you've detected, and assume that the pixel on either side of the border should be the same color. Determine the difference between the red, green and blue values and average them along the entire length of the line, then divide it by two. The image with the lower red, green or blue value gets this new value added. The one with the higher red, green or blue value gets this value subtracted.
On either side of this line, every pixel should now be the exact same. You can remove one of these rows if you'd like, but if the lines don't run the length of the image this could cause size issues, and the line will likely not be very noticeable.
This could be made far more complicated by generating a filter by passing along this line - I'll leave that to you.
The issue with this could be where there was development/ fall colors etc, this might mess with your algorithm, but there's only one way to find out!
I'm writing an application which measures boxes from pictures. A sample picture after manipulation is shown below:
My application has identified pixels that are part of the box and changed the color to red. You can see that the image is pretty noisy and therefore creates pretty rough looking edges on the rectangle.
I've been reading about edge/corner detection algorithms, but before I pursue one of them I wanted to step back and see if such a complicated algorithm is really necessary. It seems like there probably is a simpler way to go about this, considering I have a few conditions that simplify things:
The image only contains a rectangle, not any other shape.
Each image only has 1 rectangle.
I do not need to be exact, though I'd like to achieve as best fit as I can.
My first go at a simple algorithm involved finding the top most, bottom most, left most and right most points. Those are the 4 corners. That works OK, but isn't super accurate for noisy edges like this. It is easy to eye ball a much better point as the corner.
Can anyone point me towards an algorithm for this?
You have already identified the region of the image that you are interested in(red region).
Using this same logic you should be able to binarize the image. Say the red region then results in white pixels and the rest is black.
Then trace the external contour of the white region using a contour tracing algorithm.
Now you have a point set that represents the external contour of the region.
Find the minimum-area-rectangle that bounds this point set.
You can easily do this using the OpenCV library. Take a look at threshold, findContours, and minAreaRect if you are planning to use OpenCV. Hope this information helps.
I have this image:
I am trying to find the spots (defects) as shown in the image. I have tried thresholding, but that only helps for the really bright ones. Any suggestions on how to do it?
I don't know which threshold did you use for your image, but it seems that your image is noisy and in Black and white colors. My suggestion is to use noise removal methods such as Morphological operators before applying threshoulding ("Opening" removes small objects, while "closing" removes small holes depend on you noise type). another suggestion of mine is using mean or median filters to avoid noises then apply threshoulding.
you can look at imopen or imclose for more info.
Your image is highly structured, and I think that given the difficulty of the problem (i.e. wanting to remove both light and dark spots, and the subtle nature of some of these) you will have to exploit that. Specifically, your image appears to consist of multiple 'traces', where each trace at a given point in time has a gaussian luminance profile. In some traces, e.g. #4 but less so in #3, there is considerable jitter. So I would divide the image into five horizontal strips centered on the trace, and then fit the luminance function to a time-varying gaussian function. I.e. divide each strip vertically into many thin vertical strips and fit a gaussian to these. (These vertical strips can overlap.)
Once you have this, you can generate a 'model' image which should look like a super-clean version of the original (but which will retain all its structure). Then go and remove those points from the original which deviate from the model by some absolute threshold. Replace them with model or interpolated values, and you're done. This is a bit of work but if your data is consistently structured as it appears to be this should do it.
General: I'm hoping that the use-case I'm about to describe is a simple case of an optical flow problem and since I don't have much knowledge on the subject, I was wondering if anyone has any suggestions on how I can approach solving my problem.
Research I've already done: I have began reading the High Accuracy Optical Flow Estimation Based on a Theory for Warping paper and am planning on looking over the Particle Video paper. I have found a MATLAB High Accuracy Optical Flow implementation of optical flow. However, the papers (and the code) seem to describe concepts that are very involved and may require a lot of time for me to dig in and understand. I am hoping that the solution to my problem may be more simple.
Problem: I have a sequence of images. The images depict a material breakage process, where the material and background are black and the cracks are white. I am interested in traversing the sequence of images in reverse in an attempt to map all of the cracks that have formed in the breakage process to the first black image. You can think of the material as a large puzzle and I am trying to put the pieces back together in the reverse order that they broke.
In each image, there can be some cracks that are just emerging and/or some cracks that have been fully formed (and thus created a fragment). Throughout the breakage process, some fragments may separate and break further. The fragments can also move farther away from one another (the change is slight between subsequent frames).
Desired Output: All of the cracks/lines in the sequence mapped to the first image in the sequence.
Additional Notes: Images are available in grayscale format (i.e. original) as well as in binary format, where the cracks have been outlined in white and the background is completely black. See below for some image examples.
The top row shows the original images and the bottom row shows the binary images. As you can see, the crack that goes down the middle grows wider and wider as the image sequence progresses. Thus, the bottom crack moves together with the lower fragment. When traversing the sequence in reverse, I hope to algorithmically realize that the middle crack comes together as one (and map it correctly to the first image), and also map the bottom crack correctly, keeping its correct correspondence (size and position) with the bottom fragment.
A sequence typically contains about 30~40 images, so I've just shown the beginning subset. Also, although these images don't show it, it is possible that a particular image only contains the beginning of the crack (i.e. its initial appearance) and in subsequent images it gets longer and longer and may join with other cracks.
Language: Although not necessary, I would like to implement the solution using MATLAB (just because most of the other code that relates to the project has been done in MATLAB). However, if OpenCV may be easier, I am flexible in my language/library usage.
Any ideas are greatly appreciated.
Traverse forward rather than reverse, and don't use optical flow. Use the fracture lines to segment the black parts, track the centroid of each black segment over time. Whenever a new fracture line appears that cuts across a black segment, split the segment into two and continue tracking each segment separately.
From this you should be able to construct a tree structure representing the segmentation of the black parts over time. The fracture lines can be added as metadata to this tree, perhaps assigning fracture lines to the segment node in which they first appeared.
I would advise you to follow your initial idea of backtracking the cracks. Yo kind of know how the cracks look like so you can track all the points that belong to the crack. You just track all the white points with an optical flow tracker, start with Lukas-Kanade tracker and see where you get. The high-accuracy optical flow method is a global one and more general, I'll track all the pixels in the image trying to keep some smoothness everywhere. The LK is a local method that will just use a small window around each point to do the tracking. The problem is that appart from the cracks all the pixels are plain black so nothing to track there, you'll just waist time trying to track something that you can't track and you don't need to track.
If lines are very straight you might end up with what's called the aperture problem and you'll get inaccurate results. You can also try some shape fitting/deformation based on snakes.
I agree to damian. Most optical flow methods like the HAOF rely on the first-order taylor approximation of the intensity constancy constrian equation I(x,t)=I(x+v,t+dt). That mean the solution depends on image derivatives where the gradient determine the motion vector magnitude and angle i.e. you need a certain amount of texture. However the very low texture of your non-binarised images could be enough. You could try histogram equalization to increase the contrast of your input data but it is important to apply the same transformation for both input images. e.g. as follows:
cv::Mat equalizeMat(grayInp1.rows, grayInp1.cols * 2 , CV_8UC1);
grayInp1.copyTo(equalizeMat(cv::Rect(0,0,grayInp1.cols,grayInp1.rows)));
grayInp2.copyTo(equalizeMat(cv::Rect(grayInp1.cols,0,grayInp2.cols,grayInp2.rows)));
cv::equalizeHist(equalizeMat,equalizeMat);
equalizeMat(cv::Rect(0,0,grayInp1.cols,grayInp1.rows)).copyTo(grayInp1);
equalizeMat(cv::Rect(grayInp1.cols,0,grayInp2.cols,grayInp2.rows)).copyTo(grayInp2);
// estimate optical flow
To give you some background as to what I'm doing: I'm trying to quantitatively record variations in flow of a compressible fluid via image analysis. One way to do this is to exploit the fact that the index of refraction of the fluid is directly related to its density. If you set up some kind of image behind the flow, the distortion in the image due to refractive index changes throughout the fluid field leads you to a density gradient, which helps to characterize the flow pattern.
I have a set of routines that do this successfully with a regular 2D pattern of dots. The dot pattern is slightly distorted, and by comparing the position of the dots in the distorted image with that in the non-distorted image, I get a displacement field, which is exactly what I need. The problem with this method is resolution. The resolution is limited to the number of dots in the field, and I'm exploring methods that give me more data.
One idea I've had is to use a regular grid of horizontal and vertical lines. This image will distort the same way, but instead of getting only the displacement of a dot, I'll have the continuous distortion of a grid. It seems like there must be some standard algorithm or procedure to compare one geometric grid to another and infer some kind of displacement field. Nonetheless, I haven't found anything like this in my research.
Does anyone have some ideas that might point me in the right direction? FYI, I am not a computer scientist -- I'm an engineer. I say that only because there may be some obvious approach I'm neglecting due to coming from a different field. But I can program. I'm using MATLAB, but I can read Python, C/C++, etc.
Here are examples of the type of images I'm working with:
Regular: Distorted:
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I think you are looking for the Digital Image Correlation algorithm.
Here you can see a demo.
Here is a Matlab Implementation.
From Wikipedia:
Digital Image Correlation and Tracking (DIC/DDIT) is an optical method that employs tracking & image registration techniques for accurate 2D and 3D measurements of changes in images. This is often used to measure deformation (engineering), displacement, and strain, but it is widely applied in many areas of science and engineering.
Edit
Here I applied the DIC algorithm to your distorted image using Mathematica, showing the relative displacements.
Edit
You may also easily identify the maximum displacement zone:
Edit
After some work (quite a bit, frankly) you can come up to something like this, representing the "displacement field", showing clearly that you are dealing with a vortex:
(Darker and bigger arrows means more displacement (velocity))
Post me a comment if you are interested in the Mathematica code for this one. I think my code is not going to help anybody else, so I omit posting it.
I would also suggest a line tracking algorithm would work well.
Simply start at the first pixel line of the image and start following each of the vertical lines downwards (You just need to start this at the first line to get the starting points. This can be done by a simple pattern that moves orthogonally to the gradient of that line, ergo follows a line. When you reach a crossing of a horizontal line you can measure that point (in x,y coordinates) and compare it to the corresponding crossing point in your distorted image.
Since your grid is regular you know that the n'th measured crossing point on the m'th vertical black line are corresponding in both images. Then you simply compare both points by computing their distance. Do this for each line on your grid and you will get, by how far each crossing point of the grid is distorted.
This following a line algorithm is also used in basic Edge linking algorithms or the Canny Edge detector.
(All this are just theoretic ideas and I cannot provide you with an algorithm to it. But I guess it should work easily on distorted images like you have there... but maybe it is helpful for you)