Can't use Stylus #import with Rake Pipeline - asset-pipeline

I have a simple Rake Pipeline setup that does nothing more than run "stylus" on my .styl files, using the rake-pipeline-web-filters gem. (The original pipeline does much more, but I've trimmed it down to the essentials for this question.
=== Assetfile ===
require "rake-pipeline-web-filters"
output "build"
input "app/style" do
# Compile Stylus to CSS
match "*.styl" do
stylus
end
end
This works fine for converting individual .styl files to individual .css files.
However, I am not able to use the Stylus #import command to import one file in another (necessary for mixins, among other things. Instead I get the error
ExecJS::ProgramError: Error: stylus:1
> 1| #import "appmixins"
2|
failed to locate #import file appmixins.styl
All the styl files are in the same folder, and when I execute stylus on the commandline using the npm version, the import works fine, so there's no syntax error.
Is this just something that's missing from the Stylus Filter in rake-pipeline-web-filters, or is there something I can do to make it work?

Ok, it looks like when I run the in Rake Pipeline in assumes all paths are starting from the directory I'm running the pipeline in, and so all the #imports have to be relative to that. Changing my imports to #import "app/style/appmixins" worked. This is different from what the NPM version of Stylus does, since it expects (and the docs specify) that all the paths are relative to the individual stylesheets. Not sure if I could have specified the block differently in the Assetfile to make this work as expected, but no matter, it all works for me now.

Related

Sass throwing "Error: Can't find stylesheet to import"

Folder structure:
Error description:
Sass version:
ParcelJS solved my problem by being able to compile my Sass/Scss code into plain CSS but i don't want to use it in such a small project like this one.
OS: MX Linux.
Sass is able to compile my code just fine if i don't use #use or #import.
Try importing like below with a relative path:
#use ./abstracts/resets
Here is an overview of how Sass imports files:
Finding the File
It wouldn’t be any fun to write out absolute URLs for every stylesheet you import, so Sass’s algorithm for finding a file to import makes it a little easier. For starters, you don’t have to explicitly write out the extension of the file you want to import; #import "variables" will automatically load variables.scss, variables.sass, or variables.css.
⚠️ Heads up
To ensure that stylesheets work on every operating system, Sass imports files by URL, not by file path. This means you need to use forward slashes, not backslashes, even when you’re on Windows.
Load Paths
All Sass implementations allow users to provide load paths: paths on the filesystem that Sass will look in when resolving imports. For example, if you pass node_modules/susy/sass as a load path, you can use #import "susy" to load node_modules/susy/sass/susy.scss.
Imports will always be resolved relative to the current file first, though. Load paths will only be used if no relative file exists that matches the import. This ensures that you can’t accidentally mess up your relative imports when you add a new library.
💡 Fun fact:
Unlike some other languages, Sass doesn’t require that you use ./ for relative imports. Relative imports are always available.

Sass::Importers to load from an alternative fallback folder

I'm trying to use a frontend project as a git submodule so i can use it as fallback import path if there is no file in the current project.
On the config.rb of the assets/sass/ folder, one simple line is required:
add_import_path "../../frontend/assets/sass/"
This way, if no file exists on the assets/sass/ folder structure it will try to find it on frontend/assets/sass/ folder.
This works but every #import tries to load relatively to the file where the #import is. I'm thinking on developing a Sass Importer that first tries to load the same file from an "A" folder structure and if it doesn't exists tries to load from "B" folder structure.
So, if there is a "assets/sass/common/base/_!base.scss" with an
#import "fonts/fonts";
First it will try to load it from:
assets/sass/common/base/fonts/_fonts.scss
And if it doesn't exist it will try to loads from:
frontend/assets/sass/common/base/fonts/_fonts.scss
So the question is:
Is possible to accomplish that with a Sass importer?
Looking for documentation (http://sass-lang.com/documentation/Sass/Importers/Base.html) or examples i didn't found something like this but i think it is not a strange case. I'm not used writing Ruby code so i must confirm if it can be done before i try to write some code.

SASS: "Autosave" imports of partials?

Novice web dev here getting set up with SASS for the first time. Currently using Grunt to compile my css from a main SASS file.
So I have three files:
//main.css
/*some css*/
//main.scss
#import 'header';
//_header.scss
/* some sass */
When I edit and save the _header.scss file, I also have to save the main.scss file. Only then will gulp compile changes in the main.css file.
Is there a way to "autosave" every file that contains an import of a partial?
Based on what your providing I am thinking it has something to do with your main.css stuff at the top of your file. I am assuming that you have actual css below that comment in the real file?
Best practice is to #import everything at the top of the file before you do anything else.
If that is exactly what you have in the real file then it might be with how your running grunt.. Would you be able to provide your grunt config file please?

Watch a folder, use a specific entry point, then output a single css file

I have a folder of SCSS files. The main SCSS file is /css/app.scss. It imports all the other SCSS files, like /css/variables.scss and /css/component_a.scss.
How can I have sass watch my /css/ folder for any changes, then recompile starting from /css/app.scss?
Right now it errors since /css/component_a.scss uses variables defined in a different file. But in app.scss they are imported in the correct order.
My answer may be limited because I don't have all the information about how you are compiling sass and what settings you are using.
However I can see that your file names aren't prefixed with an underscore, basically sass will compile every file individually that doesn't have the '_' prefix.
Basically what you want to do is set up your task manager (grunt, gulp, etc) to watch all files ending with '.scss' then tell it to run the sass compile task and have this pointed at your app.scss file.
With the limited information I have from your question I hope that my answer points you in the right direction to solve your problem.

how to precompile sass with gruntjs?

There seem to be a few plugins...and I'm using webstorm file watcher which also precompiles individual files.
I think this may not be the best way to setup a watcher.
I'm running this command now:
sass --no-cache --update --stop-on-error --trace ./app/sass:./app/css
It seems to conflict with the webstorm file watch, which appears to be appending everything to base.css. Can someone tell me what exactly this command is doing vs. a sass filewatcher in webstorm?
What's the best way to work with sass:
precompile my sass to css using a grunt build task
and have file watchers while developing?
My base.sass looks like this:
#charset "UTF-8";
/* DO NOT EDIT FILES IN ./css. See ./sass instead */
#import "page";
#import "modal";
#import "nav";
#import "tables";
#import "forms";
#import "message";
Your command just compiles all files in diretory ./app/sass to CSS and put the resultant files to ./app/css. Default file watcher runs the following command:
sass --no-cache --update $FileName$:$FileNameWithoutExtension$.css
i.e. it takes the current file (the one that has been changed) as input and creates a .css in the same directory. But, as you have 'track only root files' option on (default settings), the watcher creates css for the root file only - the one that reference other files via imports. You can turn this option off to change the current behavior ans get css generated for other files as well.

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