I used to use the following Ajax code to pass variables. However, it doesn't seem to work with images. Any suggestions?
<p>
<input type="file" name="image" /><br />
<input type="button" value="Submit" onclick="addImage()" />
</p>
<div id="content"> </div>
<script>
function addImage() {
var image = $('input[name=image]').val();
$.ajax({
type: "POST",
url: "/chat",
data: {'image': image},
cache: false
});
}
</script>
Correctly speaking, you'll need to pass the data to the page in a special manner. Check out this tutorial by Nettuts+, I used it when I was confronted with a similar problem.
The only difference is that you are only allowing a single upload, while it allows many uploads. You can fix that by turning off the multiple attribute.
Also, it automatically uploads the image after selection, so you might wanna try this:
document.getElementById('yourbuttonsid').onclick = function () {
var i = 0, len = this.files.length, img, reader, file;
document.getElementById("response").innerHTML = "Uploading . . ."
for ( ; i < len; i++ ) {
file = this.files[i];
if (!!file.type.match(/image.*/)) {
}
}
}
instead of this:
if (input.addEventListener) {
input.addEventListener("change", function (evt) {
var i = 0, len = this.files.length, img, reader, file;
document.getElementById("response").innerHTML = "Uploading . . ."
for ( ; i < len; i++ ) {
file = this.files[i];
if (!!file.type.match(/image.*/)) {
}
}
}, false);
}
Hope I helped. Twiddle the settings to your personal need if necessary.
JSON objects are made only to transfer strings, basic objects, integers and a few other things. They are not meant for sending images. However, if you still want to try implementing this in your own way, I can think of two ways to do it. Firstly, just send the name of the images (exact link) or upload it and provide the path.
Or secondly, convert it to base64 in the browser, send it, and have code convert it back whenever required.
That would look something like this:
<form method="async" onsubmit="addImage(this.image)">
<input type="file" name="image" /><br />
<input type="submit" value="Submit" />
</form>
<div id="content"></div>
<script>
function addImage(img) {
$.ajax({
type: "POST",
url: "/chat",
data: {'image': toBase64(img)},
cache: false
});
}
function toBase64(img) {
// Create an HTML5 Canvas
var canvas = $( '<canvas></canvas>' )
.attr( 'width', img.width )
.attr( 'height', img.height );
// Initialize with image
var context = canvas.getContext("2d");
context.drawImage( img, 0, 0 );
// Convert and return
return context.toDataURL("image/png");
}
</script>
Related
I'm having a hidden field in a knockout template that its value gets updated with jquery. The problem is when trying to pass this value to the server with ajax, I get null value in the controller. But the html source code shows that the value of the hidden field is updated. If I replaced the hidden field with a textbox, it would work fine only when I enter text manually.
jQuery
function getFileDetail(fileID, fileName) {
$('#hdnFileName' + fileID).val(fileName);
$('#lblFileName' + fileID).text(fileName);
}
Here is the html knockout template:
<script type="text/html" id="fileTemplate">
<div data-role="fieldcontain">
<label data-bind="text: 'File Upload ' + ID, attr: { id: 'lblFileName' + ID }"></label><input type="button" value="Remove" data-bind="click: removeFile" />
</div>
<input type="hidden" name="hdnFileName" data-bind="attr: { id: 'hdnFileName' + ID, value: fileName }" />
</script>
ViewModel
function FileViewModel() {
var self = this;
self.ID = ko.observable();
self.fileName = ko.observable();
self.removeFile = function (file) { };
self.Files = ko.observableArray([{ ID: 1, fileName: "", removeFile: function (file) { self.Files.remove(file); }}]);
self.addNewFile = function () {
var newFile = new FileViewModel();
newFile.ID = self.Files().length + 1;
newFile.fileName = "";
newFile.removeFile = function (file) { self.Files.remove(file); };
self.Files.push(newFile);
//$("input[name='hdnFileName'").trigger("change");
}
}
function ViewModel() {
var self = this;
self.fileViewModel = new FileViewModel();
self.submitForm = function () {
$.ajax({
type: "POST",
url: "<%= Url.Action("MeetingPresenter")%>",
data: "{Files:" + ko.utils.stringifyJson(self.fileViewModel.Files) + "}",
contentType: "application/json",
success: function (data) {},
});
};
}
Your model property ID is an observable, so you need to 'unwrap' to get the value from it when you are concatenating, like this:
<input type="hidden" name="hdnFileName" data-bind="attr: { id: 'hdnFileName' + ID(), value: fileName }" />
and this:
<label data-bind="text: 'File Upload ' + ID(), attr: { id: 'lblFileName' + ID() }"></label>
If you are using knockout.js you don't neede to modify the DOM, you can just update the ViewModel and the DOM will be updated according
function getFileDetail(fileID, fileName) {
viewModel.fileViewModel.update(fileID, fileName);
}
Add the update function in FileViewModel
function FileViewModel() {
// rest of the code
self.update = function(fileID, fileName) {
var file = ko.utils.arrayFirst(self.Files(), function(file) {
return file.ID == fileID;
});
file.fileName(fileName); // this will change and the UI will be updated according
};
}
Note: Please notice that you have a default item in Files that will not be changed with update function because properties are not observable
self.Files = ko.observableArray([{ ID: 1, fileName: "", removeFile: function (file) { self.Files.remove(file); }}]);
You can solve this by making them observable (i.e. ID: observable(1)) or you can create a new FileViewModel().
Note: The viewModel must be accesible in the function (i.e. global instance), otherwise will be undefined.
It looks to me that setting a field's value via the DOM does not interact with knockout. If you are setting its value using .value, the observable will not be updated. You should be updating the observable.
I wrote a little Fiddle to demonstrate. Every 2 seconds, it sets the input's value via the DOM, but the bound observable only changes when you type something.
http://jsfiddle.net/qcv01h2e/
var viewModel = (function () {
return {
fv: ko.observable().extend({notify:'always'})
};
}());
ko.applyBindings(viewModel);
setInterval(function () {
console.debug("Set it");
var f = document.getElementById('field');
f.value = "Hi";
console.debug("fv is", viewModel.fv());
}, 2000);
I came across a similar issue where I need to set a value without user input.
Before doing the click update function I do the required model update. If you have mode operations better to introduce a function in the model.
<input data-bind="click: function(){ isEnabled(true); update() }" />
What I actually did was,
<input data-bind="click: function(){ isEnabled(!isEnabled()); update() }" />
Keep in mind that asynchronous nature of javascript.
Please I am working on a project that needs to get photo from phone camera and fill two text boxes and upload them to remote server using cordova/phonegap. I have tried this for weeks now without luck. I'm building on android platform. thanks in advance.
Create two functions you can call separately. One function for just getting the image, and another function to upload the image.
You can do something like below.
<!DOCTYPE html>
<html>
<head>
<title>Submit form</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
var pictureSource; // picture source
var destinationType; // sets the format of returned value
// Wait for device API libraries to load
//
document.addEventListener("deviceready",onDeviceReady,false);
// device APIs are available
//
function onDeviceReady() {
pictureSource = navigator.camera.PictureSourceType;
destinationType = navigator.camera.DestinationType;
}
// Called when a photo is successfully retrieved
//
function onPhotoURISuccess(imageURI) {
// Show the selected image
var smallImage = document.getElementById('smallImage');
smallImage.style.display = 'block';
smallImage.src = imageURI;
}
// A button will call this function
//
function getPhoto(source) {
// Retrieve image file location from specified source
navigator.camera.getPicture(onPhotoURISuccess, onFail, { quality: 50,
destinationType: destinationType.FILE_URI,
sourceType: source });
}
function uploadPhoto() {
//selected photo URI is in the src attribute (we set this on getPhoto)
var imageURI = document.getElementById('smallImage').getAttribute("src");
if (!imageURI) {
alert('Please select an image first.');
return;
}
//set upload options
var options = new FileUploadOptions();
options.fileKey = "file";
options.fileName = imageURI.substr(imageURI.lastIndexOf('/')+1);
options.mimeType = "image/jpeg";
// this will get value of text field
options.params = {
firstname: document.getElementById("firstname").value,
lastname: document.getElementById("lastname").value,
workplace: document.getElementById("workplace").value
}
var ft = new FileTransfer();
ft.upload(imageURI, encodeURI("http://some.server.com/upload.php"), win, fail, options);
}
// Called if something bad happens.
//
function onFail(message) {
console.log('Failed because: ' + message);
}
function win(r) {
console.log("Code = " + r.responseCode);
console.log("Response = " + r.response);
//alert("Response =" + r.response);
console.log("Sent = " + r.bytesSent);
}
function fail(error) {
alert("An error has occurred: Code = " + error.code);
console.log("upload error source " + error.source);
console.log("upload error target " + error.target);
}
</script>
</head>
<body>
<form id="regform">
<button onclick="getPhoto(pictureSource.PHOTOLIBRARY);">Select Photo:</button><br>
<img style="display:none;width:60px;height:60px;" id="smallImage" src="" />
First Name: <input type="text" id="firstname" name="firstname"><br>
Last Name: <input type="text" id="lastname" name="lastname"><br>
Work Place: <input type="text" id="workplace" name="workPlace"><br>
<input type="button" id="btnSubmit" value="Submit" onclick="uploadPhoto();">
</form>
</body>
</html>
This code is working for me. Hope this helps.!
There is a file transfer plugin (which you may or may not be trying to use; you gave NO details) for such things. Or you can use straight javascript, ignoring cordova/phonegap completely. The details will depend a fair bit on how the service expects to be interacted with.
I am facing problem here as in phonegap image is uploaded to the server once u select a picture.I don't want to upload image before submitting form. Image is uploaded automatically to server which is something i don't want.I want to upload image with the form, where form contains many more fields which is required to send along with image. What are the possible ways to submit with form?
<!DOCTYPE HTML >
<html>
<head>
<title>Registration Form</title>
<script type="text/javascript" charset="utf-8" src="phonegap-1.2.0.js"></script>
<script type="text/javascript" charset="utf-8">
// Wait for PhoneGap to load
document.addEventListener("deviceready", onDeviceReady, false);
// PhoneGap is ready
function onDeviceReady() {
// Do cool things here...
}
function getImage() {
// Retrieve image file location from specified source
navigator.camera.getPicture(uploadPhoto, function(message) {
alert('get picture failed');
},{
quality: 50,
destinationType: navigator.camera.DestinationType.FILE_URI,
sourceType: navigator.camera.PictureSourceType.PHOTOLIBRARY
});}
function uploadPhoto(imageURI) {
var options = new FileUploadOptions();
options.fileKey="file";
options.fileName=imageURI.substr(imageURI.lastIndexOf('/')+1);
options.mimeType="image/jpeg";
var params = new Object();
params.value1 = "test";
params.value2 = "param";
options.params = params;
options.chunkedMode = false;
var ft = new FileTransfer();
ft.upload(imageURI, "http://yourdomain.com/upload.php", win, fail, options);
}
function win(r) {
console.log("Code = " + r.responseCode);
console.log("Response = " + r.response);
console.log("Sent = " + r.bytesSent);
alert(r.response);
}
function fail(error) {
alert("An error has occurred: Code = " = error.code);
}
</script>
</head>
<body>
<form id="regform">
<button onclick="getImage();">select Avatar<button>
<input type="text" id="firstname" name="firstname" />
<input type="text" id="lastname" name="lastname" />
<input type="text" id="workPlace" name="workPlace" class="" />
<input type="submit" id="btnSubmit" value="Submit" />
</form>
</body>
</html>
Create two functions you can call separately. One function for just getting the image, and another function to upload the image.
You can do something like below.
<!DOCTYPE html>
<html>
<head>
<title>Submit form</title>
<script type="text/javascript" charset="utf-8" src="cordova.js"></script>
<script type="text/javascript" charset="utf-8">
var pictureSource; // picture source
var destinationType; // sets the format of returned value
// Wait for device API libraries to load
//
document.addEventListener("deviceready",onDeviceReady,false);
// device APIs are available
//
function onDeviceReady() {
pictureSource = navigator.camera.PictureSourceType;
destinationType = navigator.camera.DestinationType;
}
// Called when a photo is successfully retrieved
//
function onPhotoURISuccess(imageURI) {
// Show the selected image
var smallImage = document.getElementById('smallImage');
smallImage.style.display = 'block';
smallImage.src = imageURI;
}
// A button will call this function
//
function getPhoto(source) {
// Retrieve image file location from specified source
navigator.camera.getPicture(onPhotoURISuccess, onFail, { quality: 50,
destinationType: destinationType.FILE_URI,
sourceType: source });
}
function uploadPhoto() {
//selected photo URI is in the src attribute (we set this on getPhoto)
var imageURI = document.getElementById('smallImage').getAttribute("src");
if (!imageURI) {
alert('Please select an image first.');
return;
}
//set upload options
var options = new FileUploadOptions();
options.fileKey = "file";
options.fileName = imageURI.substr(imageURI.lastIndexOf('/')+1);
options.mimeType = "image/jpeg";
options.params = {
firstname: document.getElementById("firstname").value,
lastname: document.getElementById("lastname").value,
workplace: document.getElementById("workplace").value
}
var ft = new FileTransfer();
ft.upload(imageURI, encodeURI("http://some.server.com/upload.php"), win, fail, options);
}
// Called if something bad happens.
//
function onFail(message) {
console.log('Failed because: ' + message);
}
function win(r) {
console.log("Code = " + r.responseCode);
console.log("Response = " + r.response);
//alert("Response =" + r.response);
console.log("Sent = " + r.bytesSent);
}
function fail(error) {
alert("An error has occurred: Code = " + error.code);
console.log("upload error source " + error.source);
console.log("upload error target " + error.target);
}
</script>
</head>
<body>
<form id="regform">
<button onclick="getPhoto(pictureSource.PHOTOLIBRARY);">Select Photo:</button><br>
<img style="display:none;width:60px;height:60px;" id="smallImage" src="" />
First Name: <input type="text" id="firstname" name="firstname"><br>
Last Name: <input type="text" id="lastname" name="lastname"><br>
Work Place: <input type="text" id="workplace" name="workPlace"><br>
<input type="button" id="btnSubmit" value="Submit" onclick="uploadPhoto();">
</form>
</body>
</html>
You're already sending custom fields in your example.
var params = new Object();
params.value1 = "test";
params.value2 = "param";
options.params = params;
Just populate params with your form fields.
I also faced same problem, but I have done using two server side calls on one click. In this, in first call submit data and get its id in callback using JSON then upload image using this id. On server side updated data and image using this id.
$('#btn_Submit').on('click',function(event) {
event.preventDefault();
if(event.handled !== true)
{
var ajax_call = serviceURL;
var str = $('#frm_id').serialize();
$.ajax({
type: "POST",
url: ajax_call,
data: str,
dataType: "json",
success: function(response){
//console.log(JSON.stringify(response))
$.each(response, function(key, value) {
if(value.Id){
if($('#vImage').attr('src')){
var imagefile = imageURI;
$('#vImage').attr('src', imagefile);
/* Image Upload Start */
var ft = new FileTransfer();
var options = new FileUploadOptions();
options.fileKey="vImage";
options.fileName=imagefile.substr(imagefile.lastIndexOf('/')+1);
options.mimeType="image/jpeg";
var params = new Object();
params.value1 = "test";
params.value2 = "param";
options.params = params;
options.chunkedMode = false;
ft.upload(imagefile, your_service_url+'&Id='+Id+'&mode=upload', win, fail, options);
/* Image Upload End */
}
}
});
}
}).done(function() {
$.mobile.hidePageLoadingMsg();
})
event.handled = true;
}
return false;
});
On server side using PHP
if($_GET['type'] != "upload"){
// Add insert logic code
}else if($_GET['type'] == "upload"){
// Add logic for image
if(!empty($_FILES['vImage']) ){
// Copy image code and update data
}
}
I could not get these plugins to upload a file with the other answers.
The problem seemed to stem from the FileTransfer plugin, which states:
fileURL: Filesystem URL representing the file on the device or a data URI.
But that did not appear to work properly for me. Instead I needed to use the File plugin to create a temporary file using the data uri to get me a blob object: in their example, writeFile is a function which takes a fileEntry (returned by createFile) and dataObj (blob). Once the file is written, its path can be retrieved and passed to the FileTransfer instance. Seems like an awful lot of work, but at least it's now uploading.
Hi I was wondering if there was a way to preview images before I upload them using angularjs? I am using the this library. https://github.com/danialfarid/angular-file-upload
Thanks. Here is my code:
template.html
<div ng-controller="picUploadCtr">
<form>
<input type="text" ng-model="myModelObj">
<input type="file" ng-file-select="onFileSelect($files)" >
<input type="file" ng-file-select="onFileSelect($files)" multiple>
</form>
</div>
controller.js
.controller('picUploadCtr', function($scope, $http,$location, userSettingsService) {
$scope.onFileSelect = function($files) {
//$files: an array of files selected, each file has name, size, and type.
for (var i = 0; i < $files.length; i++) {
var $file = $files[i];
$http.uploadFile({
url: 'server/upload/url', //upload.php script, node.js route, or servlet uplaod url)
data: {myObj: $scope.myModelObj},
file: $file
}).then(function(data, status, headers, config) {
// file is uploaded successfully
console.log(data);
});
}
}
OdeToCode posted great service for this stuff. So with this simple directive you can easily preview and even see the progress bar:
.directive("ngFileSelect",function(){
return {
link: function($scope,el){
el.bind("change", function(e){
$scope.file = (e.srcElement || e.target).files[0];
$scope.getFile();
});
}
}
It is working in all modern browsers!
Example: http://plnkr.co/edit/y5n16v?p=preview
JavaScript
$scope.setFile = function(element) {
$scope.currentFile = element.files[0];
var reader = new FileReader();
reader.onload = function(event) {
$scope.image_source = event.target.result
$scope.$apply()
}
// when the file is read it triggers the onload event above.
reader.readAsDataURL(element.files[0]);
}
Html
<img ng-src="{{image_source}}">
<input type="file" id="trigger" class="ng-hide" onchange="angular.element(this).scope().setFile(this)" accept="image/*">
This worked for me.
See the Image Upload Widget from the Jasney extension of Bootstrap v3
// start Picture Preview
$scope.imageUpload = function (event) {
var files = event.target.files;
for (var i = 0; i < files.length; i++) {
var file = files[i];
var reader = new FileReader();
reader.onload = $scope.imageIsLoaded;
reader.readAsDataURL(file);
}
}
$scope.imageIsLoaded = function (e) {
$scope.$apply(function () {
$scope.img = e.target.result;
});
}
<input type='file' ng-model-instant onchange="angular.element(this).scope().imageUpload(event)" />
<img class="thumb" ng-src="{{img}}" />
I am using Valums ajax file-upload plugins for multi file-upload using asp.net mvc 3.
Views
#using (Html.BeginForm("Upload", "AjaxUpload", FormMethod.Post, new { name = "form1", #id="form1" }))
{
#Html.ValidationSummary(true)
<fieldset>
<legend>Upload Wav File</legend>
<div class="editor-label">
#Html.Label("Select Active Date Time")
</div>
<div>
<input type="text" id="active" value="#DateTime.Now" />
</div>
<div class="editor-label">
#Html.Label("Select Language")
</div>
<div>
#Html.DropDownList("Language1", (SelectList)ViewBag.lang)
</div>
<div class="editor-label">
#Html.Label("Select Category")
</div>
<div>
#Html.DropDownList("ParentCategoryID", ViewBag.ParentCategoryID as SelectList)
</div>
<br />
<div id="file-uploader">
<noscript>
<p>Please enable JavaScript to use file uploader.</p>
</noscript>
</div>
</fieldset>
}
Scripts
<script type="text/javascript">
var uploader = new qq.FileUploader
({
element: document.getElementById('file-uploader'),
onSubmit: function () {
uploader.setParams({
param1: document.getElementById("Language1").value,
param2: document.getElementById("ParentCategoryID").value,
param3: document.getElementById("active").value
});
},
action: '#Url.Action("upload")', // put here a path to your page to handle uploading
allowedExtensions: ['jpg', 'jpeg', 'png', 'gif'], // user this if you want to upload only pictures
sizeLimit: 4000000, // max size, about 4MB
minSizeLimit: 0, // min size
debug: true
});
</script>
Controller Action
[HttpPost]
public ActionResult Upload(HttpPostedFileBase qqfile, string param1, string param2, string param3)
{
var filenam = DateTime.Now.ToString("yyyyMMddhhmmss") + param1 + param2 + Request["qqfile"];
var filename = filenam.Replace(" ", "_");
var filepath = Path.Combine(Server.MapPath("~/App_Data/Uploads"), Path.GetFileName(filename));
if (param2 != null || param2 != "")
{
var wav = new PlayWav
{
Name = filename,
CategoryID = int.Parse(param2),
UserID = repository.GetUserID(HttpContext.User.Identity.Name),
LanguageID = int.Parse(param1),
UploadDateTime = DateTime.Now,
ActiveDateTime = DateTime.Parse(param3),
FilePath = filepath
};
db.AddToPlayWavs(wav);
if (qqfile != null)
{
qqfile.SaveAs(filepath);
db.SaveChanges();
return Json(new { success = true }, "text/html");
}
else
{
if (!string.IsNullOrEmpty(filepath))
{
using (var output = System.IO.File.Create(filepath))
{
Request.InputStream.CopyTo(output);
}
db.SaveChanges();
return Json(new { success = true });
}
}
}
return Json(new { success = false });
}
Problems Explaination
I have Upload controller action where I have rename the filename for uploaded file and it is working fine. The problem here is that after file is uploaded, file name displayed the name of original file name and also show the file size. But I want to display the file name which is re-named and the value which is selected in dropdown box list and datetime value submitted from form fields and it's file size is ok. I have no idea how could I modify those content which is displayed after file-upload is completed.
First the new file name is to be returned to clienside as,
assuming filename to be shown is already yielded in the following line,
var filenam = DateTime.Now.ToString("yyyyMMddhhmmss")
+ param1 + param2 + Request["qqfile"];
this needs to be sent to client side,
return Json(new { success = true, filename });
client side code changes, notice the onCompleted event handler, its job is to replace the original filename with the new one received from server.
<script type="text/javascript">
var uploader = new qq.FileUploader
({
element: document.getElementById('file-uploader'),
onSubmit: function () {
uploader.setParams({
param1: document.getElementById("Language1").value,
param2: document.getElementById("ParentCategoryID").value,
param3: document.getElementById("active").value
});
},
onComplete: function (id, fileName, responseJson) {
$(this.element).find('.qq-upload-list li[qqFileId=' + id + ']').find('.qq-upload-file').html(responseJson.filename);
},
action: '#Url.Action("upload")', // put here a path to your page to handle uploading
allowedExtensions: ['jpg', 'jpeg', 'png', 'gif'], // user this if you want to upload only pictures
sizeLimit: 4000000, // max size, about 4MB
minSizeLimit: 0, // min size
debug: true
});
</script>
hope this helps.
EDIT:
qqFileId attribute in the li element is the only associating link bitween the informative li item and uploaded files.
Though the qqFileId is not visible in firebug dom structure, in the console executing the following command shows the id,
$('.qq-upload-list li:last').attr('qqFileId')
if ie browser is causing you the problem it might be because of,
find('.qq-upload-list li[qqFileId=' + id + ']')
and can be changed as
onComplete: function (id, fileName, responseJson) {
$(this.element).find('.qq-upload-list li').each(function () {
if($(this).attr('qqFileId')==id)
$(this).find('.qq-upload-file').html(responseJson.filename);
});
}