How to implement tile rearranging like the Windows Phone home page - windows-phone-7

I'm using a grid of HubTile in my app, and I'd like to be able to rearrange (aka reorder the items by tapping and hold ) the tile like how the Windows Phone home page does it.
I have come across something a bit similar - A Gesture-Driven Windows Phone Todo List, but I don't think it is readily usable. Is there some kind of open source library or commercial product that does that well. I really don't want to roll my own since the deadline is near and I need to leverage as much as I can

The best way is to use a WrapPanel. If you add your Hub Tiles to the WrapPanel, it would give you the same effect as the Windows Phone Home Page.
The following links should help you understand how to go about the WrapPanel.
http://www.windowsphonegeek.com/articles/WP7-WrapPanel-in-depth
http://www.kotancode.com/2010/12/29/wp7-presenting-listbox-items-inside-a-wrappanel/
Once that is done, you could use touch manipulations to move the Hub Tiles around.
http://blogs.msdn.com/b/mikeormond/archive/2010/07/08/enabling-touch-manipulations-on-windows-phone.aspx
First, group all the Hub Tiles into a List<> or an ObservableCollection<>. (I would advice using an ObservableCollection)
Use the touch manipulations to move the Hub Tile around. Based on the position of the Hub Tile (when the touch manipulation is done), you could rearrange the order of the Hub Tiles in the ObservableCollection. Update the ListBox.
By this I mean, that if the HubTile[3] is dragged and moved to the top of the Listbox, in the List<>, change the index of HubTile[3] to HubTile[0], and update the index of the rest of the HubTiles. When you refresh the ListBox, you should get the HubTiles rearranged.
You could create a StoryBoard for the animations.

Related

drag and drop between different recyclerviews with animation

I'm creating a simple (or so I thought) app that allows a user to drag/drop/reorder items within one of two recyclerview lists, or from one list to another. It should animate as you are dragging items, opening gaps that help you easily drop the item into the target spot. This functionality needs to go both ways between the lists. And for extra fun, drag should start on touch, not long press.
In case it makes any difference I'm trying to stick to MVVM, and my 2 recyclerviews are in 2 different fragments, but combined in one screen for this activity.
I'm a relative newbie to android, and using kotlin.
What I have managed so far
I can achieve a nice animation within one recyclerview, using ItemTouchHelper.
OR
I can achieve drag and drop from one recyclerview to the other, and I can start that on touch rather than long press, using View.OnDragListener.
What I can't seem to do is get both of those working at once--drag to another view, but with those beautiful animations ItemTouchHelper provides as the drag is underway.
I have tested all kinds of combinations of attaching customized drag or touchlisteners to my viewholders or recyclerviews. The closest I've gotten to getting things working is attaching the draglistener to the recyclerviews only, in order to receive the dropped view. Then I have set draglisteners and touchhelpers on the viewholders (via the recyclerview adapter).
With this setup I can drag between or within recyclerviews on touch, and have managed to get an animation AFTER drop by calling onItemMove of my adapter (provided as a parameter in my custom draglistener) from within the ACTION_DROP of my dragListener.
I've been working on this for a VERY LONG TIME and googled the heck out of it without luck. Help deeply appreciated.

Do 250 buttons slow the application in WP7?

I'm building a BattleShip game for WP7 that has board with 250 cells. I need to make each cell clickable, so I thought to put in each cell a button and handle each click as I need.
My question is: do 250 buttons slow the phone? If it does, so what are the alternatives?
Hell yes. 250 UI controls are complete utter madness. The alternative, and correct solution, is to use XNA instead, and developing your game as a real game, and not as a bunch of UI controls.
Yes, 250 buttons will make your application quite slow. Silverlight constructs a visual tree to represent your UI. Each button contains a template which generates various broders, rectangles etc ... for representing visual states.
A couple of alternatives are:
Use a more lightweight visual elements, for example Rectangle. These do not have a Click event, so you can handle MouseLeftButtonUp instead.
Probably the most lightweight approach is not to have an element for each cell at all. Simply handle mouse interactions on a parent element, then determine the grid cell from the click location. The MouseEventArgs contain a e.GetPosition() method that allows you to determine where the mouse click occurred.

How i Scroll web browser control in wp7

i want to swipe webbrowser Control which is on pivot item ,each pivot item
has a web control .i want to swipe with web browser control .
but i don't have any idea.but swiping is necessary in my project .is there any method to doing this if yes then please send me sample code for this ..
This is a bind if you have some different sections of HTML you want to display in a Pivot. If you are targetting WP7 Mango it might be possible for you to convert your HTML to RTF and then use a RichTextBox instead of a WebBrowser. However if your HTML is fairly complex, this probably isn't going to work for you.
Alternatively you could place your WebBrowser in a pivot item with a transparent Rectangle above it in the Z-order. Make sure that Rectangle swallows any gestures and doesn't pass them through to the WebBrowser control - that way you will be able to swipe left and right on the WebBrowser to get the pivot to move.
Next you can use the GestureService on this transparent rectangle to recognize vertical pans/swipes and taps to take you to a full page view of your WebBrowser content. In this full page view you would have a fully interactive WebBrowser control.
You have an issue with competing gestures. Try setting the WebBrowser control to IsHitTestVisible to false. This will mean that you'll be unable to manipulate or scroll the content of the WebBrowser control though.
shanu: if you still need it, check my recent answer at: WP7 Pivot control and a WebBrowser control
There's a bit of info on how to "hack into" the webbrowser and what to do, to (almost) prevent it from stealing your swipes. If you are insane/masochistic enough to try that approach I described there, then in addition to that eventhandling and other configuration/detection, you will have to drive your pivot manually via relevant pivot.selectedindex++/-- on H-swipes detected with your handlers (or you can separate blocking and observing with gesture listener, that may sometimes result in the code being a bit cleaner). I also think you will have to be careful with the selectedindex near to the page ranges. I dont know how pivot behaves if you order it to go further than you page count, and I dont know either if it will animate correctly, if being on the last page you order it to go "wrap around" and go to page 0 via selectedindex=0. It may get "crazy" and rewind back instead of going forward in a circular fashion.. you will have to experiment with that

handling issue with listbox in a pivot

I'm working on a app in which I used a listbox inside a pivot control just like the outlook app does. The problem is sometimes when I scroll the list, a swipe gesture is triggered and it goes to another pivot item. This is very annoying, and it seems doesn't happen to the outlook app. Am I doing something wrong? How do I fix it? Thanks a lot.
If you're just using the default controls in the default way then you're not doing anything wrong in your code.
You haven't said if you're getting this on the emualtor or on an actual device. I find I sometimes do this on the emulator if holding the mouse at a slight angle or on an actual device if holding that in a funny way (such as when lying down).
Whether you scroll the listbox or the pivot will depend on whether your finger (or mouse-if using the emulator on a non touch-screen PC) first moves vertically or horizontally after first touching the screen. In my experience the scenarios described above can lead to this not always working as expected but I've never seen an issue with this on a real device being held in one hand and scrolled using a thumb.

Silverlight 2.0 RC Drag and drop ordering of a ListBox

I am trying to give a ListBox drag and drop ordering functionality and I have hit a wall. I got it to work when I specify the list box items in xaml but it does not work when I bind to a list it no longer works because the items are no longer of a listboxitem type.
I found this code http://blog.dobaginski.com/josh/?p=52 that allows me to get the underlying ListBoxItem but I can't get the mouse move event to fire.
I have went through other tutorials but have not been able to find one that deals with a ListBox. Has anyone done this with a ListBox.
The events I am using are SelectedChange, MouseMove, and LeftMouseButtonUp (I think that name is right). I am not using LeftMouseButtonDown because I couldn't get it to fire.
As far as i know you cannot get at the listbox item container when using data binding. YOu could in Beta 1.
You also cannot set a mouse event handler in the style, you must use a data template, just so you know.
You will likely have to use the mouse move event from a parent element, probably the UserControl or main layout control that hosts the listbox.
State changes and animations need to be in the style though so... you still cant get at the listbox item, just the element inside it in the data template.
Oh and if doing drag and drop HitTest is now protected so that will make the Drop harder.
since today you can download the final 2.0 version of Silverlight with some add ons, check the Scott's web log
I've been trying to do the same thing in WPF,
but have only found many buggy implementations.
One person has guided me towards the blog of Beatriz Costa,
and from what I remember she's one of those rare geniouses,
so I suggest you read that as well... I know I will
Blog of Beatriz Costa

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