I created some web apis and when an error happens the api returns HttpResponseMessage that is created with CreateErrorResponse message. Something like this:
return Request.CreateErrorResponse(
HttpStatusCode.NotFound, "Failed to find customer.");
My problem is that I cannot figure out how to retrieve the message (in this case "Failed to find customer.") in consumer application.
Here's a sample of the consumer:
private static void GetCustomer()
{
var client = new HttpClient();
client.DefaultRequestHeaders.Accept.Add(
new MediaTypeWithQualityHeaderValue("application/json"));
string data =
"{\"LastName\": \"Test\", \"FirstName\": \"Test\"";
var content = new StringContent(data, Encoding.UTF8, "application/json");
var httpResponseMessage =
client.PostAsync(
new Uri("http://localhost:55202/api/Customer/Find"),
content).Result;
if (httpResponseMessage.IsSuccessStatusCode)
{
var cust = httpResponseMessage.Content.
ReadAsAsync<IEnumerable<CustomerMobil>>().Result;
}
}
Any help is greatly appreciated.
Make sure you set the accept and or content type appropriately (possible source of 500 errors on parsing the request content):
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
content.Headers.ContentType = new MediaTypeWithQualityHeaderValue("application/json");
Then you could just do:
var errorMessage = response.Content.ReadAsStringAsync().Result;
That's all on the client of course. WebApi should handle the formatting of the content appropriately based on the accept and/or content type. Curious, you might also be able to throw new HttpResponseException("Failed to find customer.", HttpStatusCode.NotFound);
One way to get the message is to do:
((ObjectContent)httpResponseMessage.Content).Value
This will give you a dictionary that contains also the Message.
UPDATE
Refer to the official page:
http://msdn.microsoft.com/en-us/library/jj127065(v=vs.108).aspx
You have to vary the way you're reading the successful response and the error response as one is obviously in your case StreamContent, and the other should be ObjectContent.
UPDATE 2
Have you tried doing it this way ?
if (httpResponseMessage.IsSuccessStatusCode)
{
var cust = httpResponseMessage.Content.
ReadAsAsync<IEnumerable<CustomerMobil>>().Result;
}
else
{
var content = httpResponseMessage.Content as ObjectContent;
if (content != null)
{
// do something with the content
var error = content.Value;
}
else
{
Console.WriteLine("content was of type ", (httpResponseMessage.Content).GetType());
}
}
FINAL UPDATE (hopefully...)
OK, now I understand it - just try doing this instead:
httpResponseMessage.Content.ReadAsAsync<HttpError>().Result;
This is an option to get the message from the error response that avoids making an ...Async().Result() type of call.
((HttpError)((ObjectContent<HttpError>)response.Content).Value).Message
You should make sure that response.Content is of type ObjectContent<HttpError> first though.
It should be in HttpResponseMessage.ReasonPhrase. If that sounds like a bit of a strange name, it's just because that is the way it is named in the HTTP specification http://www.w3.org/Protocols/rfc2616/rfc2616-sec6.html
OK this is hilarious, but using QuickWatch I came up with this elegant solution:
(new System.Collections.Generic.Mscorlib_DictionaryDebugView(((System.Web.Http.HttpError)(((System.Net.Http.ObjectContent)(httpResponseMessage.Content)).Value)))).Items[0].Value
That is super readable!
Related
I am struggling with uploading an image from thew client-side to a folder on the server-side in .Net Core.I used Postman to check if the method on the server-side is working and it does without any problem,but when I try to upload an image from the client-side,I get an error on the server-side of type NullReferenceException:Object reference not set to an instance of an object.This is the Post method on the server-side:
[HttpPost]
public async Task Post(IFormFile file)
{
if (string.IsNullOrWhiteSpace(_environment.WebRootPath))
{
_environment.WebRootPath = Path.Combine(Directory.GetCurrentDirectory(), "wwwroot");
}
var uploads = Path.Combine(_environment.WebRootPath, "uploads");
//var fileName = file.FileName.Split('\\').LastOrDefault().Split('/').LastOrDefault();
if (!Directory.Exists(uploads)) Directory.CreateDirectory(uploads);
if (file.Length > 0)
{
using (var fileStream = new FileStream(Path.Combine(uploads, file.FileName), FileMode.Create))
{
await file.CopyToAsync(fileStream);
}
}
}
Apparently the method is thrown where I check if the length of the file is bigger than 0.On the client-side I get error "500 internal server error" and I tried to check using the debugger where exactly the error is thrown but i can't find anything that could resemble an error of some sort.This is the API method for the client-side:
public async Task UploadPictureAsync(MediaFile image)
{
User user = new User();
string pictureUrl = "http://10.0.2.2:5000/api/UploadPicture";
HttpContent fileStreamContent = new StreamContent(image.GetStream());
// user.Picture=GetImageStreamAsBytes(image.GetStream());
fileStreamContent.Headers.ContentDisposition = new ContentDispositionHeaderValue("form-data") {FileName=Guid.NewGuid() + ".Png",Name="image"};
fileStreamContent.Headers.ContentType = new MediaTypeHeaderValue("application/octet-stream");
HttpClientHandler clientHandler = new HttpClientHandler();
clientHandler.ServerCertificateCustomValidationCallback = (sender, cert, chain, sslPolicyErrors) => { return true; };
using (var client = new HttpClient(clientHandler))
{
using (var formData = new MultipartFormDataContent())
{
formData.Add(fileStreamContent);
var response = await client.PostAsync(pictureUrl, formData);
if(response.IsSuccessStatusCode)
{
var result = response.Content.ReadAsStringAsync().Result;
}
}
}
}
The image is declared in the Model as byte array:
public byte[] Picture { get; set; }
Does someone understand why my POST method has this behavior since the server-side works perfectly but fails when I try to upload an image from the client-side?What I find weird though is that when i read the error and I look at the Content-Type it is "text/plain" instead of "form-data" and I have tried to set it at the MutipartFormDataContent like this:
formData.Headers.ContentType.MediaType = "multipart/form-data";
I also tried to set the MediaTypeHeaderValue on the client like this:
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/octet-stream"));
I still get the wrong content type.
I have also tried a different approach with Stream instead of MediaFile but without any luck as it did not even hit the break point in debugger mode for the response.Any help would be appreciated! :)
I have managed to find the answer finalllyyyyy!!!The problem was on the client-side as I suspected and guess what,it was all about the correct name.It turns out that since on the server side I have IFormFile file I had to change the client side to take the parameter name "file" instead of image as well so that it could work.Thank you #Jason for the suggestions as I didn't understand the error from the first place and did some debugging on the server-side to help me figure it out.
I have a Web Api service that retrieves data from another service, which returns Json. I don't want to do anything to the response, I just want to return it directly to the client.
Since the response is a string, if I simply return the response, it contains escape characters and messy formatting. If I convert the response in to an object, the WebApi will use Json.Net to automatically format the response correctly.
public IHttpActionResult GetServices()
{
var data = _dataService.Get(); //retrieves data from a service
var result = JsonConvert.DeserializeObject(data); //convert to object
return Ok(result);
}
What I would like is to either A: Be able to return the exact string response from the service, without any of the escape characters and with the proper formatting, or B: Set a global settings that will automatically Deserialize the response so that the Web Api can handle it the way I am doing it already.
On Startup I am setting some values that describe how formatting should be handled, but apparently these aren't correct for what im trying to do.
HttpConfiguration configuration = new HttpConfiguration();
var settings = configuration.Formatters.JsonFormatter.SerializerSettings;
settings.Formatting = Formatting.Indented;
settings.ContractResolver = new DefaultContractResolver();
Do I need to create a custom ContractResolver or something? Is there one that already handles this for me?
Thanks
If you want to just pass through the json (Option A), you can do this
public IHttpActionResult GetServices() {
var json = _dataService.Get(); //retrieves data from a service
HttpContent content = new System.Net.Http.StringContent(json, Encoding.UTF8, "application/json");
var response = Request.CreateResponse(HttpStatusCode.OK);
response.Content = content;
return ResponseMessage(response);
}
I have an endpoint that needs to accept a file upload and also some other information from the client request. With the following code I can upload the file successfully but can't seem to figure out how to read the other info.
I make a test request from Postman with the following form data:
image -- myimage.jpg -- of type File
email -- a#b.com -- of type Text
The backend code looks like this:
[HttpPost]
public async Task<HttpResponseMessage> SharePhoto()
{
try
{
var provider = new MultipartMemoryStreamProvider();
var data = await Request.Content.ReadAsMultipartAsync(provider);
// this is how I get the image which I am succesfully passing to EmailService
var item = (StreamContent)provider.Contents[0];
using (var stream = new MemoryStream())
{
await item.CopyToAsync(stream);
String emailAddress;
EmailService.SendSharedPhoto(emailAddress, stream);
return Request.CreateResponse();
}
}
catch
{
// do stuff
}
}
In this example I am able to access provider.Contents[1] but can't seem to be able to get the value from it into emailAddress. I'm thinking it may be possible to use the same trick as the await item.CopyToASync(stream) from the image upload, but I'm hoping I can get a simpler solution to that. Any ideas?
I just barely answered a very similar question to this yesterday. See my answer here complete with sample controller code.
The method I ended up using is:
If the form elements are strings (and it worked for me since the mobiel frontend took responsability for input data) you can do this:
var streamContent = (StreamContent)provider.Contents[1];
var memStream = new MemoryStream();
await streamContent.CopyToAsync(memStream);
var actualString = Encoding.UTF8.GetString(x.ToArray());
If however the field needs to represent a collection of items, like for example the email list: ["a#b.com", "x#c.com"], etc a JavaScriptSerializer can be user, like so:
var streamContent = (StreamContent)provider.Contents[1];
var emailAddresses = await str.ReadAsStringAsync();
var jsSerializer = new JavaScriptSerializer();
var deserializedData = jsSerializer.Deserialize<string[]>(emailAddresses);
Note that this is nowhere near safe, though it is few lines of code and happens to work.
I am trying to write an activity in Google+ using the dotnet-client. The issue is that I can't seem to get the configuration of my client app correctly. According to the Google+ Sign-In configuration and this SO question we need to add the requestvisibleactions parameter. I did that but it did not work. I am using the scope https://www.googleapis.com/auth/plus.login and I even added the scope https://www.googleapis.com/auth/plus.moments.write but the insert still did not work.
This is what my request url looks like:
https://accounts.google.com/ServiceLogin?service=lso&passive=1209600&continue=https://accounts.google.com/o/oauth2/auth?scope%3Dhttps://www.googleapis.com/auth/plus.login%2Bhttps://www.googleapis.com/auth/plus.moments.write%26response_type%3Dcode%26redirect_uri%3Dhttp://localhost/%26state%3D%26requestvisibleactions%3Dhttp://schemas.google.com/AddActivity%26client_id%3D000.apps.googleusercontent.com%26request_visible_actions%3Dhttp://schemas.google.com/AddActivity%26hl%3Den%26from_login%3D1%26as%3D-1fbe06f1c6120f4d<mpl=popup&shdf=Cm4LEhF0aGlyZFBhcnR5TG9nb1VybBoADAsSFXRoaXJkUGFydHlEaXNwbGF5TmFtZRoHQ2hpa3V0bwwLEgZkb21haW4aB0NoaWt1dG8MCxIVdGhpcmRQYXJ0eURpc3BsYXlUeXBlGgdERUZBVUxUDBIDbHNvIhTeWybcoJ9pXSeN2t-k8A4SUbfhsygBMhQivAmfNSs_LkjXXZ7bPxilXgjMsQ&scc=1
As you can see from there that there is a request_visible_actions and I even added one that has no underscore in case I got the parameter wrong (requestvisibleactions).
Let me say that my app is being authenticated successfully by the API. I can get the user's profile after being authenticated and it is on the "insert moment" part that my app fails. My insert code:
var body = new Moment();
var target = new ItemScope();
target.Id = referenceId;
target.Image = image;
target.Type = "http://schemas.google.com/AddActivity";
target.Description = description;
target.Name = caption;
body.Target = target;
body.Type = "http://schemas.google.com/AddActivity";
var insert =
new MomentsResource.InsertRequest(
// this is a valid service instance as I am using this to query the user's profile
_plusService,
body,
id,
MomentsResource.Collection.Vault);
Moment result = null;
try
{
result = insert.Fetch();
}
catch (ThreadAbortException)
{
// User was not yet authenticated and is being forwarded to the authorization page.
throw;
}
catch (Google.GoogleApiRequestException requestEx)
{
// here I get a 401 Unauthorized error
}
catch (Exception ex)
{
} `
For the OAuth flow, there are two issues with your request:
request_visible_actions is what is passed to the OAuth v2 server (don't pass requestvisibleactions)
plus.moments.write is a deprecated scope, you only need to pass in plus.login
Make sure your project references the latest version of the Google+ .NET client library from here:
https://developers.google.com/resources/api-libraries/download/stable/plus/v1/csharp
I have created a project on GitHub showing a full server-side flow here:
https://github.com/gguuss/gplus_csharp_ssflow
As Brettj said, you should be using the Google+ Sign-in Button as demonstrated in the latest Google+ samples from here:
https://github.com/googleplus/gplus-quickstart-csharp
First, ensure you are requesting all of the activity types you're writing. You will know this is working because the authorization dialog will show "Make your app activity available via Google, visible to you and: [...]" below the text that starts with "This app would like to". I know you checked this but I'm 90% sure this is why you are getting the 401 error code. The following markup shows how to render the Google+ Sign-In button requesting access to Add activities.
<div id="gConnect">
<button class="g-signin"
data-scope="https://www.googleapis.com/auth/plus.login"
data-requestvisibleactions="http://schemas.google.com/AddActivity"
data-clientId="YOUR_CLIENT_ID"
data-accesstype="offline"
data-callback="onSignInCallback"
data-theme="dark"
data-cookiepolicy="single_host_origin">
</button>
Assuming you have a PlusService object with the correct activity type set in data-requestvisibleactions, the following code, which you should be able to copy/paste to see it work, concisely demonstrates writing moments using the .NET client and has been tested to work:
Moment body = new Moment();
ItemScope target = new ItemScope();
target.Id = "replacewithuniqueforaddtarget";
target.Image = "http://www.google.com/s2/static/images/GoogleyEyes.png";
target.Type = "";
target.Description = "The description for the activity";
target.Name = "An example of add activity";
body.Target = target;
body.Type = "http://schemas.google.com/AddActivity";
MomentsResource.InsertRequest insert =
new MomentsResource.InsertRequest(
_plusService,
body,
"me",
MomentsResource.Collection.Vault);
Moment wrote = insert.Fetch();
Note, I'm including Google.Apis.Plus.v1.Data for convenience.
Ah it's that simple! Maybe not? I am answering my own question and consequently accept it as the answer (after a few days of course) so others having the same issue may be guided. But I will definitely up-vote Gus' answer for it led me to the fix for my code.
So according to #class answer written above and as explained on his blog the key to successfully creating a moment is adding the request_visible_actions parameter. I did that but my request still failed and it is because I was missing an important thing. You need to add one more parameter and that is the access_type and it should be set to offline. The OAuth request, at a minimum, should look like: https://accounts.google.com/o/oauth2/auth?scope=https://www.googleapis.com/auth/plus.login&response_type=code&redirect_uri=http://localhost/&request_visible_actions=http://schemas.google.com/AddActivity&access_type=offline.
For the complete and correct client code you can get Gus' example here or download the entire dotnet client library including the source and sample and add what I added below. The most important thing that you should remember is modifying your AuthorizationServerDescription for the Google API. Here's my version of the authenticator:
public static OAuth2Authenticator<WebServerClient> CreateAuthenticator(
string clientId, string clientSecret)
{
if (string.IsNullOrWhiteSpace(clientId))
throw new ArgumentException("clientId cannot be empty");
if (string.IsNullOrWhiteSpace(clientSecret))
throw new ArgumentException("clientSecret cannot be empty");
var description = GoogleAuthenticationServer.Description;
var uri = description.AuthorizationEndpoint.AbsoluteUri;
// This is the one that has been documented on Gus' blog site
// and over at Google's (https://developers.google.com/+/web/signin/)
// This is not in the dotnetclient sample by the way
// and you need to understand how OAuth and DNOA works.
// I had this already, see my original post,
// I thought it will make my day.
if (uri.IndexOf("request_visible_actions") < 1)
{
var param = (uri.IndexOf('?') > 0) ? "&" : "?";
description.AuthorizationEndpoint = new Uri(
uri + param +
"request_visible_actions=http://schemas.google.com/AddActivity");
}
// This is what I have been missing!
// They forgot to tell us about this or did I just miss this somewhere?
uri = description.AuthorizationEndpoint.AbsoluteUri;
if (uri.IndexOf("offline") < 1)
{
var param = (uri.IndexOf('?') > 0) ? "&" : "?";
description.AuthorizationEndpoint =
new Uri(uri + param + "access_type=offline");
}
// Register the authenticator.
var provider = new WebServerClient(description)
{
ClientIdentifier = clientId,
ClientSecret = clientSecret,
};
var authenticator =
new OAuth2Authenticator<WebServerClient>(provider, GetAuthorization)
{ NoCaching = true };
return authenticator;
}
Without the access_type=offline my code never worked and it will never work. Now I wonder why? It would be good to have some explanation.
I am trying to get my flash application to send a request back to the webserver so that it can get some information. So far after reading on stackoverflow for a while and on the net I have some code written, but its not quite working right. I need just a little help tying it all together.
Here is the controller for my webserver
//
// POST: /Home/HoneyPot
[HttpPost]
public ActionResult HoneyPot(bool GetData)
{
//ViewBag.
return View();
}
Here is the ActionScript code that is supposed to be making the request.
// get dynamic page element information
var myData:URLRequest = new URLRequest("http://localhost:59418/HoneyPot");
myData.method = URLRequestMethod.POST;
var vars:URLVariables = new URLVariables();
vars.Input = "GetData=true";
myData.data = vars;
var loader:URLLoader = new URLLoader();
loader.dataFormat = URLLoaderDataFormat.VARIABLES;
loader.addEventListener(Event.COMPLETE, gotPostData_Spiral);
loader.load(myData);
function gotPostData_Spiral(anEvent:Event):void
{
var postData = anEvent.target.data.myVar;
}
Right now when I run the flash code I get this output back:
Error opening URL 'http://localhost:59418/HoneyPot'
Error: Error #2101: The String passed to URLVariables.decode() must be a URL-encoded query
string containing name/value pairs.
at Error$/throwError()
at flash.net::URLVariables/decode()
at flash.net::URLVariables()
at flash.net::URLLoader/onComplete()
Thank you for the help
Instead of:
vars.Input = "GetData=true";
try:
vars.GetData = "true";