Resources for learning tk/tile - ruby

Besides Ruby-Doc, what sources are best to take some examples and tutorials from, especially about Tk/Tile in Ruby? I found myself more normal with
http://www.tutorialspoint.com/ruby/ruby_tk_guide.htm
http://www.perfectxml.com/syngress/ruby/Page1.asp
but the information is pretty vague, and there is not so much to learn from. I had to consult multiple sources. I found two books from O'Reilly Media:
http://shop.oreilly.com/product/9781565924987.do
http://shop.oreilly.com/product/9781565924338.do
but don't know if it's the right thing to start with. Even Lynda.com doesn't have anything interesting to look into.

The best site I know of for learning Tk is TkDocs, which has a tutorial that covers multiple languages including Ruby. (To just see the Ruby version, set the language in the side-bar. Alternatively, leave it at the default of “All Languages” to find out how other languages bind the same library; the differences can be illuminating…)

Related

How to build a static code analysis tool?

I m in process of understanding and building a static code analysis tool for a proprietary language from a big company. Reason for doing this , I have to review a rather large code base , and a static code analysis would help a lot and they do not have one for the language so far.
I would like to know how does one go about building a static code analysis tool , for e.g. Lint or SpLint for C.
Any books, articles , blogs , sites..etc would help.
Thanks.
I know this is an old post, but the answers don't really seem that satisfactory. This article is a pretty good introduction to the technology behind the static analysis tools, and has several links to examples.
A good book is "Secure Programming with Static Analysis" by Brian Chest and Jacob West.
You need good infrastructrure, such as a parser, a tree builder, tree analyzers, symbol table builders, flow analyzers, and then to get on with your specific task you need to code specific checks for the specific problems of interest to you, using all the infrastructure machinery.
Building all that foundation machinery is actually pretty hard, and it doesn't help you do your specific task. People don't write the operating system for every application they code; why should you build all the infrastructure? Like an OS, it is better if you simply acquire good infrastructure.
People will tell you to lex and yacc. That's kind of like suggesting you use the real time keneral part of the OS; useful, but far from all the infrastructure you really need.
Our DMS Software Reengineering Toolkit provides all the necessary infracture. It has been used to define many language front ends as well as
many tools for such languages.
Such infrastructure would allow you to define your specific nonstandard language relatively quickly, and then get on with your task of coding your special checks.
There is a blog by DeepSource that covers everything one needs to know to build an understanding of static code analysis and equip you with the basic theory and the right tools so that you can write analyzers on your own.
Here’s the link: https://deepsource.io/blog/introduction-static-code-analysis/
Obviously you need a parser for the language. A good high level AST is useful.
You need to enumerate a set of "mistakes" in the language. Without knowing more about the language in question, we can't help here. Examples: unallocated pointers in C, etc.
Combine the AST with the mistakes in #2.

How to understand scripting language like Ruby from a C/C++/VBNET programmer perspective?

I have been C/C++/VBNET programmer for a long time. Now Ruby advanced concept is attracting me. So I decided to learn how to use it.But the "Behavior" of Ruby used to confused me. I usually feel like can't completely control my Ruby program.
Can you help me get clearly about this ?
(Maybe some of your favorite guide about "Ideas" and "Styles" in Ruby may help >:D< . Thank)
Ruby is quite an unusual programming language if you are more used to static/declarative style languages like C/C++.
I suspect it's the highly dynamic nature of the language which is causing you a problem, it can be difficult to get your head around this when you encounter it for the first time after having used only the more static languages. Ideas like Duck Typing can seem weird if you are used to declaring variables as strict types before use.
I would thoroughly recommend working your way through one of the excellent books about ruby that are out there. Don't just mess around writing code without really understanding the concepts.
Personally I really liked "The Ruby Programming Language" from O'Reilly, but I have experiance of a lot of different languages so I'm used to some of the more dynamic features in Ruby.
However you may prefer to start with something less terse such as Dave Thomas' "Programming Ruby" (make sure you get the 1.9 version).
Work through one of these books, do the examples, play around with the code. That way you will get a thorough understanding of the language.
Best of luck. Once you get your head around it, Ruby can be a very powerful language.
I think that the book Design Patterns in Ruby might help you. The first chapter describes the syntax of Ruby (which I guess that you won't need), but the rest of the book goes through the classic design patterns and shows you a Ruby way of approaching them. It's very clearly written and I learned a lot about Ruby idioms from it.
If you can talk to a Rubyist then that will probably help a lot - from experience, a code review or pairing session with someone else can get you over mental blocks better than anything else. If you don't know anyone, try writing some code then post a link to it to the Ruby Talk mailing list with questions. This is a very friendly community, and people are happy to help.
I recommend reading Why's Poignant Guide to Ruby. It will open your mind to the wonders of working in a dynamic language. Or it will piss you off with its cartoons of talking foxes. Either way it will change your thinking about Ruby :)

Documentation system which is independent of programming language

Is there a documentation system which is simple, will generate some friendly, hyperlinked documentation, for any language through the use of comment indications? Such a system may merely be given regexes or patterns to recognise comments and then generate structure.
I was going to write one but figured there must be one already.
Have you seen Doxygen? It may be what you're looking for.

Standard Library Reference for Ruby

I need a good reference for how to use standard Libraries in Ruby. Current libraries do not describe or give examples like say Java's. Yet this is where examples are much more needed (in Ruby), because I am not familiar with what the called method will yield! I am left with having to look at the source files every time, which seems inefficient. What is a good standard library reference... or am I just not understanding blocks yet?
I find myself bouncing around between the ruby core API on ruby-doc.org, googling for answers on random blogs, and spending time testing ideas in the interactive interpreter (irb). I haven't seen any other core reference documentation that I liked, but I do have a copy of The Ruby Way and its pretty decent.
Betweeen these four sources I can almost always find out how to solve the problem I'm working on.
Best of luck - ruby is fun, frustrating, and powerful.
There is the Ruby Standard Library documentation and sites like apidock. The Pickaxe book has a great reference towards the end. There's even a free version online, but it's quite out of date; to find the reference there, click Standard Library in the top-left frame.
Try GotAPI You'll be able to find the Ruby standard documentation and a whole lot of api docs there
Understanding blocks is pretty important, especially if you want to understand the Enumerable module. ruby-doc.org is usually all I need, but if I need a little more explanation I grab the PickAxe. You need the PickAxe, no question.
I am sorry , but again, i have to recommend ruby cookbook. (Already two times today)

Bison (and flex) coding conventions

What are coding conventions and guidelines you suggest for writing Bison (.y) and flex (.lex) files?
Please address the length of the code sections and their style.
Thanks,
Asaf
P.S.,
There's an old thread about it here, but I'm looking for a more detailed answer (and to have it on SO!).
For questions like this in general I would typically see what other people have done. Good resources for this are Google Code Search and Koders. Both support searching by a specific programming language; however it appears that only Google has lex as a listed language.
Other than that, I generally try to keep to either 79 or 96 columns in source code, to make sure I can view at least 2 windows-worth of code side by side.

Resources