What must I deploy for a project that uses OpenNETCF? - visual-studio

I created an .exe using the OpenNETCF's SerialPort class, but when I copied the .exe to the Motorola device running Windows CE 6 and tried to run it, I got:
TypeLoad
Exception
File or assembly name 'OpenNETCF, Version=1.3.50123.0...or one of its dependencies was not found.
What file or files do I need to copy over to remedy this? Is there a way to cause Visual Studio (2003, .NET 1.1) to bundle the required bits into the .exe?
I noticed in Build | Configuration Manager that the only context I have set up is "Debug"; would changing this from Debug to Release make any difference?

I don't know about Visual Studio 2003, but in 2008 you can create a Smart Device Deployment CAB, which essentially creates an installer for you, which would have a copy of all the references you need for your program to work.

This may have been overkill, but I copied all the OpenNETCF dlls over, and the problem was solved.

Related

The application was unable to start correctly (0xc000007b) when copying from one project to another

I'm using MS Visual studio 2010 and openCV 2.4.8.
I get the following error when I execute some project.
Suppose I have a solution which contains only 1 project. That was built by me.
And, I have one other solution created by someone else and there are 2 projects in it. Out of the 2 projects created by that person I chose one and I copied the required header files, cpp files, DLLS and everything and put them in my project.
Then I get the above error.
Both the projects works fine when executed separately. Have I made a mistake in copying ? Or else, is there something else behind this ?
to solve this problem you should copy the DLL files from the direction of opencv like C:\opencv\build\x64\vc12\bin to the debug or release file in the project files
The problem is due to 32/64-bit mismatches of various system dlls required by Visual studio. Somehow the dlls it needs got replaced by 64-bit versions that it couldn’t load.
Replacing the dlls mentioned below from a machine that is working, solves the problem:
c:\Windows\SysWOW64\msvcp100.dll
c:\Windows\SysWOW64\msvcp100d.dll
c:\Windows\SysWOW64\msvcr100.dll
c:\Windows\SysWOW64\msvcr100_clr0400.dll
c:\Windows\SysWOW64\msvcr100d.dll
The Application was unable to start correctly (0xc000007b). Click OK to close the application" when starting Visual Studio 2010
I've found another solution of this issue. In VS window you can just change the machine type from default 'Win32' to 64-bit (default 'x64').

Missing System.Data.SQLite.dll reported after installation

The desktop software (.Net 4.0, compiled under Visual Studio 2010, target: x86) I'm developing is shipping with System.Data.SQLite (1.0.86 for x86, from system.data.sqlite.org*) for the first time.
On the development machine (And every other machine where the System.Data.SQLite-installer has run), everything works correctly.
On the testing machine however, after installation (a standard MSI setup created with the Visual Studio Installer) launching the application and showing the splash screen, before showing the GUI, the application creates an exception with the error:
System.IO.FileNotFoundException: Could not load file or assembly 'System.Data.SQLite.dll' or one of its dependencies.
The mentioned file itself is found in the application directory (correct version), along with all the other referenced DLLs.
I assume this works on the development machines because of the setup option 'Install images'. I didn't install SQLite in the GAC. The application project is directly referencing the pre-build System.Data.SQLite.dll with local copy set to true.
Are there any dependencies I'm not seeing?
Or is it a missing Microsoft Visual C++ Runtime Library (Not present in the application directory)?
Or a missing SQLite.Interop.DLL (Not present in the application directory)?
How could I fix those?
= The installer I've used: http://system.data.sqlite.org/downloads/1.0.86.0/sqlite-netFx40-setup-bundle-x86-2010-1.0.86.0.exe
Ensure that you have the latest Microsoft Visual C++ 2010 Redistributable Package installed.
http://www.microsoft.com/en-gb/download/details.aspx?id=5555
Why? The sqlite DLL has some unmanaged code embedded in it that is run directly from the assembly at runtime. This manifested for me as a bad image format exception but you never know!

Windows 7, 64 bit, DLL problems

I have a problem with our executable. I'm running this C++ 32-bit executable on my Windows 7 64-bit development box that also has all those Microsoft applications (Visual Studio 2008 + 2010, TFS, SDK, Microsoft Office)...
And it's still running just fine.
Now I got the client installation of the very same program and was asked to test it with a clean Windows 7 installation. Thus I got one Windows 7 64-bit VMware and updated it to Windows 7 SP 1 (the very same version my developer box is tuning).
But while on my developer box everything is fine the program does not work with the VMware (30 days trial) box.
The x86 Dependency Walker is telling me that the following DLL files are missing:
API-MS-WIN-CORE-COM-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-ERROR-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-ROBUFFER-L1-1-0.DLL
API-MS-WIN-CORE-WINRT-STRING-L1-1-0.DLL
API-MS-WIN-SHCORE-SCALING-L1-1-0.DLL
DCOMP.DLL
GPSVC.DLL
IESHIMS.DLL
I googled for those API-MS-WIN-... DLL files and found they should actually already be part of Windows 7 (some sites claiming the belong to Windows 8 and Windows Server 2012 though).
I already tried the suggested fixes I found, which are:
running 'sfc /scannow'
installing Visual Studio 2008 SP1 runtime executables
But that didn't solve anything. :-(
Side note: My development box does not have them either, and does not seem to need them. For example, the user32.dll on my box does not link against one of those, while the installation on the VMware does.
Any idea on how to fix this issue?
I tried to find a suitable download / fix on the Microsoft pages, but I failed.
After solving my issue I wanted to report what I found out, and I can't post this as an answer because the question has been closed.
Actually all the DLL files reported missing by the Dependency Walker tool, namely those
* API-MS-WIN-CORE-...
type DLL files were not part of the actual problem.
In my case the registration of three OCX files was missing and after that everything was just fine, BUT Dependency Walker tool still listed all the very same DLL files as before even when the program was just running fine now.
The gist of it: As someone elsewhere stated, the tool is a bit dated by now and does not always work properly with a newer OS. Thus keep an eye open and don't get mislead by missing 'API-MS-WIN-CORE-COM-L1-1-0.DLL', ... the problem probably lies entirely elsewhere.
This problem is related to missing the Visual Studio "redistributable package." It is not obvious which one is missing based on the dependency walk, but I would try the one that corresponds with your compiler version first and see if things run properly:
Visual Studio 2015
Visual Studio 2013
Visual Studio 2010
Visual Studio 2008
I ran into this problem because I am using the Visual Studio compilers, but not the full Visual Studio environment.
Going to dare to inject a new link here: The latest supported Visual C++ downloads. Stein Åsmul, 29.11.2018.
I just resolved the same problem with C++ Qt 5 and Windows 7 64 bits with MSCVC 2012.
In the beginning I thought it was a MSVC/Windows DLL file problem, but as BorisP said, the problem was in my project dependencies. The key is "How to know your project dependencies in Qt 5?".
As I didn't find any clear way to know it (Dependency Walker didn't help me a lot...), I followed next the "inverse procedure" that takes no more than 5 minutes and avoid a lot of headaches with DLL file dependencies:
Compile your project and take the executable file to an empty folder: myproject.exe
Try to execute it, It will retrieve an error (missing DLL files...).
Now, copy all the DLL files from Qt (in my case they were in C:\Qt\Qt5.1.1\5.1.1\msvc2012_64_opengl\bin) to this folder.
Try to execute again, it will probably works fine.
Start to delete progressively and try every time your executable still works, trying to leave the minimum necessary DLL files.
When you have all the DLL files in the same folder it is easier to find which of them are not valid (XML, WebKit, ... whatever..), and consequently this method doesn't take more than five minutes.
I just resolved the same problem.
Dependency Walker is misleading in this case and caused me to lose time. So, the list of "missing" DLL files from the first post is not helpful, and you can probably ignore it.
The solution is to find which references your project is calling and check if they are really installed on the server.
#Ben Brammer, it is not important which three .ocx files are missing, because they are missing only for Leo T Abraham's project. Your project probably calls other DLL files.
In my case, it was not three .ocx files, but missing MySQL connector DLL file. After installing of MySQL Connector for .NET on server, the problem disappeared.
So, in short, the solution is: check if all your project references are there.
As mentioned, DCOMP is part of the VC++ redistributables (implementing the OpenMP runtime) and is the only truly missing component. All the rest are false reports.
Specifically API-MS-WIN-XXXX.DLL are API-sets - essentially, an extra level of call indirection introduced gradually since Windows 7. Dependency Walker development seemingly halted long before that, and it can't handle API sets properly.
So there is nothing to worry about there. You're not missing anything more.
A better alternative to find the truly needed DLL files that are missing (if that is indeed the problem) is to run Process Monitor and step backwards from the failure, searching for sequences of failed probes for a specific DLL file in all the system path.
I also ran into this problem, but the solution that seems to be a common thread here, and I saw elsewhere on the web, is "[re]install the redistributable package". However, for me that does not work, as the problem arose when running the installer for our product (which installs the redistributable package) to test our shiny new Visual Studio 2015 builds.
The issue came up because the DLL files listed are not located in the Visual Studio install path (for example, C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\redist) and thus had not been added to the install. These api-ms-win-* dlls get installed to a Windows 10 SDK install path as part of the Visual Studio 2015 install (e.g. C:\Program Files (x86)\Windows Kits\10\Redist).
Installing on Windows 10 worked fine, but installing on Windows 7 required adding these DLL files to our product install. For more information, see Update for Universal C Runtime in Windows which describes the addition of these dependencies caused by Visual Studio 2015 and provides downloads for various Windows platforms; also see Introducing the Universal CRT which describes the redesign of the CRT libraries. Of particular interest is item 6 under the section titled Distributing Software that uses the Universal CRT:
Updated September 11, 2015: App-local deployment of the Universal CRT is supported. To obtain the binaries for app-local deployment, install the Windows Software Development Kit (SDK) for Windows 10. The binaries will be installed to C:\Program Files (x86)\Windows Kits\10\Redist\ucrt. You will need to copy all of the DLLs with your app (note that the set of DLL files are necessary is different on different versions of Windows, so you must include all of the DLL files in order for your program to run on all supported versions of Windows).
This contribution does not really answer the initial question, but taking into account the hit-rate of this thread I assume that there are quite a few people dealing with the problem that API-MS-WIN-CORE- libraries cannot be found.
I was able to solve a problem where my application refused to start with the error message that API-MS-WIN-CORE-WINRT-STRING-L1-1-0.DLL is not found by simply updating Visual Studio.
I don't think that my build environment (Windows 7 Pro SP1, Visual Studio Ultimate 2012) was messed up completely, it worked fine for most of my projects. But under some very specific circumstances I got the error message (see below).
After updating Visual Studio 11 from the initial CD-Version (I forgot to look up the version number) to version 11.0.61030.00 Update 4 also the broken project was running again.
This solved the issue for me:
Uninstall the Visual Studio 2010 redistributable package if you have it installed already, and then install Microsoft Windows 7 SDK.
I solved the problem. When I registered the OCX files, I ran it with the Command Window that had been executed as an administrator.
For anybody who came here, but with a Photoshop problem: my solution was to uninstall the MS VC++ redistributable first x86 and 64 both. Then install one appropriate to the Windows version and architecture (86 or 64).
Installation of SQL Server Management Studio 2014 on a freshly installed Windows 7 resolved this problem at our client after a two-day ridiculous battle.
I came here with this problem occurring, after trying a fresh Windows 7 OEM install, upgrading to Windows 10.
After some searching of Microsoft forums and such I found the following solution which worked for me:
Replace C:\Windows10Upgrade\wimgapi.dll with the one from C:\Windows\System32\wimgapi.dll
I suggest also checking how much memory is currently being used.
It turns out that the inability to find these DLL files was the first symptom exhibited when trying to run a program (either run or debug) in Visual Studio.
After over a half hour with much head scratching, searching the web, running Process Monitor, and Task Manager, and depends, a completely different program that had been running since the beginning of time reported that "memory is low; try stopping some programs" or some such. After killing Firefox, Thunderbird, Process Monitor, and depends, everything worked again.
I had the same problem. After spending hours searching on the web, I found a solution for me.
I copied the file combase.dll file (C:\Windows\System32) to the release folder, and it resolved the problem.
Just to confirm answers here, my resolution was to copy the DLL that was not loading AND the ocx file that accompanied it to the system32 folder, that resolved my issue.

Visual Studio error while trying to run project

I have the following scenario:
Visual Studio 2010 solution with one WPF-project, output file is "Tool.exe"
Eclipse Shared Library project, output file is "Tool.dll"
I place the dll in the same folder as the exe and then I try to debug using Visual Studio; but I get the following error:
Error while trying to run project: Could not load file or assembly 'Tool' or one of its dependencies. The module was expected to contain an assembly manifest.
I have managed to find a solution to the problem, rename the dll, apparently the exe and dll cannot have the same name. My question is, why is this error occuring in the first place? Why does the name of the dll affect Visual Studio? The error occurs before even trying to pinvoke the dll. If I run my application without Visual Studio it works perfectly, but I want to be able to debug it of course.
Right now renaming the dll is plan B, but before I do that I would like to know if there is anything else I can do to fix this problem?
Thanks in advance.
I found simple steps to solve this error.
1- change your windows.
2- install Symantec Endpoint Protection Client 12.1.6318.6100 x32 or x64 bit.
You can geting it software(32 bit) from link: (ftp://192.168.168.215/Public/Antivirus/Symantec/Symantec Endpoint Protection Client 12.1.6318.6100 x86.rar)
drag and drop it to your software(IE ,....) to work.
3- install all driver on your computer.
4- install Visual studio.
End

System.IO.FileNotFoundException when trying to load DLL

I'm not a a very experienced Windows developer, so I hope this all makes sense.
I created a Managed Assembly DLL using Visual Studio 2010. The DLL (Plip.dll) contains a C++ class that is using System.IO.SerialPort class to do some simple communication over a serial port.
In a second Visual Studio project I created a simple GUI that uses the class found in Plip.dll. In my GUI project I have the line : #using "Plip.dll" . In the Project Properties I set the 'Resolve #using References' value to the correct location of Plip.dll. The GUI builds just fine. If I copy the GUI.exe and Plip.dll to the same folder, the GUI runs just fine on my computer.
The problem I am having is that when I copy both files to a second computer, I cannot get the GUI executable to run. I get the following error : "System.IO.FileNotFoundException. Could not load file or assembly "Plip.dll" Vesion=.... ". I get this error even though both the exe and dll are located in the same folder.
Any suggestions on how to resolve this issue? Is there some option I need to set in my GUI project to load the DLL correctly at run time?
I suppose the problem is not the Plip.dll, but it's dependencies.
Use Dependency Walker on the second computer to see if it needs any other dll's (they might be installed in System folder or in %PATH% on your development computer, but not on the other).
If this second computer doesn't have Visual Studio installed, you are probably missing Microsoft Visual C++ 2010 Redistributable Package (you need to install it on the other computer)
Also make sure that you compile in Release because debug builds need debug dependencies.
I found the answer to this problem to be much simpler than Dependency Walker (but admittedly, that was fun to look at).
In my case, the issue was a mis-match between the .DotNet versions in the DLL and with the application's .net version. This was caused by building the "class library" using .DotNet 6.0 (dot net core?).
Instead, the entire class needed to be re-built using "Class Library (.NET Framework)"
enter image description here
I wrote an article on this problem.
https://keyliner.blogspot.com/2022/09/visual-studio-c-linked-dll-exception.html

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