AFNetworking are not writing a response in variable - cocoa

I have a problem code with using AFNetworking:
#import "SyncProfile.h"
#import "AFNetworking.h"
#implementation SyncProfile: NSObject
#synthesize delegate = _delegate;
- (BOOL)syncProfile {
NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
NSString *token =[userDefaults objectForKey:#"token"];
int user_id = [userDefaults objectForKey:#"user_id"];
if([token length]) {
self.profileData = [[self sendRequest:#"method.get" token:token withUser:user_id andParameters:#"param1,param2"] valueForKeyPath:#"response"];
NSLog(#"%#", self.profileData);
return YES;
} else
return NO;
}
-(id)sendRequest:(NSString *)apiMethod token:(NSString *)token withUser:(int)user_id andParameters:(NSString *)param {
NSMutableString *apiLink = [NSMutableString stringWithFormat:#"https://domain.com/method/%#?uid=%#&fields=%#&access_token=%#", apiMethod, user_id, param, token];
NSURL *url = [[NSURL alloc] initWithString:apiLink];
NSMutableURLRequest *request = [[NSMutableURLRequest alloc] initWithURL:url];
AFJSONRequestOperation *operation = [AFJSONRequestOperation JSONRequestOperationWithRequest:request success:^(NSURLRequest *request, NSHTTPURLResponse *response, id JSON) {
NSLog(#"%#", JSON);
self.req = JSON;
[self myMethod:JSON];
} failure:^(NSURLRequest *request, NSHTTPURLResponse *response, NSError *error, id JSON) {
NSLog(#"Request Failed with Error: %#, %#", error, error.userInfo);
}];
[operation start];
return self.req;
}
- (id)myMethod:(id)data {
NSLog(#"%#",data);
return 0;
}
#end
I need to return a variable with the result AFNetworking back method. But the result is given much later than the method returns. When I use a different method to handle the result, it does not. Tried to use the [operation waitUntilFinished] but nothing has changed.
Result in Xcode Output:
//Return variable from "sync" method
2013-02-26 23:57:29.793 walkwithme[13815:11303] (null)
//Return from AFN response
2013-02-26 23:57:31.063 walkwithme[13815:11303] {response = ({someJSON})}
//Return from MyMethod
2013-02-26 23:57:31.063 walkwithme[13815:11303] {response = ({someJSON})}

You definitely don't want to use any wait methods. What you need to do is have a call back in your success and failure blocks. You can do this the way I showed in this question you could also do something else like message passing. The key thing to realize is you won't be using the typical method return pattern. Reason being with asynchronous methods like this you have no idea when it will finish which is why it uses the block call backs. Like I said you definitely don't want to wait because that could entirely block your application.
EDIT:
I use this code in one of my projects:
Declare method
- (void)postText:(NSString *)text
forUserName:(NSString *)username
ADNDictionary:(NSDictionary *)dictionary
withBlock:(void(^)(NSDictionary *response, NSError *error))block;
Then inside this method I pass those parameters to the network request.
Return values in the block with:
if (block) {
block(responseObject, someError);
}
Then I call it with this:
[[KSADNAPIClient sharedAPI] postText:postText
forUserName:username
ADNDictionary:parameters
withBlock:^(NSDictionary *response, NSError *error)
{
if (error) {
// Deal with error
} else {
// Probably success!
}
}
This way the called method returns it's values to the caller method inside the block. I think about it that it defers the block to the caller.

Related

Xcode, UIImage is NIL when i trying to implement Load image asynchronously

I trying to implement Load image asynchronously.
NSURL *url = [NSURL URLWithString:_posterImg];
NSURLRequest* request = [NSURLRequest requestWithURL:url];
[NSURLConnection sendAsynchronousRequest:request
queue:[NSOperationQueue mainQueue]
completionHandler:^(NSURLResponse * response,
NSData * data,
NSError * error) {
if (!error){
UIImage *getImg = [[UIImage alloc] initWithData:data];
// do whatever you want with image
}
}];
But when i put this code, getImg will get warning "Unused Variable". i had check "response", "data" and "error", it all look fine but the getImg is NIL. is that i had write any thing wrong? thanks.
The affected variable is response. Although you use data and error, response is only declared as a parameter but nowhere used in your completion handler!
NSURL *url = [NSURL URLWithString:_posterImg];
NSURLRequest* request = [NSURLRequest requestWithURL:url];
[NSURLConnection sendAsynchronousRequest:request
queue:[NSOperationQueue mainQueue]
completionHandler:^(NSURLResponse * response,
NSData * data,
NSError * error) {
NSString *errorMsg = nil;
UIImage *getImg = nil;
if (!error){
getImg = [[UIImage alloc] initWithData:data];
}
else
{
errorMsg = [NSString stringWithFormat:#"Failed to load image. Error Message: %#", [error localizedString]];
}
[self handleImageRequestWithResponse:response image:getImg andErrorMessage:errorMsg];
}];
// Image hasn't load yet here since the request is asynchronously!
//if(getImg != nil && errorMsg == nil)
// NSLog(#"Image is available!");
//else
// NSLog(#"Loading the image asynchronously failed! %#", errorMsg);
// In addition now provide the following method.
- (void) handleImageRequestWithResponse:(NSURLResponse*)response image:(UIImage*)img andErrorMessage:(NSString*)err
{
if(img!= nil && err == nil)
NSLog(#"Image is available!");
else
NSLog(#"Loading the image asynchronously failed! %#", err);
// Handle image
};
EDIT: My bad! Since the code executes asynchronously getImg was of course nil when you checked as before
EDIT:
Using NSData dataWithContentsOfURL is synchronous,i.e. if executed on the main thread your application is blocked.
See this official documentation: https://developer.apple.com/library/mac/documentation/Cocoa/Reference/Foundation/Classes/NSData_Class/Reference/Reference.html#//apple_ref/occ/clm/NSData/dataWithContentsOfURL:
Most important:
Important: Do not use this synchronous method to request network-based URLs. For network-based URLs, this method can block the current thread for tens of seconds on a slow network, resulting in a poor user experience, and in iOS, may cause your app to be terminated.
Going for a completionHandler and a handler method called after the requested raw data has been handled/prepared is better for your performance and does not violate the official recommendation!

TWRequest code works but very slow to show?

I'm working with TWrequest to display my twitter lists in a tableview. The following code works. The problem is it is very slow to update the table. I am NSlogging the request response (which happens very quickly), I am also looping through each list and adding the list 'name' to an array (which again, happens very quickly <1s). But for some inexplicable reason, the table takes roughly a further 4 seconds or so to update.
Why is this taking so long for the table to reload? The problem is not parsing the response (because I can see with nslog this happens pretty quick), it's taking a long time to display in the table? Help very much appreciated!
-(IBAction)getLists{
// First, we need to obtain the account instance for the user's Twitter account
ACAccountStore *store = [[ACAccountStore alloc] init];
ACAccountType *twitterAccountType = [store accountTypeWithAccountTypeIdentifier:ACAccountTypeIdentifierTwitter];
// Request permission from the user to access the available Twitter accounts
[store requestAccessToAccountsWithType:twitterAccountType withCompletionHandler:^(BOOL granted, NSError *error) {
if (!granted) {
// The user rejected your request
NSLog(#"User rejected access to the account.");
}
else {
// Grab the available accounts
twitterAccounts = [store accountsWithAccountType:twitterAccountType];
if ([twitterAccounts count] > 0) {
// Use the first account for simplicity
ACAccount *account = [twitterAccounts objectAtIndex:0];
// Now make an authenticated request to our endpoint
NSMutableDictionary *params = [[NSMutableDictionary alloc] init];
//[params setObject:#"1" forKey:#"include_entities"];
// The endpoint that we wish to call
NSURL *url = [NSURL URLWithString:#"http://api.twitter.com/1.1/lists/list.json"];
// Build the request with our parameter
TWRequest *request = [[TWRequest alloc] initWithURL:url parameters:params requestMethod:TWRequestMethodGET];
// Attach the account object to this request
[request setAccount:account];
[request performRequestWithHandler:^(NSData *responseData, NSHTTPURLResponse *urlResponse, NSError *error) {
if (!responseData) {
// inspect the contents of error
NSLog(#"error = %#", error);
}
else {
NSError *jsonError;
NSArray *timeline = [NSJSONSerialization JSONObjectWithData:responseData options:NSJSONReadingMutableLeaves error:&jsonError];
if (timeline) {
// at this point, we have an object that we can parse
NSLog(#"timeline = %#", timeline);
for (NSDictionary *element in timeline) {
NSString *listName = [element valueForKey:#"name"];
[listsArray addObject:listName];
}
[listsTable reloadData];
}
else {
// inspect the contents of jsonError
NSLog(#"jsonerror = %#", jsonError);
}
}
}];
}
}
}];
}
Sorry, just came across this post. If you haven't found a solution yet, hopefully this will help.
I believe that performRequestWithHandler can be called on any thread, so UI changes should be dispatched to the main thread.
dispatch_async(dispatch_get_main_queue(), ^{
//update UI here
});
Or in the case of reloading table data you can use:
[self.tableView performSelectorOnMainThread:#selector(reloadData) withObject:nil waitUntilDone:NO];

How can I wait for result from geocodeAddressString iPhone

I know its something to do with locks or dispatch groups, but I just cant seem to code it...
I need to know if the address was a valid address before leaving the method. Currently the thread just overruns and returns TRUE. I've tried locks, dispatchers the works but can't seem to get it correct. Any help appreciated:
- (BOOL) checkAddressIsReal
{
__block BOOL result = TRUE;
// Lets Build the address
NSString *location = [NSString stringWithFormat:#" %# %#, %#, %#, %#", streetNumberText.text, streetNameText.text, townNameText.text, cityNameText.text, countryNameText.text];
// Put a pin on it if it is valid
CLGeocoder *geocoder = [[CLGeocoder alloc] init];
[geocoder geocodeAddressString:location
completionHandler:^(NSArray* placemarks, NSError* error) {
result = [placemarks count] != 0;
}];
return result;
}
The documentation says that CLGeocoder calls the completionHandler on the main thread. Since you are probably also calling your method from the main thread it cannot wait for the geocoder's answer without giving it the opportunity to deliver the result.
That would be done by polling the runloop, using some API as -[NSRunLoop runMode:beforeDate:].
The disadvantage is that depending on the mode this will also deliver events and fire timers while waiting for the result.
Just use block as parameter:
- (void) checkAddressIsRealWithComplectionHandler:(void (^)(BOOL result))complectionHandler
{
__block BOOL result = TRUE;
// Lets Build the address
NSString *location = [NSString stringWithFormat:#" %# %#, %#, %#, %#", streetNumberText.text, streetNameText.text, townNameText.text, cityNameText.text, countryNameText.text];
// Put a pin on it if it is valid
CLGeocoder *geocoder = [[CLGeocoder alloc] init];
[geocoder geocodeAddressString:location
completionHandler:^(NSArray* placemarks, NSError* error) {
result = [placemarks count] != 0;
complectionHandler(result);
}];
}

RestKit iOS - Second Time fails

I'm using the RestKit for a simple request that returns JSON data.
I've implemented this code that works only the first time that the viewDidLoad is called, the second time the request is not performed. Why??
- (void)viewDidLoad
{
[super viewDidLoad];
[self planOtpTrip];
}
-(void) planOtpTrip{
NSLog(#"[INFO] planoOtpTrip");
client = [RKClient clientWithBaseURLString:#"http://myserver/opentripplanner-api-webapp/ws"];
[client setValue:#"application/json" forHTTPHeaderField:#"Accept"];
NSDictionary *queryParameters = [NSDictionary dictionaryWithObjectsAndKeys:#"45.028952,7.624598",#"fromPlace",#"45.06123,7.65981", #"toPlace",#"TRANSIT,WALK" ,#"mode", nil];
// Imposto il nome della API da richiamare
NSString *getResourcePath = RKPathAppendQueryParams(#"/plan", queryParameters);
[client get:getResourcePath delegate:self];
}
- (void)request:(RKRequest*)request didLoadResponse:(RKResponse*)response {
// where you handle response object
NSLog(#"Risposta ricevuta: %#", response.URL);
NSLog(#"Response Body: %#", response.bodyAsString);
id jsonParser = [[RKParserRegistry sharedRegistry] parserForMIMEType:RKMIMETypeJSON];
NSError *error = nil;
NSDictionary* parsedResponse = [jsonParser objectFromString:[response bodyAsString] error:&error];
if (error == nil)
{
NSLog(#"GET returned with HTTP Code %d and parsedContent: %#", [response statusCode], parsedResponse);
}
else
{
NSLog(#"Error: %#", error);
}
return [self renderResponse:parsedResponse];
}
I had this problem as well but i found a solution. Define the RKClient in your .h file like so:
#property (retain) RKClient *downloadClient;
Then in your .m file synthesize the downloadClient like so:
#synthesize downloadClient;
And then in your didLoadResponse method you release the downloadClient when your done with it, like so:
- (void)request:(RKRequest*)request didLoadResponse:(RKResponse*)response
{
//do something with your response
[downloadClient release];
}

I need to return a string in cocoa after http request and xml delegates are complete?

I have the following delegate method of NSURLConnection
- (void)connectionDidFinishLoading:(NSURLConnection *)connection
{
NSLog(#"DONE, Receive bytes: %d", [webData length]);
NSString *theXML = [[NSString alloc]initWithBytes:[webData mutableBytes] length:[webData length] encoding:NSUTF8StringEncoding];
//NSLog(theXML);
[theXML release];
if(xmlParser)
{
[xmlParser release];
}
else
{
xmlParser = [[NSXMLParser alloc]initWithData:webData];
[xmlParser setDelegate:self];
[xmlParser setShouldResolveExternalEntities:YES];
[xmlParser parse];
[connection release];
[webData release];
NSLog(#"\n\n\n\n");
NSLog(httpResult);
}
I want to return httpResult - how do i do this? I have the above method in a class. I create an instance of this class in another controller class which calls a function to create an http request. This function then in turn calls this delegate method. How do i return httpResult to the controller class?
I have figured it out - thanks guys
Give that class either a delegate or a didFinish-type callback and set that to tell your controller when it's done.

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