I'm working on a WPF application that monitors numerous folders in an Outlook Shared Mailbox. I have wired up ItemAdd and ItemRemove event handlers to a Folder.Items object.
Everything works great for a few minutes. But as time goes on, the event handling seems to go "poof". Some folders will still recognize add and remove, others will only see removes, while others are blind to any activity. To me it seems like the event handlers are being garbage collected, but my Items object IS declared as a global variable in the class it sits in, so I don't see how they could be GC'd out.
Are there any pitfalls I should be aware of with Outlook Folder.Items events? I have a previous, simpler application that works by similar processes that works fine for extended periods of time. There is no intrinsic difference, as far as Item event handling goes, between my old app and this new one. I'm really at a loss as to what's causing this.
Below is the relevant code. To bring some context to this, what I'm doing is, for each Folder in the Outlook Shared Mailbox a "TicketView" UserControl is created which represents the contents (MailItems) of that folder. This TicketView is a simple ListBox that may contain between 0 to a couple dozen MailItems -- nothing excessive.
public partial class TicketView : UserControl
{
private Folder _thisFolder = null;
private TicketCollection _thisTicketColl = null;
private Items _thisItems = null;
public TicketView(Folder folder)
{
InitializeComponent();
_thisTicketColl = this.FindResource("TicketCollection") as TicketCollection;
_thisFolder = folder;
_thisItems = folder.Items;
SetFolderEvents();
Refresh();
}
private void SetFolderEvents()
{
_thisItems.ItemAdd += new ItemsEvents_ItemAddEventHandler(delegate
{
Refresh();
});
_thisItems.ItemRemove += new ItemsEvents_ItemRemoveEventHandler(delegate
{
Refresh();
});
}
public void Refresh()
{
BackgroundWorker worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(delegate(object sender, DoWorkEventArgs e)
{
string[] fields = new string[] { "Subject", "SenderName", "SentOn", "EntryID" };
var olTable = TicketMonitorStatics.GetOutlookTable(_thisFolder, fields, filter);
olTable.Sort("SentOn", true);
var refreshedList = new List<Ticket>();
while (!olTable.EndOfTable)
{
var olRow = olTable.GetNextRow();
refreshedList.Add(new Ticket
{
Subject = olRow["Subject"],
Sender = olRow["SenderName"],
SentOn = olRow["SentOn"],
EntryID = olRow["EntryID"]
});
};
e.Result = refreshedList;
});
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(delegate(object sender, RunWorkerCompletedEventArgs e)
{
var refreshedList = e.Result as List<Ticket>;
UpdateTicketList(refreshedList);
worker.Dispose();
});
worker.RunWorkerAsync();
}
private void UpdateTicketList(List<Ticket> newList)
{
_thisTicketColl.Clear();
foreach (Ticket t in newList)
{
_thisTicketColl.Add(t);
}
}
}
}
Outlook events should not be used for any kind of synchronization. They are designed to be used for the UI purposes only and can be dropped under heavy loads or if a network error occurs (if you are using an online store).
You can use events only as a hint that your code needs to run sooner rather than later.
You can use the IExchangeExportChanges MAPI interface (C++ or Delphi only) to perform synchronization; this is the same API used by Outlook to synchronize its cached folders. If you are not using C++ or Delphi, you can use Redemption (I am its author) and its RDOFolderSynchronizer object.
Related
From what I understand you need to track Activation and Deactivation of the Explorers. During activation, you need to add SelectionChange event handlers for the current explorer.
This seems to work perfectly for single clicks on AppointmentItems. But it crashes the Addin when double-clicking on an appointment series and selecting a single Appointment.
Here is the source:
On class level
private Outlook.Explorer currentExplorer = null;
private Outlook.AppointmentItem currentAppointmentItem = null;
within Startup:
currentExplorer = this.Application.ActiveExplorer();
((Outlook.ExplorerEvents_10_Event)currentExplorer).Activate +=
new Outlook.ExplorerEvents_10_ActivateEventHandler(
Explorer_Activate);
currentExplorer.Deactivate += new
Outlook.ExplorerEvents_10_DeactivateEventHandler(
Explorer_Deactivate);
The event handlers:
void Explorer_Activate()
{
currentExplorer.SelectionChange += new Outlook.ExplorerEvents_10_SelectionChangeEventHandler(Selection_Change);
}
void Explorer_Deactivate()
{
currentExplorer.SelectionChange -= new Outlook.ExplorerEvents_10_SelectionChangeEventHandler(Selection_Change); ;
}
private void Close_Explorer()
{
}
private void Selection_Change()
{
Outlook.MAPIFolder selectedFolder = currentExplorer.CurrentFolder;
if (currentExplorer.Selection.Count > 0)
{
Object selObject = currentExplorer.Selection[1];
if (selObject is Outlook.AppointmentItem)
{
currentAppointmentItem = (Outlook.AppointmentItem)selObject;
}
else
{
currentAppointmentItem = null;
}
}
}
What am I overlooking? Is the form of deregistering a problem?
Try to add try/catch blocks to the event handlers. The Outlook object model can give you unpredictable results sometimes. It is worth adding them and find where an exception is thrown.
currentExplorer.Selection.Count
Also, you may subscribe to the SelectionChange event in the NewExplorer event and don't switch between explorers when they are activated or deactivated. The event is fired whenever a new explorer window is opened, either as a result of user action or through program code.
The only thing which I added was a handler for NewInspector and InspectorClose events along with Marshal.ReleaseComObject(). The only thing which I can imagine that double clicking while debugging I got in some kind of race condition (because double clicking also triggers the Selection_Change event). But this is only a guess.
You do not need to add and remove event handlers as an explorer is activated / deactivated. Are you trying to support multiple explorers? In that case, create a wrapper class that hold the Explorer object as it member and uses its methods as event handlers.
I'm trying to request a permission at runtime for my app. I use a service provider to talk between the portable class and Android.
I start by calling this code on button press in the PCL:
using (new Busy(this))
{
var locationHelper = scope.Resolve<ILocationHelper>();
locationHelper.GetLocation(this);
}
This calls my Android level service:
public class AndroidLocationHelper : ILocationHelper, ILocationListener
{
readonly string[] PermissionsLocation =
{
Manifest.Permission.AccessCoarseLocation
};
const int RequestLocationId = 0;
public void GetLocation(SearchViewModel viewModel)
{
try
{
const string permission = Manifest.Permission.AccessCoarseLocation;
if (((int)Build.VERSION.SdkInt < 23) || (CheckSelfPermission(permission) == Permission.Granted))
{
}
else
RequestPermissions(PermissionsLocation, RequestLocationId);
}
catch (Exception ex)
{
Debug.WriteLine("Error while getting Location service");
Debug.WriteLine(ex.Message);
Messaging.AlertUser("There was an error with determining your location");
}
}
However, I get two errors on CheckSelfPermission and RequestPermissions. These two methods are only available to activities. The code works fine in MainActivity; however, I want to ask for permissions when the user hits a button, not in OnCreate or OnResume, etc.
Thanks for any help.
In your Android project, You can use this and use the Dependency Service to call it in Xamarin.Forms PCL project later:
var thisActivity = Forms.Context as Activity;
ActivityCompat.RequestPermissions(thisActivity, new string[] {
Manifest.Permission.AccessFineLocation }, 1);
ActivityCompat.RequestPermissions(thisActivity,
new String[] { Manifest.Permission.AccessFineLocation },
1);
You can try with ContextCompat.CheckSelfPermission, passing the application context, like this:
ContextCompat.CheckSelfPermission(Android.App.Application.Context, permission)
Update
In case of ActivityCompat.RequestPermissions, which requires an activity reference, you can keep track of the current activity. There is a very handy lib for that, called "CurrentActivityPlugin". You can find at https://github.com/jamesmontemagno/CurrentActivityPlugin
Rafael came up with a solution but I found another option that is a lot less effort just using MessagingCenter. In the MainActivity's OnCreate add a receiver that runs all the location code, that way you have access to all of the activities methods (and there are a bunch of tutorials on doing location services in MainActivity). Then add the Send inside of your service (the class).
To expound Rafael Steil's answer, I tried the suggested CurrentActivityPlugin and it worked on me. In my case I am trying to execute a voice call which needs CALL_PHONE permission. Here is the code snippet in your case: I used the ContextCompat & ActivityCompat so that I don't need to check the VERSION.SdkInt
using Plugin.CurrentActivity;
public void GetLocation(SearchViewModel viewModel){
var context = CrossCurrentActivity.Current.AppContext;
var activity = CrossCurrentActivity.Current.Activity;
int YOUR_ASSIGNED_REQUEST_CODE = 9;
if (ContextCompat.CheckSelfPermission(context, Manifest.Permission.AccessCoarseLocation) == (int)Android.Content.PM.Permission.Granted)
{
//Permission is granted, execute stuff
}
else
{
ActivityCompat.RequestPermissions(activity, new string[] { Manifest.Permission.AccessCoarseLocation }, YOUR_ASSIGNED_REQUEST_CODE);
}
}
It's dead simple
public bool CheckPermission()
{
const string permission = Manifest.Permission.ReceiveSms;
return ContextCompat.CheckSelfPermission(Forms.Context, permission) == (int) Permission.Granted;
}
I have an MvxFragmentActivity which loads a google map and places markers on the map. The code to create the map and markers is very Droid specific so it is in the Activity. The markers are created based on objects in the ViewModel which each contain lat/long coordinates. This worked fine as long as I loaded the objects in my Init method. I have since moved the load objects method to a service and call it on a different thread. This way the UI is responsive. However, how do I call the method in the Activity when the load is completed?
Here is my current code in the Activity (this code shouldn't change, just how it is called):
private void InitMapFragment()
{
foreach (var item in viewModel.Items)
{
var icon = BitmapDescriptorFactory.FromResource(Resource.Drawable.place_img);
var markerOptions = new MarkerOptions()
.SetPosition(new LatLng(item.Latitude, item.Longitude))
.InvokeIcon(icon)
.SetSnippet(item.DistanceText)
.SetTitle(item.Name);
var marker = _map.AddMarker(markerOptions);
_markerIds.Add(marker.Id, item.Id);
}
}
Code in my viewModel:
private void BeginLoadItems()
{
_loadItemsService.Load();
}
// This is triggered by a message
private void OnLoadItemsComplete(LoadCompleteMessage message)
{
Items = message.Items;
}
Code in my Service:
public void Load()
{
ThreadPool.QueueUserWorkItem(state =>
{
var results = _repository.Retrieve();
_messenger.Publish(new LoadCompleteMessage(this, results));
});
}
You're already triggering an event when you set:
Items = message.Items;
This triggers PropertyChanged with a property name of "Items"
For more on map binding, see Using MvvmCross how can I bind a list of annotations to a MapView? - although with Droid you'll need to use markers instead of annotations.
I am looking for a way to subscribe to events like Storing a specific object type to ServiceStack.Redis.
For example I may
using (var redisClient = new RedisClient())
using (var redisMyObjects = redisClient.As<MyObject>())
{
redisMyObjects.Store(myObject);//<-- I want this to trigger an event somehow
}
Is there anything like a OnStore event which I can hook too, anything out of the box? if not, is there any recommendation about how this should be done?
I don't think there is anything you can hook into (could be wrong).
Two options that came to mind:
1 - Make an extension method
2 - Publish a message to store your object and have a handler that listens for a response and does something. This is probably overkill since it's heading into the publish/subscribe realm. But, I think, worth looking into. (Basic example here and see Pub/Sub here).
Extension Method
public static class RedisClientExtensions
{
public static void StoreWithTrigger<T>(this IRedisTypedClient<T> redisClient, T value, Action<T> trigger)
{
redisClient.Store(value);
trigger(value);
}
}
Using ExtensionMethod
public void MyMethod()
{
using (var redisClient = new RedisClient())
using (var redisMyObjects = redisClient.As<MyObject>())
{
redisMyObjects.StoreWithTrigger<MyObject>(new MyObject(), TriggerEvent);//<-- I want this to trigger an event somehow
}
}
private void TriggerEvent<T>(T value)
{
//dosomething
}
Hope this gives you some ideas.
I think the title or the question is clear enough. I saw something about the EventSink, but I found it difficult to use. Any hint?
The Visio Primary Interop Assembly exposes these events as C# events therefore you can simply hook the event with a delegate.
See this simple example:
namespace VisioEventsExample
{
using System;
using Microsoft.Office.Interop.Visio;
class Program
{
public static void Main(string[] args)
{
Application app = new Application();
Document doc = app.Documents.Add("");
Page page = doc.Pages[1];
// Setup event handles for the events you are intrested in.
// Shape deleted is easy.
page.BeforeShapeDelete +=
new EPage_BeforeShapeDeleteEventHandler(onBeforeShapeDelete);
// To find out if a shape has moved hook the cell changed event
// and then check to see if PinX or PinY changed.
page.CellChanged +=
new EPage_CellChangedEventHandler(onCellChanged);
// In C# 4 for you can simply do this:
//
// page.BeforeShapeDelete += onBeforeShapeDelete;
// page.CellChanged += onCellChanged;
// Now wait for the events.
Console.WriteLine("Wait for events. Press any key to stop.");
Console.ReadKey();
}
// This will be called when a shape sheet cell for a
// shape on the page is changed. To know if the shape
// was moved see of the pin was changed. This will
// fire twice if the shape is moved horizontally and
// vertically.
private static void onCellChanged(Cell cell)
{
if (cell.Name == "PinX" || cell.Name == "PinY")
{
Console.WriteLine(
string.Format("Shape {0} moved", cell.Shape.Name));
}
}
// This will be called when a shape is deleted from the page.
private static void onBeforeShapeDelete(Shape shape)
{
Console.WriteLine(string.Format("Shape deleted {0}", shape.Name));
}
}
}
If you haven't already downloaded the Visio SDK you should do so. Recent versions of the SDK it contains many useful examples include one called "Shape Add\Delete Event". If you have the 2010 version can browse the examples by going to Start Menu\Programs\Microsoft Office 2010 Developer Resources\Microsoft Visio 2010 SDK\Microsoft Visio Code Samples Library.
I believe that you have to implement EvenSink to get access to "ShapesDeleted", i.e.
(short)Microsoft.Office.Interop.Visio.VisEventCodes.visEvtCodeShapeDelete
the code above will help you if you are looking for the event "BeforeShapeDelete" not the "after"ShapeDelete ;)