Understanding Retina device CSS Media queries - image

I am working on a WordPress theme and am trying to incorporate retina enabled CSS queries into my CSS file.
I would just like to clarify that I have the media queries set up correctly before I change out all my background images.
I have doubled the size of all my background images and perfixed
them with the "#2x" naming convention. e.g icon-user#2x.png.
I have added a jQuery function into my code to swap out the images with the CSS class of hires.
In my CSS document I have a normal CSS class for a background image.
Normal CSS query
.side-nav .arrow {
background: url(../images/arrow-nav.png) no-repeat top left;
width: 5px;
height: 8px;
display: inline-block;
margin-left: 10px
}
Is this the correct way i would change the .side-nav .arrow class for a retina enabled device? When declaring the background size do I keep the size that of the original smaller image?
/* All Retina Ready devices larger than 1.5 pixel ratio */
#media only screen and (-moz-min-device-pixel-ratio: 1.5),
only screen and (-o-min-device-pixel-ratio: 3/2),
only screen and (-webkit-min-device-pixel-ratio: 1.5),
only screen and (min-device-pixel-ratio: 1.5) {
.side-nav .arrow {
background-image:url(../images/arrow-nav#2x.png);
-webkit-background-size:5px 8px;
-moz-background-size:5px 8px;
-o-background-size:5px 8px;
background-size:5px 8px
}
}
jQuery Code
$(function () {
if (window.devicePixelRatio == 2) {
var images = $("img.hires");
/* loop through the images and make them hi-res */
for(var i = 0; i < images.length; i++) {
/* create new image name */
var imageType = images[i].src.substr(-4);
var imageName = images[i].src.substr(0, images[i].src.length - 4);
imageName += "#2x" + imageType;
/* rename image */
images[i].src = imageName;
}
}
});
Thank you

As long as there is some form of scaling taking place, like when you declare
<meta name="viewport" content="width=..."> (for android/ios/blackberry/WP8)
or
#ms-viewport {width: ... ;} (for non-WP8 IE10)
or ... even if you declare nothing most mobile devices will by default automatically scale such that viewport width=980px
then all CSS dimensions you declare with 'px' will exist in the same proportion to their viewport regardless of differences between their physical DPI/PPI
this means you shouldn't have to change a single thing about your style class except the background image's URL when the media query matches a high res device:
#media only screen and (-moz-min-device-pixel-ratio: 1.5),
only screen and (-o-min-device-pixel-ratio: 3/2),
only screen and (-webkit-min-device-pixel-ratio: 1.5),
only screen and (min-device-pixel-ratio: 1.5),
only screen and (min-resolution: 144dpi) {
.side-nav .arrow {
background-image:url(../images/arrow-nav#2x.png);
}
}

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How to make css rules applied when changing to landscape mode?

I need my page to adapt from portrait to landscape for Iphone X without having to reload the page.
Here are the media Queries I use:
// Screen size variables
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//$screen-lg-min: 1024px;
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http://dev2.lemeilleurducbd.com/location_etu/home.html
I have looked on Google but I could not find an answer to this issue.
Thanks for your help
CSS solution
You can use orientation in media queries.
landscape rules apply when the browser window width is greater than height:
#media (orientation: landscape) {
...
}
portrait rules apply when browser window height is greater than width:
#media (orientation: portrait) {
...
}
JS solution (Source)
Note: Unfortunately this feature is not supported in safari.
You can listen to the orientationChange event for when the orientation changes, and read screen.orientation when you need to know the current orientation.
screen.addEventListener("orientationchange", function () {
console.log("screen orientation: " + screen.orientation);
});
Another option would be to listen to window resizes and compare the ratio of width and height.
if (width/height > 1) { //landscape } else { portrait }.
I recommend throttling the window resize listener.
I put a piece of javascript on the body tag, that was adapting the body width according to the windowWith, this is what was preventing to go on landscape mode without reloading the page..

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Basically, I am trying to reproduce the behavior I used in angularjs / flowjs, which was (more or less):
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http://docs.fineuploader.com/branch/master/api/methods.html#drawThumbnail
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This is my preferred solution...
#image {
width: 33%;
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...
callbacks: {
onSubmit: function(id, fileName) {
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}
Another solution, if widely adapted, would be to use elements as backgrounds (because then I could use the canvas for the #image background), but as of right now this is not a practical solution:
https://developer.mozilla.org/en-US/docs/Web/CSS/element
Another solution would be to watch for changes on the $('#image img').attr('src'). Hide the img element and set the background-image of #image on change. But, that's another ridiculous solution when the encoded image is right there.
If there isn't already a way to do this with fine uploader, why restrict the element of type img? Why not take any element and any attribute? Why not just return the base64 image and let us set it to any attribute?
Thanks in advance.
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var tempImg = document.createElement('img'),
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this.drawThumbnail(id, tempImg, 500).then(function() {
var fileContainerEl = self.getItemByFileId(id);
previewImg = fileContainerEl.getElementsByClassName('previewImg')[0];
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