I'm working on sampling the screen using AVCaptureScreenInput and outputting it using a AVCaptureVideoDataOutput, and it's not working. The images it does output are blank, but it appears like I'm doing everything right according to all the documentation I've read.
I've made sure I make the AVCaptureVideoDataOutput to something that could be read by a CGImage (kCVPixelFormatType_32BGRA). When I run this same code and have it output to a AVCaptureMovieFileOutput, the movie renders fine and everything looks good - but what I really want is a series of images.
#import "ScreenRecorder.h"
#import <QuartzCore/QuartzCore.h>
#interface ScreenRecorder() <AVCaptureFileOutputRecordingDelegate, AVCaptureVideoDataOutputSampleBufferDelegate> {
BOOL _isRecording;
#private
AVCaptureSession *_session;
AVCaptureOutput *_movieFileOutput;
AVCaptureStillImageOutput *_imageFileOutput;
NSUInteger _frameIndex;
NSTimer *_timer;
NSString *_outputDirectory;
}
#end
#implementation ScreenRecorder
- (BOOL)recordDisplayImages:(CGDirectDisplayID)displayId toURL:(NSURL *)fileURL windowBounds:(CGRect)windowBounds duration:(NSTimeInterval)duration {
if (_isRecording) {
return NO;
}
_frameIndex = 0;
// Create a capture session
_session = [[AVCaptureSession alloc] init];
// Set the session preset as you wish
_session.sessionPreset = AVCaptureSessionPresetHigh;
// Create a ScreenInput with the display and add it to the session
AVCaptureScreenInput *input = [[[AVCaptureScreenInput alloc] initWithDisplayID:displayId] autorelease];
if (!input) {
[_session release];
_session = nil;
return NO;
}
if ([_session canAddInput:input]) {
[_session addInput:input];
}
input.cropRect = windowBounds;
// Create a MovieFileOutput and add it to the session
_movieFileOutput = [[[AVCaptureVideoDataOutput alloc] init] autorelease];
[((AVCaptureVideoDataOutput *)_movieFileOutput) setVideoSettings:[NSDictionary dictionaryWithObjectsAndKeys:#(kCVPixelFormatType_32BGRA),kCVPixelBufferPixelFormatTypeKey, nil]];
// ((AVCaptureVideoDataOutput *)_movieFileOutput).alwaysDiscardsLateVideoFrames = YES;
if ([_session canAddOutput:_movieFileOutput])
[_session addOutput:_movieFileOutput];
// Start running the session
[_session startRunning];
// Delete any existing movie file first
if ([[NSFileManager defaultManager] fileExistsAtPath:[fileURL path]])
{
NSError *err;
if (![[NSFileManager defaultManager] removeItemAtPath:[fileURL path] error:&err])
{
NSLog(#"Error deleting existing movie %#",[err localizedDescription]);
}
}
_outputDirectory = [[fileURL path] retain];
[[NSFileManager defaultManager] createDirectoryAtPath:_outputDirectory withIntermediateDirectories:YES attributes:nil error:nil];
// Set the recording delegate to self
dispatch_queue_t queue = dispatch_queue_create("com.schaefer.lolz", 0);
[(AVCaptureVideoDataOutput *)_movieFileOutput setSampleBufferDelegate:self queue:queue];
//dispatch_release(queue);
if (0 != duration) {
_timer = [[NSTimer scheduledTimerWithTimeInterval:duration target:self selector:#selector(finishRecord:) userInfo:nil repeats:NO] retain];
}
_isRecording = YES;
return _isRecording;
}
- (void)dealloc
{
if (nil != _session) {
[_session stopRunning];
[_session release];
}
[_outputDirectory release];
_outputDirectory = nil;
[super dealloc];
}
- (void)stopRecording {
if (!_isRecording) {
return;
}
_isRecording = NO;
// Stop recording to the destination movie file
if ([_movieFileOutput isKindOfClass:[AVCaptureFileOutput class]]) {
[_movieFileOutput performSelector:#selector(stopRecording)];
}
[_session stopRunning];
[_session release];
_session = nil;
[_timer release];
_timer = nil;
}
-(void)finishRecord:(NSTimer *)timer
{
[self stopRecording];
}
//AVCaptureVideoDataOutputSampleBufferDelegate
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(imageBuffer,0); // Lock the image buffer
uint8_t *baseAddress = (uint8_t *)CVPixelBufferGetBaseAddressOfPlane(imageBuffer, 0); // Get information of the image
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef newContext = CGBitmapContextCreate(baseAddress, width, height, 8, bytesPerRow, colorSpace, kCGBitmapByteOrder32Little | kCGImageAlphaPremultipliedFirst);
CGImageRef image = CGBitmapContextCreateImage(newContext);
CGContextRelease(newContext);
CGColorSpaceRelease(colorSpace);
_frameIndex++;
CVPixelBufferUnlockBaseAddress(imageBuffer,0);
dispatch_async(dispatch_get_main_queue(), ^{
NSURL *URL = [NSURL fileURLWithPath:[_outputDirectory stringByAppendingPathComponent:[NSString stringWithFormat:#"%d.jpg", (int)_frameIndex]]];
CGImageDestinationRef destination = CGImageDestinationCreateWithURL((CFURLRef)URL, kUTTypeJPEG, 1, NULL);
CGImageDestinationAddImage(destination, image, nil);
if (!CGImageDestinationFinalize(destination)) {
NSLog(#"Failed to write image to %#", URL);
}
CFRelease(destination);
CFRelease(image);
});
}
#end
Your data isn't planar, so there is no base address for plane 0--there's no plane 0. (To be sure, you can check with CVPixelBufferIsPlanar.) You'll need CVPixelBufferGetBaseAddress to get a pointer to the first pixel. All the data will be interleaved.
Related
I am sorry for the long post but I am at my wits end and have been stumped for days over this. Here's the scenario. My app loads a response from core data, converts the values to NSStrings so that I can add them to an NSDictionary. Then the NSDictionary is converted to NSData so I can attach it as a file to email. The purpose of this is so I can create a database of information including images, videos, etc. I was able to get everything to work except I am having an issue with an NSMutableArray. Here's the process:
I create an event and then load the data for exporting with this code.
EventDB *per = [[EventDB alloc]init];
per.customLayoutArray = [record.customLayoutArray description] ?
[record.customLayoutArray description] : #"";
NSDictionary *dict = [per dictionaryWithValuesForKeys:#[#"customLayoutArray"];
NSData *data = [NSJSONSerialization dataWithJSONObject:dict options:0 error:NULL];
Then I email the data using MFMailComposer. Then I have a custom UTI that allows me the open the url from the email and then I import the data and load it into my coredata entity with this
if([[url pathExtension] isEqualToString:#"ipix"]) {
NSData *data = [NSData dataWithContentsOfURL:url];
NSError *error;
NSDictionary *jsonData = [NSJSONSerialization JSONObjectWithData:data
options:kNilOptions
error:&error];
NSEntityDescription *entity = [NSEntityDescription entityForName:#"TSPItem"
inManagedObjectContext:self.managedObjectContext];
TSPItem *record = (TSPItem *)[[NSManagedObject alloc] initWithEntity:entity
insertIntoManagedObjectContext:self.managedObjectContext];
if (record) {
NSString *datetime = [jsonData objectForKey:#"customLayoutArray"];
record.customLayoutArray = [[datetime propertyList] mutableCopy];
}
That works fine. It does import the way I want but when I launch the event I get this crash message
** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason:
'-[__NSCFString apply]: unrecognized selector sent to instance 0x1c81a5f60
Now here's the code where it crashes.
NSMutableArray *archiveArray = self.record.customLayoutArray;
NSString *mycustom = [NSString stringWithFormat:#"%#_customlayout",
self.record.eventname];
NSData *data = [NSKeyedArchiver archivedDataWithRootObject:archiveArray];
[[NSUserDefaults standardUserDefaults] setObject:data forKey:mycustom];
self.customLayoutArray = [NSKeyedUnarchiver unarchiveObjectWithData:data];
NSLog(#"BOOTH EVENT ID %#", self.customLayoutArray);
[self.customLayoutArray makeObjectsPerformSelector:#selector(apply)];
This is the log from BOOTH EVENT ID
BOOTH EVENT ID (
"<Rectangle:0x102d38cb0self.scaleValue=1.842393\n, self.rotateValue=0.000000\n, self.width=368.478516\n, self.height=368.478516\n, self.radius=0\n, self.frame={{104, 113.5}, {200, 200}}\n, self.isApplied=NO\n>",
"<Rectangle:0x102d393c0self.scaleValue=1.000000\n, self.rotateValue=0.000000\n, self.width=200.000000\n, self.height=200.000000\n, self.radius=0\n, self.frame={{253, 273.5}, {200, 200}}\n, self.isApplied=NO\n>"
)
The app crashes here. Now if I load the original event on my iPad (the one that I didn't export) the app works perfect and the NSLog response for BOOTH EVENT ID is identical.
The "apply" section refers to this file.
#import "Rectangle.h"
#import "DeviceSize.h"
#implementation Rectangle
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
// Initialization code
self.clipsToBounds = YES;
self.userInteractionEnabled = YES;
}
return self;
}
- (void)encodeWithCoder:(NSCoder *)coder {
[coder encodeObject:[NSNumber numberWithFloat:self.scaleValue] forKey:#"ScaleValue"];
[coder encodeObject:[NSNumber numberWithFloat:self.rotateValue] forKey:#"RotateValue"];
[coder encodeObject:[NSNumber numberWithFloat:self.width] forKey:#"Width"];
[coder encodeObject:[NSNumber numberWithFloat:self.height] forKey:#"Height"];
[coder encodeObject:[NSNumber numberWithInteger:self.radius] forKey:#"Radius"];
[coder encodeObject:[NSNumber numberWithBool:self.isApplied] forKey:#"isApplied"];
[coder encodeObject:self.image forKey:#"Image"];
[coder encodeObject:self.backgroundColor forKey:#"BackgroundColor"];
[coder encodeObject:[NSValue valueWithCGPoint:self.center] forKey:#"CenterPoint"];
}
- (id)initWithCoder:(NSCoder *)coder {
self = [super init];
if (self) {
self.scaleValue = [[coder decodeObjectForKey:#"ScaleValue"] floatValue];
self.rotateValue = [[coder decodeObjectForKey:#"RotateValue"] floatValue];
self.width = [[coder decodeObjectForKey:#"Width"] floatValue];
self.height = [[coder decodeObjectForKey:#"Height"] floatValue];
self.radius = [[coder decodeObjectForKey:#"Radius"] integerValue];
self.isApplied = [[coder decodeObjectForKey:#"isApplied"] boolValue];
[self.layer setCornerRadius:self.radius];
self.image = [coder decodeObjectForKey:#"Image"];
[self setBackgroundColor:[coder decodeObjectForKey:#"BackgroundColor"]];
//
if (self.width == self.height)
{
CGRect rect = CGRectMake(0, 0,200, 200);
self.frame = rect;
}
if (self.width > self.height)
{
CGRect rect = CGRectMake(0, 0,200, 150);
self.frame = rect;
}
if (self.width < self.height)
{
CGRect rect = CGRectMake(0, 0,150, 200);
self.frame = rect;
}
self.center = [[coder decodeObjectForKey:#"CenterPoint"] CGPointValue];
}
return self;
}
- (void)drawRect:(CGRect)rect
{
/* Set UIView Border */
// Get the contextRef
CGContextRef contextRef = UIGraphicsGetCurrentContext();
// Set the border width
CGContextSetLineWidth(contextRef, 5.0);
// Set the border color to RED
CGContextSetRGBStrokeColor(contextRef, 255.0, 0.0, 0.0, 1.0);
// Draw the border along the view edge
CGContextStrokeRect(contextRef, rect);
}
- (BOOL)canBecomeFirstResponder {
return YES;
}
- (NSString *)description {
NSMutableString *description = [NSMutableString stringWithFormat:#"<%#:%p", NSStringFromClass([self class]), self];
[description appendFormat:#"self.scaleValue=%f\n", self.scaleValue];
[description appendFormat:#", self.rotateValue=%f\n", self.rotateValue];
[description appendFormat:#", self.width=%f\n", self.width];
[description appendFormat:#", self.height=%f\n", self.height];
[description appendFormat:#", self.radius=%li\n", (long)self.radius];
[description appendFormat:#", self.frame=%#\n", NSStringFromCGRect(self.frame)];
[description appendFormat:#", self.isApplied=%#\n", self.isApplied ? #"YES" : #"NO"];
[description appendString:#">"];
return description;
}
- (id)copyWithZone:(NSZone *)zone {
Rectangle *copy = [[[self class] allocWithZone:zone] init];
if (copy != nil) {
copy.scaleValue = self.scaleValue;
copy.rotateValue = self.rotateValue;
copy.width = self.width;
copy.height = self.height;
copy.radius = self.radius;
copy.frame = self.frame;
copy.isApplied = self.isApplied;
}
return copy;
}
#end
#implementation Rectangle(ApplyRotate)
#pragma mark -
- (Rectangle *)apply {
if (self.isApplied) {
return self;
}
Rectangle *rectangle = self;
CGPoint centerPoint = rectangle.center;
CGAffineTransform rotate = CGAffineTransformMakeRotation(DEGREES_TO_RADIANS(rectangle.rotateValue));
CGAffineTransform scale = CGAffineTransformMakeScale(rectangle.scaleValue, rectangle.scaleValue);
CGAffineTransform scaleAndRotate = CGAffineTransformConcat(rotate, scale);
rectangle.transform = scaleAndRotate;
rectangle.center = centerPoint;
rectangle.isApplied = YES;
return rectangle;
}
#end
My goal is to mirror the screen of an iDevice to OSX, as lag-free as possible.
To my knowledge there are 2 ways to this:
Airplay Mirroring (e.g. Reflector)
CoreMediaIO via Lightning (e.g. Quicktime Recording)
I have chosen to pursue the second method, because (to my knowledge) connected iDevices can be recognized as DAL devices automatically after a one-time setup.
The main resource on how to do this is this blog: https://nadavrub.wordpress.com/2015/07/06/macos-media-capture-using-coremediaio/
That blog goes very deep into how to use CoreMediaIO, however it seems like you can work with AVFoundation once you have recognized the connected iDevice as an AVCaptureDevice.
This question: How to mirror iOS screen via USB? has posted a solution on how to grab each frame of the H264 (Annex B) muxxed datastream supplied by the iDevice.
However, my problem is that VideoToolbox will not correctly decode (Error Code -8969, BadData), even though there shouldn't be any difference in the code.
vtDecompressionDuctDecodeSingleFrame signalled err=-8969 (err) (VTVideoDecoderDecodeFrame returned error) at /SourceCache/CoreMedia_frameworks/CoreMedia-1562.240/Sources/VideoToolbox/VTDecompressionSession.c line 3241
Complete Code:
#import "ViewController.h"
#import CoreMediaIO;
#import AVFoundation;
#import AppKit;
#implementation ViewController
AVCaptureSession *session;
AVCaptureDeviceInput *newVideoDeviceInput;
AVCaptureVideoDataOutput *videoDataOutput;
- (void)viewDidLoad {
[super viewDidLoad];
}
- (instancetype)initWithCoder:(NSCoder *)coder
{
self = [super initWithCoder:coder];
if (self) {
// Allow iOS Devices Discovery
CMIOObjectPropertyAddress prop =
{ kCMIOHardwarePropertyAllowScreenCaptureDevices,
kCMIOObjectPropertyScopeGlobal,
kCMIOObjectPropertyElementMaster };
UInt32 allow = 1;
CMIOObjectSetPropertyData( kCMIOObjectSystemObject,
&prop, 0, NULL,
sizeof(allow), &allow );
// Get devices
NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeMuxed];
BOOL deviceAttahced = false;
for (int i = 0; i < [devices count]; i++) {
AVCaptureDevice *device = devices[i];
if ([[device uniqueID] isEqualToString:#"b48defcadf92f300baf5821923f7b3e2e9fb3947"]) {
deviceAttahced = true;
[self startSession:device];
break;
}
}
}
return self;
}
- (void) deviceConnected:(AVCaptureDevice *)device {
if ([[device uniqueID] isEqualToString:#"b48defcadf92f300baf5821923f7b3e2e9fb3947"]) {
[self startSession:device];
}
}
- (void) startSession:(AVCaptureDevice *)device {
// Init capturing session
session = [[AVCaptureSession alloc] init];
// Star session configuration
[session beginConfiguration];
// Add session input
NSError *error;
newVideoDeviceInput = [AVCaptureDeviceInput deviceInputWithDevice:device error:&error];
if (newVideoDeviceInput == nil) {
dispatch_async(dispatch_get_main_queue(), ^(void) {
NSLog(#"%#", error);
});
} else {
[session addInput:newVideoDeviceInput];
}
// Add session output
videoDataOutput = [[AVCaptureVideoDataOutput alloc] init];
videoDataOutput.videoSettings = [NSDictionary dictionaryWithObject: [NSNumber numberWithInt:kCVPixelFormatType_32BGRA] forKey: (id)kCVPixelBufferPixelFormatTypeKey];
dispatch_queue_t videoQueue = dispatch_queue_create("videoQueue", NULL);
[videoDataOutput setSampleBufferDelegate:self queue:videoQueue];
[session addOutput:videoDataOutput];
// Finish session configuration
[session commitConfiguration];
// Start the session
[session startRunning];
}
#pragma mark - AVCaptureAudioDataOutputSampleBufferDelegate
- (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
//NSImage *resultNSImage = [self imageFromSampleBuffer:sampleBuffer];
//self.imageView.image = [self nsImageFromSampleBuffer:sampleBuffer];
self.imageView.image = [[NSImage alloc] initWithData:imageToBuffer(sampleBuffer)];
}
NSData* imageToBuffer( CMSampleBufferRef source) {
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(source);
CVPixelBufferLockBaseAddress(imageBuffer,0);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
void *src_buff = CVPixelBufferGetBaseAddress(imageBuffer);
NSData *data = [NSData dataWithBytes:src_buff length:bytesPerRow * height];
CVPixelBufferUnlockBaseAddress(imageBuffer, 0);
return data;
}
No, you must remove annex b start codes and replace them with size values. Same format as MP4
For some odd reason AVCaptureVideoDataOutputSampleBufferDelegate isn't triggering. I've added the delegate and everything, i'm not sure why it isn't being ran in my code. Can anybody help me figure out why?
Delegates in my .h
#class AVPlayer;
#class AVPlayerClass;
#interface Camera : UIViewController <UIImagePickerControllerDelegate, UINavigationControllerDelegate, AVCaptureVideoDataOutputSampleBufferDelegate, AVCaptureFileOutputRecordingDelegate> {
.m code (initializeCamera is being called in ViewDidLoad)
-(void)initializeCamera {
Session = [[AVCaptureSession alloc]init];
[Session setSessionPreset:AVCaptureSessionPresetPhoto];
AVCaptureDevice *audioCaptureDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
NSError *error = nil;
AVCaptureDeviceInput *audioInput = [AVCaptureDeviceInput deviceInputWithDevice:audioCaptureDevice error:&error];
[Session addInput:audioInput];
// Preview Layer***************
AVCaptureVideoPreviewLayer *previewLayer = [[AVCaptureVideoPreviewLayer alloc]initWithSession:Session];
[previewLayer setVideoGravity:AVLayerVideoGravityResizeAspectFill];
CALayer *rootLayer = [[self view] layer];
[rootLayer setMasksToBounds:YES];
CGRect frame = self.CameraView.frame;
[previewLayer setFrame:frame];
[rootLayer insertSublayer:previewLayer atIndex:0];
[Session beginConfiguration];
//Remove existing input
[Session removeInput:newVideoInput];
newCamera = [self cameraWithPosition:AVCaptureDevicePositionBack];
// FrontCamera = NO;
[Session setSessionPreset:AVCaptureSessionPresetHigh];
if ([Session canSetSessionPreset:AVCaptureSessionPreset1920x1080])
//Check size based configs are supported before setting them
[Session setSessionPreset:AVCaptureSessionPreset1920x1080];
//Add input to session
NSError *err = nil;
newVideoInput = [[AVCaptureDeviceInput alloc] initWithDevice:newCamera error:&err];
if(!newVideoInput || err)
{
NSLog(#"Error creating capture device input: %#", err.localizedDescription);
}
else if ([Session canAddInput:newVideoInput])
{
[Session addInput:newVideoInput];
}
[Session commitConfiguration];
stillImageOutput = [[AVCaptureStillImageOutput alloc]init];
NSDictionary *outputSettings = [[NSDictionary alloc] initWithObjectsAndKeys:AVVideoCodecJPEG, AVVideoCodecKey, nil];
[stillImageOutput setOutputSettings:outputSettings];
[Session addOutput:stillImageOutput];
MovieFileOutput = [[AVCaptureMovieFileOutput alloc]init];
Float64 TotalSeconds = 10;
int32_t preferredTimeScale = 60;
CMTime maxDuration = CMTimeMakeWithSeconds(TotalSeconds, preferredTimeScale);
MovieFileOutput.maxRecordedDuration = maxDuration;
MovieFileOutput.minFreeDiskSpaceLimit = 1024 * 1024;
if ([Session canAddOutput:MovieFileOutput])
[Session addOutput:MovieFileOutput];
// Create a VideoDataOutput and add it to the session
// AVCaptureVideoDataOutput *output = [[AVCaptureVideoDataOutput alloc] init];
//
// [Session addOutput:output];
//
// // Configure your output.
//
// dispatch_queue_t queue = dispatch_get_main_queue();
//
// [output setSampleBufferDelegate:self queue:queue];
//
// // dispatch_release(queue);
//
// // Specify the pixel format
//
// output.videoSettings = [NSDictionary dictionaryWithObject:
//
// [NSNumber numberWithInt:kCVPixelFormatType_32BGRA]
//
// forKey:(id)kCVPixelBufferPixelFormatTypeKey];
//
//
//
//
//
// AVCaptureVideoDataOutput *dataOutput = [[AVCaptureVideoDataOutput alloc] init];
//
// [dataOutput setAlwaysDiscardsLateVideoFrames:YES];
// [dataOutput setVideoSettings:[NSDictionary dictionaryWithObject:[NSNumber numberWithInt:kCVPixelFormatType_32BGRA]
// forKey:(id)kCVPixelBufferPixelFormatTypeKey]];
// [dataOutput setSampleBufferDelegate:self queue:dispatch_get_main_queue()];
//
// if ([Session canAddOutput:dataOutput])
// [Session addOutput:dataOutput];
// sessionに追加
// [self setupVideoOutput];
[Session setSessionPreset:AVCaptureSessionPresetHigh];
if ([Session canSetSessionPreset:AVCaptureSessionPreset1920x1080])
//Check size based configs are supported before setting them
[Session setSessionPreset:AVCaptureSessionPreset1920x1080];
[Session startRunning];
}
-(void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef )sampleBuffer fromConnection:(AVCaptureConnection *)connections {
NSLog(#"Buff");
pixelBuffer = (CVPixelBufferRef)CMSampleBufferGetImageBuffer(sampleBuffer);
VideoBuffer = pixelBuffer;
}
-(void)captureOutput:(AVCaptureOutput *)captureOutput didDropSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {
NSLog(#"The drop");
}
My code isn't triggering AVCaptureVideoDataOutputSampleBufferDelegate because I am using AVCaptureMovieFileOutput instead of AVCaptureVideoDataOutput. AVCaptureMovieFileOutput apparently does not use sample buffers. As soon as I now how to set up AVCaptureVideoDataOutput correctly to use sample buffers I will post my code. Hope this helps somebody.
The purpose when I select a row from a tableView, having data loaded from sqlite, to be capable of changing the value of a certain field.
Manipulating through two views, the first one loads the entire database into a mutable array, and when I press a certain field, I go to another view. In this second view, I have a button. How to obtain the result of when pressing this button the field in the database will change value.
TableviewController know as AuthorVC.m
#import "AuthorVC.h"
#import "Author.h"
#import <sqlite3.h>
#import "SearchVC.h"
//#import "DetailViewController.h"
#import "Details.h"
#implementation AuthorVC
#synthesize theauthors;
#synthesize author;
NSString *authorNAme;
NSString *authorNAme2;
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{ searchBar.delegate = (id)self;
[self authorList];
[super viewDidLoad];
}
- (void)viewDidUnload
{
[searchBar release];
searchBar = nil;
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
-(void)searchBar:(UISearchBar*)searchBar textDidChange:(NSString*)text
{
if(text.length == 0)
{
isFiltered = FALSE;
}
else
{
isFiltered = true;
filteredTableData = [[NSMutableArray alloc] init];
for (Author* author in theauthors)
{ //[NSPredicate predicateWithFormat:#"SELECT * from books where title LIKE %#", searchBar.text];
NSRange nameRange = [author.name rangeOfString:text options:NSAnchoredSearch];
NSRange descriptionRange = [author.genre rangeOfString:text options:NSAnchoredSearch];
if(nameRange.location != NSNotFound || descriptionRange.location != NSNotFound)
{
[filteredTableData addObject:author];
}
}
}
[self.tableView reloadData];
}
/*
-(void) showDetailsForIndexPath:(NSIndexPath*)indexPath
{
NSLog(#"This is the showDetailsForIndexPath");
[self->searchBar resignFirstResponder];
Details* vc = [self.storyboard instantiateViewControllerWithIdentifier:#"Details"];
AuthorVC* author;
if(isFiltered)
{
author = [filteredTableData objectAtIndex:indexPath.row];
}
else
{
author = [theauthors objectAtIndex:indexPath.row];
}
vc.author = author;
[self.navigationController pushViewController:vc animated:true];
NSLog(author);
}
*/
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
int rowCount;
if(self->isFiltered)
rowCount = filteredTableData.count;
else
rowCount = theauthors.count;
return rowCount;
// Return the number of rows in the section.
//return [self.theauthors count];
}
/*
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
// NSString *Title;
// Author *auth = (Author*)segue.destinationViewController;
Details *dv = (Details*)segue.destinationViewController;
dv.labelText.text = author.title;
NSLog(#"Did Enter prepareForSegue");
// labelText.text = #"Hy";
}
*/
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"This is the one in authorVc");
static NSString *CellIdentifier = #"AuthorsCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:CellIdentifier];
}
int rowCount = indexPath.row;
Author *author = [self.theauthors objectAtIndex:rowCount];
if(isFiltered){
author = [filteredTableData objectAtIndex:indexPath.row];
// UIAlertView *messageAlert = [[UIAlertView alloc]
// initWithTitle:#"Filtered" message:titleString delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
//
// [messageAlert show];
}
else{
author = [theauthors objectAtIndex:indexPath.row];
// UIAlertView *messageAlert = [[UIAlertView alloc]
// initWithTitle:#"Not filtered" message:titleString delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
//
// [messageAlert show];
}
cell.textLabel.text = author.name;
// cell.detailTextLabel.text = author.genre;
//NSString *titleString = [[[NSString alloc] initWithFormat:#"Element number : %d",author.name] autorelease];
return cell;
}
-(NSMutableArray *) authorList{
theauthors = [[NSMutableArray alloc] initWithCapacity:1000000];
NSMutableArray * new2 = [[NSMutableArray alloc ] initWithCapacity:100000];
// authorNAme = theauthors.sortedArrayHint.description;
#try {
NSFileManager *fileMgr = [NSFileManager defaultManager];
NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"data.sqlite"];
BOOL success = [fileMgr fileExistsAtPath:dbPath];
if(!success)
{
NSLog(#"Cannot locate database file '%#'.", dbPath);
}
if(!(sqlite3_open([dbPath UTF8String], &db) == SQLITE_OK))
{
NSLog(#"An error has occured: %#", sqlite3_errmsg(db));
}
// const char *sql = "SELECT F_Keyword FROM wordss";
const char *sql = "SELECT * FROM Sheet1";
sqlite3_stmt *sqlStatement;
if(sqlite3_prepare(db, sql, -1, &sqlStatement, NULL) != SQLITE_OK)
{
NSLog(#"Problem with prepare statement: %#", sqlite3_errmsg(db));
}else{
while (sqlite3_step(sqlStatement)==SQLITE_ROW) {
Author * author = [[Author alloc] init];
//NSString *authorName = author.name;
author.name = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,2)];
author.title = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,4)];
author.genre = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement, 6)];
new2 = author.genre;
// NSLog(new2);
authorNAme=author.genre;
//NSLog(author.genre);
[theauthors addObject:author];
}
// authorNAme = author.genre;
}
}
#catch (NSException *exception) {
NSLog(#"Problem with prepare statement: %#", sqlite3_errmsg(db));
}
#finally {
// sqlite3_finalize(sqlStatement);.
// authorNAme = nil;
sqlite3_close(db);
// authorNAme = Nil;
return theauthors;
}
}
- (void)dealloc {
[searchBar release];
[super dealloc];
//[authorNAme release];
}
//- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
//
// /*
// When a row is selected, the segue creates the detail view controller as the destination.
// Set the detail view controller's detail item to the item associated with the selected row.
// */
// if ([[segue identifier] isEqualToString:#"ShowSelectedPlay"]) {
//
// NSIndexPath *selectedRowIndex = [self.tableView indexPathForSelectedRow];
// Details *detailViewController = [segue destinationViewController];
// detailViewController.author = [dataController objectInListAtIndex:selectedRowIndex.row];
// }
//}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
NSLog(#"This is the showDetailsForIndexPath");
[self->searchBar resignFirstResponder];
Details* vc = [self.storyboard instantiateViewControllerWithIdentifier:#"Details"];
AuthorVC* author;
if(isFiltered)
{
author = [filteredTableData objectAtIndex:indexPath.row];
}
else
{
author = [theauthors objectAtIndex:indexPath.row];
}
vc.author = author;
authorNAme = vc.author.genre;
authorNAme2 = vc.author.name ;
NSLog(#"This is the details %#",vc.author.genre);
NSLog(#"This is the authorNAme Variable %#" , authorNAme);
vc.labelText.text = vc.author.genre;
vc.text2.text = vc.author.name;
NSString *titleString = [[[NSString alloc] initWithFormat:#"Element number : %d",indexPath.row] autorelease];
UIAlertView *messageAlert = [[UIAlertView alloc]
initWithTitle:#"Row Selected" message:authorNAme2 delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[messageAlert show];
[self.navigationController pushViewController:vc animated:true];
/*
//Get the selected country
NSString *selectedAuthors = [theauthors objectAtIndex:indexPath.row];
//NSLog(selectedAuthors);
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:#"MainStoryboard" bundle:nil];
Details *dvController = [storyboard instantiateViewControllerWithIdentifier:#"Details"]; //Or whatever identifier you have defined in your storyboard
//authorNAme = selectedAuthors.description;
//Initialize the detail view controller and display it.
//Details *dvController = [[Details alloc] init/*WithNibName:#"Details" bundle:nil*///];
/*
dvController.selectedAuthors = selectedAuthors;
NSString *titleString = [[[NSString alloc] initWithFormat:#"Element number : %d",indexPath.row] autorelease];
UIAlertView *messageAlert = [[UIAlertView alloc]
initWithTitle:#"Row Selected" message:titleString delegate:nil cancelButtonTitle:#"OK" otherButtonTitles:nil];
[messageAlert show];*/
// NSString *elem = [new2 objectAtIndex:0];
//NSLog(dvController.labelText.text);
// NSString *titleString = [[[NSString alloc] initWithFormat:#"Author title : %d",indexPath.row] autorelease];
// NSString *titleString2 = [[new2 objectAtIndex:indexPath.row] autorelease];
// NSLog(#"this is the selected row , %s",titleString2);
// authorNAme = titleString;
/* !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! BReak point of SQL Query!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!*/
/*
#try {
NSFileManager *fileMgr2 = [NSFileManager defaultManager];
// NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"dictionary.sqlite"];
//NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"authorsDb2.sqlite"];
// NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"FinalDb.sqlite"];
//NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"xxJuridique-FINAL-OK.sqlite"];
NSString *dbPath2 = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"data.sqlite"];
BOOL success = [fileMgr2 fileExistsAtPath:dbPath2];
if(!success)
{
NSLog(#"Cannot locate database file '%#'.", dbPath2);
}
if(!(sqlite3_open([dbPath2 UTF8String], &db) == SQLITE_OK))
{
NSLog(#"An error has occured: %#", sqlite3_errmsg(db));
}
NSLog(#"access to the second DB is ok");
// const char *sql = "SELECT F_Keyword FROM wordss";
const char *sql2 = "SELECT field7 FROM Sheet1 WHERE field1 = 'titleString' ";
//NSLog(sql2);
sqlite3_stmt *sqlStatement2;
if(sqlite3_prepare(db, sql2, -1, &sqlStatement2, NULL) != SQLITE_OK)
{ NSLog(#"Problem with prepare the db");
NSLog(#"Problem with prepare statement: %#", sqlite3_errmsg(db));
}else{
// while (sqlite3_step(sqlStatement2)==SQLITE_ACCESS_EXISTS) {
NSLog(#"Starting to prepare the result");
Author * author2 = [[Author alloc] init];
NSLog(#"Author 2 created");
author2.genre2 = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement2, 7 )];
NSLog(#"Initialistion of author 2 is ok");
// NSLog(author2.genre);
// authorNAme = author2.genre;
[theauthors addObject:author2];
// }
}
}
#catch (NSException *exception) {
NSLog(#"Problem with prepare statement: %#", sqlite3_errmsg(db));
}
#finally {
// sqlite3_finalize(sqlStatement);.
// authorNAme = nil;
sqlite3_close(db);
// authorNAme = Nil;
return theauthors;
}
*/
//[self.navigationController pushViewController:dvController animated:YES];
}
- (UITableViewCellAccessoryType)tableView:(UITableView *)tableView accessoryTypeForRowWithIndexPath:(NSIndexPath *)indexPath {
//return UITableViewCellAccessoryDetailDisclosureButton;
return UITableViewCellAccessoryDisclosureIndicator;
}
- (void)tableView:(UITableView *)tableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath {
[self tableView:tableView didSelectRowAtIndexPath:indexPath];
}
#end
DetailsView controller know as Details.m :
//
// Details.m
// AuthorsApp
//
// Created by georges ouyoun on 7/17/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import "Details.h"
#import "Author.h"
#import "AuthorVC.h"
#import <sqlite3.h>
#interface Details ()
#end
#implementation Details
#synthesize Favo;
#synthesize text2;
#synthesize labelText;
#synthesize selectedAuthors;
#synthesize author , infoRequest;
BOOL PAss = NO;
BOOL SElected2 = NO;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// authorNAme = author.genre;
// self.labelText.text =authorNAme;
// Do any additional setup after loading the view.
self.labelText.text = authorNAme;
self.text2.text = authorNAme2;
/* This is where the label text APPearsssssssss */
NSLog(#"Everything is ok now !");
// NSLog(authorNAme);
}
- (void)viewDidUnload
{
// [self setLabelText:nil];
NSLog(#"U have entered view did unload");
[AddBut release];
AddBut = nil;
[self setText2:nil];
[super viewDidUnload];
[self setLabelText:Nil];
[authorNAme release];
// Release any retained subviews of the main view.
}
/*
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:#"AuthorsCell"]) {
[segue.destinationViewController setLabelText:author.title];
}
}
*/
-(void)viewWillAppear:(BOOL)animated
{
//labelText.text = authorNAme;
NSLog(#"U have entered the viewWillAppear tag");
// detailsLabel.text = food.description;
//authorNAme=Nil;
//[self setauthorName:Nil];
}
/*
-(void) viewDidAppear:(BOOL)animated{
labelText.text = #"This is the DidAppearTag";
NSLog(#"U have entered the viewDidAppear tag");
}
*/
-(void) viewWillDisappear:(BOOL)animated{
NSLog(#"This is the view will disappear tag");
//authorNAme.release;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return YES;
}
- (void)dealloc {
[labelText release];
[AddBut release];
[text2 release];
[super dealloc];
}
- (IBAction)AddButClick:(UIButton *)sender {
[AddBut setImage:[UIImage imageNamed:#"apple-logo copy.png"] forState:UIControlStateSelected];
[AddBut setImage:[UIImage imageNamed:#"apple-logo copy.png"] forState:UIControlStateHighlighted];
Favo = [[NSMutableArray alloc] initWithCapacity:1000000];
NSLog(authorNAme);
#try {
NSFileManager *fileMgr = [NSFileManager defaultManager];
// NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"dictionary.sqlite"];
//NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"authorsDb2.sqlite"];
// NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"FinalDb.sqlite"];
//NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"xxJuridique-FINAL-OK.sqlite"];
NSString *dbPath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:#"data.sqlite"];
BOOL success = [fileMgr fileExistsAtPath:dbPath];
if(!success)
{
NSLog(#"Cannot locate database file '%#'.", dbPath);
}
if(!(sqlite3_open([dbPath UTF8String], &db) == SQLITE_OK))
{
NSLog(#"An error has occured: %#", sqlite3_errmsg(db));
}
// const char *sql = "SELECT F_Keyword FROM wordss";
const char *sql = "SELECT * FROM Sheet1";
NSLog(#"Successfully selected from database");
sqlite3_stmt *sqlStatement;
if(sqlite3_prepare(db, sql, -1, &sqlStatement, NULL) != SQLITE_OK)
{
NSLog(#"Problem with prepare statement: %#", sqlite3_errmsg(db));
}else{
NSLog(#"Got in the else tag");
while (sqlite3_step(sqlStatement)==SQLITE_ROW /*&& PAss == NO*/) {
NSLog(#"Got in the while tag");
Author * author = [[Author alloc] init];
NSLog(#"Author initialized");
author.name = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,10)];
NSLog(#"Initialization ok");
// NSLog(author.name);
if(/*author.name == #"NO" &&*/ HighLighted == NO){
//const char *sql2 = "INSERT INTO Sheet1 ";
[AddBut setImage:[UIImage imageNamed:#"apple-logo copy.png"] forState:UIControlStateNormal];
NSLog(#"We have not selected it as fav yet");
// [AddBut setSelected:NO]; //btn changes to normal state
NSLog(#"The button was NOt highlighted and now is");
HighLighted = YES;
// PAss = YES;
// [self release];
break;
}
else
{
NSLog(#"We have selected it as fav");
[AddBut setImage:[UIImage imageNamed:#"apple-logo.png"] forState:UIControlStateNormal];
[AddBut setSelected:NO]; //btn changes to normal state
NSLog(#"The button was highlighted and now is NOt");
HighLighted = NO;
break;
// [self viewDidLoad];
// PAss = YES;
}
// [Favo release];
// NSLog(Favo);
// author.name = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,2)];
// author.title = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,2)];
// author.genre = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement, 4)];
// [theauthors addObject:author];
}
}
}
#catch (NSException *exception) {
NSLog(#"Problem with prepare statement: %#", sqlite3_errmsg(db));
}
#finally {
// sqlite3_finalize(sqlStatement);
sqlite3_close(db);
return Favo;
}
// [AddBut setSelected:YES];
// if(SElected == YES){
// NSLog(#"The button was highlighted and now not");
//
// [AddBut setImage:[UIImage imageNamed:#"apple-logo.png"] forState:UIControlStateNormal];
// [AddBut setSelected:NO]; //btn changes to highlighted åstate
// SElected = NO;
//
// }
//
// else{
//
// [AddBut setSelected:YES]; //btn changes to normal state
// NSLog(#"The button was NOt highlighted and now is");
// SElected = YES;
//
// }
}
#end
First you have to take the values of selected row;
This is in your TABLEVIEWCONTROLLER
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath*)indexPath {
if(listObject.count!=0){
//you will get the object from the list
ObjectType *selectedObject=(ObjectType*)[listObject objectAtIndex:indexPath.row];
//you can call your view controller (in my example init with nib)
yourDetailViewController = [[YourDetailViewController alloc] initWithNibName:#"YourDetailViewControllerNib" bundle:nil];
//you can set your selected object in order to use it on your detail view controller
yourDetailViewController.objectSelected = selectedObject;
[self.navigationController yourDetailViewController animated:YES];
}
}
And this is in your DETAILVIEWCONTROLLER;
-(void)objectUpdate:(Object*)selectedObject withDBPath:(NSString *)dbPath{
NSError *errMsg;
if (sqlite3_open([dbPath UTF8String], &database) == SQLITE_OK) {
const char *sql_stmt = [#"CREATE TABLE IF NOT EXISTS iosobjecttable (yourcolumns INTEGER PRIMARY KEY NOT NULL , youranothercolumn VARCHAR)" cStringUsingEncoding:NSUTF8StringEncoding];
if (sqlite3_exec(database, sql_stmt, NULL, NULL, (__bridge void*)errMsg) == SQLITE_OK)
{
// SQL statement execution succeeded
}
if(updateStmt == nil) {
NSString *querySQL = [NSString stringWithFormat:
#"update iosobject set youranothercolumn=%# where p_event_id=%#", object.changedcomlumn,object.objectid];
const char *query_sql = [querySQL UTF8String];
if(sqlite3_prepare_v2(database, query_sql, -1, &updateStmt, NULL) != SQLITE_OK){
NSAssert1(0, #"Error while creating update statement. '%s'", sqlite3_errmsg(database));
//NSLog(#"%#",errMsg);
}
}
#try {
if(SQLITE_DONE != sqlite3_step(updateStmt)){
NSAssert1(0, #"Error while updating data. '%s'", sqlite3_errmsg(database));
//NSLog(#"%#",errMsg);
}
else{
//NSLog(#"updatingupdatingedelementt %#",tEvent.eventid);
}
sqlite3_reset(updateStmt);
}
#catch (NSException* ex) {
//NSLog(#"Error while updating data. '%s'", sqlite3_errmsg(database));
}
}
}
and how you call this function is like this;
AppDelegate *appDelegate = (AppDelegate *)[[UIApplication sharedApplication] delegate];
NSString *dbPath=[appDelegate getDBPath];
[self objectUpdate:objectUpdate withDBPath:dbPath];
And in app delegate you have to write getDBPath in app delegate;
- (NSString *) getDBPath {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory , NSUserDomainMask, YES);
NSString *documentsDir = [paths objectAtIndex:0];
return [documentsDir stringByAppendingPathComponent:#"yourdbname.sqlite"];
}
I animate my character like that :
-(void) createHero
{
_batchNode = [CCSpriteBatchNode batchNodeWithFile:#"Snipe1.png"];
[self addChild:_batchNode];
[[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:#"Snipe1.plist"];
//gather list of frames
NSMutableArray *runAnimFrames = [NSMutableArray array];
for(int i = 1; i <= 7; ++i)
{
[runAnimFrames addObject:
[[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName:
[NSString stringWithFormat:#"run000%d.png", i]]];
}
//create sprite and run the hero
self.hero = [CCSprite spriteWithSpriteFrameName:#"run0001.png"];
_hero.anchorPoint = CGPointZero;
_hero.position = self.heroRunningPosition;
//create the animation object
CCAnimation *runAnim = [CCAnimation animationWithFrames:runAnimFrames delay:1/30.0f];
self.runAction = [CCRepeatForever actionWithAction: [CCAnimate actionWithAnimation:runAnim restoreOriginalFrame:YES]];
[_hero runAction:_runAction];
[_batchNode addChild:_hero z:0];
}
This works fine an my character is running, but now i want a second animation when he jumps. At the moment i make it like that:
-(void)changeHeroImageDuringJump
{
[_hero setTextureRect:[[CCSpriteFrameCache sharedSpriteFrameCache] spriteFrameByName:#"run0007.png"].rect];
}
But now i want a second plist with a second png, so i get a whole new animation when the character jumps. How can i implement that ?
In my case, i implemented an AnimatedSprite class that will handle this for me. This way, I add files like so:
NSDictionary* anims = [NSDictionary dictionaryWithObjectsAndKeys:
#"Animations/Character/idle_anim.plist", #"Idle",
#"Animations/Character/walk_anim.plist", #"Walk",
#"Animations/Character/run_anim.plist", #"Run", nil];
CCNode* myNode = [[AnimatedSprite alloc] initWithDictionary:anims
spriteFrameName: #"character_idle_01.png"
startingIndex:#"Idle"];
Changing the animation is as simple as:
[myNode setAnimation: #"Run"];
Heres my implementation This is the .h
#interface AnimatedSprite : CCSprite
{
NSMutableDictionary* _spriteAnimations;
CCAction* _currentAnimation;
NSString* _currentAnimationName;
bool _initialized;
}
- (id) initWithTextureName:(NSString*) textureName;
- (id) initWithArray: (NSArray*) animList spriteFrameName: (NSString*) startingSprite startingIndex: (int)startingIndex;
- (id) initWithDictionary:(NSDictionary *)anims spriteFrameName:(NSString *)startingSprite startingIndex:(NSString *)startingAnim;
- (void) addAnimation: (NSString*) animationName andFilename: (NSString*) plistAnim;
- (void) setAnimationIndex: (int) index;
- (void) setAnimation: (NSString*) animationName;
#end
And this is the .m
#import "AKHelpers.h"
#implementation AnimatedSprite
NSMutableDictionary* _spriteAnimations;
- (id) initWithTextureName:(NSString*) textureName
{
CCTexture2D* texture = [[CCTextureCache sharedTextureCache] addImage:textureName];
CCSpriteFrame* frame = [CCSpriteFrame frameWithTexture:texture rect: CGRectMake(0, 0, 1, 1)];
if ((self=[super initWithSpriteFrame:frame]))
{
_currentAnimationName = nil;
_currentAnimation = nil;
_spriteAnimations = [[NSMutableDictionary alloc] init ];
_initialized = true;
}
return self;
}
- (id) initWithArray: (NSArray*) animList spriteFrameName: (NSString*) startingSprite startingIndex: (int)startingIndex
{
_initialized = false;
_spriteAnimations = [[NSMutableDictionary alloc] init];
// Add animations as numbers from 0 to animList.count
int i = 0;
for (NSString* anim in animList)
{
[self addAnimation: [NSString stringWithFormat:#"%d", i] andFilename:anim];
i++;
}
if ((self = [super initWithSpriteFrameName:startingSprite]))
{
_currentAnimationName = nil;
_currentAnimation = nil;
[self setAnimationIndex: startingIndex];
_initialized = true;
}
return self;
}
- (id) initWithDictionary:(NSDictionary *)anims spriteFrameName:(NSString *)startingSprite startingIndex:(NSString *)startingAnim
{
_initialized = false;
_spriteAnimations = [[NSMutableDictionary alloc] init];//[[NSMutableArray alloc] init];
// Add animations
for (NSString* key in anims)
{
[self addAnimation: key andFilename: [anims objectForKey: key] ];
}
if ((self = [super initWithSpriteFrameName:startingSprite]))
{
_currentAnimationName = nil;
_currentAnimation = nil;
[self setAnimation: startingAnim];
_initialized = true;
}
return self;
}
- (void) dealloc
{
[_currentAnimationName release];
[_spriteAnimations release];
[super dealloc];
}
- (void) setAnimation: (NSString*) animationName
{
if (![_currentAnimationName isEqualToString:animationName])
{
[_currentAnimationName release];
_currentAnimationName = [animationName copy];
// Stop current animation
if (_currentAnimation != nil)
[self stopAction:_currentAnimation];
//[self stopAllActions];
// Apply animation
NSDictionary* clip = [_spriteAnimations objectForKey: animationName];
if (clip)
{
_currentAnimation = [AKHelpers actionForAnimationClip:clip];
if (_currentAnimation)
[self runAction:_currentAnimation];
}
else
{
_currentAnimation = nil;
}
}
}
- (void) setAnimationIndex: (int) index
{
[self setAnimation: [NSString stringWithFormat:#"%d", index]];
}
- (void) addAnimation: (NSString*) animationName andFilename: (NSString*) plistAnim
{
NSDictionary *clip = [AKHelpers animationClipFromPlist:plistAnim];
if (clip)
{
[_spriteAnimations setObject:clip forKey:animationName];
if (_initialized && [_spriteAnimations count] == 1)
{
[self setAnimation:animationName];
}
}
}
#end
Create two different animation actions for running and jumping. Run those actions on need basis.