I have a CHtmlDialog with an iframe in it. I can capture onClick event from the button placed in the top level HTML with DHTML_EVENT_ONCLICK macro. But the same method doesn't work with the event from the button placed in the iframe. Is there a way to capture events from iframe?
(By the way, both pages come from resource and they don't have cross-domain policy problem.)
I don't know of a proper solution for this.
The only way I can think of to get this to work is to ping a web endpoint from the iframe using a session id along with event/parameter data and poll that service using the session id from the app.
I'm looking into hosting a local web server within the app to facilitate this.
Edit - My implementation.
The workaround I found was to have the iFrame make a fake network request with attribute data attached as url parameters. I then listen on a thread to the local DNS cache for requests to the fake domain and extract the name value parameters.
Here is a snippet that reads the DNS cache:
UINT CIFrameListener::ListenerThread(LPVOID pParam)
{
THREADPARAM* ts = (THREADPARAM*)pParam;
Util util;
long startScanTime = util.TimeMS();
HINSTANCE dnsApiLib = LoadLibraryA("DNSAPI.dll");
DNS_GET_CACHE_DATA_TABLE dnsGetCacheDataTable = nullptr;
if(dnsApiLib != nullptr) {
dnsGetCacheDataTable = (DNS_GET_CACHE_DATA_TABLE)GetProcAddress(dnsApiLib, "DnsGetCacheDataTable");
}
while(ts->_this->m_running){
int dnsIndex = 0;
// Check DNS
DNSCACHEENTRY entry;
PDNSCACHEENTRY pEntry = &entry;
dnsGetCacheDataTable(pEntry);
pEntry = pEntry->pNext;
while(pEntry != nullptr) {
size_t len = wcslen(pEntry->pszName);
CString domain(pEntry->pszName);
bool allreadyProcessed = false;
for (int i=0; i<ts->_this->messagesSent.size(); i++){
if( domain.Compare(ts->_this->messagesSent[i]) == 0){
allreadyProcessed = true;
}
}
ts->_this->messagesSent.push_back(domain);
if(allreadyProcessed == false){
int end = domain.Find(_T(".infocache.fakedomain.com"));
if(end != -1){
TRACE2(" Domain: %s %d \n", domain, dnsIndex);
int pos = domain.ReverseFind('-');
if(pos != -1){
CString token3 = domain.Mid(pos + 1, end - pos - 1);
domain = domain.Mid(0, pos);
pos = domain.ReverseFind('-');
if(pos != -1){
CString token2 = domain.Mid(pos + 1, domain.GetLength() - pos - 1);
domain = domain.Mid(0, pos);
pos = domain.ReverseFind('-');
if(pos != -1){
CString token1 = domain.Mid(pos + 1, domain.GetLength() - pos - 1);
CString token0 = domain.Mid(0, pos);
int comp = ts->_this->m_session.Compare(token0);
if(comp == 0){
// Notify handler there is a new event.
// notify(token2, token3, token0);
}
}
}
}
dnsIndex++;
}
}
pEntry = pEntry->pNext;
}
Sleep(250);
}
return 1;
}
Related
I am using VS 2013 Professional in an MFC project
I have been using my software to receive data from the com port for some time, but recently needed to add transmission capability
The Init code is:
BOOL PASCAL FAR SetupConnect(pCONNECTION pCon, pCOMCONFIG pCfg)
{
DCB dcb;
pSERBUF pSB = pCon->BufStruct;
// pSERBUF *ppSB = (pSERBUF*)pCon->BufStruct;
// pSB = *ppSB;
dcb.DCBlength = sizeof(DCB);
CheckComs(); // Gets available COM ports
pCon->Port = pNames[0].PortNames[3] - 0x30;
if (pCon->BufStruct == NULL) // This is a personal Communications structure
{ // Init
pCon->hSB = GlobalAlloc(GHND, sizeof(SERBUF));
if (pCon->hSB == NULL)
{
// return INVALID_HANDLE_VALUE;
return 0;
}
pSB = (pSERBUF)GlobalLock(pCon->hSB);
pSB->idComDev = INVALID_HANDLE_VALUE;
pCon->BufStruct = pSB;
}
else return (0);
if (pSB->idComDev == INVALID_HANDLE_VALUE)
{
pSB->idComDev = CreateFile(pNames[0].PortNames, GENERIC_READ | GENERIC_WRITE,
0, //exclusive access
NULL, // no security
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED,
NULL);
}
// Current configuration
GetCommState(pSB->idComDev, &dcb);
// Setup baudrate, parity, etc.
dcb.BaudRate = pCfg->dwBaudRate;
dcb.ByteSize = pCfg->bDataBits;
dcb.Parity = pCfg->bParity;
dcb.StopBits = pCfg->bStopBits;
// Setup Flow Control
dcb.fOutxDsrFlow = pCfg->handshake_DTR;
dcb.fDtrControl = DTR_CONTROL_ENABLE; // DTR high while port open
dcb.fOutxCtsFlow = pCfg->handshake_RTS;
dcb.fRtsControl = RTS_CONTROL_DISABLE; // Toggle RTS with EscapeCommFunction
// XON/XOFF Not Used
dcb.fInX = FALSE;
dcb.fOutX = FALSE;
dcb.fBinary = TRUE;
dcb.fParity = TRUE;
//return TRUE if everything looks cool
return (SetCommState(pSB->idComDev, &dcb));
}
And:
CSerCom::CSerCom()
{
pCon = &Con;
pCfg = &Cfg;
m_SerHwnd = this;
pCfg->dwBaudRate = 115200;
pCfg->bDataBits = 8;
pCfg->bParity = NOPARITY;
pCfg->bStopBits = TWOSTOPBITS;
// here
SetupConnect(pCon, pCfg);
pSERBUF pSB = pCon->BufStruct; // pSB is set in SetUpConnect
if (pSB->idComDev == INVALID_HANDLE_VALUE)
{
// device open failure
// hardware not there or someone else controls it!
GlobalUnlock(pCon->hSB);
GlobalFree(pCon->hSB);
pCon->BufStruct = NULL;
// TODO stop this from going any further
HandleFailure();
}
else // Only continue if Port is available
{
// Clear Buffer
SetupComm(pSB->idComDev, 4096, 4096);
PurgeComm(pSB->idComDev, PURGE_TXABORT | PURGE_RXABORT | PURGE_TXCLEAR | PURGE_RXCLEAR);
// create the overlapped events
memset(&(pSB->osRead), 0, sizeof(OVERLAPPED));
memset(&(pSB->osWrite), 0, sizeof(OVERLAPPED));
pSB->osRead.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
pSB->osWrite.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
if ((pSB->osRead.hEvent == NULL) || (pSB->osWrite.hEvent == NULL))
{
ReleaseNetResources(pCon);
CloseHandle(pSB->idComDev);
pSB->idComDev = INVALID_HANDLE_VALUE;
HandleFailure();
// return (pSB->idComDev);
}
// allocate & lock the mem
// (used to contain data points to & from the MODBUS
// as well as the receive buffer for incoming serial data)
pSB->hRcv = GlobalAlloc(GHND, MAX_RX_LEN);
if (pSB->hRcv == NULL)
{
ReleaseNetResources(pCon);
CloseHandle(pSB->idComDev);
pSB->idComDev = INVALID_HANDLE_VALUE;
HandleFailure();
// return (pSB->idComDev);
}
pSB->pRcv = (char *)GlobalLock(pSB->hRcv);
pSB->hTx = (char *)GlobalAlloc(GHND, MAX_TX_LEN);
if (pSB->hTx == NULL)
{
ReleaseNetResources(pCon);
CloseHandle(pSB->idComDev);
pSB->idComDev = INVALID_HANDLE_VALUE;
HandleFailure();
// return (pSB->idComDev);
}
pSB->pTx = (char *)GlobalLock(pSB->hTx);
// remember the setup params
pSB->TimeOut = 3; //CalculateTimeOut(pCfg->dwBaudRate);
// pSB->TimerId = TimerId;
// initialize the status counters
// pSB->ValidCt = 0;
// pSB->InvalidCt = 0;
pSB->RxInIdx = 0;
// pSB->RTS_Delay[0] = pCfg->RTS_Delay[0];
// pSB->RTS_Delay[1] = pCfg->RTS_Delay[1];
pSB->RTS_Delay[0] = 100;
pSB->RTS_Delay[1] = 100;
// setup the Comm Timeouts
CommTimeOuts.ReadIntervalTimeout = 0xffffffff;
CommTimeOuts.ReadTotalTimeoutMultiplier = 0;
CommTimeOuts.ReadTotalTimeoutConstant = 1000;
CommTimeOuts.WriteTotalTimeoutMultiplier = 0;
CommTimeOuts.WriteTotalTimeoutConstant = 1000;
SetCommTimeouts(pSB->idComDev, &CommTimeOuts);
// if everything looks good to here
// create the Receive Thread & return the CONNECT handle
pSB->hIOThread = CreateThread((LPSECURITY_ATTRIBUTES)NULL,
0,
(LPTHREAD_START_ROUTINE)SerProc,
(LPVOID)pCon,
0,
&dwThreadID);
if (pSB->hIOThread == NULL)
{
ReleaseNetResources(pCon);
CloseHandle(pSB->idComDev);
pSB->idComDev = INVALID_HANDLE_VALUE;
HandleFailure();
// return (pSB->idComDev);
}
hIOT = pSB->hIOThread;
}
}
So with that set up, I enter a thread loop in which I have the following
// wait indefinitely for somthing to happen
WaitCommEvent(pSB->idComDev, &dwEvtMask, NULL);
// Catch Rx event
if ((dwEvtMask & EV_RXCHAR) == EV_RXCHAR)
{
Edit1_txt.Format(_T("Rx'd"));
E1->SetWindowText(Edit1_txt);
CMFCView->UpdateWindow();
// only try to read number of bytes in queue
ClearCommError(pSB->idComDev, &dwErrorFlags, &ComStat);
dwLength = ComStat.cbInQue;
// Read data bytes into connection Rcv Buffer at current RxInIdx
if (dwLength > 0)
{
fReadStat = ReadFile(pSB->idComDev,
&(pSB->pRcv[pSB->RxInIdx]),
dwLength,
&bytesread,
&(pSB->osRead));
if (!fReadStat)
{
if (GetLastError() == ERROR_IO_PENDING)
{
// We have to wait for read to complete.
while (!GetOverlappedResult(pSB->idComDev,
&(pSB->osRead), &bytesread, FALSE))
{
dwErrorFlags = GetLastError();
if (dwErrorFlags != ERROR_IO_INCOMPLETE)
// an error occurred, try to recover
ClearCommError(pSB->idComDev, &dwErrorFlags, &ComStat);
}
}
else
{
// some other error occurred
dwLength = 0;
ClearCommError(pSB->idComDev, &dwErrorFlags, &ComStat);
}
} // End of Read Error
} // End of Read Char
if (ComStat.cbInQue < 500)
{
// update the receive index
pSB->RxInIdx += dwLength;
wSleepime = GetTickCount(); // hkk 7/16/99 for console app
ParseAPI(pSB);
}
else
ComStat.cbInQue = 0;
}
// At some point in the program pSB->TxOutIdx is set to some positive value
if (pSB->TxOutIdx > 0)
{
dwLength = pSB->TxOutIdx;
fWriteStat = WriteFile(pSB->idComDev,
&(pSB->pTx[pSB->TxOutIdx]),
dwLength,
&byteswritten,
&(pSB->osWrite));
if (!fWriteStat)
{
if (GetLastError() == ERROR_IO_PENDING)
{
while (!GetOverlappedResult(pSB->idComDev,
&(pSB->osWrite), &byteswritten, FALSE))
{
dwErrorFlags = GetLastError();
if (dwErrorFlags != ERROR_IO_INCOMPLETE)
// an error occurred, try to recover
ClearCommError(pSB->idComDev, &dwErrorFlags, &ComStat);
}
}
pSB->TxOutIdx -= byteswritten;
}
}
}
This detects the Tx buffer full, (pSB->TxOutIdx > 0)
and transmits the data
The transmit fails with an IO pending error, but after execution of GetOverlappedResult, bytes written show the length desired.
However, no data comes out the port. I have checked, and the port found and used is correct.
Wassup?
I have been trying to put together code to actually save image from fingerprint sensors. I have already tried forums and this is my current code which saves file with correct file size but When i open the image, Its not image of fingerprint rather it looks like a corrupted image. Here is what it looks like.
My code is given below. Any help will be appreciated. I am new to windows development.
bool SaveBMP(BYTE* Buffer, int width, int height, long paddedsize, LPCTSTR bmpfile)
{
BITMAPFILEHEADER bmfh;
BITMAPINFOHEADER info;
memset(&bmfh, 0, sizeof(BITMAPFILEHEADER));
memset(&info, 0, sizeof(BITMAPINFOHEADER));
//Next we fill the file header with data:
bmfh.bfType = 0x4d42; // 0x4d42 = 'BM'
bmfh.bfReserved1 = 0;
bmfh.bfReserved2 = 0;
bmfh.bfSize = sizeof(BITMAPFILEHEADER) +
sizeof(BITMAPINFOHEADER) + paddedsize;
bmfh.bfOffBits = 0x36;
//and the info header:
info.biSize = sizeof(BITMAPINFOHEADER);
info.biWidth = width;
info.biHeight = height;
info.biPlanes = 1;
info.biBitCount = 8;
info.biCompression = BI_RGB;
info.biSizeImage = 0;
info.biXPelsPerMeter = 0x0ec4;
info.biYPelsPerMeter = 0x0ec4;
info.biClrUsed = 0;
info.biClrImportant = 0;
HANDLE file = CreateFile(bmpfile, GENERIC_WRITE, FILE_SHARE_READ,
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
//Now we write the file header and info header:
unsigned long bwritten;
if (WriteFile(file, &bmfh, sizeof(BITMAPFILEHEADER),
&bwritten, NULL) == false)
{
CloseHandle(file);
return false;
}
if (WriteFile(file, &info, sizeof(BITMAPINFOHEADER),
&bwritten, NULL) == false)
{
CloseHandle(file);
return false;
}
//and finally the image data:
if (WriteFile(file, Buffer, paddedsize, &bwritten, NULL) == false)
{
CloseHandle(file);
return false;
}
//Now we can close our function with
CloseHandle(file);
return true;
}
HRESULT CaptureSample()
{
HRESULT hr = S_OK;
WINBIO_SESSION_HANDLE sessionHandle = NULL;
WINBIO_UNIT_ID unitId = 0;
WINBIO_REJECT_DETAIL rejectDetail = 0;
PWINBIO_BIR sample = NULL;
SIZE_T sampleSize = 0;
// Connect to the system pool.
hr = WinBioOpenSession(
WINBIO_TYPE_FINGERPRINT, // Service provider
WINBIO_POOL_SYSTEM, // Pool type
WINBIO_FLAG_RAW, // Access: Capture raw data
NULL, // Array of biometric unit IDs
0, // Count of biometric unit IDs
WINBIO_DB_DEFAULT, // Default database
&sessionHandle // [out] Session handle
);
// Capture a biometric sample.
wprintf_s(L"\n Calling WinBioCaptureSample - Swipe sensor...\n");
hr = WinBioCaptureSample(
sessionHandle,
WINBIO_NO_PURPOSE_AVAILABLE,
WINBIO_DATA_FLAG_RAW,
&unitId,
&sample,
&sampleSize,
&rejectDetail
);
wprintf_s(L"\n Swipe processed - Unit ID: %d\n", unitId);
wprintf_s(L"\n Captured %d bytes.\n", sampleSize);
PWINBIO_BIR_HEADER BirHeader = (PWINBIO_BIR_HEADER)(((PBYTE)sample) + sample->HeaderBlock.Offset);
PWINBIO_BDB_ANSI_381_HEADER AnsiBdbHeader = (PWINBIO_BDB_ANSI_381_HEADER)(((PBYTE)sample) + sample->StandardDataBlock.Offset);
PWINBIO_BDB_ANSI_381_RECORD AnsiBdbRecord = (PWINBIO_BDB_ANSI_381_RECORD)(((PBYTE)AnsiBdbHeader) + sizeof(WINBIO_BDB_ANSI_381_HEADER));
PBYTE firstPixel = (PBYTE)((PBYTE)AnsiBdbRecord) + sizeof(WINBIO_BDB_ANSI_381_RECORD);
SaveBMP(firstPixel, AnsiBdbRecord->HorizontalLineLength, AnsiBdbRecord->VerticalLineLength, AnsiBdbRecord->BlockLength, "D://test.bmp");
wprintf_s(L"\n Press any key to exit.");
_getch();
}
IInspectable is correct, the corruption looks like it's coming from your implicit use of color tables:
info.biBitCount = 8;
info.biCompression = BI_RGB;
If your data is actually just 24-bit RGB, you can do info.biBitCount = 24; to render a valid bitmap. If it's lower (or higher) than that, then you'll need to do some conversion work. You can check AnsiBdbHeader->PixelDepth to confirm that it's the 8 bits per pixel that you expect.
It also looks like your passing AnsiBdbRecord->BlockLength to SaveBMP isn't quite right. The docs for this field say:
WINBIO_BDB_ANSI_381_RECORD structure
BlockLength
Contains the number of bytes in this structure plus the number of bytes of sample image data.
So you'll want to make sure to subtract sizeof(WINBIO_BDB_ANSI_381_RECORD) before passing it as your bitmap buffer size.
Side note, make sure you free the memory involved after the capture.
WinBioFree(sample);
WinBioCloseSession(sessionHandle);
I am writing a web proxy and when a request comes in (typically from the browser on the machine), I'd like to also get the pid and any other requesting application.
Is there any way to determine this using Win32?
What you are asking for is only possible if the client and server are running on the same machine.
When a client is connected to the proxy, the proxy can use getpeername() to query the socket for the remote client IP/Port (or use the IP/Port reported by accept()) and getsockname() to get its local server IP/Port. Then the proxy can use GetTcpTable2() (IPv4) or GetTcp6Table2() (IPv6) to retrieve a list of active TCP connections and loop through it looking for a connection that matches the IP/Port pairs. If found, the list entry will tell you the process ID that owns that connection.
For example:
DWORD GetClientPid(SOCKET client)
{
DWORD pid = 0;
sockaddr_in ServerAddr = {0};
int ServerAddrSize = sizeof(ServerAddr);
sockaddr_in ClientAddr = {0};
int ClientAddrSize = sizeof(ClientAddr);
if ((getsockname(client, (sockaddr*)&ServerAddr, &ServerAddrSize) == 0) &&
(getpeername(client, (sockaddr*)&ClientAddr, &ClientAddrSize) == 0))
{
PMIB_TCPTABLE2 TcpTable = NULL;
ULONG TcpTableSize = 0;
ULONG result;
do
{
result = GetTcpTable2(TcpTable, &TcpTableSize, TRUE);
if (result != ERROR_INSUFFICIENT_BUFFER)
break;
LocalFree(TcpTable);
TcpTable = (PMIB_TCPTABLE2) LocalAlloc(LMEM_FIXED, TcpTableSize);
}
while (TcpTable != NULL);
if (result == NO_ERROR)
{
for (DWORD dw = 0; dw < TcpTable->dwNumEntries; ++dw)
{
PMIB_TCPROW2 row = &(TcpTable->table[dw]);
if ((row->dwState == MIB_TCP_STATE_ESTAB) &&
(row->dwLocalAddr == ClientAddr.sin_addr.s_addr) &&
((row->dwLocalPort & 0xFFFF) == ClientAddr.sin_port) &&
(row->dwRemoteAddr == ServerAddr.sin_addr.s_addr) &&
((row->dwRemotePort & 0xFFFF) == ServerAddr.sin_port))
{
pid = row->dwOwningPid;
break;
}
}
}
LocalFree(TcpTable);
}
return pid;
}
SOCKET client = accept(server, NULL, NULL);
if (client != INVALID_SOCKET)
{
DWORD ClientPid = GetClientPid(client);
...
}
I want to open one application instance only once, so I just do like
NSArray *apps = [NSRunningApplication runningApplicationsWithBundleIdentifier:#"com.my.app"]; in main.m
When I open the app from the console, the count of apps array will be 0. However, when I double click on the app, it will be 1
So can anyone tell me what's the difference between the double click and console open? or give me another way to check if there's already one instance running?
that command queries the workspace and that is updated 'delayed'
when the app is started from finder, it is launched via the NSWorkspace, so the workspace is updated right away
when the app is started via the console/xcode it is not started via NSWorkspace, so that class returns 0 at the start. After the NSApplication of your process is up, the workspace is informed and its 1.
=> it is always correct in - (void)applicationDidFinishLaunching:(NSNotification *)aNotification
so either wait for NSApplication to start and THEN kill it (like you do now, but later)
OR
see Preventing multiple process instances on Linux for a way to do it without cocoa
OR
you look at launchd which can do this :) http://developer.apple.com/library/mac/#documentation/MacOSX/Conceptual/BPSystemStartup/Chapters/CreatingLaunchdJobs.html
You can use below code. getBSDProcessList function will return NSArray of running process.[1]
static int GetBSDProcessList(kinfo_proc **procList, size_t *procCount)
// Returns a list of all BSD processes on the system. This routine
// allocates the list and puts it in *procList and a count of the
// number of entries in *procCount. You are responsible for freeing
// this list (use "free" from System framework).
// On success, the function returns 0.
// On error, the function returns a BSD errno value.
{
int err;
kinfo_proc * result;
bool done;
static const int name[] = { CTL_KERN, KERN_PROC, KERN_PROC_ALL, 0 };
// Declaring name as const requires us to cast it when passing it to
// sysctl because the prototype doesn't include the const modifier.
size_t length;
// assert( procList != NULL);
// assert(*procList == NULL);
// assert(procCount != NULL);
*procCount = 0;
// We start by calling sysctl with result == NULL and length == 0.
// That will succeed, and set length to the appropriate length.
// We then allocate a buffer of that size and call sysctl again
// with that buffer. If that succeeds, we're done. If that fails
// with ENOMEM, we have to throw away our buffer and loop. Note
// that the loop causes use to call sysctl with NULL again; this
// is necessary because the ENOMEM failure case sets length to
// the amount of data returned, not the amount of data that
// could have been returned.
result = NULL;
done = false;
do {
assert(result == NULL);
// Call sysctl with a NULL buffer.
length = 0;
err = sysctl( (int *) name, (sizeof(name) / sizeof(*name)) - 1,
NULL, &length,
NULL, 0);
if (err == -1) {
err = errno;
}
// Allocate an appropriately sized buffer based on the results
// from the previous call.
if (err == 0) {
result = malloc(length);
if (result == NULL) {
err = ENOMEM;
}
}
// Call sysctl again with the new buffer. If we get an ENOMEM
// error, toss away our buffer and start again.
if (err == 0) {
err = sysctl( (int *) name, (sizeof(name) / sizeof(*name)) - 1,
result, &length,
NULL, 0);
if (err == -1) {
err = errno;
}
if (err == 0) {
done = true;
} else if (err == ENOMEM) {
assert(result != NULL);
free(result);
result = NULL;
err = 0;
}
}
} while (err == 0 && ! done);
// Clean up and establish post conditions.
if (err != 0 && result != NULL) {
free(result);
result = NULL;
}
*procList = result;
if (err == 0) {
*procCount = length / sizeof(kinfo_proc);
}
assert( (err == 0) == (*procList != NULL) );
return err;
}
+ (NSArray*)getBSDProcessList
{
NSMutableArray *ret = [NSMutableArray arrayWithCapacity:1];
kinfo_proc *mylist;
size_t mycount = 0;
mylist = (kinfo_proc *)malloc(sizeof(kinfo_proc));
GetBSDProcessList(&mylist, &mycount);
int k;
for(k = 0; k < mycount; k++) {
kinfo_proc *proc = NULL;
proc = &mylist[k];
NSString *fullName = [[self infoForPID:proc->kp_proc.p_pid] objectForKey:(id)kCFBundleNameKey];
NSLog(#"fullName %#", fullName);
if (fullName != nil)
{
[ret addObject:fullName];
}
}
free(mylist);
return ret;
}
+ (NSDictionary *)infoForPID:(pid_t)pid
{
NSDictionary *ret = nil;
ProcessSerialNumber psn = { kNoProcess, kNoProcess };
if (GetProcessForPID(pid, &psn) == noErr) {
CFDictionaryRef cfDict = ProcessInformationCopyDictionary(&psn,kProcessDictionaryIncludeAllInformationMask);
ret = [NSDictionary dictionaryWithDictionary:(NSDictionary *)cfDict];
CFRelease(cfDict);
}
return ret;
}
Take a look at Technical Q&A QA1123 (Getting List of All Processes on Mac OS X)
How do you resolve an NT style device path, e.g. \Device\CdRom0, to its logical drive letter, e.g. G:\ ?
Edit: A Volume Name isn't the same as a Device Path so unfortunately GetVolumePathNamesForVolumeName() won't work.
Hopefully the following piece of code will give you enough to solve this - after you've initialised it, you just need to iterate through the collection to find your match. You may want to convert everything to upper/lower case before you insert into the collection to help with lookup performance.
typedef basic_string<TCHAR> tstring;
typedef map<tstring, tstring> HardDiskCollection;
void Initialise( HardDiskCollection &_hardDiskCollection )
{
TCHAR tszLinkName[MAX_PATH] = { 0 };
TCHAR tszDevName[MAX_PATH] = { 0 };
TCHAR tcDrive = 0;
_tcscpy_s( tszLinkName, MAX_PATH, _T("a:") );
for ( tcDrive = _T('a'); tcDrive < _T('z'); ++tcDrive )
{
tszLinkName[0] = tcDrive;
if ( QueryDosDevice( tszLinkName, tszDevName, MAX_PATH ) )
{
_hardDiskCollection.insert( pair<tstring, tstring>( tszLinkName, tszDevName ) );
}
}
}
Maybe you could use GetVolumeNameForMountPoint and iterate through all mount points A:\ through Z:\, breaking when you find a match?
http://msdn.microsoft.com/en-us/library/aa364994(VS.85).aspx
(I haven't tried this)
Following function does the job using C only
BOOL GetWin32FileName(const TCHAR* pszNativeFileName, TCHAR *pszWin32FileName)
{
BOOL bFound = FALSE;
// Translate path with device name to drive letters.
TCHAR szTemp[MAX_PATH];
szTemp[0] = '\0';
if (GetLogicalDriveStrings(MAX_PATH - 1, szTemp))
{
TCHAR szName[MAX_PATH];
TCHAR szDrive[3] = TEXT(" :");
TCHAR* p = szTemp;
do
{
// Copy the drive letter to the template string
*szDrive = *p;
// Look up each device name
if (QueryDosDevice(szDrive, szName, MAX_PATH))
{
size_t uNameLen = _tcslen(szName);
if (uNameLen < MAX_PATH)
{
bFound = _tcsnicmp(pszNativeFileName, szName, uNameLen) == 0
&& *(pszNativeFileName + uNameLen) == _T('\\');
if (bFound)
{
// Replace device path with DOS path
StringCchPrintf(pszWin32FileName,
MAX_PATH,
TEXT("%s%s"),
szDrive,
pszNativeFileName + uNameLen);
}
}
}
// Go to the next NULL character.
while (*p++);
} while (!bFound && *p);
}
return(bFound);
}
You can lookup all volumes' name to match a device name and get drive letter.Here is a sample:
int DeviceNameToVolumePathName(WCHAR *filepath) {
WCHAR fileDevName[MAX_PATH];
WCHAR devName[MAX_PATH];
WCHAR fileName[MAX_PATH];
HANDLE FindHandle = INVALID_HANDLE_VALUE;
WCHAR VolumeName[MAX_PATH];
DWORD Error = ERROR_SUCCESS;
size_t Index = 0;
DWORD CharCount = MAX_PATH + 1;
int index = 0;
// \Device\HarddiskVolume1\windows,locate \windows.
for (int i = 0; i < lstrlenW(filepath); i++) {
if (!memcmp(&filepath[i], L"\\", 2)) {
index++;
if (index == 3) {
index = i;
break;
}
}
}
filepath[index] = L'\0';
memcpy(fileDevName, filepath, (index + 1) * sizeof(WCHAR));
FindHandle = FindFirstVolumeW(VolumeName, ARRAYSIZE(VolumeName));
if (FindHandle == INVALID_HANDLE_VALUE)
{
Error = GetLastError();
wprintf(L"FindFirstVolumeW failed with error code %d\n", Error);
return FALSE;
}
for (;;)
{
// Skip the \\?\ prefix and remove the trailing backslash.
Index = wcslen(VolumeName) - 1;
if (VolumeName[0] != L'\\' ||
VolumeName[1] != L'\\' ||
VolumeName[2] != L'?' ||
VolumeName[3] != L'\\' ||
VolumeName[Index] != L'\\')
{
Error = ERROR_BAD_PATHNAME;
wprintf(L"FindFirstVolumeW/FindNextVolumeW returned a bad path: %s\n", VolumeName);
break;
}
VolumeName[Index] = L'\0';
CharCount = QueryDosDeviceW(&VolumeName[4], devName, 100);
if (CharCount == 0)
{
Error = GetLastError();
wprintf(L"QueryDosDeviceW failed with error code %d\n", Error);
break;
}
if (!lstrcmpW(devName, filepath)) {
VolumeName[Index] = L'\\';
Error = GetVolumePathNamesForVolumeNameW(VolumeName, fileName, CharCount, &CharCount);
if (!Error) {
Error = GetLastError();
wprintf(L"GetVolumePathNamesForVolumeNameW failed with error code %d\n", Error);
break;
}
// concat drive letter to path
lstrcatW(fileName, &filepath[index + 1]);
lstrcpyW(filepath, fileName);
Error = ERROR_SUCCESS;
break;
}
Error = FindNextVolumeW(FindHandle, VolumeName, ARRAYSIZE(VolumeName));
if (!Error)
{
Error = GetLastError();
if (Error != ERROR_NO_MORE_FILES)
{
wprintf(L"FindNextVolumeW failed with error code %d\n", Error);
break;
}
//
// Finished iterating
// through all the volumes.
Error = ERROR_BAD_PATHNAME;
break;
}
}
FindVolumeClose(FindHandle);
if (Error != ERROR_SUCCESS)
return FALSE;
return TRUE;
}
If you want to resolve it in driver,you can check this link for reference.
Here is refactored version of the solution.
I replaced TChAR with wchar_t because afaik it's not a good idea to use it in most projects.
std::map<std::wstring, std::wstring> GetDosPathDevicePathMap()
{
// It's not really related to MAX_PATH, but I guess it should be enough.
// Though the docs say "The first null-terminated string stored into the buffer is the current mapping for the device.
// The other null-terminated strings represent undeleted prior mappings for the device."
wchar_t devicePath[MAX_PATH] = { 0 };
std::map<std::wstring, std::wstring> result;
std::wstring dosPath = L"A:";
for (wchar_t letter = L'A'; letter <= L'Z'; ++letter)
{
dosPath[0] = letter;
if (QueryDosDeviceW(dosPath.c_str(), devicePath, MAX_PATH)) // may want to properly handle errors instead ... e.g. check ERROR_INSUFFICIENT_BUFFER
{
result[dosPath] = devicePath;
}
}
return result;
}