Win32 C++ How to get current application Service Name - winapi

Assuming my code (DLL) already runs inside application that runs as service.
How to find the service name ?
I would like more elegant way than getting process path and enumerating services in registry.

I would suggest using GetCurrentProcessId to get the process ID of the service you're running in. Then use EnumServiceStatusEx to enumerate the services (without having to use the registry yourself).
You can match the process id from ENUM_SERVICE_STATUS_PROCESS.ServiceStatusProcess.dwProcessId to your current process ID and get the name. For example:
void enumerateServices( DWORD processId )
{
SC_HANDLE hSCM = OpenSCManager(NULL, NULL,
SC_MANAGER_ENUMERATE_SERVICE | SC_MANAGER_CONNECT);
if (hSCM == NULL)
{
return;
}
DWORD bufferSize = 0;
DWORD requiredBufferSize = 0;
DWORD totalServicesCount = 0;
EnumServicesStatusEx( hSCM,
SC_ENUM_PROCESS_INFO,
SERVICE_WIN32,
SERVICE_STATE_ALL,
nullptr,
bufferSize,
&requiredBufferSize,
&totalServicesCount,
nullptr,
nullptr );
std::vector<BYTE> buffer( requiredBufferSize );
EnumServicesStatusEx( hSCM,
SC_ENUM_PROCESS_INFO,
SERVICE_WIN32,
SERVICE_STATE_ALL,
buffer.data(),
buffer.size(),
&requiredBufferSize,
&totalServicesCount,
nullptr,
nullptr );
LPENUM_SERVICE_STATUS_PROCESS services =
reinterpret_cast<LPENUM_SERVICE_STATUS_PROCESS>( buffer.data() );
for ( unsigned int i = 0; i < totalServicesCount; ++i )
{
ENUM_SERVICE_STATUS_PROCESS service = services[i];
if ( service.ServiceStatusProcess.dwProcessId == processId )
{
// This is your service.
std::wcout << service.lpServiceName << L"PID: " <<
service.ServiceStatusProcess.dwProcessId << std::endl;
}
}
( void )CloseServiceHandle( hSCM );
}
Usual disclaimers about error handling apply. I've also not properly checked buffer sizes, etc.

Related

Getting process description with given process-id

I've got a program that enumerates all processes with the Toolhelp API. With my Sysinternals Process Explorer I also can see a description of all processes. Is this description coming from the executable ? How do I get its name ?
That's my current code to enumerate the processes:
#include <Windows.h>
#include <TlHelp32.h>
#include <iostream>
#include <vector>
#include <system_error>
#include <memory>
using namespace std;
vector<PROCESSENTRY32W> getAllProcesses();
int main()
{
for( PROCESSENTRY32W &pe : getAllProcesses() )
wcout << pe.szExeFile << endl;
}
using XHANDLE = unique_ptr<void, decltype([]( HANDLE h ) { h && h != INVALID_HANDLE_VALUE && CloseHandle( h ); })>;
vector<PROCESSENTRY32W> getAllProcesses()
{
auto throwSysErr = []() { throw system_error( (int)GetLastError(), system_category(), "error enumerating processes" ); };
vector<PROCESSENTRY32W> processes;
XHANDLE xhSnapshot( CreateToolhelp32Snapshot( TH32CS_SNAPPROCESS, 0 ) );
if( xhSnapshot.get() == INVALID_HANDLE_VALUE )
throwSysErr();;
PROCESSENTRY32W pe;
pe.dwSize = sizeof pe;
if( !Process32FirstW( xhSnapshot.get(), &pe ) )
throwSysErr();
for( ; ; )
{
processes.emplace_back( pe );
pe.dwSize = sizeof pe;
if( !Process32NextW( xhSnapshot.get(), &pe ) )
if( GetLastError() == ERROR_NO_MORE_FILES )
break;
else
throwSysErr();
}
return processes;
}
#RemyLebeau 's way with code implement which is adapted from VerQueryValueA document sample. And as OpenProcess states,
If the specified process is the System Idle Process (0x00000000), the
function fails and the last error code is ERROR_INVALID_PARAMETER. If
the specified process is the System process or one of the Client
Server Run-Time Subsystem (CSRSS) processes, this function fails and
the last error code is ERROR_ACCESS_DENIED because their access
restrictions prevent user-level code from opening them.
int main()
{
TCHAR szFile[MAX_PATH] = {};
DWORD dwSize = MAX_PATH;
for (PROCESSENTRY32W& pe : getAllProcesses())
{
wcout << pe.szExeFile << endl;
HANDLE hProcess = OpenProcess(PROCESS_QUERY_INFORMATION,
FALSE, pe.th32ProcessID);
if (hProcess == NULL)
{
//ErrorExit(TEXT("OpenProcess"));
}
else
{
memset(szFile, 0, MAX_PATH);
dwSize = MAX_PATH;
QueryFullProcessImageName(hProcess,0, szFile,&dwSize);
DWORD s = GetFileVersionInfoSize(szFile,NULL);
if (s != 0)
{
LPVOID lpData = HeapAlloc(GetProcessHeap(), 0, s);
GetFileVersionInfo(szFile,0,s, lpData);
HRESULT hr;
UINT cbTranslate;
struct LANGANDCODEPAGE {
WORD wLanguage;
WORD wCodePage;
} *lpTranslate;
// Read the list of languages and code pages.
VerQueryValue(lpData,
TEXT("\\VarFileInfo\\Translation"),
(LPVOID*)&lpTranslate,
&cbTranslate);
// Read the file description for each language and code page.
LPVOID lpBuffer;
UINT dwBytes;
for (int i = 0; i < (cbTranslate / sizeof(struct LANGANDCODEPAGE)); i++)
{
TCHAR SubBlock[255] = {};
hr = StringCchPrintf(SubBlock, 50,
TEXT("\\StringFileInfo\\%04x%04x\\FileDescription"),
lpTranslate[i].wLanguage,
lpTranslate[i].wCodePage);
if (FAILED(hr))
{
// TODO: write error handler.
}
// Retrieve file description for language and code page "i".
VerQueryValue(lpData,
SubBlock,
&lpBuffer,
&dwBytes);
wcout << (TCHAR*)(lpBuffer) << endl;
}
HeapFree(GetProcessHeap(), 0, lpData);
}
//GetProcessImageFileName(hProcess, szFile, dwSize);
}
}
}

SetupDiGetClassDevs - Get name shown in USB devices from deviceinstanceid?

I have a printer connected that doesn't have a driver and doesn't show up under printers, but it shows up under "Start->Settings->Bluetooth & other devices" with name "SRP300".
I can send data to the printer via the following routine (found here : https://www.levelextreme.com/ViewPageGenericLogin.aspx?LoadContainer=1&NoThread=1157607 ) where it gets the Device Instance ID, and Guid - but I'm simply not able to figure out where I am to get the name from "SP300".
What would I need to call as soon as I've found the GUID of it? The best would be if I could search for the name to start with and if SP300 is found then get the instance id/guid, but I've tried different approaches enumerating to get that name that is shown but nothing seem to produce it.
If I inspect the registry I can see that it's grouped under USB and then under a folder called USBPRINT and then a folder 00000001 and in there there is the name, but wonder how I'm able to retrieve this with Win api calls?
int test2()
{
int MemberIndex = 0;
LONG Result = 0;
DWORD Length = 0;
HANDLE hDevInfo;
ULONG Required;
HANDLE m_hComm=NULL;
PSP_DEVICE_INTERFACE_DETAIL_DATA detailData = NULL;
SP_DEVICE_INTERFACE_DATA devInfoData;
hDevInfo = SetupDiGetClassDevs((LPGUID)&(USB_PRINT), NULL, NULL, DIGCF_PRESENT | DIGCF_INTERFACEDEVICE);
if (hDevInfo == INVALID_HANDLE_VALUE)
{
printf("No hardware device");
return 0;
}
devInfoData.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
//Step through the available devices looking for the one we want.
do
{
//[1]
Result = SetupDiEnumDeviceInterfaces(hDevInfo, 0, (LPGUID)&(USB_PRINT), MemberIndex, &devInfoData);
if (Result != 0)
{
SetupDiGetDeviceInterfaceDetail(hDevInfo, &devInfoData, NULL, 0, &Length, NULL);
//Allocate memory for the hDevInfo structure, using the returned Length.
detailData = (PSP_DEVICE_INTERFACE_DETAIL_DATA)new BYTE[Length * 4];
//Set cbSize in the detailData structure.
detailData->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
//Call the function again, this time passing it the returned buffer size.
if (SetupDiGetDeviceInterfaceDetail(hDevInfo, &devInfoData, detailData, Length, &Required, NULL) == TRUE)
{
m_hComm = CreateFile(detailData->DevicePath,
GENERIC_READ | GENERIC_WRITE,
NULL,
NULL,
OPEN_EXISTING, 0, NULL);
if (m_hComm != INVALID_HANDLE_VALUE)
{
//Result = 0;
printf("USB port Available");
}
CloseHandle(m_hComm);
}
delete(detailData);
}
MemberIndex = MemberIndex + 1;
} while (Result != 0);
SetupDiDestroyDeviceInfoList(hDevInfo);
printf("%u\r\n", MemberIndex);
;
return 0;
}
If an enumeration parameter value is not used to select devices, set Enumerator to NULL and when Enumerator is NULL, SetupDiGetClassDevs returns devices for all PnP enumerators. You could set this parameter either be the value's globally unique identifier (GUID) or symbolic name.
For more information, you could refer to this document below.
https://learn.microsoft.com/en-us/windows/desktop/api/setupapi/nf-setupapi-setupdigetclassdevsw
Best Regards,
Baron Bi

Resolve managed and native stack trace - which API to use?

This is continuation to my previous question - phase 2 so to say.
First question was here: Fast capture stack trace on windows / 64-bit / mixed mode
Now I have resolved a huge amount of stack traces and now wondering how to resolve symbol information of managed stack frames.
For native C++ side it's relatively simple -
First you specify which process from where to take symbols:
HANDLE g_hProcess = GetCurrentProcess();
Where you can replace process in run-time using code snipet like this:
g_hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, g_processId);
b = (g_hProcess != NULL );
if( !b )
errInfo.AppendFormat(_T("Process id '%08X' is not running anymore."), g_processId );
else
InitSymbolLoad();
And initialize symbol loading:
void InitSymbolLoad()
{
SymInitialize(g_hProcess, NULL, TRUE);
DWORD dwFlags = SymGetOptions();
SymSetOptions(SymGetOptions() | SYMOPT_DEFERRED_LOADS | SYMOPT_NO_IMAGE_SEARCH);
}
And after that resolve native symbol , somehow like this:
extern HANDLE g_hProcess;
void StackFrame::Resolve()
{
struct {
union
{
SYMBOL_INFO symbol;
char buf[sizeof(SYMBOL_INFO) + 1024];
}u;
}ImageSymbol = { 0 };
HANDLE hProcess = g_hProcess;
DWORD64 offsetFromSymbol = 0;
ImageSymbol.u.symbol.SizeOfStruct = sizeof(SYMBOL_INFO);
ImageSymbol.u.symbol.Name[0] = 0;
ImageSymbol.u.symbol.MaxNameLen = sizeof(ImageSymbol) - sizeof(SYMBOL_INFO);
SYMBOL_INFO* pSymInfo = &ImageSymbol.u.symbol;
// Get file / line of source code.
IMAGEHLP_LINE64 lineStr = { 0 };
lineStr.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
function.clear();
if( SymGetLineFromAddr64(hProcess, (DWORD64)ip, (DWORD*)&offsetFromSymbol, &lineStr) )
{
function = lineStr.FileName;
function += "(";
function += std::to_string((_ULonglong) lineStr.LineNumber).c_str();
function += "): ";
}
// Successor of SymGetSymFromAddr64.
if( SymFromAddr(hProcess, (DWORD64)ip, &offsetFromSymbol, pSymInfo) )
function += ImageSymbol.u.symbol.Name;
}
This looks like working.
But now also managed stack frames.
There are two interfaces which I've located:
IDebugClient / GetNameByOffset
Mentioned in:
http://www.codeproject.com/Articles/371137/A-Mixed-Mode-Stackwalk-with-the-IDebugClient-Inter
(*) (Includes sample code)
http://blog.steveniemitz.com/building-a-mixed-mode-stack-walker-part-1/
Used by:
https://github.com/okigan/CrashInsight (Code not touched for 4 years)
Mixed mode stackwalk article provides good example.
IXCLRDATAProcess / GetRuntimeNameByAddress
Mentioned also in two links above.
Used by process hacker (GPL license, C style)
Implementation seems to reside in here:
https://github.com/dotnet/coreclr/blob/master/src/debug/daccess/daccess.cpp
(Based on commits this code is quite alive)
ICorProfiler / ???
Mentioned at the end of (*) article.
Approach 1 seems to be quite old fashioned, also article (*) mentions some problems around it.
Approach 3 will probably require in-depth analysis of profiling API's.
There is also one mention I have found about these API's - in here:
https://naughter.wordpress.com/2015/05/24/changes-in-the-windows-10-sdk-compared-to-windows-8-1-part-two/
· cor.h, cordebug.h/idl, CorError.h, CorHdr.h, corhlpr.h,
corprof.h/idl, corpub.h/idl & corsym.h/idl: All of these header files
have been removed. They are all the native mode COM interface to .NET.
This sentence I don't fully understand. Are those interfaces dead or replaced or what happened to them ?
So I guess based on my brief analysis approach 2 is only good / alive API interface which is worth of using ? Have you came across any problems related to those api's.
After walking through huge amount of code samples and interfaces, I've understood that there aren't any simple to use API interface. Code and API's developed for native C++ works only with native C++, and code and API's developed for managed code works only with managed code.
There is additionally problem of resolving stack trace afterwards might not work. You see - developer can generate code dynamically on fly using Jit engine / IL Generator, and dispose it as well - so after you have "void*" / instruction address - you should resolve symbolic information right away, not afterwards. But I'll leave this for time being, will assume that developer is not too fancy coder and not generating and disposing new code all the times, and FreeLibrary will not be called without need. (May be I can address this later on if I'll hook FreeLibrary / Jit components.)
Resolving function name was quite trivial, through IXCLRDataProcess with little bit of magic and luck - I was able to get function names, however - I want to expand it deeper - into exact source code path and source code line where code were executing, and this turned to be quite complex functionality to reach.
Finally I've hit upon source code where such thing were performed - and it was done here:
https://github.com/dotnet/coreclr/blob/master/src/ToolBox/SOS/Strike/util.cpp
GetLineByOffset is function name in that file.
I've analyzed, retuned and made my own solution from that source code, which I'm now attaching here now:
Updated code can be found from here:
https://sourceforge.net/projects/diagnostic/
But here is just a snapshot of same code taken at some point of time:
ResolveStackM.h:
#pragma once
#include <afx.h>
#pragma warning (disable: 4091) //dbghelp.h(1544): warning C4091: 'typedef ': ignored on left of '' when no variable is declared
#include <cor.h> //xclrdata.h requires this
#include "xclrdata.h" //IXCLRDataProcess
#include <atlbase.h> //CComPtr
#include <afxstr.h> //CString
#include <crosscomp.h> //TCONTEXT
#include <Dbgeng.h> //IDebugClient
#pragma warning (default: 4091)
class ResoveStackM
{
public:
ResoveStackM();
~ResoveStackM();
void Close(void);
bool InitSymbolResolver(HANDLE hProcess, CString& lastError);
bool GetMethodName(void* ip, CStringA& methodName);
bool GetManagedFileLineInfo(void* ip, CStringA& lineInfo);
HMODULE mscordacwks_dll;
CComPtr<IXCLRDataProcess> clrDataProcess;
CComPtr<ICLRDataTarget> target;
CComPtr<IDebugClient> debugClient;
CComQIPtr<IDebugControl> debugControl;
CComQIPtr<IDebugSymbols> debugSymbols;
CComQIPtr<IDebugSymbols3> debugSymbols3;
};
//
// Typically applications don't need more than one instance of this. If you do, use your own copies.
//
extern ResoveStackM g_managedStackResolver;
ResolveStackM.cpp:
#include "ResolveStackM.h"
#include <Psapi.h> //EnumProcessModules
#include <string> //to_string
#pragma comment( lib, "dbgeng.lib" )
class CLRDataTarget : public ICLRDataTarget
{
public:
ULONG refCount;
bool bIsWow64;
HANDLE hProcess;
CLRDataTarget( HANDLE _hProcess, bool _bIsWow64 ) :
refCount(1),
bIsWow64(_bIsWow64),
hProcess(_hProcess)
{
}
HRESULT STDMETHODCALLTYPE QueryInterface( REFIID riid, PVOID* ppvObject)
{
if ( IsEqualIID(riid, IID_IUnknown) || IsEqualIID(riid, __uuidof(ICLRDataTarget)) )
{
AddRef();
*ppvObject = this;
return S_OK;
}
*ppvObject = NULL;
return E_NOINTERFACE;
}
ULONG STDMETHODCALLTYPE AddRef( void)
{
return ++refCount;
}
ULONG STDMETHODCALLTYPE Release( void)
{
refCount--;
if( refCount == 0 )
delete this;
return refCount;
}
virtual HRESULT STDMETHODCALLTYPE GetMachineType( ULONG32 *machineType )
{
#ifdef _WIN64
if (!bIsWow64)
*machineType = IMAGE_FILE_MACHINE_AMD64;
else
*machineType = IMAGE_FILE_MACHINE_I386;
#else
*machineType = IMAGE_FILE_MACHINE_I386;
#endif
return S_OK;
}
virtual HRESULT STDMETHODCALLTYPE GetPointerSize( ULONG32* pointerSize )
{
#ifdef _WIN64
if (!bIsWow64)
#endif
*pointerSize = sizeof(PVOID);
#ifdef _WIN64
else
*pointerSize = sizeof(ULONG);
#endif
return S_OK;
}
virtual HRESULT STDMETHODCALLTYPE GetImageBase( LPCWSTR imagePath, CLRDATA_ADDRESS *baseAddress )
{
HMODULE dlls[1024] = { 0 };
DWORD nItems = 0;
wchar_t path[ MAX_PATH ];
DWORD whatToList = LIST_MODULES_ALL;
if( bIsWow64 )
whatToList = LIST_MODULES_32BIT;
if( !EnumProcessModulesEx( hProcess, dlls, sizeof(dlls), &nItems, whatToList ) )
{
DWORD err = GetLastError();
return HRESULT_FROM_WIN32(err);
}
nItems /= sizeof(HMODULE);
for( unsigned int i = 0; i < nItems; i++ )
{
path[0] = 0;
if( GetModuleFileNameEx(hProcess, dlls[i], path, sizeof(path) / sizeof(path[0])) )
{
wchar_t* pDll = wcsrchr( path, L'\\');
if (pDll) pDll++;
if (_wcsicmp(imagePath, path) == 0 || _wcsicmp(imagePath, pDll) == 0)
{
*baseAddress = (CLRDATA_ADDRESS) dlls[i];
return S_OK;
}
}
}
return E_FAIL;
}
virtual HRESULT STDMETHODCALLTYPE ReadVirtual( CLRDATA_ADDRESS address, BYTE *buffer, ULONG32 bytesRequested, ULONG32 *bytesRead )
{
SIZE_T readed;
if( !ReadProcessMemory(hProcess, (void*)address, buffer, bytesRequested, &readed) )
return HRESULT_FROM_WIN32( GetLastError() );
*bytesRead = (ULONG32) readed;
return S_OK;
}
virtual HRESULT STDMETHODCALLTYPE WriteVirtual( CLRDATA_ADDRESS address, BYTE *buffer, ULONG32 bytesRequested, ULONG32 *bytesWritten )
{
return E_NOTIMPL;
}
virtual HRESULT STDMETHODCALLTYPE GetTLSValue( ULONG32 threadID, ULONG32 index, CLRDATA_ADDRESS *value )
{
return E_NOTIMPL;
}
virtual HRESULT STDMETHODCALLTYPE SetTLSValue( ULONG32 threadID, ULONG32 index, CLRDATA_ADDRESS value )
{
return E_NOTIMPL;
}
virtual HRESULT STDMETHODCALLTYPE GetCurrentThreadID( ULONG32 *threadID )
{
return E_NOTIMPL;
}
virtual HRESULT STDMETHODCALLTYPE GetThreadContext( ULONG32 threadID, ULONG32 contextFlags, ULONG32 contextSize, BYTE *context )
{
return E_NOTIMPL;
}
virtual HRESULT STDMETHODCALLTYPE SetThreadContext( ULONG32 threadID, ULONG32 contextSize, BYTE *context)
{
return E_NOTIMPL;
}
virtual HRESULT STDMETHODCALLTYPE Request( ULONG32 reqCode, ULONG32 inBufferSize, BYTE *inBuffer, ULONG32 outBufferSize, BYTE *outBuffer)
{
return E_NOTIMPL;
}
}; //CLRDataTarget
ResoveStackM::ResoveStackM() :
mscordacwks_dll(0)
{
}
ResoveStackM::~ResoveStackM()
{
Close();
}
void ResoveStackM::Close( void )
{
clrDataProcess.Release();
target.Release();
debugClient.Release();
if( mscordacwks_dll != 0 )
{
FreeLibrary(mscordacwks_dll);
mscordacwks_dll = 0;
}
}
bool ResoveStackM::InitSymbolResolver(HANDLE hProcess, CString& lastError)
{
wchar_t path[ MAX_PATH ] = { 0 };
// According to process hacker - mscoree.dll must be loaded before loading mscordacwks.dll.
// It's enough if base application is managed.
if( GetWindowsDirectoryW(path, sizeof(path)/sizeof(wchar_t) ) == 0 )
return false; //Unlikely to fail.
#ifdef _WIN64
wcscat(path, L"\\Microsoft.NET\\Framework64\\v4.0.30319\\mscordacwks.dll");
#else
wcscat(path, L"\\Microsoft.NET\\Framework\\v4.0.30319\\mscordacwks.dll");
#endif
mscordacwks_dll = LoadLibraryW(path);
PFN_CLRDataCreateInstance pCLRCreateInstance = 0;
if( mscordacwks_dll != 0 )
pCLRCreateInstance = (PFN_CLRDataCreateInstance) GetProcAddress(mscordacwks_dll, "CLRDataCreateInstance");
if( mscordacwks_dll == 0 || pCLRCreateInstance == 0)
{
lastError.Format(L"Required dll mscordacwks.dll from .NET4 installation was not found (%s)", path);
Close();
return false;
}
BOOL isWow64 = FALSE;
IsWow64Process(hProcess, &isWow64);
target.Attach( new CLRDataTarget(hProcess, isWow64 != FALSE) );
HRESULT hr = pCLRCreateInstance(__uuidof(IXCLRDataProcess), target, (void**)&clrDataProcess );
if( FAILED(hr) )
{
lastError.Format(L"Failed to initialize mscordacwks.dll for symbol resolving (%08X)", hr);
Close();
return false;
}
hr = DebugCreate(__uuidof(IDebugClient), (void**)&debugClient);
if (FAILED(hr))
{
lastError.Format(_T("Could retrieve symbolic debug information using dbgeng.dll (Error code: 0x%08X)"), hr);
return false;
}
DWORD processId = GetProcessId(hProcess);
const ULONG64 LOCAL_SERVER = 0;
int flags = DEBUG_ATTACH_NONINVASIVE | DEBUG_ATTACH_NONINVASIVE_NO_SUSPEND;
hr = debugClient->AttachProcess(LOCAL_SERVER, processId, flags);
if (hr != S_OK)
{
lastError.Format(_T("Could attach to process 0x%X (Error code: 0x%08X)"), processId, hr);
Close();
return false;
}
debugControl = debugClient;
hr = debugControl->SetExecutionStatus(DEBUG_STATUS_GO);
if ((hr = debugControl->WaitForEvent(DEBUG_WAIT_DEFAULT, INFINITE)) != S_OK)
{
return false;
}
debugSymbols3 = debugClient;
debugSymbols = debugClient;
// if debugSymbols3 == NULL - GetManagedFileLineInfo will not work
return true;
} //Init
struct ImageInfo
{
ULONG64 modBase;
};
// Based on a native offset, passed in the first argument this function
// identifies the corresponding source file name and line number.
bool ResoveStackM::GetManagedFileLineInfo( void* ip, CStringA& lineInfo )
{
ULONG lineN = 0;
char path[MAX_PATH];
ULONG64 dispacement = 0;
CComPtr<IXCLRDataMethodInstance> method;
if (!debugSymbols || !debugSymbols3)
return false;
// Get managed method by address
CLRDATA_ENUM methEnum;
HRESULT hr = clrDataProcess->StartEnumMethodInstancesByAddress((ULONG64)ip, NULL, &methEnum);
if( hr == S_OK )
{
hr = clrDataProcess->EnumMethodInstanceByAddress(&methEnum, &method);
clrDataProcess->EndEnumMethodInstancesByAddress(methEnum);
}
if (!method)
goto lDefaultFallback;
ULONG32 ilOffsets = 0;
hr = method->GetILOffsetsByAddress((CLRDATA_ADDRESS)ip, 1, NULL, &ilOffsets);
switch( (long)ilOffsets )
{
case CLRDATA_IL_OFFSET_NO_MAPPING:
goto lDefaultFallback;
case CLRDATA_IL_OFFSET_PROLOG:
// Treat all of the prologue as part of the first source line.
ilOffsets = 0;
break;
case CLRDATA_IL_OFFSET_EPILOG:
{
// Back up until we find the last real IL offset.
CLRDATA_IL_ADDRESS_MAP mapLocal[16];
CLRDATA_IL_ADDRESS_MAP* map = mapLocal;
ULONG32 count = _countof(mapLocal);
ULONG32 needed = 0;
for( ; ; )
{
hr = method->GetILAddressMap(count, &needed, map);
if ( needed <= count || map != mapLocal)
break;
map = new CLRDATA_IL_ADDRESS_MAP[ needed ];
}
ULONG32 highestOffset = 0;
for (unsigned i = 0; i < needed; i++)
{
long l = (long) map[i].ilOffset;
if (l == CLRDATA_IL_OFFSET_NO_MAPPING || l == CLRDATA_IL_OFFSET_PROLOG || l == CLRDATA_IL_OFFSET_EPILOG )
continue;
if (map[i].ilOffset > highestOffset )
highestOffset = map[i].ilOffset;
} //for
if( map != mapLocal )
delete[] map;
ilOffsets = highestOffset;
}
break;
} //switch
mdMethodDef methodToken;
void* moduleBase = 0;
{
CComPtr<IXCLRDataModule> module;
hr = method->GetTokenAndScope(&methodToken, &module);
if( !module )
goto lDefaultFallback;
//
// Retrieve ImageInfo associated with the IXCLRDataModule instance passed in. First look for NGENed module, second for IL modules.
//
for (int extentType = CLRDATA_MODULE_PREJIT_FILE; extentType >= CLRDATA_MODULE_PE_FILE; extentType--)
{
CLRDATA_ENUM enumExtents;
if (module->StartEnumExtents(&enumExtents) != S_OK )
continue;
CLRDATA_MODULE_EXTENT extent;
while (module->EnumExtent(&enumExtents, &extent) == S_OK)
{
if (extentType != extent.type )
continue;
ULONG startIndex = 0;
ULONG64 modBase = 0;
hr = debugSymbols->GetModuleByOffset((ULONG64) extent.base, 0, &startIndex, &modBase);
if( FAILED(hr) )
continue;
moduleBase = (void*)modBase;
if (moduleBase )
break;
}
module->EndEnumExtents(enumExtents);
if( moduleBase != 0 )
break;
} //for
} //module scope
DEBUG_MODULE_AND_ID id;
DEBUG_SYMBOL_ENTRY symInfo;
hr = debugSymbols3->GetSymbolEntryByToken((ULONG64)moduleBase, methodToken, &id);
if( FAILED(hr) )
goto lDefaultFallback;
hr = debugSymbols3->GetSymbolEntryInformation(&id, &symInfo);
if (FAILED(hr))
goto lDefaultFallback;
char* IlOffset = (char*)symInfo.Offset + ilOffsets;
//
// Source maps for managed code can end up with special 0xFEEFEE markers that
// indicate don't-stop points. Try and filter those out.
//
for (ULONG SkipCount = 64; SkipCount > 0; SkipCount--)
{
hr = debugSymbols3->GetLineByOffset((ULONG64)IlOffset, &lineN, path, sizeof(path), NULL, &dispacement );
if( FAILED( hr ) )
break;
if (lineN == 0xfeefee)
IlOffset++;
else
goto lCollectInfoAndReturn;
}
if( !FAILED(hr) )
// Fall into the regular translation as a last-ditch effort.
ip = IlOffset;
lDefaultFallback:
hr = debugSymbols3->GetLineByOffset((ULONG64) ip, &lineN, path, sizeof(path), NULL, &dispacement);
if( FAILED(hr) )
return false;
lCollectInfoAndReturn:
lineInfo += path;
lineInfo += "(";
lineInfo += std::to_string((_ULonglong) lineN).c_str();
lineInfo += "): ";
return true;
}
bool ResoveStackM::GetMethodName(void* ip, CStringA& symbol)
{
symbol.Empty();
GetManagedFileLineInfo(ip, symbol);
USES_CONVERSION;
CLRDATA_ADDRESS displacement = 0;
ULONG32 len = 0;
wchar_t name[1024];
if (!clrDataProcess )
return false;
HRESULT hr = clrDataProcess->GetRuntimeNameByAddress( (CLRDATA_ADDRESS)ip, 0, sizeof(name) / sizeof(name[0]), &len, name, &displacement );
if( FAILED( hr ) )
return false;
name[ len ] = 0;
symbol += W2A(name);
return true;
} //GetMethodName
ResoveStackM g_managedStackResolver;
So far tested only with some smaller piece of code, only 64-bit (doubt that 32-bit works at all - I don't have call stack determination yet for it).
It's possible that this code contains bugs, but I'll try to haunt them down and fix them.
I harvested so much code that please mark this answer as useful. :-)
Here is an answer from Jan Kotas on this:
From: Jan Kotas <jkotas#microsoft.com>
To: Tarmo Pikaro <tapika#yahoo.com>
Sent: Tuesday, January 12, 2016 5:09 AM
Subject: RE: Fast capture stack trace on windows 64 bit / mixed mode...
Your solution based on IXCLRDATAProcess sounds good to me.
PerfView (https://www.microsoft.com/en-us/download/details.aspx?id=28567) –
that does what you are trying to build as well as a lot of other stuff – is
using IXCLRDATA* as well. You may be interested in
https://github.com/Microsoft/clrmd . It is set of managed wrappers for
IXCLRDATA* that are easier to use than the COM interfaces.
What I have briefly tried out - this requires Visual Studio 2015 / C# 6.0.
Also this technique is unusable. Like .net StackTrace / StackFrame are resolving call stack and symbol information right away - and I need to resolve symbol information afterwards (after stack trace capturing).
Alternative 1 / IDebugClient / GetNameByOffset is not usable for managed stack trace, it can be used for native code only - as for native call stack I have demo code snipet above already. Not sure whether IDebugClient provides something more than SymGetLineFromAddr64 / SymFromAddr does not provide - not sure.

Getting process name winapi

I have the problem , I can't get names of every process, some process show normal name but another return . How can I get the name of such process ? But the id is ok.
May I did something wrond , I am testing this on Windows 8.1
Here is the code .
DWORD aProcesses[1024], cbNeeded, cProcesses;
unsigned int i;
//This returns a list of handles to processes running on the system as an array.
if ( !EnumProcesses( aProcesses, sizeof(aProcesses), &cbNeeded ) ) {
return 0;
}
// Calculate how many process identifiers were returned.
cProcesses = cbNeeded / sizeof(DWORD);
// Display the name and process identifier for each process.
for ( i = 0; i < cProcesses; i++ ) {
if( aProcesses[i] != 0 ) {
DisplayProcessNameAndID( aProcesses[i] );
}
}
void DisplayProcessNameAndID( DWORD processID )
{
TCHAR szProcessName[MAX_PATH] = TEXT("<unknown>");
// Get a handle to the process.
HANDLE hProcess = OpenProcess( PROCESS_QUERY_INFORMATION |
PROCESS_VM_READ,
FALSE, processID );
// Get the process name.
if (NULL != hProcess )
{
HMODULE hMod;
DWORD cbNeeded;
//Given a handle to a process, this returns all the modules running within the process.
//The first module is the executable running the process,
//and subsequent handles describe DLLs loaded into the process.
if ( EnumProcessModules( hProcess, &hMod, sizeof(hMod), &cbNeeded) )
{
//This function returns the short name for a module,
//typically the file name portion of the EXE or DLL
GetModuleBaseName( hProcess, hMod, szProcessName,
sizeof(szProcessName)/sizeof(TCHAR) );
}
}
// Display the process name and identifier.
char buffer[400];
sprintf_s(buffer,"Text:%s, PID : %u", szProcessName, processID );
MessageBox(mainWinH,buffer, "Ok", MB_OK);
//close the process handle
CloseHandle( hProcess );
}

Translating boost::thread->native_handle() to XP ThreadId

I've managed to get the Windows ThreadId out of the native_handle() from a boost::thread by using GetThreadId(HANDLE). Sadly that call is not available on Windows XP and after searching around I found the solution to offer als fallback support for XP by traversing all thread via Thread32First() and Thread32Next() functions of the WINAPI.
This does work somehow but my problem is I'm currently only able to identify the threads of my process... I don't now how to match the native_handle() / HANDLE from one side with the appropriate THREADENTRY32 from the loop traversal.
THREADENTRY32 te32;
//...
do {
if( te32.th32OwnerProcessID == GetCurrentProcessId() ) {
DWORD threadId = te32.th32ThreadID;
printf( "\n THREAD ID = 0x%08X", te32.th32ThreadID );
}
} while( Thread32Next(hThreadSnap, &te32 ) );
Can anyone help me with that? How do I convert a boost::thread->native_handle() to the ThreadId on WindowsXP?
Thank you very much!
Pass each thread ID in the loop to OpenThread() until you find a matching HANDLE. For example:
HANDLE hBoostThread = ...; // from boost::thread->native_handle()
DWORD dwBoostThreadID = 0;
THREADENTRY32 te32;
//...
do
{
if( te32.th32OwnerProcessID == GetCurrentProcessId() )
{
HANDLE hThread = OpenThread(THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID);
if (hThread != NULL)
{
if (hThread == hBoostThread)
{
CloseHandle(hThread);
dwBoostThreadID = te32.th32ThreadID;
break;
}
CloseHandle(hThread);
}
}
}
while( Thread32Next(hThreadSnap, &te32 ) );
For good measure, you can wrap this inside a function that you can call whenever GetThreadId() is not natively available so that your code does not need to know the difference, eg:
DWORD WINAPI MyGetThreadId(HANDLE Thread)
{
THREADENTRY32 te32;
HANDLE hThreadSnap = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (hThreadSnap == INVALID_HANDLE_VALUE)
return 0;
if (Thread32First(hThreadSnap, &te32))
{
do
{
HANDLE hOpenThread = OpenThread(THREAD_ALL_ACCESS, FALSE, te32.th32ThreadID);
if (hOpenThread != NULL)
{
if (hOpenThread == Thread)
{
CloseHandle(hOpenThread);
CloseHandle(hThreadSnap);
return te32.th32ThreadID;
}
CloseHandle(hOpenThread);
}
}
while( Thread32Next(hThreadSnap, &te32 ) );
}
CloseHandle(hThreadSnap);
return 0;
}
typedef DWORD (WINAPI *LPFN_GTID)(HANDLE);
LPFN_GTID lpGetThreadId = (LPFN_GTID) GetProcAddress(GetModuleHandle("kernel32"), "GetThreadId");
if (!lpGetThreadId)
lpGetThreadId = &MyGetThreadId;
DWORD dwThreadID = lpGetThreadId((HANDLE) boost::thread->native_handle());
With that said, a better option is to directly query the target thread itself for its own ID, instead of trying to hunt for it manually:
typedef long (WINAPI *LPFN_NTQIT)(HANDLE thread, int infoclass, void *buf, long size, long *used);
typedef struct _THREAD_BASIC_INFORMATION
{
ULONG ExitStatus;
void* TebBaseAddress;
ULONG UniqueProcessId;
ULONG UniqueThreadId;
ULONG AffinityMask;
ULONG BasePriority;
ULONG DiffProcessPriority;
} THREAD_BASIC_INFORMATION;
DWORD WINAPI MyGetThreadId(HANDLE Thread)
{
DWORD dwThreadId = 0;
HMODULE hLib = LoadLibrary("ntdll.dll");
if (hLib != NULL)
{
LPFN_NTQIT lpNtQueryInformationThread = (LPFN_NTQIT) GetProcAddress(hLib, "NtQueryInformationThread");
if (lpNtQueryInformationThread != NULL)
{
THREAD_BASIC_INFORMATION tbi = {0};
ULONG used = 0;
if (lpNtQueryInformationThread(Thread, 0, &tbi, sizeof(tbi), &used) == 0)
dwThreadId = tbi.UniqueThreadId;
}
FreeLibrary(hLib);
}
return dwThreadId;
}

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