I'm trying to test this hid api for MAC in XCode by creating a project type "Core Foundation" just by importing the "hidapi/hidapi.h" library and replacing the "mac/main.c" files into the project. After adding the IOKit framework, and trying to build I got an error saying:
Undefined symbols for architecture x86_64:
"_main", referenced from:
start in crt1.10.6.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
and
Undefined symbols for architecture x86_64:
"_main", referenced from:
start in crt1.10.6.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I've looked into this error here and on the internet, but it seems that this error it's not related to specific problem, it occurs depending on the situation. Can you give me a help?
Thank you very much.
Related
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_ARImageAnchor", referenced from:
objc-class-ref in libXRPlugin.a(ios-arkit-sensor.o)
"_OBJC_CLASS_$_ARReferenceImage", referenced from:
objc-class-ref in libXRPlugin.a(ios-arkit-sensor.o)
ld: symbol(s) not found for architecture arm64 clang: error: linker
command failed with exit code 1 (use -v to see invocation)
Hello! That's the error I get when trying to compile Demo app from 8thwall
I suppose that's related to a frame work error, any suggestion? Thanks!
What version of XCode are you using? As per the 8th Wall XR documentation, a version of XCode 9.3 or higher is required.
https://docs.8thwall.com/#requirements
i have 3 errors and one warning when trying to play sound on my app. i am fairly new to xcode.
ld: warning: ignoring file /Users/harrisschrick/Documents/Test app/AudioToolbox.framework/AudioToolbox, missing required architecture x86_64 in file /Users/harrisschrick/Documents/Test app/AudioToolbox.framework/AudioToolbox (3 slices)
Undefined symbols for architecture x86_64:
"_AudioServicesCreateSystemSoundID", referenced from:
-[humordepotViewController viewDidLoad] in humordepotViewController.o
"_AudioServicesPlaySystemSound", referenced from:
-[humordepotViewController PlayAudioButton:] in humordepotViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
any help at all would be amazing!
i try to build a small iOS app with dreamfactory as backend.
When i build the app with the librarys from dreamfactory i'm getting a mach-o linker error:
Undefined symbols for architecture x86_64:
"_main", referenced from:
start in crt1.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Please help me.
Sorry for my bad englisch.
I cant comment yet, so I'll have to post here. This was addressed already in this thread: https://github.com/dreamfactorysoftware/ios-sdk/issues/1
I'm building static library in Xcode 4.6. http://www.icodeblog.com/2011/04/07/creating-static-libraries-for-ios/. I building follow post but wrong error.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_SSHelloer", referenced from:
objc-class-ref in ViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Solved
I found reason to error. I'm playing app in simulator, static libs build for device. So wrong error.
I am getting this error when I am compiling a program in Xcode.
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_MyDatabase", referenced from:
objc-class-ref in Gallery_CollectionViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
You have forgotten to add the source file that implements the class MyDatabase to the Xcode target and consequently it hasn't been compiled and linked with the binary.