Is it possible to make geolocation validation? - validation

To make more clear what inspired this question, I'm making a mobile app where people rate in real time how nightclubs are doing and would be very good if there existed an way to make sure the person is actually there to rate if it's bad or good.
PS. I thought about comparing the coordinates of the location of the person versus the place's coordinates. Don't know if it's technically possible.

Yes you read the location from GPS. make sure you get the location only from GPS not from other locations service like cell tower or wifi.
A GPS location in most cases is acurate within 3- 30m.
Then just calculate the distance from user coordinates (latitue, longitude) to nightclubs (latiidude, longitude)
if the distance is <50m then the person is standing very near to th enntry of the club.
But dont forget inside the club you will not recieve GPS. GPS needs free view to sky.

Yes, its possible. If the app requests the GPS support and the location co-ordinates at real time. It would actually verify if the person is at there.

Related

Beacon heading calucation

I am planning to create the indoor navigation system. It will provide the shortest path to user from source to destination.
Suppose I know all beacons location.
Is that possible to calculate user facing direction by a set of beacons?
Sorry, this is not possible.
Off the shelf beacons are omnidirectional transmitters and mobile phones are omnidirectional receivers. There is no way to determine directionality of the signal.
The good news is that phones have two other ways of getting heading information -- the compass and a velocity vector. The compass is the general approach if you are standing still. If you are in motion, just calculate a vector between the last known location and the current location to get the heading.

Triangulation From Two Points To Find The Coordinates Of The Third

Seeking guidance on The topic. Must I really create what I'm sure is all ready out there.
I'm simply looking for a basic program to throw on a garmin that will allow me: to create a way point using a GPS, log azimuth from said point. Travel to new location create way point using a GPS, log azimuth from said point then have gps give me coordinates of the cross thus allowing me to relay location of third point with out actually having to travel to point.
It seems that you need Intersection of two paths given start points and bearings section from this excellent page.
I'm not sure that the formatting will remain when copying text here, so I'll insert a picture:

Bearing: what's more accurate between compass and GPS

I'm planning to write an application for WP7 that help to find the bearing to a certain GPS location previously saved. So I need to know the current bearing in order to draw a line pointing to the start location, but I can have this information in two way: one with the Compass, and if the user is moving by calculating an agle from the GPS coordinate offset. Whicj one is more accurate? Does it make sense to swich from Compass to calculated bearing when the user move?
it could make sense is if the user is facing say south but travelling north, such as on a bus or train.

GPS in Processing

I doing a small program using Processing, and it's basically a map of Europe and a question will ask where a certain capital is in Europe. For example, if the question is where Milan is and the person clicks on Madrid I want to use a GPS to calculate the distance between Milan and Madrid. So hopefully the output would be "You have clicked on the wrong city. You are xxx miles away from Milan".
How do I code for this?
You definitely don't need a GPS for that, in fact a GPS won't even do what you want. All you need is the coordinates of the capitals for which you will ask the location. Presumably you can get this as latitude and longitude, although since you're displaying them on the screen, perhaps you will just get their x/y coordinates from whatever image/display you are using.
Lets assume you have an x and y for a city, and a click on the screen. The distance between two points on a plane is probably something you learned in high school geometry. The equation is available on Wikipedia.
If for some reason, you need to calculate the distance between two points of latitude/longitude, that's a little more complicated, and probably not worth it, but it's doable -- in fact, the question has been asked on SO.
That should be enough to get you started. If not, you should probably flesh your question out with some details.

Looking for ways for a robot to locate itself in the house

I am hacking a vacuum cleaner robot to control it with a microcontroller (Arduino). I want to make it more efficient when cleaning a room. For now, it just go straight and turn when it hits something.
But I have trouble finding the best algorithm or method to use to know its position in the room. I am looking for an idea that stays cheap (less than $100) and not to complex (one that don't require a PhD thesis in computer vision). I can add some discrete markers in the room if necessary.
Right now, my robot has:
One webcam
Three proximity sensors (around 1 meter range)
Compass (no used for now)
Wi-Fi
Its speed can vary if the battery is full or nearly empty
A netbook Eee PC is embedded on the robot
Do you have any idea for doing this? Does any standard method exist for these kind of problems?
Note: if this question belongs on another website, please move it, I couldn't find a better place than Stack Overflow.
The problem of figuring out a robot's position in its environment is called localization. Computer science researchers have been trying to solve this problem for many years, with limited success. One problem is that you need reasonably good sensory input to figure out where you are, and sensory input from webcams (i.e. computer vision) is far from a solved problem.
If that didn't scare you off: one of the approaches to localization that I find easiest to understand is particle filtering. The idea goes something like this:
You keep track of a bunch of particles, each of which represents one possible location in the environment.
Each particle also has an associated probability that tells you how confident you are that the particle really represents your true location in the environment.
When you start off, all of these particles might be distributed uniformly throughout your environment and be given equal probabilities. Here the robot is gray and the particles are green.
When your robot moves, you move each particle. You might also degrade each particle's probability to represent the uncertainty in how the motors actually move the robot.
When your robot observes something (e.g. a landmark seen with the webcam, a wifi signal, etc.) you can increase the probability of particles that agree with that observation.
You might also want to periodically replace the lowest-probability particles with new particles based on observations.
To decide where the robot actually is, you can either use the particle with the highest probability, the highest-probability cluster, the weighted average of all particles, etc.
If you search around a bit, you'll find plenty of examples: e.g. a video of a robot using particle filtering to determine its location in a small room.
Particle filtering is nice because it's pretty easy to understand. That makes implementing and tweaking it a little less difficult. There are other similar techniques (like Kalman filters) that are arguably more theoretically sound but can be harder to get your head around.
A QR Code poster in each room would not only make an interesting Modern art piece, but would be relatively easy to spot with the camera!
If you can place some markers in the room, using the camera could be an option. If 2 known markers have an angular displacement (left to right) then the camera and the markers lie on a circle whose radius is related to the measured angle between the markers. I don't recall the formula right off, but the arc segment (on that circle) between the markers will be twice the angle you see. If you have the markers at known height and the camera is at a fixed angle of inclination, you can compute the distance to the markers. Either of these methods alone can nail down your position given enough markers. Using both will help do it with fewer markers.
Unfortunately, those methods are imperfect due to measurement errors. You get around this by using a Kalman estimator to incorporate multiple noisy measurements to arrive at a good position estimate - you can then feed in some dead reckoning information (which is also imperfect) to refine it further. This part is goes pretty deep into math, but I'd say it's a requirement to do a great job at what you're attempting. You can do OK without it, but if you want an optimal solution (in terms of best position estimate for given input) there is no better way. If you actually want a career in autonomous robotics, this will play large in your future. (
Once you can determine your position you can cover the room in any pattern you'd like. Keep using the bump sensor to help construct a map of obstacles and then you'll need to devise a way to scan incorporating the obstacles.
Not sure if you've got the math background yet, but here is the book:
http://books.google.com/books/about/Applied_optimal_estimation.html?id=KlFrn8lpPP0C
This doesn't replace the accepted answer (which is great, thanks!) but I might recommend getting a Kinect and use that instead of your webcam, either through Microsoft's recently released official drivers or using the hacked drivers if your EeePC doesn't have Windows 7 (presumably it does not).
That way the positioning will be improved by the 3D vision. Observing landmarks will now tell you how far away the landmark is, and not just where in the visual field that landmark is located.
Regardless, the accepted answer doesn't really address how to pick out landmarks in the visual field, and simply assumes that you can. While the Kinect drivers may already have feature detection included (I'm not sure) you can also use OpenCV for detecting features in the image.
One solution would be to use a strategy similar to "flood fill" (wikipedia). To get the controller to accurately perform sweeps, it needs a sense of distance. You can calibrate your bot using the proximity sensors: e.g. run motor for 1 sec = xx change in proximity. With that info, you can move your bot for an exact distance, and continue sweeping the room using flood fill.
Assuming you are not looking for a generalised solution, you may actually know the room's shape, size, potential obstacle locations, etc. When the bot exists the factory there is no info about its future operating environment, which kind of forces it to be inefficient from the outset.
If that's you case, you can hardcode that info, and then use basic measurements (ie. rotary encoders on wheels + compass) to precisely figure out its location in the room/house. No need for wifi triangulation or crazy sensor setups in my opinion. At least for a start.
Ever considered GPS? Every position on earth has a unique GPS coordinates - with resolution of 1 to 3 metres, and doing differential GPS you can go down to sub-10 cm range - more info here:
http://en.wikipedia.org/wiki/Global_Positioning_System
And Arduino does have lots of options of GPS-modules:
http://www.arduino.cc/playground/Tutorials/GPS
After you have collected all the key coordinates points of the house, you can then write the routine for the arduino to move the robot from point to point (as collected above) - assuming it will do all those obstacles avoidance stuff.
More information can be found here:
http://www.google.com/search?q=GPS+localization+robots&num=100
And inside the list I found this - specifically for your case: Arduino + GPS + localization:
http://www.youtube.com/watch?v=u7evnfTAVyM
I was thinking about this problem too. But I don't understand why you can't just triangulate? Have two or three beacons (e.g. IR LEDs of different frequencies) and a IR rotating sensor 'eye' on a servo. You could then get an almost constant fix on your position. I expect the accuracy would be in low cm range and it would be cheap. You can then map anything you bump into easily.
Maybe you could also use any interruption in the beacon beams to plot objects that are quite far from the robot too.
You have a camera you said ? Did you consider looking at the ceiling ? There is little chance that two rooms have identical dimensions, so you can identify in which room you are, position in the room can be computed from angular distance to the borders of the ceiling and direction can probably be extracted by the position of doors.
This will require some image processing but the vacuum cleaner moving slowly to be efficiently cleaning will have enough time to compute.
Good luck !
Use Ultra Sonic Sensor HC-SR04 or similar.
As above told sense the walls distance from robot with sensors and room part with QR code.
When your are near to a wall turn 90 degree and move as width of your robot and again turn 90deg( i.e. 90 deg left turn) and again move your robot I think it will help :)

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