Text Block Text Animation Like Live Tile Text - windows-phone-7

Hi every One See the Below Image
in this Screen that 3 Blocks are images and i am trying to Bind some text to that Text Block and display with some time intervals with Live tile Look and feels. Can any One Sugest How can i do this

If you want to mimic Live Tiles, I suggest that you take a look at The Windows Phone Toolkit. It contains the HubTile control which is live and is probably the thing you are looking for.
If not, you have the source code and you can check how they did it. This way you can replicate the behavior and then customize it.

Related

Is there a way to manually scroll a large image in PowerPoint?

Preview of what I'm looking for
Hello, I'm looking for a way to manually scroll a large image in PowerPoint. In the image there's an example of what I'm looking for. I want to have a preview of the image that I can scroll through and the actual image that moves accordingly to the scrollbar.
Thanks!
I assume you want this in SlideShowView? For sure this can be achieved only by scripting. Essentially you would have to program buttons for up and down movements and use vba do apply this to the image. The preview is a bit more complicated since you would have to do some math too to achieve the conversion in the size differences. All in all a job for a programmer. Are you looking for programming support here?

Extract text from rectangle on Windows screen without using OCR

Given a rectangle that represents an area on a Windows screen that contains text, what is the best way to extract the text?
I know that it is possible using OCR, but even after significant pre processing, the quality is really poor.
Getting the Window Text using Win32 API does not always work as well.
Assuming that the text was rendered using a font, is it possible to get it from there?
Any directions would be extremely helpful. Thanks!
Given a rectangle that represents an area on window screen, the best way to extract text is indeed OCR. Use a better OCR library like this one from Microsoft.
The reason getting the window text using Win32 API does not work well is because there may be multiple windows in that rectangle. You will have to find out what all windows the rectangle contains and send a message to get the text for each window. It is not impossible but difficult to do and even if you manage to do that, you will run into issues of text alignment, etc. OCR is your best option.
It does seem possible without using OCR, as NirSoft SysExporter can do this:
https://www.nirsoft.net/utils/sysexp.html
This may be suitable for programmatic use as it can be run from a command line:
Starting from version 1.70, you can export the content of Windows
control from command-line, without displaying any user interface.
You may not be able to target it at a specific rectangle on the screen, but maybe the same result could be achieved by first scraping everything followed by some post-processing.
Further basic info:
SysExporter utility allows you to grab the data stored in standard
list-views, tree-views, list boxes, combo boxes, text-boxes, and
WebBrowser/HTML controls from almost any application running on your
system, and export it to text, HTML or XML file.
...
Known Limitations
SysExporter can export data from most combo boxes, list boxes,
tree-view, and list-view controls, but not from all of them. There are
some applications that use these controls to display data, but the
data itself is not actually stored in the control, but in another
location in the computer's memory. In such cases, SysExporter won't be
able to export the data.
Personally I've used it to grab text from what look like label controls.

Sophisticated HTML5 Image Map?

I have an image of a living room, which I'm turning into a menu for a new site I'm working on. The idea is that you can click on certain items in the room, like a chair, desk, couch, etc and get taken to the desired page. I'm wondering if there is a clever way of doing this. Since the items are not simple shapes, I don't want to use a standard image map.
Thanks for you help!
I'm answering because a Google search brought me here...
Because you asked for a tool:
GIMP Has a really good Image map creation function.
Open your image in GIMP and select Filters > Web > ImageMap
From there you can create image maps by drawing on the image. Saving will generate HTML you can then tailor to your needs.
This tool looks to be a solid image mapper: http://www.image-maps.com/
I'd suggest doing this with a canvas and SVG's, it would make this quite a bit easier, and more professional.
As Korvin mentioned, doing this in SVG is probably the easiest option, because you can attach events to objects in SVG rather than having to manually specify a particular area in which to listen for events.
If you go this route, I recommend using the RaphaelJS library which has a nice syntax and the advantage of working in IE pre version 9. Here's a demo which, although it uses onmouseover instead of onclick, it might be close to what you're trying to achieve:
http://raphaeljs.com/australia.html

Stitching multiple images into one SL / WP7

I am trying to download a number of images, of differnet sizes, then after some cropping stitch them into one single image.
I am intending to do this in code on a WP7 device
My current approach uses n Image controls and waits for their ImageOpened events to fire. Once they have all been successfully opened I create a new Image for each and stick them into a StackPanel.
In then use WriteableBitmap to create a single image from the stacked images.
This code works 40/50% of the time. The rest of the time the layout engine decides to not bother laying them out in a horizontal stack. All the images get rendered on top of each other.
Is there a way of forcing the StackPanel to do a full layout pass? I have tried combinations of Arrange and Measure on both the Images and the StackPanel.
I found the article WP7: Generate Live Tile Images Locally (Without The Visual Tree). I am now using Henry Chong’s approach (which includes UpdateLayout) and my photo stitching is working great.
I cannot help but be amused by the fact that the answer to my question “how the hell do I force the layout to be updated” was answered with a method called “UpdateLayout” [dev exits stage left kicking himself]

Mirroring a portion of the screen to an external display (in OSX)

I would like to write a program that can mirror a portion of the main display into a new window. Ideally this new window could then be displayed on an external monitor. I have seen this uiltity for a flightsim that does this on a pc (a multifunction display extractor).
CLick here for a screenshot of the program (MFD Extractor)
This would be a live window ie. constantaly updated video display not just a static graphic.
I have looked at screen magnifiers or vnc clients for ideas but I think I need to write something from scratch. I have tried to do some reading on osx programing but where do I start in terms of gaining access to the display? I somehow need to extract the graphics from a particular program. Is it best to go near the final output stage (the individual pixels sent to the display) or somewhere nearer the window management stage.
Any ideas or pointers would be much appreciated. I just need somewhere to start from.
Regards,
There are a few ways to do this:
Quartz Display Services will let you get access to the video memory for a screen.
Quartz Window Services (a.k.a. CGWindow) will let you create an image of everything that lies below a window. If you create a borderless, transparent, empty, high-level window whose frame occupies an entire screen, everything below it will be everything on that screen. (Of course, you could create a smaller window in order to copy a section of the screen.)
There's also a way to do it using OpenGL that I never fully understood. That technique is demonstrated by a couple of code samples, OpenGLScreenSnapshot and OpenGLCaptureToMovie. It's more or less obsoleted by CGWindow, though.
Each of those will get you an image that you can then show or write to a file or something.
To show an image, use NSImageView or IKImageView. If you want to magnify it, IKImageView has a zoomFactor property, but if you want nearest-neighbor scaling (like Pixie, DigitalColor Meter, or xScope), I think you'll need to write a custom view for that (but even that isn't all that hard).

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