Code::Blocks debugger shows some other path which isn't included in the project - debugging

I'm trying to use code::blocks debugger. I followed this basic tutorial on how to do it. I also watched two videos on you tube. I was actually trying it on a bigger file which had its declaration & implementation in separate files (one was header file tree.h, one had its implementation tree.cpp & the last one had implementation_tree.cpp main function to check the header file) but it didn't work so I tried it on a very simple program. But now debugger shows this error
Building to ensure sources are up-to-date
Selecting target:
Debug
Adding source dir: F:\Coding\test\test\
Adding source dir: F:\Coding\test\test\
Adding file: F:\Coding\test\test\bin\Debug\test.exe
Changing directory to: F:/Coding/test/test/.
Set variable: PATH=.;C:\Program Files\CodeBlocks\bin;C:\Program Files\CodeBlocks;C:\Windows\System32;C:\Windows;C:\Windows\System32\wbem;C:\Windows\System32\WindowsPowerShell\v1.0
[debug]Command-line: F:\Coding\Data Structures\tree.h -nx -fullname -quiet -args F:/Coding/test/test/bin/Debug/test.exe
[debug]Working dir : F:\Coding\test\test
Starting debugger: F:\Coding\Data Structures\tree.h -nx -fullname -quiet -args F:/Coding/test/test/bin/Debug/test.exe
failed
Whatever is in this line [debug]Command-line: is the address of my tree.h file which I was trying to debug earlier. But now I've removed all the breakpoints & everything related to that file from Code::Blocks & even changed that file's location but it still shows that same address in Starting debugger:. I've also rebuilt my test program after deleting everything related to it several times but I'm still getting the same error. I'm using GDB.
I'm so sorry if this question sounds very silly as I'm trying this for the first time & not being able to proceed through any tutorials or any other forum or anything else. I've also seen other related questions on stackoverflow but none of them works for me. So, please help. Thanks.

Settings -> Compiler -> Search Directories.. Delete all paths from there.

Related

Vitis PetaLinux build cant fetch required files while building an application project

I want to build a PetaLinux Image for my Ultra96v2.
I followed this guide up until building my application project in Vitis. It looks promising but then while building the application project for my custom platform, Vitis throws this error:
18:08:28 **** Incremental Build of configuration Debug for project dpu_appl_system ****
make all
Generating bif file for the system project
Executing command '::scw::generate_bif -xpfm /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_demo/export/dpu_demo/dpu_demo.xpfm -domains linux_domain -bifpath /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl_system/Debug/system.bif' on XSCT
sdcard_gen --xpfm /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_demo/export/dpu_demo/dpu_demo.xpfm --sys_config dpu_demo --bif /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl_system/Debug/system.bif --bitstream /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl/_ide/bitstream/dpu_hardware.bit --sd_file /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl/Debug/dpu_appl.elf
creating BOOT.BIN using /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl/_ide/bitstream/dpu_hardware.bit
Running /home/user/Xilinx/Vitis/2021.2/bin/bootgen -arch zynqmp -image /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl_system/Debug/sd_card_temp/boot.bif -w -o i BOOT.BIN
ERROR:BootGen - syntax error
Line #13, "/media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl_system/Debug/sd_card_temp/boot.bif".
... emo/sw/atf,dpu_demo/boot/bl31.elf
^
[ERROR] : BIF file parsing failed with code 1
Error writing SD card data : Error when running '/home/user/Xilinx/Vitis/2021.2/bin/bootgen -arch zynqmp -image /media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl_system/Debug/sd_card_temp/boot.bif -w -o i BOOT.BIN'
make: *** [makefile:42: package] Error 1
18:08:36 Build Finished (took 7s.643ms)
It specifically shows me, that there is a comma in the path where it searches for the file. The files are available
at the "normal" location, without the "atf,", "dtb,", etc
at the "weird" location. I created the path so the requested path exists for every file that throws an error message, like
/media/user/6b04b610-ff80-4702-a575-b0b1a78fbafb/dpu_pkg/dpu_appl_system/Debug/sd_card_temp/boot.bif". ... emo/sw/atf,dpu_demo/boot/bl31.elf
I created the path with the weird artefact "arf,dpu_demo", with the komma in the path, but still it wont work. Is this some kind of problem with Vitis, like some env variables not set correctly, or is the building mechanism just acting weird? I cant resolve this issue, because I am not able to change the paths it is supposed to look for the files. This hinders me in advancing my project. I work on Ubuntu 20.04.
Can anyone help me out here, please? I would really appreciate it!
I asked this question in the Xilinx Community, too, but unfortunately there was no resonance at all.
Thank you so much in advance!
PLEASE READ THE WHOLE ANSWER FOR ACTUAL SOLUTION
I think I got it now, though I did not verify whether the image actually works on my Ultra96v2, yet.
I noticed, that the weird path with commata is inside of the boot.bif and system.bif.
So the first time I tried to build it, the bif wasnt there, but got created (I assume). The bif was ready then but only had a weird path inside, so I took the makefile (you can find it in debug/sd_card), copied it, and just commented out the line GENERATE_BIF_XSCT_CMD = ${GENERATE_BIF} -xpfm ${XPFM_PATH} -domains ${DOMAINS} -bifpath ${BIF_PATH}.
Then I edited the boot.bif and system.bif and changed the atf,boot, uboot,boot, and dts,boot to just boot, so the BootGen wouldnt look into the directories with the commata anymore, but only the boot-directory which was specified.
Once that was set up, I executed the edited makefile in my console, by going into the sd_card-directory and executing the following command:
make -f <your_edited_makefile>
This means, that you cant press "build" in Vitis, it wont work. You build the content on your own and wont get a green check mark beside the project! Then the sd_card-directory was populated with (I assume) all necessary data to boot the Ultra96v2 from SD card. This was the content:
boot.scr
BOOT.BIN
dpu_appl.elf (your application project name, I guess)
README.txt
system.dtb
The underlying issue seem to have been that the ::scw::generate_bif created a path to look after, which didnt exist. Really weird issue, in my opinion.
UPDATE:
I just made some changes to the PetaLinux config with the petalinux-config command and rebuilt everything. Once I go to the Vitis part, I changed the system.bif within Vitis itself, and the project compiled successfully, also populating the sd_card directory, as it seems.
UPDATE 2:
Everything failed, so I tried to get to the *.bif of the Application System project. I opened it (linux.bif) and edited the "atf,", "dtb," and "uboot," out of it. Since this is only created once and references by the following files, this fixed my issue and the build was completed successfully in Vitis. So just ignore my originial answer and update.
I hope this is working and hope it will help some of you.

Multiple problems installing TeX Live 2021 on Windows 10

I have a Windows 10 laptop where no TeX distribution was ever installed before (double-checked for config directories, files, and environment variables).
Wanting to install TeX Live 2021, I followed the full installation guide and also read the Windows-specific warnings. I've now tried several times, following different installation procedures - cleaning up everything (deleting base & user directories, environment variables, etc) before each time - but still don't manage to get a working installation. Before I report a bug at tex-live#tug, I wanted to ask for advice here, in case I'm doing something wrong. Here is what I did, step by step, and the problems I encountered in the process.
1. First I tried running the recommended online installer install-tl-windows.exe. It never got past the screen that tries to contact or load from a repository, even after a 30-min wait. Tried a dozen times, choosing different mirrors nearby and far away. No luck.
2. Then I downloaded and unpacked the install-tl.zip and run install-tl-windows.bat therein. This time the main installation window appeared. I left all default paths and environment variables (note that I do have write access to C:); in the selection scheme I unselected all languages except US & UK English, unselected XeTeX, LuaTeX, ConTeXt; also unselected TeXworks (I use Emacs), and clicked Install. After one to three hours (depending on the mirror I chose), the installation was complete.
I tried compiling a minimal latex document (see below), and got an error similar to the one in this old question:
I can't find the format file `pdflatex.fmt'
Following the advice in the answers to that question and similar questions elsewhere online such as this, I tried running texhash and fmtutil-sys --all. The latter gave the error
no appropriate script or programme found fmtutil.
for which there are also many posts online.
2a. Not understanding what the problem could be, I re-tried with all possible combinations of the following three options: (a) choosing different mirrors; (b) leaving the full selection of packages (ie without unselecting some languages, LuaTeX etc); (c) redoing the procedure by choosing "Run as Administrator". No luck.
3. At this point I tried downloading the ISO file with the full installation. Mounted the image and run install-tl-windows.bat (as normal user, as recommended; I repeat that I do have write access to C:). Everything proceeded as in step 2. above. At the end of the installation I tried running pdflatex on the minimal latex document. New error this time:
This is pdfTeX, Version 3.141592653-2.6-1.40.22 (TeX Live 2021/W32TeX) (preloaded format=pdflatex)
restricted \write18 enabled.
entering extended mode
(./minimal-template.tex
LaTeX2e <2020-10-01> patch level 4
L3 programming layer <2021-02-18>
! LaTeX Error: File `article.cls' not found.
Very strange. A file search revealed that article.cls is in the TeXLive file system; but kpathsea did not see it indeed.
4. At this point I opened the TeX Live Shell from the Start Menu; selected a CTAN mirror; updated the TL Manager which was not up to date; updated all packages; run Regenerate filename database; and run Regenerate formats. With the latter I got this error:
tex live shell:
mtutil [INFO]: total formats: 59
fmtutil [INFO]: exiting with status 53
C:\texlive\2021\bin\win32\runscript.tlu:915: command failed with exit code 53:
perl.exe c:\texlive\2021\texmf-dist\scripts\texlive\fmtutil.pl --sys --all
Here is a snip from the full set of errors appearing in the "Other" tab (I'm replacing my user directory with asterisks for privacy; note that I do have write access to these directories):
start load https://www.nic.funet.fi/pub/TeX/CTAN/systems/texlive/tlnet
finish load https://www.nic.funet.fi/pub/TeX/CTAN/systems/texlive/tlnet
start load http://contrib.texlive.info/current
finish load http://contrib.texlive.info/current
running mktexlsr ...
done running mktexlsr.
running mtxrun --generate ...
done running mtxrun --generate.
running updmap-sys ...
done running updmap-sys.
regenerating fmtutil.cnf in C:/texlive/2021/texmf-dist
running fmtutil-sys --byengine luatex --no-error-if-no-format --no-error-if-no-engine=luajithbtex,luajittex,mfluajit --status-file=C:\Users\***\AppData\Local\Temp\rPSb0Dpak2\WW_dJvUHgX ...
tlmgr.pl: fmtutil-sys --byengine luatex --no-error-if-no-format --no-error-if-no-engine=luajithbtex,luajittex,mfluajit --status-file=C:\Users\***\AppData\Local\Temp\rPSb0Dpak2\WW_dJvUHgX failed (status 255), output:
Unknown option: status-file
Try "fmtutil --help" for more information.
C:\texlive\2021\bin\win32\runscript.tlu:915: command failed with exit code 255:
perl.exe c:\texlive\2021\texmf-dist\scripts\texlive\fmtutil.pl --sys --byengine luatex --no-error-if-no-format --no-error-if-no-engine=luajithbtex,luajittex,mfluajit --status-file=C:\Users\***\AppData\Local\Temp\rPSb0Dpak2\WW_dJvUHgX
running fmtutil-sys --byengine luajithbtex --no-error-if-no-format --no-error-if-no-engine=luajithbtex,luajittex,mfluajit --status-file=C:\Users\***\AppData\Local\Temp\rPSb0Dpak2\WW_dJvUHgX ...
I tried to continue anyway with Regenerate fontmaps, and then tried again pdflatex on the minimal document. New error:
This is pdfTeX, Version 3.141592653-2.6-1.40.23 (TeX Live 2021/W32TeX) (preloaded format=pdflatex)
restricted \write18 enabled.
---! c:/texlive/2021/texmf-var/web2c/pdftex/pdflatex.fmt made by different executable version
(Fatal format file error; I'm stymied)
5. I tried again steps 3. and 4., but with "Run as Administrator". Same errors.
OK at this point I give up and really don't know what to do. Am I doing something wrong? For the moment I have to concur with this post: installation of TeX Live 2021 is an utter failure.
Here is the minimal latex file I used for testing (copy & paste):
\documentclass{article}
\begin{document}
test
\section{Section}
test
\end{document}
Found, that the download is not working because the system path to "cmd.exe" is not found. Therefore: open a cmd window and add the system path prior to starting the .bat file (set PATH=%PATH%;C:\Windows\system32)

how to specify the path of generated debug binary file when debug go-lang in vs-code

How to specify the path of generated debug binary file when debug go-lang in vs-code?
I have tried modify launch.json file but not work.
I can debug go programs well now in vs-code, the only problem is each time i finish debug, a debug binary file was generated under my project directory, like the picture below.
I want to know can i specify the directory of generated debug binary file?
I am on mac screen shot of my problem:
This is followed by vscode-go issue 1345: "Delete binary files created by delve after closing the debug session"
delve is the debugger for Golang, or at least it's the one that the Go extension uses.
When you debug something with delve, it creates a large binary file in the current directory. If you debug a main function (dlv debug), you get 'debug'. If you debug a test function (dlv test), you get 'debug.test'.
In normal delve usage, when you're done, you quit delve. Delve then deletes this file. Apparently VSCode gracelessly terminates (SIGKILL?) delve, which means the file sticks around.
So this is studied, but not yet resolved.
Update July 2018: Ramya Rao adds in this issue:
I finally have an update!
Turns out there is a command called Detach that can be called on the delve server which will result in the required clean up of the debug binary that gets generated.
To get this fix before the next update to the Go extension (which will be either Friday or early next week), please follow the below:
Download https://github.com/Microsoft/vscode-go/blob/master/Go-latest.vsix
Run code --install-extension Go-latest.vsix
If the above fails with Error: end of central directory record signature not found, then clone this repo (vsgo) and use the Go-latest.vsix file from the cloned repo
Reload VS Code
The fix worked for me as long as the program being debugged wasn't spawning processes of its own like a web server for which I have logged an upstream issue with delve.
I'd appreciate it if folks here can give the fix a try and share any feedback.
The change you need to do to provide an output path for the generated debug binary is in the launch.json file.
Use the property output in your debug configuration.
Please don't modify the package.json file.
This debug file was generated by delve when debugging and should be deleted after debugging, this seems to be bug of go extension of vs-code, see the link here

F# Microsoft.ParallelArrays not defined

So I downloaded and installed Microsoft Accelerator v2 to use ParallelArrays. I have referenced it in my project but when I try and execute the code from the module in a script file I get:
"The namespace 'ParallelArrays' is not defined
I have followed the instructions on this post:
Microsoft Accelerator library with Visual Studio F#
I've added a reference to the managed version "Microsoft.Accelerator.dll" to my F# project and then added the native "Accelerator.dll" as an item in my solution and set it's 'Copy To Output Directory' to Copy Always.
Still getting the FSI error and inline error in my script file on the '#load ...' line, however the solution builds fine, and no error in the module file.
Any ideas on what I'm missing? I'm sure it's something stupid.
Thanks,
Justin
UPDATE
I tried mydogisbox's advice, which got rid of the error above, but now when I run the code in the .fsx file I get this error instead:
--> Referenced 'F:\Work\GitHub\qf-sharp\qf-sharp\bin\Debug\Microsoft.Accelerator.dll' (file may be locked by F# Interactive process)
[Loading F:\Work\GitHub\qf-sharp\qf-sharp\MonteCarloGPU.fs]
error FS0192: internal error: F:\Work\GitHub\qf-sharp\qf-sharp\Accelerator.dll: bad cli header, rva 0
UPDATE 2
So the bad header error has dissapeared, but now I get this instead:
Microsoft.ParallelArrays.AcceleratorException: Failure to create a DirectX 9 device.
at Microsoft.ParallelArrays.ParallelArrays.ThrowNativeAcceleratorException()
at Microsoft.ParallelArrays.DX9Target..ctor()
at <StartupCode$FSI_0002>.$FSI_0002_MonteCarloGPU.main#() in F:\Work\GitHub\qf- sharp\qf-sharp\MonteCarloGPU.fs:line 14
Stopped due to error
I found this thread on MSDN however the answers proposed as fixes on that thread barely even relate to the question.
http://social.msdn.microsoft.com/Forums/vstudio/en-US/98600646-0345-4f62-a6c5-f03ac9c77179/ms-accelerator?forum=csharpgeneral
My Direct X version is 11, and I imagine that will suffice, however I tried installing DX9 however, it tells me that a newer version is detected therefore cant install.
There are special directives for referencing dlls from fsi. The #load directive loads the .fs file only. You need to use the #r directive to reference the file. You can either use the full path of the file or you can use #I to include the path to the file. More details here. Keep in mind that fsi is completely independent of your project, so all references in your project must be duplicated in fsi for it to access the same types.

erlang debug_info option - inside module or during compilation?

After overcoming some troubles with installation I tried to use erlang debugger on simple module:
I included -compile([debug_info]). option in source file and compiled with:
1> c(test_module).
This did not work as expected: After running
2> debugger:start().
the monitor window appeared, then I clicked
Module->Interpret...->test_module.erl
and got error
"Error when interpreting: test_module.erl: No debug_info in BEAM file".
Deleting -compile([debug_info]). line and changing
1> c(test_module).
to
1> c(test_module, [debug_info]).
solved the problem.
What is the difference between these two ways of setting compilation option, why one works and the other does not?
According to the docs, the two ways should be equivalent:
Note that all the options except the include path ({i,Dir}) can also
be given in the file with a -compile([Option,...]). attribute.
(From Erlang -- compile doc)
Check this question for more info.

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