I have an app that incorporates the Windows Phone WebBrowser control into itself. This works great on Windows Phone 7 and functions as you would expect, however, the same app running on Windows Phone 8 does not function properly.
Whenever a user tries to access a Drop Down Menu on Windows Phone 7 they view the full screen item selector that you would expect. However, on Windows Phone 8 it simply highlights the menu box and leaves it there. The options may not be accessed.
Since the code is exactly the same I don't understand how I am receiving two different results. Is there some change to the control on Windows Phone 8 that is breaking my project?
My code is simple and looks like this:
<phone:WebBrowser x:Name="browser" IsScriptEnabled="true"/>
The code that is causing a problem follows this syntax:
<select><option>1</option><option>2</option></select>
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I am trying to build a UI which should work on all mobile platforms. But currently the UI is getting distorted on Windows Phone. (Displays correctly on other devices like Android, IOS..). The text boxes are places one below other but are getting overlapped on each other, truncating the bottom part of each text box.
Need to know the correct way to design the UI, so that it should display properly on all mobile platforms.
The Windows Phone target is a dead end target as Microsoft has effectively abandoned the platform. We are now focusing on the Universal Windows Platform and have a developer guide section for it here.
I wanted to make an app in windows phone that takes in pen-computing input. Is there existing code infrastructure (templates and such) in the Windows Phone API that is available to the Windows Phone developer?
What I mean by pen-computing input is hand-writing input by users' fingers, giving us input like this:
Unluckily for Windows Phone 8 and Windows phone 8.1 InkManager class is not supported currently, so capturing handwritten input aint possible.
Though it works for windows 8 and 8.1 store apps which you can implement through Tutorial1 and Tutorial2
If you are focusing Windows phone would suggest to make app for Windows 10. They have release a better version of InkCanvas which is better than InkManager and works both store and phone apps being UWP. Check out this link for details on InkCanvas
I am trying to write a Windows Phone 8 SDK-based application. I keep seeing mention of a ProgressRing control but I don't see it in the Toolbox or in the xaml designer.
How do I use this?
ProgressRing is part of the Win8 UI controls, not WP8. In WP8 you should use SystemTray.ProgressIndicator instead which is part of the windows phone UI shell. See here and here for samples.
See below blog link for simple copy&paste code to exactly replicate the Windows ProgressRing (uses the actual style code). Works perfectly, just added it to my WP8 project:
http://briandunnington.github.io/progressring-wp8.html
There is more info about adapting it to WP8 in the answer to this question:
How to Use ProgressRing in Windows Phone 8
Download this app for your phone to see it in action.
ProgressRing is not available for Windows Phone 7 or 8, you have to use ProgressBar or rather the PerformanceProgressBar:
http://www.windowsphonegeek.com/articles/WP7-PerformanceProgressBar-in-depth
1) What I have understood that if you develop a application in metro style, it work in desktop, tablet and also phone?
2) I can understand if I use a standard template like grid template for developing my metro style app, that grid view will be converted to listview because of visual state transitions and will work in Windows phone. but my doubt is if we use a blank app template and develop whatever UI I developed as per client requirement will it be able to render or show up in windows phone?
A WinRT app (I assume that is what you mean by Metro) will run on the desktop/tablet and theoretically a Windows Phone 8 device without code changes. First, note that we are talking about Windows Phone 8 (not the current Windows Phone 7) and that it runs, not that the UI layout will be exactly right.
You can design the app however you like, whether it conforms to the Metro design or some other look altogether. If it is developed on WinRT, it should be code compatible with the phone as well.
Is it possible to create a live tile inside our windows phone 7 application? I am asking the similar functionality as in AppHub app "...i'm a WP7!".
Please provide me input, how i can achieve this functionality?
Check out the HubTile control from the Silverlight Toolkit for Windows Phone over at codeplex.
Just be careful that it looks good and makes sense in your app - it's a very dynamic control and you can't see the Title of the control all the time.